Docs: reorganize sidebar docs + fix broken links (#1369)
* reorganize sidebar docs * fix broken links * tweaks
This commit is contained in:
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---
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id: understanding_filters
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title: Filters
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---
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Understanding Filters
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### Introduction
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Filters are used to get a specific subset of objects (channels, users, messages, members, etc) which
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fit the conditions specified. Earlier versions of the SDK contained String-based filters which are now replaced by type-safe
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filters. This guide aims to explain the different types of filters and how to use them.
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### Types Of Filters
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#### Filter.equal
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The 'equal' filter gets the objects where the given key has the specified value.
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```dart
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Filter.equal('type', 'messaging'),
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```
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#### Filter.notEqual
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The 'notEqual' filter gets the objects where the given key does not have the specified value.
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```dart
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Filter.notEqual('type', 'messaging'),
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```
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#### Filter.greater
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The 'greater' filter gets the objects where the given key has a higher value than the specified value.
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```dart
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Filter.greater('count', 5),
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```
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#### Filter.greaterOrEqual
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The 'greaterOrEqual' filter gets the objects where the given key has an equal or higher value than the specified value.
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```dart
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Filter.greaterOrEqual('count', 5),
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```
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#### Filter.less
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The 'less' filter gets the objects where the given key has a lesser value than the specified value.
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```dart
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Filter.less('count', 5),
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```
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#### Filter.lessOrEqual
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The 'lessOrEqual' filter gets the objects where the given key has a lesser or equal value than the specified value.
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```dart
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Filter.lessOrEqual('count', 5),
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```
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#### Filter.in_
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The 'in_' filter allows getting objects where the key matches any in a specified array.
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```dart
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Filter.in_('members', [user.id])
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```
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:::note
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Since 'in' is a keyword in Dart, the filter has an underscore added. This does not apply to the 'notIn'
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keyword.
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:::
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#### Filter.notIn
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The 'notIn' filter allows getting objects where the key matches none in a specified array.
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```dart
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Filter.notIn('members', [user.id])
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```
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#### Filter.query
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The 'query' filter matches values by performing text search with the specified value.
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```dart
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Filter.query('name', 'demo')
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```
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#### Filter.autoComplete
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The 'autoComplete' filter matches values with the specified prefix.
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```dart
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Filter.autoComplete('name', 'demo')
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```
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#### Filter.exists
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The 'exists' filter matches values that exist, or don't exist, based on the specified boolean value.
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```dart
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Filter.exists('name')
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```
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#### Filter.notExists
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The 'notExists' filter checks if the specified key doesn't exist. This is a simplified call to `Filter.exists`
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with the value set to false.
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```dart
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Filter.notExists('name')
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```
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#### Filter.contains
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The 'contains' filter matches any list that contains the specified value.
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```dart
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Filter.contains('teams', 'red')
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```
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#### Filter.empty
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The 'empty' filter constructor returns an empty filter. It's the equivalent of an empty map `{}`;
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```dart
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Filter.empty();
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```
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#### Filter.raw
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The 'raw' filter constructor lets you specify a raw filter. We suggest using this only if you can't manage to build what you want using the other constructors.
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```dart
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Filter.raw(value: {
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'members': [
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..._selectedUsers.map((e) => e.id),
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chatState.currentUser!.id,
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],
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'distinct': true,
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});
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```
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#### Filter.custom
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The 'custom' filter is used to create a custom filter in case it does not exists or it's not been added to the SDK yet.
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Note that the filter must be supported by the Stream backend in order to work.
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```dart
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Filter.custom(
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operator: '\$max',
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value: 10,
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)
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```
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### Group Queries
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#### Filter.and
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The 'and' operator combines multiple queries.
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```dart
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final filter = Filter.and([
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Filter.equal('type', 'messaging'),
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Filter.in_('members', [user.id])
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])
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```
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#### Filter.or
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Combines the provided filters and matches the values matched by at least one of the filters.
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```dart
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final filter = Filter.or([
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Filter.in_('bannedUsers', [user.id]),
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Filter.in_('shadowBannedUsers', [user.id])
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])
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```
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#### Filter.nor
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Combines the provided filters and matches the values not matched by all the filters.
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```dart
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final filter = Filter.nor([
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Filter.in_('bannedUsers', [user.id]),
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Filter.in_('shadowBannedUsers', [user.id])
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])
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```
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@@ -0,0 +1,75 @@
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---
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id: adding_local_data_persistence
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title: Offline Support
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---
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Adding Local Data Persistence for Offline Support
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### Introduction
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Most messaging apps need to work regardless of whether the app is currently connected to the internet.
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Local data persistence stores the fetched data from the backend on a local SQLite database using the
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moor package in Flutter. All packages in the SDK can use local data persistence to store messages
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across multiple platforms.
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### Implementation
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To add data persistence you can extend the class ChatPersistenceClient and pass an instance to the StreamChatClient.
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```dart
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class CustomChatPersistentClient extends ChatPersistenceClient {
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...
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}
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final client = StreamChatClient(
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apiKey ?? kDefaultStreamApiKey,
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logLevel: Level.INFO,
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)..chatPersistenceClient = CustomChatPersistentClient();
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```
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We provide an official persistent client in the [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence)
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package that works using the library [moor](https://moor.simonbinder.eu), an SQLite ORM.
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Add this to your package's `pubspec.yaml` file, using the latest version.
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```yaml
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dependencies:
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stream_chat_persistence: ^latest_version
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```
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You should then run `flutter packages get`
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The usage is pretty simple.
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1. Create a new instance of `StreamChatPersistenceClient` providing `logLevel` and `connectionMode`
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```dart
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final chatPersistentClient = StreamChatPersistenceClient(
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logLevel: Level.INFO,
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connectionMode: ConnectionMode.background,
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);
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```
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2. Pass the instance to the official `StreamChatClient`
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```dart
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final client = StreamChatClient(
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apiKey ?? kDefaultStreamApiKey,
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logLevel: Level.INFO,
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)..chatPersistenceClient = chatPersistentClient;
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```
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And you are ready to go...
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Note that passing `ConnectionMode.background` the database uses a background isolate to unblock the main thread.
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The `StreamChatClient` uses the `chatPersistentClient` to synchronize the database with the newest
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information every time it receives new data about channels/messages/users.
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### Multi-user
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The DB file is named after the `userId`, so if you instantiate a client using a different `userId` you will use a different database.
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Calling `client.disconnectUser(flushChatPersistence: true)` flushes all current database data.
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### Updating/deleting/sending a message while offline
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The information about the action is saved in offline storage. When the client returns online, everything is retried.
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@@ -0,0 +1,447 @@
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---
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id: token_generation_with_firebase
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title: Authentication
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---
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Securely generate Stream Chat user tokens using Firebase Authentication and Cloud Functions.
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:::note
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This guide assumes that you are familiar with Firebase Authentication and Cloud Functions for Flutter and using the Flutter Stream Chat SDK.
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:::
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### Introduction
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In this guide, you'll explore how you can use Firebase Auth as an authentication provider and create Firebase Cloud functions to securely
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generate Stream Chat user tokens.
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You will use Stream's [NodeJS client](https://getstream.io/chat/docs/node/?language=javascript) for Stream account creation and
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token generation, and [Flutter Cloud Functions for Firebase](https://firebase.flutter.dev/docs/functions/overview) to invoke the cloud functions
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from your Flutter app.
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Stream supports several different [backend clients](https://getstream.io/chat/sdk/#backend-clients) to integrate with your server. This guide only shows an easy way to integrate Stream Chat authentication using Firebase and Flutter.
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### Flutter Firebase
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See the [Flutter Firebase getting started](https://firebase.flutter.dev/docs/overview) docs for setup and installation instructions.
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You will also need to add the [Flutter Firebase Authentication](https://firebase.flutter.dev/docs/auth/overview), and [Flutter Firebase Cloud Functions](https://firebase.flutter.dev/docs/functions/overview) packages to your app. Depending on the platform that you target, there may be specific configurations that you need to do.
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#### Starting Code
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The following code shows a basic application with **FirebaseAuth** and **FirebaseFunctions**.
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You will extend this later to execute cloud functions.
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```dart
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import 'package:cloud_functions/cloud_functions.dart';
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import 'package:firebase_core/firebase_core.dart';
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import 'package:firebase_auth/firebase_auth.dart';
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import 'package:flutter/material.dart';
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import 'dart:async';
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Future<void> main() async {
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WidgetsFlutterBinding.ensureInitialized();
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await Firebase.initializeApp();
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runApp(MyApp());
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}
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class MyApp extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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home: Scaffold(
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body: Auth(),
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),
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);
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}
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}
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class Auth extends StatefulWidget {
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Auth({Key? key}) : super(key: key);
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@override
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_AuthState createState() => _AuthState();
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}
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class _AuthState extends State<Auth> {
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late FirebaseAuth auth;
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late FirebaseFunctions functions;
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@override
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void initState() {
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super.initState();
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auth = FirebaseAuth.instance;
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functions = FirebaseFunctions.instance;
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}
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final email = '[email protected]';
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final password = 'password';
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Future<void> createAccount() async {
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// Create Firebase account
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await auth.createUserWithEmailAndPassword(email: email, password: password);
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print('Firebase account created');
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}
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Future<void> signIn() async {
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// Sign in with Firebase
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await auth.signInWithEmailAndPassword(email: email, password: password);
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print('Firebase signed in');
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}
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Future<void> signOut() async {
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// Revoke Stream chat token.
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final callable = functions.httpsCallable('revokeStreamUserToken');
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await callable();
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print('Stream user token revoked');
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}
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@override
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Widget build(BuildContext context) {
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return Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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AuthenticationState(
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streamUser: auth.authStateChanges(),
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),
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ElevatedButton(
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onPressed: createAccount,
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child: Text('Create account'),
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),
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ElevatedButton(
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onPressed: signIn,
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child: Text('Sign in'),
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),
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ElevatedButton(
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onPressed: signOut,
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child: Text('Sign out'),
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),
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],
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),
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);
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}
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}
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class AuthenticationState extends StatelessWidget {
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const AuthenticationState({
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Key? key,
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required this.streamUser,
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}) : super(key: key);
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final Stream<User?> streamUser;
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@override
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Widget build(BuildContext context) {
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return StreamBuilder<User?>(
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stream: streamUser,
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builder: (context, snapshot) {
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if (snapshot.hasData) {
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return (snapshot.data != null)
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? Text('Authenticated')
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: Text('Not Authenticated');
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}
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return Text('Not Authenticated');
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},
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);
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}
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}
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```
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Running the above will give this:
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The `Auth` widget handles all of the authentication logic. It initializes a `FirebaseAuth.instance` and uses that
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in the `createAccount`, `signIn` and `signOut` methods. There is a button to envoke each of these methods.
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The `FirebaseFunctions.instance` will be used later in this guide.
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The `AuthenticationState` widget listens to `auth.authStateChanges()` to display a message
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indicating if a user is authenticated.
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### Firebase Cloud Functions
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Firebase Cloud Functions allows you to extend Firebase with custom operations that an event can trigger:
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- **Internal event**: For example, when creating a new Firebase account this is automatically triggered.
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- **External event**: For example, directly calling a cloud function from your Flutter application.
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|
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To set up your local environment to deploy cloud functions, please see the
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[Cloud Functions getting started](https://firebase.flutter.dev/docs/overview) docs.
|
||||
|
||||
After initializing your project with cloud functions, you should have a **functions** folder in your project, including a `package.json` file.
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There should be two dependencies already added, **firebase-admin** and **firebase-functions**. You will also need to add the **stream-chat** dependency.
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Navigate to the **functions** folder and run `npm install stream-chat --save-prod`.
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This will install the node module and add it as a dependency to `package.json`.
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||||
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||||
Now open `index.js` and add the following (this is the complete example):
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||||
|
||||
```js
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const StreamChat = require('stream-chat').StreamChat;
|
||||
const functions = require("firebase-functions");
|
||||
const admin = require("firebase-admin");
|
||||
|
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admin.initializeApp();
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||||
const serverClient = StreamChat.getInstance(functions.config().stream.key, functions.config().stream.secret);
|
||||
|
||||
|
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// When a user is deleted from Firebase their associated Stream account is also deleted.
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||||
exports.deleteStreamUser = functions.auth.user().onDelete((user, context) => {
|
||||
return serverClient.deleteUser(user.uid);
|
||||
});
|
||||
|
||||
// Create a Stream user and return auth token.
|
||||
exports.createStreamUserAndGetToken = functions.https.onCall(async (data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
// Create user using the serverClient.
|
||||
await serverClient.upsertUser({
|
||||
id: context.auth.uid,
|
||||
name: context.auth.token.name,
|
||||
email: context.auth.token.email,
|
||||
image: context.auth.token.image,
|
||||
});
|
||||
|
||||
/// Create and return user auth token.
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to create user with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not create Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Get Stream user token.
|
||||
exports.getStreamUserToken = functions.https.onCall((data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to get user token with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not get Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Revoke the authenticated user's Stream chat token.
|
||||
exports.revokeStreamUserToken = functions.https.onCall((data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
return serverClient.revokeUserToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to revoke user token with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not get Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
```
|
||||
|
||||
First, you import the necessary packages and call `admin.initializeApp();` to set up Firebase cloud functions.
|
||||
|
||||
Next, you initialize the **StreamChat** server client by calling `StreamChat.getInstance`. This function requires your Stream app's
|
||||
**token** and **secret**. You can get this from the Stream Dashboard for your app.
|
||||
|
||||
Set these values as environment data on Firebase Functions.
|
||||
|
||||
```bash
|
||||
firebase functions:config:set stream.key="app-key" stream.secret="app-secret"
|
||||
```
|
||||
|
||||
*Replace **app-key** and **app-secret** with the values for your Stream app.*
|
||||
|
||||
This creates an object of **stream** with properties **key** and **secret**. To access this environment
|
||||
data use `functions.config().stream.key` and `functions.config().stream.secret`.
|
||||
|
||||
See the [Firebase environment configuration](https://firebase.google.com/docs/functions/config-env)
|
||||
documentation for additional information.
|
||||
|
||||
To deploy these functions to Firebase, run:
|
||||
|
||||
```bash
|
||||
firebase deploy --only functions
|
||||
```
|
||||
|
||||
### Create a Stream User and Get the User's Token
|
||||
|
||||
In the `createStreamUserAndGetToken` cloud function you create an `onCall` HTTPS handler, which exposes
|
||||
a cloud function that can be envoked from your Flutter app.
|
||||
|
||||
```js
|
||||
// Create a Stream user and return auth token.
|
||||
exports.createStreamUserAndGetToken = functions.https.onCall(async (data, context) => {
|
||||
// Checking that the user is authenticated.
|
||||
if (!context.auth) {
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('failed-precondition', 'The function must be called ' +
|
||||
'while authenticated.');
|
||||
} else {
|
||||
try {
|
||||
// Create user using the serverClient.
|
||||
await serverClient.upsertUser({
|
||||
id: context.auth.uid,
|
||||
name: context.auth.token.name,
|
||||
email: context.auth.token.email,
|
||||
image: context.auth.token.image,
|
||||
});
|
||||
|
||||
/// Create and return user auth token.
|
||||
return serverClient.createToken(context.auth.uid);
|
||||
} catch (err) {
|
||||
console.error(`Unable to create user with ID ${context.auth.uid} on Stream. Error ${err}`);
|
||||
// Throwing an HttpsError so that the client gets the error details.
|
||||
throw new functions.https.HttpsError('aborted', "Could not create Stream user");
|
||||
}
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
This function first does a check to see that the client that calls it is authenticated,
|
||||
by ensuring that `context.auth` is not null. If it is null, then it throws an `HttpsError` with a descriptive
|
||||
message. This error can be caught in your Flutter application.
|
||||
|
||||
If the caller is authenticated the function proceeds to use the `serverClient` to create a new Stream Chat
|
||||
user by calling the `upsertUser` method and passing in some user data. It uses the authenticated caller's **uid** as an **id**.
|
||||
|
||||
After the user is created it generates a token for that user. This token is then returned to the caller.
|
||||
|
||||
To call this from Flutter, you will need to use the `cloud_functions` package.
|
||||
|
||||
Update the **createAccount** method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> createAccount() async {
|
||||
// Create Firebase account
|
||||
await auth.createUserWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase account created');
|
||||
|
||||
// Create Stream user and get token
|
||||
final callable = functions.httpsCallable('createStreamUserAndGetToken');
|
||||
final results = await callable();
|
||||
print('Stream account created, token: ${results.data}');
|
||||
}
|
||||
```
|
||||
|
||||
Calling this method will do the following:
|
||||
1. Create a new Firebase User and authenticate that user.
|
||||
2. Call the `createStreamUserAndGetToken` cloud function and get the Stream user token for the authenticated user.
|
||||
|
||||
As you can see, calling a cloud function is easy and will also send all the necessary user authentication information (such as the UID)
|
||||
in the request.
|
||||
|
||||
Once you have the Stream user token, you can authenticate your Stream Chat user as you normally would.
|
||||
|
||||
Please see our [initialization documention](https://getstream.io/chat/docs/flutter-dart/init_and_users/?language=dart) for more information.
|
||||
|
||||
As you can see below, the User ID matches on both Firebase's and Stream's user database.
|
||||
|
||||
##### Firebase Authentication Database
|
||||
|
||||

|
||||
|
||||
##### Stream Chat User Database
|
||||
|
||||

|
||||
|
||||
|
||||
### Get the Stream User Token
|
||||
|
||||
The `getStreamUserToken` cloud function is very similar to the `createStreamUserAndGetToken` function. The only difference is
|
||||
that it only creates a user token and does not create a new user account on Stream.
|
||||
|
||||
Update the **signIn** method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> signIn() async {
|
||||
// Sign in with Firebase
|
||||
await auth.signInWithEmailAndPassword(email: email, password: password);
|
||||
print('Firebase signed in');
|
||||
|
||||
// Get Stream user token
|
||||
final callable = functions.httpsCallable('getStreamUserToken');
|
||||
final results = await callable();
|
||||
print('Stream user token retrieved: ${results.data}');
|
||||
}
|
||||
```
|
||||
|
||||
Calling this method will do the following:
|
||||
1. Sign in using Firebase Auth.
|
||||
2. Call the `getStreamUserToken` cloud function to get a Stream user token.
|
||||
|
||||
:::note
|
||||
The user needs to be authenticated to call this cloud function. Otherwise, the function will throw
|
||||
the **failed-precondition** error that you specified.
|
||||
:::
|
||||
|
||||
### Revoke Stream User Token
|
||||
|
||||
You may also want to revoke the Stream user token if you sign out from Firebase.
|
||||
|
||||
Update the `signOut` method in your Flutter code to the following:
|
||||
|
||||
```dart
|
||||
Future<void> signOut() async {
|
||||
// Revoke Stream user token.
|
||||
final callable = functions.httpsCallable('revokeStreamUserToken');
|
||||
await callable();
|
||||
print('Stream user token revoked');
|
||||
|
||||
// Sign out Firebase.
|
||||
await auth.signOut();
|
||||
print('Firebase signed out');
|
||||
}
|
||||
```
|
||||
:::note
|
||||
Call the cloud function before signing out from Firebase.
|
||||
:::
|
||||
|
||||
### Delete Stream User
|
||||
|
||||
When deleting a Firebase user account, it would make sense also to delete the
|
||||
associated Stream user account.
|
||||
|
||||
The cloud function looks like this:
|
||||
|
||||
```js
|
||||
// When a user is deleted from Firebase their associated Stream account is also deleted.
|
||||
exports.deleteStreamUser = functions.auth.user().onDelete((user, context) => {
|
||||
return serverClient.deleteUser(user.uid);
|
||||
});
|
||||
```
|
||||
|
||||
In this function, you are listening to delete events on Firebase auth. When an account is deleted, this function will be triggered, and you can get the
|
||||
user's **uid** and call the `deleteUser` method on the `serverClient`.
|
||||
|
||||
This is not an external cloud function; it can only be triggered when an
|
||||
account is deleted.
|
||||
|
||||
### Conclusion
|
||||
|
||||
In this guide, you have seen how to securely create Stream Chat tokens using
|
||||
Firebase Authentication and Cloud Functions.
|
||||
|
||||
The principles shown in this guide can be applied to your preferred authentication
|
||||
provider and cloud architecture of choice.
|
||||
@@ -0,0 +1,199 @@
|
||||
---
|
||||
id: adding_localization
|
||||
title: Localization
|
||||
---
|
||||
|
||||
Adding Localization (l10n) / Internationalization (i18n) To UI Widgets
|
||||
|
||||
### Introduction
|
||||
|
||||
We have a dedicated package for adding localization to our UI widgets. It's called `stream_chat_localizations` and you can find it [here](https://pub.dev/packages/stream_chat_localizations).
|
||||
|
||||

|
||||
|
||||
## What is Localization?
|
||||
|
||||
If you deploy your app to users who speak another language, you'll need to internationalize (localize) it. That means you need to write the app in a way that makes it possible to localize values like text and layouts for each language or locale that the app supports. For more information, see the [Flutter documentation](https://flutter.dev/docs/development/accessibility-and-localization/internationalization).
|
||||
|
||||
What this package allows you to do is to provide localized strings for the Stream chat widgets. For example, depending on the application locale, the Stream Chat widgets will display the appropriate language. The locale will be set automatically, based on system preferences, or you could set it programmatically in your app. The package supports several different languages, with more to be added. The package allows you to override any supported language or add a new language that isn't supported.
|
||||
|
||||
:::note
|
||||
If you want to translate messages, or enable automatic translation, please see the [Translation documentation](https://getstream.io/chat/docs/flutter-dart/translation/?language=dart).
|
||||
:::
|
||||
|
||||
### Supported languages
|
||||
|
||||
At the moment we support the following languages:
|
||||
- [English](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_en.dart)
|
||||
- [Hindi](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_hi.dart)
|
||||
- [Italian](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_it.dart)
|
||||
- [French](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_fr.dart)
|
||||
- [Spanish](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_es.dart)
|
||||
- [Japanese](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_ja.dart)
|
||||
- [Korean](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_ko.dart)
|
||||
- [Portuguese](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_pt.dart)
|
||||
- [German](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_de.dart)
|
||||
- [Norwegian](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/lib/src/stream_chat_localizations_no.dart)
|
||||
More languages will be added in the future. Feel free to [contribute](https://github.com/GetStream/stream-chat-flutter/blob/master/CONTRIBUTING.md) to add more languages.
|
||||
|
||||
### Add dependency
|
||||
|
||||
Add this to your package's `pubspec.yaml` file, use the latest version [](https://pub.dartlang.org/packages/stream_chat_localizations)
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_localizations: ^latest_version
|
||||
```
|
||||
|
||||
Then run `flutter packages get`
|
||||
|
||||
### Usage
|
||||
|
||||
Generally, Flutter and the Stream Chat SDK will use the system locale of the user's device, if that locale is supported (see below). If the locale is not supported we will default to `en` (however it's always possible to [customize that](#changing-the-default-language)).
|
||||
Make sure to read more about localization in the [official Flutter docs](https://flutter.dev/docs/development/accessibility-and-localization/internationalization).
|
||||
|
||||
```dart
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:stream_chat_localizations/stream_chat_localizations.dart';
|
||||
|
||||
void main() {
|
||||
WidgetsFlutterBinding.ensureInitialized();
|
||||
runApp(MyApp());
|
||||
}
|
||||
|
||||
class MyApp extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
// Add all the supported locales
|
||||
supportedLocales: const [
|
||||
Locale('en'),
|
||||
Locale('hi'),
|
||||
Locale('fr'),
|
||||
Locale('it'),
|
||||
Locale('es'),
|
||||
Locale('ja'),
|
||||
Locale('ko'),
|
||||
Locale('pt'),
|
||||
Locale('de'),
|
||||
Locale('no'),
|
||||
],
|
||||
// Add GlobalStreamChatLocalizations.delegates
|
||||
localizationsDelegates: GlobalStreamChatLocalizations.delegates,
|
||||
builder: (context, widget) => StreamChat(
|
||||
client: client,
|
||||
child: widget,
|
||||
),
|
||||
home: StreamChannel(
|
||||
channel: channel,
|
||||
child: const ChannelPage(),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Setting a language
|
||||
The application language can be changed through system preferences or programmatically.
|
||||
|
||||
### System Preferences
|
||||
The application locale can be changed by changing the language for your device or emulator within the device's system preferences.
|
||||
|
||||
[iOS change language](https://support.apple.com/en-us/HT204031)
|
||||
|
||||
[Android change language](https://support.google.com/websearch/answer/3333234?co=GENIE.Platform%3DAndroid&hl=en)
|
||||
|
||||
Note that the language needs to be supported in your application to work.
|
||||
|
||||
### Programmatically
|
||||
You can also set the locale programmatically in your Flutter application without changing the device's language.
|
||||
|
||||
```dart
|
||||
return MaterialApp(
|
||||
...
|
||||
locale: const Locale('fr'),
|
||||
...
|
||||
);
|
||||
```
|
||||
|
||||
There are many ways that this can be set for additional control. For information and examples, see this [Stack Overflow post](https://stackoverflow.com/questions/49441212/flutter-multi-lingual-application-how-to-override-the-locale).
|
||||
|
||||
### Adding a new language
|
||||
|
||||
To add a new language, create a new class extending `GlobalStreamChatLocalizations` and create a delegate for it, adding it to the `delegates` array.
|
||||
|
||||
Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/add_new_lang.dart) to see how to add a new language.
|
||||
|
||||
### Override existing languages
|
||||
|
||||
To override an existing language, create a new class extending that particular language class and create a delegate for it, adding it to the `delegates` array.
|
||||
|
||||
Check out [this example](https://github.com/GetStream/stream-chat-flutter/blob/master/packages/stream_chat_localizations/example/lib/override_lang.dart) to see how to override an existing language.
|
||||
|
||||
### Changing the default language
|
||||
|
||||
To change the default language you can use the `MaterialApp.localeListResolutionCallback` property.
|
||||
Here is an example of how that would look like:
|
||||
|
||||
```dart
|
||||
MaterialApp(
|
||||
theme: ThemeData.light(),
|
||||
darkTheme: ThemeData.dark(),
|
||||
// Add all the supported locales
|
||||
supportedLocales: const [
|
||||
Locale('en'),
|
||||
Locale('hi'),
|
||||
Locale('fr'),
|
||||
Locale('it'),
|
||||
Locale('es'),
|
||||
Locale('ja'),
|
||||
Locale('ko'),
|
||||
],
|
||||
// locales are the locales of the device
|
||||
// supportedLocales are the app supported locales
|
||||
localeListResolutionCallback: (locales, supportedLocales) {
|
||||
// We map the supported locales to language codes
|
||||
// note that this is completely optional and this logic can be changed as you like
|
||||
final supportedLanguageCodes =
|
||||
supportedLocales.map((e) => e.languageCode);
|
||||
if (locales != null) {
|
||||
// we iterate over the locales and find the first one that is supported
|
||||
for (final locale in locales) {
|
||||
if (supportedLanguageCodes.contains(locale.languageCode)) {
|
||||
return locale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// if we didn't find a supported language, we return the Italian language
|
||||
return const Locale('it');
|
||||
},
|
||||
// Add GlobalStreamChatLocalizations.delegates
|
||||
localizationsDelegates: GlobalStreamChatLocalizations.delegates,
|
||||
...
|
||||
|
||||
```
|
||||
|
||||
In this case, we're using Italian as the default language.
|
||||
|
||||
### ⚠️ Note on **iOS**
|
||||
|
||||
For translation to work on **iOS** you need to add supported locales to
|
||||
`ios/Runner/Info.plist` as described [here](https://flutter.dev/docs/development/accessibility-and-localization/internationalization#specifying-supportedlocales).
|
||||
|
||||
Example:
|
||||
|
||||
```xml
|
||||
<key>CFBundleLocalizations</key>
|
||||
<array>
|
||||
<string>en</string>
|
||||
<string>hi</string>
|
||||
<string>fr</string>
|
||||
<string>it</string>
|
||||
<string>es</string>
|
||||
<string>ja</string>
|
||||
<string>ko</string>
|
||||
<string>pt</string>
|
||||
<string>de</string>
|
||||
<string>no</string>
|
||||
</array>
|
||||
```
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"label": "Push Notifications"
|
||||
}
|
||||
+263
@@ -0,0 +1,263 @@
|
||||
---
|
||||
id: adding_push_notifications
|
||||
sidebar_position: 2
|
||||
title: Legacy
|
||||
---
|
||||
|
||||
Adding Push Notifications To Your Application
|
||||
|
||||
:::note
|
||||
Version 1 (legacy) of push notifications won't be removed immediately but there won't be any new features. That's why new applications are highly recommended to use version 2 from the beginning to leverage upcoming new features.
|
||||
:::
|
||||
|
||||
### Introduction
|
||||
|
||||
Push notifications are a core part of the experience for a messaging app. Users often need to be notified
|
||||
of new messages and old notifications sometimes need to be updated silently as well.
|
||||
|
||||
This guide details how to add push notifications to your app.
|
||||
|
||||
Make sure to check [this section](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) of the docs to read about the push delivery logic.
|
||||
|
||||
### Setup FCM
|
||||
|
||||
To integrate push notifications in your Flutter app you need to use the package [firebase_messaging](https://pub.dev/packages/firebase_messaging).
|
||||
|
||||
|
||||
Follow the [Firebase documentation](https://firebase.flutter.dev/docs/messaging/overview/) to know how to set up the plugin for both Android and iOS.
|
||||
|
||||
|
||||
Once that's done FCM should be able to send push notifications to your devices.
|
||||
|
||||
### Integration with Stream
|
||||
|
||||
#### Step 1
|
||||
|
||||
From the [Firebase Console](https://console.firebase.google.com/), select the project your app belongs to.
|
||||
|
||||
#### Step 2
|
||||
|
||||
Click on the gear icon next to `Project Overview` and navigate to **Project settings**
|
||||
|
||||

|
||||
|
||||
#### Step 3
|
||||
|
||||
Navigate to the `Cloud Messaging` tab
|
||||
|
||||
#### Step 4
|
||||
|
||||
Under `Project Credentials`, locate the `Server key` and copy it
|
||||
|
||||

|
||||
|
||||
#### Step 5
|
||||
|
||||
Upload the `Server Key` in your chat dashboard
|
||||
|
||||

|
||||
|
||||

|
||||
|
||||
|
||||
:::note
|
||||
We are setting up the Android section, but this will work for both Android and iOS if you're using Firebase for both of them!
|
||||
:::
|
||||
|
||||
#### Step 6
|
||||
|
||||
Save your push notification settings changes
|
||||
|
||||

|
||||
|
||||
**OR**
|
||||
|
||||
Upload the `Server Key` via API call using a backend SDK
|
||||
|
||||
```js
|
||||
await client.updateAppSettings({
|
||||
firebase_config: {
|
||||
server_key: 'server_key',
|
||||
notification_template: `{"message":{"notification":{"title":"New messages","body":"You have {{ unread_count }} new message(s) from {{ sender.name }}"},"android":{"ttl":"86400s","notification":{"click_action":"OPEN_ACTIVITY_1"}}}}`,
|
||||
data_template: `{"sender":"{{ sender.id }}","channel":{"type": "{{ channel.type }}","id":"{{ channel.id }}"},"message":"{{ message.id }}"}`
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
### Registering a device at Stream Backend
|
||||
|
||||
Once you configure Firebase server key and set it up on Stream dashboard a device that is supposed to receive push notifications needs to be registered at Stream backend. This is usually done by listening for Firebase device token updates and passing them to the backend as follows:
|
||||
|
||||
```dart
|
||||
firebaseMessaging.onTokenRefresh.listen((token) {
|
||||
client.addDevice(token, PushProvider.firebase);
|
||||
});
|
||||
```
|
||||
|
||||
### Possible issues
|
||||
|
||||
|
||||
We only send push notifications when the user doesn't have any active websocket connection (which is established when you call `client.connectUser`). If you set the [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html) property of the StreamChat widget, when your app goes to background, your device will keep the ws connection alive for 1 minute, and so within this period, you won't receive any push notification.
|
||||
|
||||
Make sure to read the [general push docs](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) in order to avoid known gotchas that may make your relationship with notifications go bad 😢
|
||||
|
||||
### Testing if Push Notifications are Setup Correctly
|
||||
|
||||
If you're not sure if you've set up push notifications correctly (e.g. you don't always receive them, they work unreliably), you can follow these steps to make sure your config is correct and working:
|
||||
|
||||
1. Clone our repo for push testing git clone [email protected]:GetStream/chat-push-test.git
|
||||
|
||||
2. `cd flutter`
|
||||
|
||||
3. In folder run `flutter pub get`
|
||||
|
||||
4. Input your api key and secret in `lib/main.dart`
|
||||
|
||||
5. Change the bundle identifier/application ID and development team/user so you can run the app in your device (**do not** run on iOS simulator, Android emulator is fine)
|
||||
|
||||
6. Add your `google-services.json/GoogleService-Info.plist`
|
||||
|
||||
7. Run the app
|
||||
|
||||
8. Accept push notification permission (iOS only)
|
||||
|
||||
9. Tap on `Device ID` and copy it
|
||||
|
||||
10. Send the app to background
|
||||
|
||||
11. After configuring [stream-cli](https://github.com/GetStream/stream-cli) paste the following command on command line using your user ID
|
||||
|
||||
```shell
|
||||
stream chat:push:test -u <USER-ID>
|
||||
```
|
||||
|
||||
You should get a test push notification
|
||||
|
||||
### App in the background but still connected
|
||||
|
||||
The [StreamChat](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat-class.html) widget lets you define a [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html) handler in order to handle events while the app is in the background, but the client is still connected.
|
||||
|
||||
This is useful because it lets you keep the connection alive in cases in which the app goes in the background just for some seconds (eg: multitasking, picking pictures from the gallery...)
|
||||
|
||||
You can even customize the [backgroundKeepAlive](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/backgroundKeepAlive.html) duration.
|
||||
|
||||
In order to show notifications in such a case we suggest using the package [flutter_local_notifications](https://pub.dev/packages/flutter_local_notifications); follow the package guide to successfully set up the plugin.
|
||||
|
||||
Once that's done you should set the [onBackgroundEventReceived](https://pub.dev/documentation/stream_chat_flutter/latest/stream_chat_flutter/StreamChat/onBackgroundEventReceived.html); here is an example:
|
||||
|
||||
```dart
|
||||
...
|
||||
StreamChat(
|
||||
client: client,
|
||||
onBackgroundEventReceived: (e) {
|
||||
final currentUserId = client.state.user.id;
|
||||
if (![
|
||||
EventType.messageNew,
|
||||
EventType.notificationMessageNew,
|
||||
].contains(event.type) ||
|
||||
event.user.id == currentUserId) {
|
||||
return;
|
||||
}
|
||||
if (event.message == null) return;
|
||||
final flutterLocalNotificationsPlugin = FlutterLocalNotificationsPlugin();
|
||||
final initializationSettingsAndroid =
|
||||
AndroidInitializationSettings('launch_background');
|
||||
final initializationSettingsIOS = IOSInitializationSettings();
|
||||
final initializationSettings = InitializationSettings(
|
||||
android: initializationSettingsAndroid,
|
||||
iOS: initializationSettingsIOS,
|
||||
);
|
||||
await flutterLocalNotificationsPlugin.initialize(initializationSettings);
|
||||
await flutterLocalNotificationsPlugin.show(
|
||||
event.message.id.hashCode,
|
||||
event.message.user.name,
|
||||
event.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'message channel',
|
||||
'Message channel',
|
||||
'Channel used for showing messages',
|
||||
priority: Priority.high,
|
||||
importance: Importance.high,
|
||||
),
|
||||
iOS: IOSNotificationDetails(),
|
||||
),
|
||||
);
|
||||
},
|
||||
child: ....
|
||||
);
|
||||
...
|
||||
```
|
||||
|
||||
As you can see we generate a local notification whenever a message.new or notification.message_new event is received.
|
||||
|
||||
### Foreground notifications
|
||||
|
||||
Sometimes you may want to show a notification when the app is in the foreground.
|
||||
For example, when you're in a channel and you receive a new message from someone in another channel.
|
||||
|
||||
For this scenario, you can also use the `flutter_local_notifications` package to show a notification.
|
||||
|
||||
You need to listen for new events using `StreamChatClient.on` and handle them accordingly.
|
||||
|
||||
Here we're checking if the event is a `message.new` or `notification.message_new` event, and if the message is from a different user than the current user. In that case we'll show a notification.
|
||||
|
||||
```dart
|
||||
client.on(
|
||||
EventType.messageNew,
|
||||
EventType.notificationMessageNew,
|
||||
).listen((event) {
|
||||
if (event.message?.user?.id == client.state.currentUser?.id) {
|
||||
return;
|
||||
}
|
||||
showLocalNotification(event, client.state.currentUser!.id, context);
|
||||
});
|
||||
```
|
||||
|
||||
:::note
|
||||
You should also check that the channel of the message is different than the channel in the foreground.
|
||||
How you do this depends on your app infrastructure and how you handle navigation.
|
||||
Take a look at the [Stream Chat v1 sample app](https://github.com/GetStream/flutter-samples/blob/main/packages/stream_chat_v1/lib/home_page.dart#L11) to see how we're doing it over there.
|
||||
:::
|
||||
|
||||
### Saving notification messages to the offline storage
|
||||
|
||||
You may want to save received messages when you receive them via a notification so that later on when you open the app they're already there.
|
||||
|
||||
To do this we need to update the push notification data payload at Stream Dashboard and clear the notification one:
|
||||
|
||||
```json
|
||||
{
|
||||
"message_id": "{{ message.id }}",
|
||||
"channel_id": "{{ channel.id }}",
|
||||
"channel_type": "{{ channel.type }}"
|
||||
}
|
||||
```
|
||||
|
||||
Then we need to integrate the package [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence) in our app that exports a persistence client, learn [here](https://pub.dev/packages/stream_chat_persistence#usage) how to set it up.
|
||||
|
||||
Then during the call `firebaseMessaging.configure(...)` we need to set the `onBackgroundMessage` parameter using a TOP-LEVEL or STATIC function to handle background messages; here is an example:
|
||||
|
||||
```dart
|
||||
Future<dynamic> myBackgroundMessageHandler(message) async {
|
||||
if (message.containsKey('data')) {
|
||||
final data = message['data'];
|
||||
final messageId = data['message_id'];
|
||||
final channelId = data['channel_id'];
|
||||
final channelType = data['channel_type'];
|
||||
final cid = '$channelType:$channelId';
|
||||
|
||||
final client = StreamChatClient(apiKey);
|
||||
final persistenceClient = StreamChatPersistenceClient();
|
||||
await persistenceClient.connect(userId);
|
||||
|
||||
final message = await client.getMessage(messageId).then((res) => res.message);
|
||||
|
||||
await persistenceClient.updateMessages(cid, [message]);
|
||||
persistenceClient.disconnect();
|
||||
|
||||
/// This can be done using the package flutter_local_notifications as we did before 👆
|
||||
_showLocalNotification();
|
||||
}
|
||||
}
|
||||
```
|
||||
+309
@@ -0,0 +1,309 @@
|
||||
---
|
||||
id: adding_push_notifications_v2
|
||||
sidebar_position: 1
|
||||
title: Push Notifications
|
||||
---
|
||||
|
||||
Adding Push Notifications (V2) To Your Application
|
||||
|
||||
### Introduction
|
||||
|
||||
Push notifications are a core part of the experience for a messaging app. Users often need to be notified
|
||||
of new messages and old notifications sometimes need to be updated silently.
|
||||
|
||||
This guide details how to add push notifications to your app.
|
||||
|
||||
You can read more about Stream’s [push delivery logic](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart#push-delivery-rules).
|
||||
|
||||
### Setup FCM
|
||||
|
||||
To integrate push notifications in your Flutter app, you need to use the package [firebase_messaging](https://pub.dev/packages/firebase_messaging).
|
||||
|
||||
|
||||
Follow the [Firebase documentation](https://firebase.flutter.dev/docs/messaging/overview/) to set up the plugin for Android and iOS.
|
||||
|
||||
|
||||
Once that's done, FCM should be able to send push notifications to your devices.
|
||||
|
||||
### Integration With Stream
|
||||
|
||||
#### Step 1 - Get the Firebase Credentials
|
||||
|
||||
These credentials are the [private key file](https://firebase.google.com/docs/admin/setup#:~:text=To%20generate%20a%20private%20key%20file%20for%20your%20service%20account%3A) for your service account, in firebase console.
|
||||
|
||||
To generate a private key file for your service account, in the Firebase console:
|
||||
|
||||
- Open Settings > Service Accounts.
|
||||
|
||||
- Click **Generate New Private Key**, then confirm by clicking **Generate Key**.
|
||||
|
||||
- Securely store the JSON file containing the key.
|
||||
|
||||
This JSON file contains the credentials which needs to be uploaded to Stream’s server as explained in next step.
|
||||
|
||||
#### Step 2 - Upload the Firebase Credentials to Stream
|
||||
|
||||
You can upload your Firebase credentials using either the dashboard or the app settings API (available only in backend SDKs).
|
||||
|
||||
##### Using the Stream Dashboard
|
||||
|
||||
1. Go to the **Chat Overview** page on Stream Dashboard
|
||||
|
||||

|
||||
|
||||
2. Enable **Firebase Notification** toggle on **Chat Overview**
|
||||
|
||||

|
||||
|
||||
3. Enter your Firebase Credentials and press "Save".
|
||||
|
||||
##### Using the API
|
||||
|
||||
You can also enable Firebase notifications and upload the Firebase credentials using one of our server SDKs.
|
||||
|
||||
For example, using the JavaScript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance('api_key', 'api_secret');
|
||||
client.updateAppSettings({
|
||||
push_config: {
|
||||
version: 'v2'
|
||||
},
|
||||
firebase_config: {
|
||||
credentials_json: fs.readFileSync(
|
||||
'./firebase-credentials.json',
|
||||
'utf-8',
|
||||
),
|
||||
});
|
||||
```
|
||||
### Registering a Device With Stream Backend
|
||||
|
||||
Once you configure a Firebase server key and set it up on Stream dashboard then a device that is supposed to receive push notifications needs to be registered on the Stream backend. This is usually done by listening for Firebase device token updates and passing them to the backend as follows:
|
||||
|
||||
```dart
|
||||
firebaseMessaging.onTokenRefresh.listen((token) {
|
||||
client.addDevice(token, PushProvider.firebase);
|
||||
});
|
||||
```
|
||||
|
||||
Push Notifications v2 also supports specifying a name to the push device tokens you register. By setting the optional `pushProviderName` param in the `addDevice` call you can support different configurations between the device and the `PushProvider`.
|
||||
|
||||
```dart
|
||||
firebaseMessaging.onTokenRefresh.listen((token) {
|
||||
client.addDevice(token, PushProvider.firebase, pushProviderName: 'my-custom-config');
|
||||
});
|
||||
```
|
||||
|
||||
### Receiving Notifications
|
||||
|
||||
Push notifications behave a bit differently depending on whether you are using iOS or Android.
|
||||
See [here](https://firebase.flutter.dev/docs/messaging/usage#message-types) to understand the difference between **notification** and **data** payloads.
|
||||
|
||||
#### iOS
|
||||
|
||||
On iOS we send both a **notification** and a **data** payload.
|
||||
This means you don't need to do anything special to get the notification to show up. However, you might want to handle the data payload to perform some logic when the user taps on the notification.
|
||||
|
||||
To update the template, you can use a backend SDK.
|
||||
For example, using the javascript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance(‘api_key’, ‘api_secret’);
|
||||
const apn_template = `{
|
||||
"aps": {
|
||||
"alert": {
|
||||
"title": "New message from {{ sender.name }}",
|
||||
"body": "{{ truncate message.text 2000 }}"
|
||||
},
|
||||
"mutable-content": 1,
|
||||
"category": "stream.chat"
|
||||
},
|
||||
"stream": {
|
||||
"sender": "stream.chat",
|
||||
"type": "message.new",
|
||||
"version": "v2",
|
||||
"id": "{{ message.id }}",
|
||||
"cid": "{{ channel.cid }}"
|
||||
}
|
||||
}`;
|
||||
|
||||
client.updateAppSettings({
|
||||
firebase_config: {
|
||||
apn_template,
|
||||
});
|
||||
```
|
||||
|
||||
#### Android
|
||||
On Android we send only a **data** payload. This gives you more flexibility and lets you decide what to do with the notification.
|
||||
|
||||
For example, you can listen and generate a notification from them.
|
||||
|
||||
To generate a notification when a **data-only** message is received and the app is in background:
|
||||
|
||||
```dart
|
||||
Future<void> onBackgroundMessage(RemoteMessage message) async {
|
||||
final chatClient = StreamChatClient(apiKey);
|
||||
|
||||
chatClient.connectUser(
|
||||
User(id: userId),
|
||||
userToken,
|
||||
connectWebSocket: false,
|
||||
);
|
||||
|
||||
handleNotification(message, chatClient);
|
||||
}
|
||||
|
||||
void handleNotification(
|
||||
RemoteMessage message,
|
||||
StreamChatClient chatClient,
|
||||
) async {
|
||||
|
||||
final data = message.data;
|
||||
|
||||
if (data['type'] == 'message.new') {
|
||||
final flutterLocalNotificationsPlugin = await setupLocalNotifications();
|
||||
final messageId = data['id'];
|
||||
final response = await chatClient.getMessage(messageId);
|
||||
|
||||
flutterLocalNotificationsPlugin.show(
|
||||
1,
|
||||
'New message from ${response.message.user.name} in ${response.channel.name}',
|
||||
response.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'new_message',
|
||||
'New message notifications channel',
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FirebaseMessaging.onBackgroundMessage(onBackgroundMessage);
|
||||
```
|
||||
|
||||
In the above example, you get the message details using the `getMessage` method and then you use the [flutter_local_notifications](https://pub.dev/packages/flutter_local_notifications) package to show the actual notification.
|
||||
|
||||
##### Using a Template on Android
|
||||
|
||||
It's still possible to add a **notification** payload to Android notifications.
|
||||
You can do so by adding a template using a backend SDK.
|
||||
For example, using the javascript SDK:
|
||||
|
||||
```js
|
||||
const client = StreamChat.getInstance(‘api_key’, ‘api_secret’);
|
||||
const notification_template = `
|
||||
{
|
||||
"title": "{{ sender.name }} @ {{ channel.name }}",
|
||||
"body": "{{ message.text }}",
|
||||
"click_action": "OPEN_ACTIVITY_1",
|
||||
"sound": "default"
|
||||
}`;
|
||||
|
||||
client.updateAppSettings({
|
||||
firebase_config: {
|
||||
notification_template,
|
||||
});
|
||||
```
|
||||
|
||||
### Possible Issues
|
||||
|
||||
Make sure to read the [general push notification docs](https://getstream.io/chat/docs/flutter-dart/push_introduction/?language=dart) in order to avoid known gotchas that may make your relationship with notifications difficult 😢.
|
||||
|
||||
### Testing if Push Notifications are Setup Correctly
|
||||
|
||||
If you're not sure whether you've set up push notifications correctly, for example, you don't always receive them, or they don’t work reliably, then you can follow these steps to make sure your config is correct and working:
|
||||
1. Clone our repo for push testing: `git clone [email protected]:GetStream/chat-push-test.git`
|
||||
2. `cd flutter`
|
||||
3. In that folder run `flutter pub get`
|
||||
4. Input your api key and secret in `lib/main.dart`
|
||||
5. Change the bundle identifier/application ID and development team/user so you can run the app on your physical device.**Do not** run on an iOS simulator, as it will not work. Testing on an Android emulator is fine.
|
||||
6. Add your `google-services.json/GoogleService-Info.plist`
|
||||
7. Run the app
|
||||
8. Accept push notification permission (iOS only)
|
||||
9. Tap on `Device ID` and copy it
|
||||
11. After configuring [stream-cli](https://github.com/GetStream/stream-cli), run the following command using your user ID:
|
||||
```shell
|
||||
stream chat:push:test -u <USER-ID>
|
||||
```
|
||||
|
||||
You should get a test push notification 🥳
|
||||
|
||||
|
||||
### Foreground Notifications
|
||||
|
||||
Sometimes you may want to show a notification when the app is in the foreground.
|
||||
For example, when you're in a channel and you receive a new message from someone in another channel.
|
||||
|
||||
For this scenario, you can also use the `flutter_local_notifications` package to show a notification.
|
||||
|
||||
You need to listen for new events using `FirebaseMessaging.onMessage.listen()` and handle them accordingly:
|
||||
|
||||
```dart
|
||||
FirebaseMessaging.onMessage.listen((message) async {
|
||||
handleNotification(
|
||||
message,
|
||||
chatClient,
|
||||
);
|
||||
});
|
||||
```
|
||||
|
||||
:::note
|
||||
You should also check that the channel of the message is different than the channel in the foreground.
|
||||
How you do this depends on your app infrastructure and how you handle navigation.
|
||||
Take a look at the [Stream Chat v1 sample app](https://github.com/GetStream/flutter-samples/blob/main/packages/stream_chat_v1/lib/home_page.dart#L11) to see how we're doing it over there.
|
||||
:::
|
||||
|
||||
### Saving Notification Messages to the Offline Storage (Only Android)
|
||||
|
||||
When the app is closed you may want to save received messages when you receive them via a notification so that later on when you open the app they're already there.
|
||||
|
||||
To do this you need to integrate the package [stream_chat_persistence](https://pub.dev/packages/stream_chat_persistence) in our app that exports a persistence client, see [here](https://pub.dev/packages/stream_chat_persistence#usage) how to set it up.
|
||||
|
||||
Then calling `FirebaseMessaging.onBackgroundMessage(...)` you need to use a TOP-LEVEL or STATIC function to handle background messages; here is an example:
|
||||
|
||||
```dart
|
||||
Future<void> onBackgroundMessage(RemoteMessage message) async {
|
||||
final chatClient = StreamChatClient(apiKey);
|
||||
final persistenceClient = StreamChatPersistenceClient();
|
||||
|
||||
await persistenceClient.connect(userId);
|
||||
|
||||
chatClient.connectUser(
|
||||
User(id: userId),
|
||||
userToken,
|
||||
connectWebSocket: false,
|
||||
);
|
||||
|
||||
handleNotification(message, chatClient);
|
||||
}
|
||||
|
||||
void handleNotification(
|
||||
RemoteMessage message,
|
||||
StreamChatClient chatClient,
|
||||
) async {
|
||||
final data = message.data;
|
||||
if (data['type'] == 'message.new') {
|
||||
final flutterLocalNotificationsPlugin = await setupLocalNotifications();
|
||||
final messageId = data['id'];
|
||||
final cid = data['cid'];
|
||||
final response = await chatClient.getMessage(messageId);
|
||||
await persistenceClient.updateMessages(cid, [response.message]);
|
||||
|
||||
persistenceClient.disconnect();
|
||||
|
||||
flutterLocalNotificationsPlugin.show(
|
||||
1,
|
||||
'New message from ${response.message.user.name} in ${response.channel.name}',
|
||||
response.message.text,
|
||||
NotificationDetails(
|
||||
android: AndroidNotificationDetails(
|
||||
'new_message',
|
||||
'New message notifications channel',
|
||||
)),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
FirebaseMessaging.onBackgroundMessage(onBackgroundMessage);
|
||||
```
|
||||
|
||||
@@ -0,0 +1,259 @@
|
||||
---
|
||||
id: end_to_end_chat_encryption
|
||||
title: Encryption
|
||||
---
|
||||
|
||||
Adding End To End Encryption to your Chat App
|
||||
|
||||
## Introduction
|
||||
|
||||
When you communicate over a chat application with another person or group,
|
||||
you may exchange sensitive information, like personally identifiable information, financial details, or passwords.
|
||||
A chat application should use end-to-end encryption to ensure that users' data stays secure.
|
||||
|
||||
:::note
|
||||
Before you start, keep in mind that this guide is a basic example intended for educational purposes only.
|
||||
If you want to implement end-to-end encryption in your production app, please consult a security professional first.
|
||||
There’s a lot more to consider from a security perspective that isn’t covered here.
|
||||
:::
|
||||
|
||||
## What is End-to-End Encryption?
|
||||
|
||||
End-to-end encryption (E2EE) is the process of securing a message from third parties so that only the sender and receiver can access the message.
|
||||
E2EE provides security by storing the message in an encrypted form on the application's server or database.
|
||||
|
||||
You can only access the message by decrypting and signing it using a known public key (distributed freely)
|
||||
and a corresponding private key (only known by the owner).
|
||||
|
||||
Each user in the application has their own public-private key pair.
|
||||
Public keys are distributed publicly and encrypt the sender’s messages.
|
||||
The receiver can only decrypt the sender’s message with the matching private key.
|
||||
|
||||
Check out the diagram below for an example:
|
||||
|
||||

|
||||
|
||||
## Setup
|
||||
|
||||
### Dependencies
|
||||
|
||||
Add the [webcrypto](https://pub.dev/packages/webcrypto) package in your `pubspec.yaml` file.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
webcrypto: ^0.5.2 # latest version
|
||||
```
|
||||
|
||||
### Generate Key Pair
|
||||
|
||||
Write a function that generates a key pair using the **ECDH** algorithm and the **P-256** elliptic curve (**P-256** is well-supported and
|
||||
offers the right balance of security and performance).
|
||||
|
||||
The pair will consist of two keys:
|
||||
- **PublicKey**: The key that is linked to a user to encrypt messages.
|
||||
- **PrivateKey**: The key that is stored locally to decrypt messages.
|
||||
|
||||
```dart
|
||||
Future<JsonWebKeyPair> generateKeys() async {
|
||||
final keyPair = await EcdhPrivateKey.generateKey(EllipticCurve.p256);
|
||||
final publicKeyJwk = await keyPair.publicKey.exportJsonWebKey();
|
||||
final privateKeyJwk = await keyPair.privateKey.exportJsonWebKey();
|
||||
|
||||
return JsonWebKeyPair(
|
||||
privateKey: json.encode(privateKeyJwk),
|
||||
publicKey: json.encode(publicKeyJwk),
|
||||
);
|
||||
}
|
||||
|
||||
// Model class for storing keys
|
||||
class JsonWebKeyPair {
|
||||
const JsonWebKeyPair({
|
||||
required this.privateKey,
|
||||
required this.publicKey,
|
||||
});
|
||||
|
||||
final String privateKey;
|
||||
final String publicKey;
|
||||
}
|
||||
```
|
||||
|
||||
### Generate a Crypto Key
|
||||
|
||||
Next, create a symmetric **Crypto Key** using the keys generated in the previous step.
|
||||
You will use those keys to encrypt and decrypt messages.
|
||||
|
||||
```dart
|
||||
// SendersJwk -> sender.privateKey
|
||||
// ReceiverJwk -> receiver.publicKey
|
||||
Future<List<int>> deriveKey(String senderJwk, String receiverJwk) async {
|
||||
// Sender's key
|
||||
final senderPrivateKey = json.decode(senderJwk);
|
||||
final senderEcdhKey = await EcdhPrivateKey.importJsonWebKey(
|
||||
senderPrivateKey,
|
||||
EllipticCurve.p256,
|
||||
);
|
||||
|
||||
// Receiver's key
|
||||
final receiverPublicKey = json.decode(receiverJwk);
|
||||
final receiverEcdhKey = await EcdhPublicKey.importJsonWebKey(
|
||||
receiverPublicKey,
|
||||
EllipticCurve.p256,
|
||||
);
|
||||
|
||||
// Generating CryptoKey
|
||||
final derivedBits = await senderEcdhKey.deriveBits(256, receiverEcdhKey);
|
||||
return derivedBits;
|
||||
}
|
||||
```
|
||||
|
||||
### Encrypting Messages
|
||||
|
||||
Once you have generated the **Crypto Key**, you're ready to encrypt the message.
|
||||
You can use the **AES-GCM** algorithm for its known security and performance balance and good browser availability.
|
||||
|
||||
```dart
|
||||
// The "iv" stands for initialization vector (IV). To ensure the encryption’s strength,
|
||||
// each encryption process must use a random and distinct IV.
|
||||
// It’s included in the message so that the decryption procedure can use it.
|
||||
final Uint8List iv = Uint8List.fromList('Initialization Vector'.codeUnits);
|
||||
```
|
||||
|
||||
```dart
|
||||
Future<String> encryptMessage(String message, List<int> deriveKey) async {
|
||||
// Importing cryptoKey
|
||||
final aesGcmSecretKey = await AesGcmSecretKey.importRawKey(deriveKey);
|
||||
|
||||
// Converting message into bytes
|
||||
final messageBytes = Uint8List.fromList(message.codeUnits);
|
||||
|
||||
// Encrypting the message
|
||||
final encryptedMessageBytes =
|
||||
await aesGcmSecretKey.encryptBytes(messageBytes, iv);
|
||||
|
||||
// Converting encrypted message into String
|
||||
final encryptedMessage = String.fromCharCodes(encryptedMessageBytes);
|
||||
return encryptedMessage;
|
||||
}
|
||||
```
|
||||
|
||||
### Decrypting Messages
|
||||
|
||||
Decrypting a message is the opposite of encrypting one.
|
||||
To decrypt a message to a human-readable format, use the code snippet below:
|
||||
|
||||
```dart
|
||||
Future<String> decryptMessage(String encryptedMessage, List<int> deriveKey) async {
|
||||
// Importing cryptoKey
|
||||
final aesGcmSecretKey = await AesGcmSecretKey.importRawKey(deriveKey);
|
||||
|
||||
// Converting message into bytes
|
||||
final messageBytes = Uint8List.fromList(encryptedMessage.codeUnits);
|
||||
|
||||
// Decrypting the message
|
||||
final decryptedMessageBytes =
|
||||
await aesGcmSecretKey.decryptBytes(messageBytes, iv);
|
||||
|
||||
// Converting decrypted message into String
|
||||
final decryptedMessage = String.fromCharCodes(decryptedMessageBytes);
|
||||
return decryptedMessage;
|
||||
}
|
||||
```
|
||||
|
||||
## Implement as a Stream Chat Feature
|
||||
|
||||
Now that your setup is complete you can use it to implement end-to-end encryption in your app.
|
||||
|
||||
### Store User's Public Key
|
||||
|
||||
The first thing you need to do is store the generated `publicKey` as an `extraData` property, in order
|
||||
for other users to encrypt messages.
|
||||
|
||||
```dart
|
||||
// Generating keyPair using the function defined in above steps
|
||||
final keyPair = generateKeys();
|
||||
```
|
||||
|
||||
```dart
|
||||
await client.connectUser(
|
||||
User(
|
||||
id: 'cool-shadow-7',
|
||||
name: 'Cool Shadow',
|
||||
image: 'https://getstream.io/cool-shadow',
|
||||
|
||||
// set publicKey as a extraData property
|
||||
extraData: { 'publicKey': keyPair.publicKey },
|
||||
),
|
||||
client.devToken('cool-shadow-7').rawValue,
|
||||
);
|
||||
```
|
||||
|
||||
### Sending Encrypted Messages
|
||||
|
||||
Now you will use the `encryptMessage()` function created in the previous steps to encrypt the message.
|
||||
|
||||
To do that, you need to make some minor changes to the **StreamMessageInput** widget.
|
||||
|
||||
```dart
|
||||
final receiverJwk = receiver.extraData['publicKey'];
|
||||
|
||||
// Generating derivedKey using user's privateKey and receiver's publicKey
|
||||
final derivedKey = await deriveKey(keyPair.privateKey, receiverJwk);
|
||||
```
|
||||
|
||||
```dart
|
||||
StreamMessageInput(
|
||||
|
||||
...
|
||||
|
||||
preMessageSending: (message) async {
|
||||
// Encrypting the message text using derivedKey
|
||||
final encryptedMessage = await encryptMessage(message.text, derivedKey);
|
||||
|
||||
// Creating a new message with the encrypted message text
|
||||
final newMessage = message.copyWith(text: encryptedMessage);
|
||||
|
||||
return newMessage;
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
`preMessageSending` is a parameter that allows your app to process the message before it goes to Stream’s server.
|
||||
Here, you have used it to encrypt the message before sending it to Stream’s backend.
|
||||
|
||||
### Showing Decrypted Messages
|
||||
|
||||
Now, it’s time to decrypt the message and present it in a human-readable format to the receiver.
|
||||
|
||||
You can customize the **StreamMessageListView** widget to have a custom `messagebuilder`, that can decrypt the message.
|
||||
|
||||
```dart
|
||||
StreamMessageListView(
|
||||
...
|
||||
messageBuilder: (context, messageDetails, currentMessages, defaultWidget) {
|
||||
// Retrieving the message from details
|
||||
final message = messageDetails.message;
|
||||
|
||||
// Decrypting the message text using the derivedKey
|
||||
final decryptedMessageFuture = decryptMessage(message.text, derivedKey);
|
||||
return FutureBuilder<String>(
|
||||
future: decryptedMessageFuture,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.hasError) return Text('Error: ${snapshot.error}');
|
||||
if (!snapshot.hasData) return Container();
|
||||
|
||||
// Updating the original message with the decrypted text
|
||||
final decryptedMessage = message.copyWith(text: snapshot.data);
|
||||
|
||||
// Returning defaultWidget with updated message
|
||||
return defaultWidget.copyWith(
|
||||
message: decryptedMessage,
|
||||
);
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
That's it! That's all you need to implement E2EE in a Stream powered chat app.
|
||||
|
||||
For more details, check out our [end-to-end encrypted chat article](https://getstream.io/blog/end-to-end-encrypted-chat-in-flutter/#whats-end-to-end-encryption).
|
||||
@@ -0,0 +1,143 @@
|
||||
---
|
||||
id: error_reporting_with_sentry
|
||||
title: Error Reporting
|
||||
---
|
||||
|
||||
Error Reporting With Sentry
|
||||
|
||||
## Introduction
|
||||
|
||||
While one always tries to create apps that are free of bugs, they're sure to crop up from time to time. Since buggy apps lead to unhappy users and customers, it's important to understand how often your users experience bugs and where those bugs occur. That way, you can prioritize the bugs with the highest impact and work to fix them.
|
||||
|
||||
Whenever an error occurs, create a report containing the error that occurred and the associated stack trace. You can then send the report to an error tracking service, such as [Sentry](https://sentry.io/), [Rollbar](https://rollbar.com/), or [Firebase Crashlytics](https://firebase.google.com/docs/crashlytics).
|
||||
|
||||
The error tracking service aggregates all of the crashes your users experience and groups them together. This allows you to know how often your app fails and where your users run into trouble.
|
||||
|
||||
In this guide, learn how to report Stream Chat errors to the [Sentry](https://sentry.io/welcome/) crash reporting service using the following steps.
|
||||
|
||||
### 1. Get a DSN From Sentry
|
||||
|
||||
Before reporting errors to Sentry, you need a “DSN” to uniquely identify your app with the Sentry service:
|
||||
To get a DSN, use the following steps:
|
||||
|
||||
- [Create an account with Sentry](https://sentry.io/signup/).
|
||||
- Log in to the account.
|
||||
- Create a new Flutter project.
|
||||
- Copy the code snippet that includes the DSN.
|
||||
|
||||
### 2. Import the Sentry package
|
||||
|
||||
Import the `sentry_flutter` package into your app. The sentry package makes it easier to send error reports to the Sentry error tracking service.
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
sentry_flutter: <latest_version>
|
||||
```
|
||||
|
||||
### 3. Initialize the Sentry SDK
|
||||
|
||||
Initialize the SDK to capture different unhandled errors automatically.
|
||||
|
||||
```dart
|
||||
import 'package:sentry_flutter/sentry_flutter.dart';
|
||||
|
||||
Future<void> main() async {
|
||||
await SentryFlutter.init(
|
||||
(options) => options.dsn = 'https://[email protected]/example',
|
||||
appRunner: () => runApp(const MyApp()),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
Or, if you want to run your app in your own error zone, use `runZonedGuarded`:
|
||||
|
||||
```dart
|
||||
void main() async {
|
||||
/// Captures errors reported by the Flutter framework.
|
||||
FlutterError.onError = (FlutterErrorDetails details) {
|
||||
if (kDebugMode) {
|
||||
// In development mode, simply print to console.
|
||||
FlutterError.dumpErrorToConsole(details);
|
||||
} else {
|
||||
// In production mode, report to the application zone to report to Sentry.
|
||||
Zone.current.handleUncaughtError(details.exception, details.stack!);
|
||||
}
|
||||
};
|
||||
|
||||
Future<void> _reportError(dynamic error, StackTrace stackTrace) async {
|
||||
// Print the exception to the console.
|
||||
if (kDebugMode) {
|
||||
// Print the full stack trace in debug mode.
|
||||
print(stackTrace);
|
||||
return;
|
||||
} else {
|
||||
// Send the Exception and Stacktrace to sentry in Production mode.
|
||||
await Sentry.captureException(error, stackTrace: stackTrace);
|
||||
}
|
||||
}
|
||||
|
||||
runZonedGuarded(
|
||||
() async {
|
||||
await SentryFlutter.init(
|
||||
(options) => options.dsn = 'https://[email protected]/example',
|
||||
);
|
||||
runApp(const MyApp());
|
||||
},
|
||||
_reportError,
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
Alternatively, you can pass the DSN to Flutter using the **dart-define** tag:
|
||||
|
||||
```bash
|
||||
--dart-define SENTRY_DSN=https://[email protected]/example
|
||||
```
|
||||
|
||||
### 4. Integration With StreamChat Applications
|
||||
|
||||
Override the default `logHandlerFunction` to send errors to Sentry.
|
||||
|
||||
```dart
|
||||
void sampleAppLogHandler(LogRecord record) async {
|
||||
if (kDebugMode) StreamChatClient.defaultLogHandler(record);
|
||||
|
||||
// Report errors to Sentry
|
||||
if (record.error != null || record.stackTrace != null) {
|
||||
await Sentry.captureException(
|
||||
record.error,
|
||||
stackTrace: record.stackTrace,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
StreamChatClient buildStreamChatClient(
|
||||
String apiKey, {
|
||||
Level logLevel = Level.SEVERE,
|
||||
}) {
|
||||
return StreamChatClient(
|
||||
apiKey,
|
||||
logLevel: logLevel,
|
||||
logHandlerFunction: sampleAppLogHandler, // Pass the overridden logHandlerFunction
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
### 5. Capture Errors Programmatically
|
||||
|
||||
Besides the automatic error reporting that Sentry generates by importing and initializing the SDK,
|
||||
you can use the API to manually report errors to Sentry:
|
||||
|
||||
```dart
|
||||
await Sentry.captureException(exception, stackTrace: stackTrace);
|
||||
```
|
||||
|
||||
For more information, see the [Sentry API](https://pub.dev/documentation/sentry_flutter/latest/sentry_flutter/sentry_flutter-library.html) docs on Pub.
|
||||
|
||||
### Complete Example
|
||||
|
||||
To view a working example, see the [Stream Sample app](https://github.com/GetStream/flutter-samples/tree/main/packages/stream_chat_v1).
|
||||
|
||||
### Learn More
|
||||
|
||||
Extensive documentation about using the Sentry SDK can be found on [Sentry's site](https://docs.sentry.io/platforms/flutter/).
|
||||
@@ -0,0 +1,97 @@
|
||||
---
|
||||
id: adding_chat_to_video_livestreams
|
||||
title: Livestreams Integration
|
||||
---
|
||||
|
||||
Adding Chat To Video Livestreams
|
||||
|
||||
### Introduction
|
||||
|
||||
Video livestreams are usually complemented with a chat section to make the livestream more interactive
|
||||
and encourage retention. There are several ways to show the chat interface on the screen and requires
|
||||
some design choices.
|
||||
|
||||
This guide details multiple ways of adding chat functionality to your video livestream.
|
||||
|
||||
### Implementing Chat
|
||||
|
||||
There are two common scenarios in live-streaming applications depending how well integrated the two
|
||||
components (video + chat) are allowed to be on the screen. Two common types are split-screen and a
|
||||
chat overlay that fades in.
|
||||
|
||||
Let's explore creating both types:
|
||||
|
||||
### Split-screen
|
||||
|
||||
In the split-screen implementation, we have a visual split between the video and the message list.
|
||||
This allows the content to be unobstructed by chat and have a clear separation of boundaries.
|
||||
|
||||

|
||||
|
||||
```dart
|
||||
Scaffold(
|
||||
body: Column(
|
||||
children: <Widget>[
|
||||
Expanded(
|
||||
child: // Your video implementation here,
|
||||
),
|
||||
Expanded(
|
||||
child: Column(
|
||||
children: [
|
||||
Expanded(
|
||||
child: StreamMessageListView(),
|
||||
),
|
||||
StreamMessageInput(),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
)
|
||||
```
|
||||
|
||||
### Overlapping chat with a transparency gradient
|
||||
|
||||
Another way to add chat is to overlay the video content with messages which progressively fade out
|
||||
as we go to the top of the screen. This gives the content a more rich feel as it takes the whole
|
||||
screen and allows the chat to be more homogeneously integrated with the content.
|
||||
|
||||
The second type looks like this:
|
||||
|
||||

|
||||
|
||||
We can use a `Stack` for achieving this:
|
||||
|
||||
```dart
|
||||
Stack(
|
||||
children: <Widget>[
|
||||
// Add your video implementation here
|
||||
ShaderMask(
|
||||
shaderCallback: (rect) {
|
||||
return const LinearGradient(
|
||||
begin: Alignment.bottomCenter,
|
||||
end: Alignment.topCenter,
|
||||
colors: [Colors.black, Colors.transparent],
|
||||
stops: [0.4, 0.8]).createShader(
|
||||
Rect.fromLTRB(0, 0, rect.width, rect.height),
|
||||
);
|
||||
},
|
||||
blendMode: BlendMode.dstIn,
|
||||
child: Column(
|
||||
children: const [
|
||||
Expanded(
|
||||
child: StreamMessageListViewTheme(
|
||||
data: StreamMessageListViewThemeData(
|
||||
backgroundColor: Colors.transparent,
|
||||
),
|
||||
child: StreamMessageListView(),
|
||||
),
|
||||
),
|
||||
StreamMessageInput(),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
```
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"label": "Migrations"
|
||||
}
|
||||
@@ -0,0 +1,753 @@
|
||||
---
|
||||
id: migration_guide_4_0
|
||||
sidebar_position: 1
|
||||
title: v4.0
|
||||
---
|
||||
|
||||
**Version 4.0.0** of the Stream Chat Flutter SDK carries significant architectural changes to improve the developer experience by giving you more control and flexibility in how you use our core components and UI widgets.
|
||||
|
||||
This v4.0 Migration Guide is intended to enumerate and better explain the changes in the SDK.
|
||||
|
||||
If you find any bugs or have any questions, please file an [issue on our GitHub repository](https://github.com/GetStream/stream-chat-flutter/issues). We want to support you as much as we can with this migration.
|
||||
|
||||
Code examples:
|
||||
|
||||
- See our [Stream Chat Flutter tutorial](https://getstream.io/chat/flutter/tutorial/) for an up-to-date guide using the latest Stream Chat version.
|
||||
- See the [Stream Flutter Samples repository](https://github.com/GetStream/flutter-samples) with our fully-fledged messaging [sample application](https://github.com/GetStream/flutter-samples/tree/main/packages/stream_chat_v1).
|
||||
|
||||
All of our documentation has also been updated to support v4, so all of the guides and examples will have updated code.
|
||||
|
||||
### Dependencies
|
||||
|
||||
To migrate to v4.0.0, update your `pubspec.yaml` with the correct Stream chat package you're using:
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_flutter: ^4.0.0 # full UI, core and client packages
|
||||
stream_chat_flutter_core: ^4.0.0 # core and client packages
|
||||
stream_chat: ^4.0.0 # client package
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Name Changes
|
||||
|
||||
The majority of the Stream Chat widgets and classes have now been renamed to have a “Stream” prefix associated with them. This increases Stream widgets' discoverability and avoids name conflicts when importing.
|
||||
|
||||
For example, `MessageListView` is now called `StreamMessageListView`, and `UserAvatar` is renamed to `StreamUserAvatar`.
|
||||
|
||||
**The old class names are deprecated and will be removed in the next major release (v5.0.0).**
|
||||
|
||||
See the sections below on “deprecated classes” for a complete list of changes. Some of these classes/widgets have undergone functional changes as well, that will be explore in the following sections.
|
||||
|
||||
## Removed Functionality/Widgets
|
||||
|
||||
This section highlights functionality removed.
|
||||
|
||||
### Removed Methods And Classes
|
||||
|
||||
In version 4 we removed the following deprecated methods and classes:
|
||||
|
||||
* `Channel.banUser`
|
||||
|
||||
* `Channel.unbanUser`
|
||||
|
||||
* `ClientState.user`
|
||||
|
||||
* `ClientState.userStream`
|
||||
|
||||
* `MessageWidget.allRead`
|
||||
|
||||
* `MessageWidget.readList`
|
||||
|
||||
* `StreamChat.user`
|
||||
|
||||
* `StreamChat.userStream`
|
||||
|
||||
* `StreamChatCore.user`
|
||||
|
||||
* `StreamChatCore.userStream`
|
||||
|
||||
These were marked as deprecated in v3.
|
||||
|
||||
### Video Compression
|
||||
|
||||
The automatic video compression when uploading a video has been removed. You can integrate this yourself by manipulating attachments using a [custom attachment uploader](https://getstream.io/chat/docs/flutter-dart/file_uploads/?language=dart).
|
||||
|
||||
### Slidable Channel List Item
|
||||
|
||||
The default slidable channel preview behavior has been removed. We have created a [guide](../../02-customization/01-custom-widgets/07-slidable_channel_list_preview.mdx) showing you how you can easily add this functionality yourself.
|
||||
|
||||

|
||||
|
||||
### Pin Permission
|
||||
|
||||
`pinPermissions` is no longer needed in the **MessageListView** widget. The permissions are automatically fetched for each Stream project. To enable users to pin the message, make sure the pin permissions are granted for different types of users on your [Stream application dashboard](https://dashboard.getstream.io/).
|
||||
|
||||
---
|
||||
|
||||
## Deprecated Classes
|
||||
|
||||
This section covers all the deprecated classes and widgets in the Stream chat packages. Some of these have also undergone functional changes, for example, **MessageInput** and **ChannelsBloc**. These are discussed in more detail below.
|
||||
|
||||
The majority of the Stream widgets and classes have now been renamed to have a **"Stream"** prefix associated with them.
|
||||
|
||||
Changes:
|
||||
|
||||
- `AttachmentTitle` in favor of `StreamAttachmentTitle`
|
||||
- `AttachmentUploadStateBuilder` in favor of `StreamAttachmentsUploadStateBuilder`
|
||||
- `AttachmentWidget` in favor of `StreamAttachmentWidget`
|
||||
- `AvatarThemeData` in favor of `StreamAvatarThemeData`
|
||||
- `ChannelAvatar` in favor of `StreamChannelAvatar`
|
||||
- `ChannelBottomSheet` in favor of `StreamChannelInfoBottomSheet`
|
||||
- `ChannelHeader` in favor of `StreamChannelHeader`
|
||||
- `ChannelHeaderTheme` in favor of `StreamChannelHeaderTheme`
|
||||
- `ChannelHeaderThemeData` in favor of `StreamChannelHeaderThemeData`
|
||||
- `ChannelInfo` in favor of `StreamChannelInfo`
|
||||
- `ChannelListHeader` in favor of `StreamChannelListHeader`
|
||||
- `ChannelListHeaderTheme` in favor of `StreamChannelListHeaderTheme`
|
||||
- `ChannelListHeaderThemeData` in favor of `StreamChannelListHeaderThemeData`
|
||||
- `ChannelListView` in favor of `StreamChannelListView`
|
||||
- `ChannelListViewTheme` in favor of `StreamChannelListViewTheme`
|
||||
- `ChannelListViewThemeData` in favor of `StreamChannelListViewThemeData`
|
||||
- `ChannelListHeader` in favor of `StreamChannelListHeader`
|
||||
- `ChannelListView` in favor of `StreamChannelListView`
|
||||
- `ChannelName` in favor of `StreamChannelName`
|
||||
- `ChannelPreview` in favor of `StreamChannelListTile`
|
||||
- `ChannelPreviewTheme` in favor of `StreamChannelPreviewTheme`
|
||||
- `ChannelPreviewThemeData` in favor of `StreamChannelPreviewThemeData`
|
||||
- `ChannelName` in favor of `StreamChannelName`
|
||||
- `ColorTheme` in favor of `StreamColorTheme`
|
||||
- `CommandsOverlay` in favor of `StreamCommandsOverlay`
|
||||
- `ConnectionStatusBuilder` in favor of `StreamConnectionStatusBuilder`
|
||||
- `DateDivider` in favor of `StreamDateDivider`
|
||||
- `DeletedMessage` in favor of `StreamDeletedMessage`
|
||||
- `EmojiOverlay` in favor of `StreamEmojiOverlay`
|
||||
- `FileAttachment` in favor of `StreamFileAttachment`
|
||||
- `FullScreenMedia` in favor of `StreamFullScreenMedia`
|
||||
- `GalleryFooter` in favor of `StreamGalleryFooter`
|
||||
- `GalleryFooterThemeData` in favor of `StreamGalleryFooterThemeData`
|
||||
- `GalleryHeader` in favor of `StreamGalleryHeader`
|
||||
- `GalleryHeaderTheme` in favor of `StreamGalleryHeaderTheme`
|
||||
- `GalleryHeaderThemeData` in favor of `StreamGalleryHeaderThemeData`
|
||||
- `GiphyAttachment` in favor of `StreamGiphyAttachment`
|
||||
- `GradientAvatar` in favor of `StreamGradientAvatar`
|
||||
- `GroupAvatar` in favor of `StreamGroupAvatar`
|
||||
- `ImageAttachment` in favor of `StreamImageAttachment`
|
||||
- `ImageGroup` in favor of `StreamImageGroup`
|
||||
- `InfoTile` in favor of `StreamInfoTile`
|
||||
- `MediaListView` in favor of `StreamMediaListView`
|
||||
- `MessageAction` in favor of `StreamMessageAction`
|
||||
- `MessageActionsModal` in favor `StreamMessageActionsModal`
|
||||
- `MessageInput` in favor of `StreamMessageInput`
|
||||
- `MessageInputTheme` in favor of `StreamMessageInputTheme`
|
||||
- `MessageInputThemeData` in favor of `StreamMessageInputThemeData`
|
||||
- `MessageInputState` in favor of `StreamMessageInput`
|
||||
- `MessageListView` in favor of `StreamMessageListView`
|
||||
- `MessageListViewTheme` in favor of `StreamMessageListViewTheme`
|
||||
- `MessageListViewThemeData` in favor of `StreamMessageListViewThemeData`
|
||||
- `MessageSearchListView` in favor of `StreamMessageSearchListView`
|
||||
- `MessageSearchListViewTheme` in favor of `StreamMessageSearchListViewTheme`
|
||||
- `MessageSearchListViewThemeData` in favor of `StreamMessageSearchListViewThemeData`
|
||||
- `MessageReactionsModal` in favor of `StreamMessageReactionsModal`
|
||||
- `MessageSearchItem` in favor of `StreamMessageSearchItem`
|
||||
- `MessageSearchListView` in favor of `StreamMessageSearchListView`
|
||||
- `MessageText` in favor of `StreamMessageText`
|
||||
- `MessageWidget` in favor of `StreamMessageWidget`
|
||||
- `MessageThemeData` in favor of `StreamMessageThemeData`
|
||||
- `MultiOverlay` in favor of `StreamMultiOverlay`
|
||||
- `OptionListTile` in favor of `StreamOptionListTile`
|
||||
- `QuotedMessageWidget` in favor of `StreamQuotedMessageWidget`
|
||||
- `ReactionBubble` in favor of `StreamReactionBubble`
|
||||
- `ReactionIcon` in favor of `StreamReactionIcon`
|
||||
- `ReactionPicker` in favor of `StreamReactionPicker`
|
||||
- `SendingIndicator` in favor of `StreamSendingIndicator`
|
||||
- `SystemMessage` in favor of `StreamSystemMessage`
|
||||
- `TextTheme` in favor of `StreamTextTheme`
|
||||
- `ThreadHeader` in favor of `StreamThreadHeader`
|
||||
- `TypingIndicator` in favor of `StreamTypingIndicator`
|
||||
- `UnreadIndicator` in favor of `SteamUnreadIndicator`
|
||||
- `UploadProgressIndicator` in favor of `StreamUploadProgressIndicator`
|
||||
- `UrlAttachment` in favor of `StreamUrlAttachment`
|
||||
- `UserAvatar` in favor of `StreamUserAvatar`
|
||||
- `UserItem` in favor of `StreamUserItem`
|
||||
- `UserListView` in favor of `StreamUserListView`
|
||||
- `UserListViewTheme` in favor of `StreamUserListViewTheme`
|
||||
- `UserListViewThemeData` in favor of `StreamUserListViewThemeData`
|
||||
- `UserMentionTile` in favor of `StreamUserMentionTile`
|
||||
- `UserMentionsOverlay` in favor of `StreamUserMentionsOverlay`
|
||||
- `VideoAttachment` in favor of `StreamVideoAttachment`
|
||||
- `VideoService` in favor of `StreamVideoService`
|
||||
- `VideoThumbnailImage` in favor of `StreamVideoThumbnailImage`
|
||||
- `VisibleFootnote` in favor of `StreamVisibleFootnote`
|
||||
|
||||
## ChannelListView to StreamChannelListView
|
||||
|
||||
The `ChannelListView` widget has been deprecated, and it is now recommended to use `StreamChannelListView`.
|
||||
|
||||
Version 4 of the Stream Chat Flutter packages introduces a new controller called, `StreamChannelListController`. This controller manages the content for a channel list; it lets you perform tasks such as:
|
||||
|
||||
- Load initial data.
|
||||
- Use channel events handlers.
|
||||
- Load more data using `loadMore`.
|
||||
- Replace the previously loaded channels.
|
||||
- Return/Create a new channel and start watching it.
|
||||
- Pause and Resume all subscriptions added to this composite.
|
||||
|
||||
For more information see the [`StreamChannelListView` documentation](../../03-stream_chat_flutter/stream_channel_list_view.mdx).
|
||||
|
||||
### ChannelsBloc to StreamChannelListController
|
||||
|
||||
The `ChannelsBloc` widget should be replaced with `StreamChannelListController`. This controller provides all the functionality needed to query and manipulate channel data previously accessible through `ChannelsBloc`.
|
||||
|
||||
For more information see the [`StreamChannelListController` documentation](../../04-stream_chat_flutter_core/stream_channel_list_controller.mdx).
|
||||
|
||||
### StreamChannelListView Examples
|
||||
|
||||
Let's explore some examples of the functional differences when using the new `StreamChannelListView`.
|
||||
|
||||
The **StreamChannelListController** provides various methods, such as:
|
||||
|
||||
- **deleteChannel**
|
||||
- **loadMore**
|
||||
- **muteChannel**
|
||||
- **deleteChannel**
|
||||
|
||||
For a complete list with additional information, see the code documentation.
|
||||
|
||||
#### Basic Use
|
||||
|
||||
The following code demonstrates the old way of creating a **ChannelListPage**, that displays a list of channels:
|
||||
|
||||
```dart
|
||||
class ChannelListPage extends StatelessWidget {
|
||||
const ChannelListPage({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
// ignore: prefer_expression_function_bodies
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: ChannelsBloc(
|
||||
child: ChannelListView(
|
||||
filter: Filter.in_(
|
||||
'members',
|
||||
[StreamChat.of(context).currentUser!.id],
|
||||
),
|
||||
sort: const [SortOption('last_message_at')],
|
||||
limit: 20,
|
||||
channelWidget: const ChannelPage(),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In **v4** this can now be achieved with the following:
|
||||
|
||||
```dart
|
||||
class ChannelListPage extends StatefulWidget {
|
||||
const ChannelListPage({
|
||||
Key? key,
|
||||
required this.client,
|
||||
}) : super(key: key);
|
||||
|
||||
final StreamChatClient client;
|
||||
|
||||
@override
|
||||
State<ChannelListPage> createState() => _ChannelListPageState();
|
||||
}
|
||||
|
||||
class _ChannelListPageState extends State<ChannelListPage> {
|
||||
late final _controller = StreamChannelListController(
|
||||
client: widget.client,
|
||||
filter: Filter.in_(
|
||||
'members',
|
||||
[StreamChat.of(context).currentUser!.id],
|
||||
),
|
||||
sort: const [SortOption('last_message_at')],
|
||||
);
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_controller.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) => Scaffold(
|
||||
body: RefreshIndicator(
|
||||
onRefresh: _controller.refresh,
|
||||
child: StreamChannelListView(
|
||||
controller: _controller,
|
||||
onChannelTap: (channel) => Navigator.push(
|
||||
context,
|
||||
MaterialPageRoute(
|
||||
builder: (_) => StreamChannel(
|
||||
channel: channel,
|
||||
child: const ChannelPage(),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
As you can see, the **ChannelsBloc** has been replaced with a **StreamChannelListController**, where the **filter**, **limit**, and **sort** arguments can be set. The above code also demonstrates how to refresh the channel list by calling `_controller.refresh()`.
|
||||
|
||||
## MessageSearchListView to StreamMessageSearchListView
|
||||
|
||||
The `MessageSearchListView` widget has been deprecated, and it is now recommended to use `StreamMessageSearchListView`.
|
||||
|
||||
Version 4 of the Stream Chat Flutter packages introduces a new controller called, `StreamMessageSearchListController`. This controller manages the content when searching for a message; it lets you perform tasks such as:
|
||||
|
||||
- Load initial data.
|
||||
- Set filters and search terms.
|
||||
- Load more data using `loadMore`.
|
||||
- Refresh data.
|
||||
|
||||
For more information see the [`StreamMessageSearchListView` documentation](../../03-stream_chat_flutter/stream_message_search_list_view.mdx).
|
||||
|
||||
### MessageSearchBloc to StreamMessageSearchListController
|
||||
|
||||
The `MessageSearchBloc` widget should be replaced with a `StreamMessageSearchListController`. This controller provides all the functionality needed to query and manipulate message search data previously accessible through `MessageSearchBloc`.
|
||||
|
||||
For more information see the [`StreamMessageSearchListController` documentation](../../04-stream_chat_flutter_core/stream_message_search_list_controller.mdx).
|
||||
|
||||
### StreamMessageSearchListView Example
|
||||
|
||||
The following code demonstrates the old way of searching for messages:
|
||||
|
||||
```dart
|
||||
class SearchExample extends StatelessWidget {
|
||||
const SearchExample({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MessageSearchBloc(
|
||||
child: MessageSearchListView(
|
||||
showErrorTile: true,
|
||||
messageQuery: 'message query',
|
||||
filters: Filter.in_('members', const ['user-id']),
|
||||
sortOptions: const [
|
||||
SortOption(
|
||||
'created_at',
|
||||
direction: SortOption.ASC,
|
||||
),
|
||||
],
|
||||
pullToRefresh: false,
|
||||
limit: 30,
|
||||
emptyBuilder: (context) => const Text('Nothing to show'),
|
||||
itemBuilder: (context, messageResponse) {
|
||||
/// Return widget
|
||||
}
|
||||
onItemTap: (messageResponse) {
|
||||
/// Handle on tap
|
||||
}
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In **v4**, this can now be achieved with the following:
|
||||
|
||||
```dart
|
||||
class SearchExample extends StatefulWidget {
|
||||
const SearchExample({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<SearchExample> createState() => _SearchExampleState();
|
||||
}
|
||||
|
||||
class _SearchExampleState extends State<SearchExample> {
|
||||
late final StreamMessageSearchListController _messageSearchListController =
|
||||
StreamMessageSearchListController(
|
||||
client: StreamChat.of(context).client,
|
||||
filter: Filter.in_('members', [StreamChat.of(context).currentUser!.id]),
|
||||
limit: 5,
|
||||
searchQuery: '',
|
||||
sort: [
|
||||
const SortOption(
|
||||
'created_at',
|
||||
direction: SortOption.ASC,
|
||||
),
|
||||
],
|
||||
);
|
||||
|
||||
search() {
|
||||
_messageSearchListController.searchQuery = 'search-value';
|
||||
_messageSearchListController.doInitialLoad();
|
||||
}
|
||||
|
||||
@override
|
||||
dispose() {
|
||||
_messageSearchListController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return StreamMessageSearchListView(
|
||||
controller: _messageSearchListController,
|
||||
emptyBuilder: (context) => const Text('Nothing to show'),
|
||||
itemBuilder: (
|
||||
context,
|
||||
messageResponses,
|
||||
index,
|
||||
defaultWidget,
|
||||
) {
|
||||
return defaultWidget.copyWith(); // modify default widget
|
||||
});
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## UserListView to StreamUserListView
|
||||
|
||||
The `UserListView` widget has been deprecated, and it is now recommended to use `StreamUserListView`.
|
||||
|
||||
Version 4 of the Stream Chat Flutter packages introduces a new controller called, `StreamUserListController`. This controller manages the content when retrieving Stream users; it let's you perform tasks, such as:
|
||||
|
||||
- Load data.
|
||||
- Set filters.
|
||||
- Refresh data.
|
||||
|
||||
For more information see the [`StreamUserListView` documentation](../../03-stream_chat_flutter/stream_user_list_view.mdx).
|
||||
|
||||
### UsersBloc to StreamUserListController
|
||||
|
||||
The `UsersBloc` widget should be replaced with a `StreamUserListController`. This controller provides all the functionality needed to query and manipulate user data previously accessible through `UsersBloc`.
|
||||
|
||||
For more information see the [`StreamUserListController` documentation](../../04-stream_chat_flutter_core/stream_user_list_controller.mdx).
|
||||
|
||||
### StreamUserListView Example
|
||||
|
||||
The following code demonstrates the old way of displaying all users:
|
||||
|
||||
```dart
|
||||
class UsersExample extends StatelessWidget {
|
||||
const UsersExample({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return UsersBloc(
|
||||
child: UserListView(
|
||||
groupAlphabetically: true,
|
||||
onUserTap: (user, _) {
|
||||
/// Handle on tap
|
||||
},
|
||||
limit: 25,
|
||||
filter: Filter.and([
|
||||
Filter.autoComplete('name', 'some-name'),
|
||||
Filter.notEqual('id', StreamChat.of(context).currentUser!.id),
|
||||
]),
|
||||
sort: const [
|
||||
SortOption(
|
||||
'name',
|
||||
direction: 1,
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In **v4**, this can now be achieved with the following:
|
||||
|
||||
```dart
|
||||
class UsersExample extends StatefulWidget {
|
||||
const UsersExample({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
State<UsersExample> createState() => _UsersExampleState();
|
||||
}
|
||||
|
||||
class _UsersExampleState extends State<UsersExample> {
|
||||
late final userListController = StreamUserListController(
|
||||
client: StreamChat.of(context).client,
|
||||
limit: 25,
|
||||
filter: Filter.and([
|
||||
Filter.notEqual('id', StreamChat.of(context).currentUser!.id),
|
||||
]),
|
||||
sort: [
|
||||
const SortOption(
|
||||
'name',
|
||||
direction: 1,
|
||||
),
|
||||
],
|
||||
);
|
||||
|
||||
void _load() {
|
||||
userListController.filter = Filter.and([
|
||||
Filter.autoComplete('name', 'some-name'),
|
||||
Filter.notEqual('id', StreamChat.of(context).currentUser!.id),
|
||||
]);
|
||||
userListController.doInitialLoad();
|
||||
}
|
||||
|
||||
@override
|
||||
dispose() {
|
||||
userListController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return StreamUserListView(
|
||||
controller: userListController,
|
||||
onUserTap: (user) {
|
||||
/// Handle on tap
|
||||
},
|
||||
emptyBuilder: (context) => const Text('Nothing to show'),
|
||||
itemBuilder: (
|
||||
context,
|
||||
users,
|
||||
index,
|
||||
defaultWidget,
|
||||
) {
|
||||
return defaultWidget.copyWith(); // modify default widget
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## MessageInput to StreamMessageInput
|
||||
|
||||
The `MessageInput` widget has been deprecated, and it is now recommended to use `StreamMessageInput`.
|
||||
|
||||
Version 4 of the Stream Chat Flutter packages introduces a new controller called, `MessageInputController`. This controller maintains the state of the message input and exposes various methods to allow you to customize and manipulate the underlying **Message** value.
|
||||
|
||||
Creating a separate controller allows easier control over the message input content by moving logic out of the deprecated `MessageInput` and into the controller. This controller can then be created, managed, and exposed in whatever way you like.
|
||||
|
||||
The widget is also separated into smaller components: `StreamCountDownButton`, `StreamAttachmentPicker`, etc.
|
||||
|
||||
> ❗The `MessageInputController` is exposed by the **stream_chat_flutter_core** package. This allows you to use the controller even if you're not using the UI components.
|
||||
|
||||
As a result of this extra control, it is no longer needed for the new `StreamMessageInput` widget to expose these `MessageInput` arguments:
|
||||
|
||||
- `parentMessage`: parent message in case of a thread
|
||||
- `editMessage`: message to edit
|
||||
- `initialMessage`: message to start with
|
||||
- `quotedMessage`: message to quote/reply
|
||||
- `onQuotedMessageCleared`: callback for clearing quoted message
|
||||
- `textEditingController`: the text controller of the text field
|
||||
|
||||
The following arguments are newly introduced to the `StreamMessageInput`, and are not available on the old `MessageInput`:
|
||||
|
||||
- `messageInputController`: the controller for the message input
|
||||
- `attachmentsPickerBuilder`: builder for bottom sheet when attachment picker is opened
|
||||
- `sendButtonBuilder`: builder for creating send button
|
||||
- `validator`: a callback function that validates the message
|
||||
- `restorationId`: restoration ID to save and restore the state of the MessageInput
|
||||
- `enableSafeArea`: wraps the **StreamMessageInput** widget with a **SafeArea** widget
|
||||
- `elevation`: elevation of the **StreamMessageInput** widget
|
||||
- `shadow`: **Shadow** for the **StreamMessageInput** widget
|
||||
|
||||
For more information see the [`StreamMessageInput` documentation](../../04-stream_chat_flutter_core/stream_message_input_controller.mdx).
|
||||
|
||||
### StreamMessageInput Examples
|
||||
|
||||
Let's explore some examples of the functional differences when using the new `StreamMessageInput`.
|
||||
|
||||
#### Basic Use
|
||||
|
||||
Unless you want to programmatically manipulate the value of the message input, then there is no difference in how you would use the message input widget.
|
||||
|
||||
The following code demonstrates the old way of creating a **ChannelPage** widget that displays a chat screen:
|
||||
|
||||
```dart
|
||||
class ChannelPage extends StatelessWidget {
|
||||
const ChannelPage({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: const ChannelHeader(),
|
||||
body: Column(
|
||||
children: const <Widget>[
|
||||
Expanded(
|
||||
child: MessageListView(),
|
||||
),
|
||||
MessageInput(),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In **v4** this is the same, the only difference being that all the Stream widgets are now prefixed with **Stream**. For example, **MessageListView** becomes **StreamMessageListView**, and so forth.
|
||||
|
||||
```dart
|
||||
class ChannelPage extends StatelessWidget {
|
||||
const ChannelPage({
|
||||
Key? key,
|
||||
}) : super(key: key);
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) => Scaffold(
|
||||
appBar: const StreamChannelHeader(),
|
||||
body: Column(
|
||||
children: const <Widget>[
|
||||
Expanded(
|
||||
child: StreamMessageListView(),
|
||||
),
|
||||
StreamMessageInput(),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
```
|
||||
|
||||
However, you can optionally pass in a **MessageInputController** in the **StreamMessageInput**, which gives extra control over the message input value.
|
||||
|
||||
#### Thread Page
|
||||
|
||||
The following code demonstrates the old way of creating a thread page:
|
||||
|
||||
```dart
|
||||
class ThreadPage extends StatelessWidget {
|
||||
const ThreadPage({
|
||||
Key? key,
|
||||
this.parent,
|
||||
}) : super(key: key);
|
||||
|
||||
final Message? parent;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: ThreadHeader(
|
||||
parent: parent!,
|
||||
),
|
||||
body: Column(
|
||||
children: <Widget>[
|
||||
Expanded(
|
||||
child: MessageListView(
|
||||
parentMessage: parent,
|
||||
),
|
||||
),
|
||||
MessageInput(
|
||||
parentMessage: parent,
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
In **v4** the only difference is the **Stream** prefix and the way that the parent message is passed to the message input:
|
||||
|
||||
```dart
|
||||
class ThreadPage extends StatelessWidget {
|
||||
const ThreadPage({
|
||||
Key? key,
|
||||
this.parent,
|
||||
}) : super(key: key);
|
||||
|
||||
final Message? parent;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
appBar: StreamThreadHeader(
|
||||
parent: parent!,
|
||||
),
|
||||
body: Column(
|
||||
children: <Widget>[
|
||||
Expanded(
|
||||
child: StreamMessageListView(
|
||||
parentMessage: parent,
|
||||
),
|
||||
),
|
||||
StreamMessageInput(
|
||||
messageInputController: MessageInputController(
|
||||
message: Message(parentId: parent!.id),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
To send a thread message, you need to specify the message's parent ID for which you're creating a thread.
|
||||
|
||||
#### Reply/Quote Message
|
||||
|
||||
The following code demonstrates the old way of replying to a message:
|
||||
|
||||
```dart
|
||||
...
|
||||
|
||||
void _reply(Message message) {
|
||||
setState(() => _quotedMessage = message);
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
MessageInput
|
||||
quotedMessage: _quotedMessage,
|
||||
onQuotedMessageCleared: () {
|
||||
setState(() => _quotedMessage = null);
|
||||
},
|
||||
),
|
||||
```
|
||||
|
||||
To reply to a message in **v4**:
|
||||
|
||||
```dart
|
||||
...
|
||||
|
||||
void _reply(Message message) {
|
||||
_messageInputController.quotedMessage = message;
|
||||
}
|
||||
|
||||
...
|
||||
|
||||
StreamMessageInput(
|
||||
messageInputController: _messageInputController,
|
||||
),
|
||||
```
|
||||
|
||||
The controller makes it much simpler to dynamically modify the message input.
|
||||
|
||||
## Stream Chat Flutter Core
|
||||
|
||||
Various changes have been made to the Core package, most notably, the indroduction of all of the controllers mentioned above.
|
||||
|
||||
These controllers replace the business logic implementations (Bloc). Please note that this is not related to the well-known Flutter Bloc package, but instead refers to the naming we used for our business logic components.
|
||||
|
||||
In this version we're introducing controllers in place of their bloc counterparts:
|
||||
**StreamChannelListController** in favor of **ChannelsBloc**
|
||||
**StreamMessageSearchListController** in favor of **MessageSearchBloc**
|
||||
**StreamUserListController** in favor of **UsersBloc**
|
||||
|
||||
The Bloc components are deprecated in v4.0.0 but can still be used. They will be removed in the next major release (v5.0.0).
|
||||
|
||||
Additionally, we also now have the **StreamMessageInputController**, as discussed above. This can be used outside of our UI package as well.
|
||||
|
||||
Finally, the following Core builders are also deprecated as their functionality can be replaced using their controller counterparts:
|
||||
|
||||
- ChannelListCore
|
||||
- MessageSearchListCore
|
||||
- UserListCore
|
||||
@@ -0,0 +1,174 @@
|
||||
---
|
||||
id: migration_guide_5_0
|
||||
sidebar_position: 2
|
||||
title: v5.0
|
||||
---
|
||||
|
||||
**Version 5.0.0** of the Stream Chat Flutter SDK UI package has been overhauled to support larger screen sizes better and provide native feeling web and desktop platform interactions that feel intuitive and expected.
|
||||
|
||||
These newly introduced changes are platform-dependent and will not affect your current Android and iOS builds.
|
||||
|
||||
This guide enumerates and better explains the SDK changes introduced in v5.
|
||||
|
||||
If you find any bugs or have any questions, please file an [issue on our GitHub repository](https://github.com/GetStream/stream-chat-flutter/issues). We want to support you as much as we can with this migration.
|
||||
|
||||
Code examples:
|
||||
|
||||
- See our [Stream Chat Flutter tutorial](https://getstream.io/chat/flutter/tutorial/) for an up-to-date guide using the latest Stream Chat version.
|
||||
- See the [Stream Flutter Samples repository](https://github.com/GetStream/flutter-samples) with our fully-fledged messaging [sample application](https://github.com/GetStream/flutter-samples/tree/main/packages/stream_chat_v1).
|
||||
|
||||
Our documentation has also been updated to support v5, so all guides and examples will have updated code.
|
||||
|
||||
### Dependencies
|
||||
|
||||
To migrate to v5.0.0, update your `pubspec.yaml` with the correct Stream chat package you're using:
|
||||
|
||||
```yaml
|
||||
dependencies:
|
||||
stream_chat_flutter: ^5.0.0 # full UI, core and client packages
|
||||
stream_chat_flutter_core: ^5.0.0 # core and client packages
|
||||
stream_chat: ^5.0.0 # client package
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Desktop and Web Support: What Changed?
|
||||
|
||||
This section highlights our efforts on Desktop (macOS, Windows, and Linux) and Web support.
|
||||
|
||||
### Setup
|
||||
|
||||
See the [setup guide](../../03-stream_chat_flutter/setup.mdx) for platform specific instructions.
|
||||
|
||||
### Supporting Larger Screens
|
||||
|
||||
We've added support for larger screens and have made changes to the UI to support larger screen sizes better.
|
||||
|
||||
- Widgets are constrained to a maximum size, for example, appropriate message sizing for larger screens.
|
||||
- UI changes to use larger screen real estate. For example, reactions are added to the bottom of a message on desktop and web.
|
||||
|
||||
Below is an example running on macOS, with a split-screen view showing channels on the left and messages on the right.
|
||||
|
||||

|
||||
|
||||
### Native Platform Interactions
|
||||
|
||||
The user experience of interacting with a desktop application differs from a mobile counterpart. There are several factors to consider for an application to feel native and intuitive on the platform it is running, for example:
|
||||
|
||||
- Input controls: touch, keyboard, and mouse interactions
|
||||
- Native file system or gallery access (as well as sharing functionality)
|
||||
- Shortcuts
|
||||
- Dialogs
|
||||
|
||||
By default, Stream Chat Flutter will use the correct input controls and visual elements for the target platform. For example, touch and swipe controls will be the default on mobile, while on web and desktop these will be disabled and interactions with the mouse and keyboard will be preferred.
|
||||
|
||||
On desktop and web it's also possible to add attachments by simply dragging them into the message input box.
|
||||
|
||||
### All UI/Behaviour Changes for Desktop and Web
|
||||
|
||||
- Right-click context menus for messages and full-screen attachments.
|
||||
- Upload and download attachments using the native desktop file system.
|
||||
- Press the "enter" key to send a message.
|
||||
- If you are quoting a message and have not yet typed any text, you can press the "esc" key to remove the quoted message.
|
||||
- A dedicated "X" button for removing a quoted message with your mouse.
|
||||
- Drag and drop attachment files to `StreamMessageInput`.
|
||||
- New `StreamMessageInput.draggingBorder` property to customize the border color of the message input when dropping a file.
|
||||
- Message reactions bubbles differ per platform.
|
||||
- Hovering over a message reaction will show the users that have reacted to the message.
|
||||
- Desktop attachment sharing UI.
|
||||
- Selectable message text with mouse input.
|
||||
- Gallery navigation controls with keyboard shortcuts (left and right arrow keys).
|
||||
- Appropriate message sizing for large screens.
|
||||
- Right-click context menu for `StreamMessageListView` items.
|
||||
- `StreamMessageListView` items not swipeable on desktop & web.
|
||||
- Video support for Windows & Linux through `dart_vlc`.
|
||||
- Video support for macOS through `video_player_macos`.
|
||||
- Replace bottom sheets with dialogs where appropriate.
|
||||
|
||||
## What's New?
|
||||
|
||||
We improved the overall user experience of the Stream Chat Flutter SDK and added new features to make it easier to customize the SDK to your needs.
|
||||
|
||||
We've also fixed several bugs and improved the overall stability of the SDK.
|
||||
|
||||
### StreamChatConfiguration
|
||||
|
||||
The `StreamChatConfiguration` class is a new inherited widget that allows you to configure the Stream Chat Flutter SDK.
|
||||
|
||||
It provides a few configuration options. For example, it lets you specify if you want to `enforceUniqueReactions` or not and allows you to set the `reactionIcons` to use in your app.
|
||||
|
||||
You can retrieve the current configuration using `StreamChatConfiguration.of(context)`, as long as there is a `StreamChat` or `StreamChatConfiguration` widget higher up the widget tree. You can provide a custom `StreamChatConfigurationData` directly to `StreamChat` or wrap a section of the widget tree with a `StreamChatConfiguration`.
|
||||
|
||||
For additional information, see [#1125](https://github.com/GetStream/stream-chat-flutter/issues/1125). The `defaultUserImage`, `placeholderUserImage`, `reactionIcons`, and `enforceUniqueReactions` have been refactored out of `StreamChatThemeData` and into the new`StreamChatConfigurationData` class.
|
||||
|
||||
### StreamMemberListView and StreamMemberGridView
|
||||
|
||||
The `StreamMemberListView` and `StreamMemberGridView` widgets are new widgets that allow you to display a list of members in a channel.
|
||||
|
||||
Check out the dedicated [documentation](../../03-stream_chat_flutter/stream_member_list_view.mdx) for more information.
|
||||
|
||||
### Attachment Picker
|
||||
|
||||
As part of the v5 release, we've refactored the `AttachmentPicker` to be more flexible and customizable. This allows you to use the `AttachmentPicker` in various ways and customize the UI to your liking.
|
||||
|
||||
Check out the dedicated [guide](../../02-customization/01-custom-widgets/05-customize_attachment_picker_modal.mdx) for more information.
|
||||
|
||||
### Other Changes
|
||||
|
||||
The following was also introduced:
|
||||
|
||||
- Added support for additional text field params in`StreamMessageInput`: `maxLines`, `minLines`, `textInputAction`, `keyboardType`, and `textCapitalization`.
|
||||
- Added `showStreamAttachmentPickerModalBottomSheet` to show the attachment picker modal bottom sheet.
|
||||
- Added `onQuotedMessageCleared` to `StreamMessageInput`
|
||||
- `selected` and `selectedTileColor` to `StreamChannelListTile`
|
||||
- Added `AttachmentUploadStateBuilder.inProgressBuilder` to `AttachmentUploadStateBuilder`
|
||||
- Added `AttachmentUploadStateBuilder.successBuilder` to `AttachmentUploadStateBuilder`
|
||||
- Added `AttachmentUploadStateBuilder.failedBuilder` to `AttachmentUploadStateBuilder`
|
||||
- Added `StreamAutocomplete` widget for auto-complete triggers in `StreamMessageInput`.
|
||||
- Added `StreamMessageInput.customAutocompleteTriggers` to allow users to define their custom triggers.
|
||||
|
||||
New translations:
|
||||
|
||||
- `couldNotReadBytesFromFileError`
|
||||
- `downloadLabel`
|
||||
- `toggleMuteUnmuteAction`
|
||||
- `toggleMuteUnmuteGroupQuestion`
|
||||
- `toggleMuteUnmuteGroupText`
|
||||
- `toggleMuteUnmuteUserQuestion`
|
||||
- `toggleMuteUnmuteUserText`
|
||||
|
||||
## Deprecated
|
||||
|
||||
The following components have been deprecated in v5.0.0:
|
||||
|
||||
- Deprecated `showConfirmationDialog` in favor of `showConfirmationBottomSheet`
|
||||
- Deprecated `showInfoDialog` in favor of `showInfoBottomSheet`
|
||||
- Deprecated `wrapAttachmentWidget` in favor of the `WrapAttachmentWidget` class
|
||||
|
||||
## Breaking changes
|
||||
|
||||
The following components have been removed in v5.0.0:
|
||||
|
||||
- `StreamImageAttachment.size` has been removed in favor of `StreamImageAttachment.constraints`.
|
||||
- `StreamFileAttachment.size` has been removed in favor of `StreamFileAttachment.constraints`.
|
||||
- `StreamGiphyAttachment.size` has been removed in favor of `StreamGiphyAttachment.constraints`.
|
||||
- `StreamVideoAttachment.size` has been removed in favor of `StreamVideoAttachment.constraints`.
|
||||
- `StreamVideoThumbnailImage.width` and `StreamVideoThumbnailImage.height` have been removed in favor of `StreamVideoThumbnailImage.constraints`.
|
||||
|
||||
To fix these deprecations in your code, you can use a `BoxConstraints.tight` passing the desired fixed size as a parameter.
|
||||
|
||||
```dart
|
||||
/// BEFORE
|
||||
StreamImageAttachment(
|
||||
size: size,
|
||||
)
|
||||
|
||||
/// AFTER
|
||||
StreamImageAttachment(
|
||||
constraints: BoxConstraints.tight(size),
|
||||
)
|
||||
```
|
||||
|
||||
- Removed `StreamMessageInput.customOverlays` in favor of `StreamMessageInput.customAutocompleteTriggers`. Read the guide on [Adding Custom Autocomplete Triggers](../../02-customization/01-custom-widgets/06-autocomplete_triggers.mdx) to learn how to migrate your code.
|
||||
|
||||
- Removed the default emoji overlay picker. Read the guide on [Adding Custom Autocomplete Triggers](../../02-customization/01-custom-widgets/06-autocomplete_triggers.mdx) to learn how to migrate your code.
|
||||
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"label": "Guides"
|
||||
}
|
||||
Reference in New Issue
Block a user