# valueIterationAgents.py # ----------------------- # Licensing Information: You are free to use or extend these projects for # educational purposes provided that (1) you do not distribute or publish # solutions, (2) you retain this notice, and (3) you provide clear # attribution to UC Berkeley, including a link to http://ai.berkeley.edu. # # Attribution Information: The Pacman AI projects were developed at UC Berkeley. # The core projects and autograders were primarily created by John DeNero # (denero@cs.berkeley.edu) and Dan Klein (klein@cs.berkeley.edu). # Student side autograding was added by Brad Miller, Nick Hay, and # Pieter Abbeel (pabbeel@cs.berkeley.edu). # valueIterationAgents.py # ----------------------- # Licensing Information: You are free to use or extend these projects for # educational purposes provided that (1) you do not distribute or publish # solutions, (2) you retain this notice, and (3) you provide clear # attribution to UC Berkeley, including a link to http://ai.berkeley.edu. # # Attribution Information: The Pacman AI projects were developed at UC Berkeley. # The core projects and autograders were primarily created by John DeNero # (denero@cs.berkeley.edu) and Dan Klein (klein@cs.berkeley.edu). # Student side autograding was added by Brad Miller, Nick Hay, and # Pieter Abbeel (pabbeel@cs.berkeley.edu). import mdp import util from learningAgents import ValueEstimationAgent import collections class ValueIterationAgent(ValueEstimationAgent): """ * Please read learningAgents.py before reading this.* A ValueIterationAgent takes a Markov decision process (see mdp.py) on initialization and runs value iteration for a given number of iterations using the supplied discount factor. """ def __init__(self, mdp, discount=0.9, iterations=100): """ Your value iteration agent should take an mdp on construction, run the indicated number of iterations and then act according to the resulting policy. Some useful mdp methods you will use: mdp.getStates() mdp.getPossibleActions(state) mdp.getTransitionStatesAndProbs(state, action) mdp.getReward(state, action, nextState) mdp.isTerminal(state) """ self.mdp = mdp self.discount = discount self.iterations = iterations self.values = util.Counter() # A Counter is a dict with default 0 self.runValueIteration() def runValueIteration(self): # Write value iteration code here "*** YOUR CODE HERE ***" INF, NEG_INF = float("inf"), -float("inf") # Run through iterations for i in range(self.iterations): # copy function defined? policy = self.values.copy() # MDP states mdp_states = self.mdp.getStates() for curr_state in mdp_states: # curr state is exit if not self.mdp.isTerminal(curr_state): options_actions = self.mdp.getPossibleActions(curr_state) optimal = max([self.getQValue(curr_state, x) for x in options_actions]) # add optimal to the policy policy[curr_state] = optimal # Update the new best policy self.values = policy def getValue(self, state): """ Return the value of the state (computed in __init__). """ return self.values[state] def computeQValueFromValues(self, state, action): """ Compute the Q-value of action in state from the value function stored in self.values. """ "*** YOUR CODE HERE ***" curr_val = 0 possible = self.mdp.getTransitionStatesAndProbs(state, action) for new_state, prob in possible: r = self.mdp.getReward(state, action, new_state) val = self.values[new_state] curr_val = curr_val + prob * ((self.discount * val) + r) return curr_val def computeActionFromValues(self, state): """ The policy is the best action in the given state according to the values currently stored in self.values. You may break ties any way you see fit. Note that if there are no legal actions, which is the case at the terminal state, you should return None. """ "*** YOUR CODE HERE ***" # end iteration if self.mdp.isTerminal(state): return None curr_val, optimal_action = -float("inf"), '' for action in self.mdp.getPossibleActions(state): curr_qval = self.computeQValueFromValues(state, action) # update if better if curr_qval >= curr_val: curr_val = curr_qval optimal_action = action return optimal_action def getPolicy(self, state): return self.computeActionFromValues(state) def getAction(self, state): "Returns the policy at the state (no exploration)." return self.computeActionFromValues(state) def getQValue(self, state, action): return self.computeQValueFromValues(state, action) class AsynchronousValueIterationAgent(ValueIterationAgent): """ * Please read learningAgents.py before reading this.* An AsynchronousValueIterationAgent takes a Markov decision process (see mdp.py) on initialization and runs cyclic value iteration for a given number of iterations using the supplied discount factor. """ def __init__(self, mdp, discount=0.9, iterations=1000): """ Your cyclic value iteration agent should take an mdp on construction, run the indicated number of iterations, and then act according to the resulting policy. Each iteration updates the value of only one state, which cycles through the states list. If the chosen state is terminal, nothing happens in that iteration. Some useful mdp methods you will use: mdp.getStates() mdp.getPossibleActions(state) mdp.getTransitionStatesAndProbs(state, action) mdp.getReward(state) mdp.isTerminal(state) """ ValueIterationAgent.__init__(self, mdp, discount, iterations) def runValueIteration(self): "*** YOUR CODE HERE ***" INF, NEG_INF = float("inf"), -float("inf") # MDP states mdp_states = self.mdp.getStates() # Run through iterations for i in range(self.iterations): # copy function defined? curr_state = mdp_states[i % len(mdp_states)] # not iterating all actions this time if not self.mdp.isTerminal(curr_state): options_actions = self.mdp.getPossibleActions(curr_state) optimal = max([self.getQValue(curr_state, x) for x in options_actions]) # add optimal to the policy self.values[curr_state] = optimal class PrioritizedSweepingValueIterationAgent(AsynchronousValueIterationAgent): """ * Please read learningAgents.py before reading this.* A PrioritizedSweepingValueIterationAgent takes a Markov decision process (see mdp.py) on initialization and runs prioritized sweeping value iteration for a given number of iterations using the supplied parameters. """ def __init__(self, mdp, discount=0.9, iterations=100, theta=1e-5): """ Your prioritized sweeping value iteration agent should take an mdp on construction, run the indicated number of iterations, and then act according to the resulting policy. """ self.theta = theta ValueIterationAgent.__init__(self, mdp, discount, iterations) def runValueIteration(self): "*** YOUR CODE HERE ***" # initiliaze empty PQ # Use priority queue from utils for algorithm order hinge = util.PriorityQueue() dictPrev = {} mdp_states = self.mdp.getStates() # computing the predecssors for all states # For each non-terminal state, do: # breaking in 2 stages for curr_state in mdp_states: # exit the iteration if self.mdp.isTerminal(curr_state): continue options_actions = self.mdp.getPossibleActions(curr_state) for action in options_actions: all_transitions = self.mdp.getTransitionStatesAndProbs( curr_state, action) for new_state, prob in all_transitions: if new_state in dictPrev: dictPrev[new_state].add(curr_state) else: dictPrev[new_state] = {curr_state} mdp_states = self.mdp.getStates() # Find the absolute value of the difference between the current value of s in self.values and the highest Q-value across all possible actions from s (this represents what the value should be); call this number diff. Do NOT update self.values[s] in this step. # Push s into the priority queue with priority -diff (note that this is negative). We use a negative because the priority queue is a min heap, but we want to prioritize updating states that have a higher error. for curr_state in mdp_states: if not self.mdp.isTerminal(curr_state): options_actions = self.mdp.getPossibleActions(curr_state) optimal = max([self.getQValue(curr_state, x) for x in options_actions]) # finding -diff diff = abs(optimal - self.values[curr_state]) hinge.update(curr_state, - diff) # For iterations # For iteration in 0, 1, 2, ..., self.iterations - 1, do: # If the priority queue is empty, then terminate. # Pop a state s off the priority queue. # Update s's value (if it is not a terminal state) in self.values. # For each predecessor p of s, do: # Find the absolute value of the difference between the current value of p in self.values and the highest Q-value across all possible actions from p (this represents what the value should be); call this number diff. Do NOT update self.values[p] in this step. # If diff > theta, push p into the priority queue with priority -diff (note that this is negative), as long as it does not already exist in the priority queue with equal or lower priority. As before, we use a negative because the priority queue is a min heap, but we want to prioritize updating states that have a higher error. for i in range(self.iterations): # no processing to do if hinge.isEmpty(): break curr_state = hinge.pop() if not self.mdp.isTerminal(curr_state): options_actions = self.mdp.getPossibleActions(curr_state) optimal = max([self.getQValue(curr_state, x) for x in options_actions]) self.values[curr_state] = optimal for prev in dictPrev[curr_state]: if self.mdp.isTerminal(prev): continue options_actions = self.mdp.getPossibleActions(prev) optimal = max([self.getQValue(prev, x) for x in options_actions]) # finding -diff diff = abs(optimal - self.values[prev]) if diff > self.theta: hinge.update(prev, -diff)