rename Client to StreamChatClient
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@@ -2,9 +2,9 @@ import 'package:flutter/material.dart';
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import 'package:stream_chat_flutter_core/stream_chat_flutter_core.dart';
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Future<void> main() async {
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/// Create a new instance of [Client] passing the apikey obtained from your
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/// Create a new instance of [StreamChatClient] passing the apikey obtained from your
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/// project dashboard.
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final client = Client('b67pax5b2wdq');
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final client = StreamChatClient('b67pax5b2wdq');
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/// Set the current user. In a production scenario, this should be done using
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/// a backend to generate a user token using our server SDK.
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@@ -43,10 +43,10 @@ class StreamExample extends StatelessWidget {
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}) : super(key: key);
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/// Instance of Stream Client.
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/// Stream's [Client] can be used to connect to our servers and set the default
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/// Stream's [StreamChatClient] can be used to connect to our servers and set the default
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/// user for the application. Performing these actions trigger a websocket connection
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/// allowing for real-time updates.
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final Client client;
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final StreamChatClient client;
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@override
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Widget build(BuildContext context) {
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@@ -287,8 +287,8 @@ class _MessageScreenState extends State<MessageScreen> {
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}
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/// Extensions can be used to add functionality to the SDK. In the examples
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/// below, we add two simple extensions to the [Client] and [Channel].
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extension on Client {
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/// below, we add two simple extensions to the [StreamChatClient] and [Channel].
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extension on StreamChatClient {
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/// Fetches the current user id.
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String get uid => state.user.id;
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}
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