Files
nirvana/contexts/audioContext.tsx
T

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2.8 KiB
TypeScript

import React, { useContext, useEffect, useState } from "react";
import toast from "react-hot-toast";
import { KeyCode } from "../globals/keycode";
interface AudioContextInterface {
selectedTeammate: string; // can only have one selected
setSelectedTeamMember: Function;
teamShortcutMappings: {};
addTeamShortcutBinding: Function;
isRecording: Boolean; // can only record if someone is selected or maybe for an announcement
// inputDevice: string;
// outputDevice: string;
isMuted: Boolean;
isSilenceMode: Boolean; // won't automatically listen to notifications or sounds
}
const AudioContext = React.createContext<AudioContextInterface | null>(null);
export default function AudioContextProvider({ children }) {
// SECTION: set up for shortcuts and recording and such
const [selectedTeammate, setSelectedTeamMember] = useState<string>(null); // id of selected teammate
const [isRecording, setIsRecording] = useState<Boolean>(false);
const [teamShortcutMappings, setTeamShortcutMappings] = useState<{}>({});
useEffect(() => {
document.addEventListener("keydown", handleKeyboardShortcut);
document.addEventListener("keyup", handleKeyUp);
return () => {
document.removeEventListener("keydown", handleKeyboardShortcut);
document.removeEventListener("keyup", handleKeyUp);
};
}, []);
function handleKeyUp(event) {
console.log("on key up");
// if was recording and released R, then stop recording
if (event.keyCode == KeyCode.R) {
console.log("stopped recording");
setIsRecording(false);
setSelectedTeamMember(null);
}
}
function handleKeyboardShortcut(event) {
if (event.repeat) {
return;
}
console.log(event.keyCode);
// recording
if (event.keyCode == KeyCode.R) {
console.log("started recording");
setIsRecording(true);
}
// if we have a valid user for such a shortcut, then go ahead...otherwise
else if (teamShortcutMappings[event.keyCode]) {
setSelectedTeamMember(teamShortcutMappings[event.keyCode]);
} else if (event.keyCode == KeyCode.Escape) {
setSelectedTeamMember(null);
} else {
toast("Invalid keyboard shortcut.");
}
// todo if we press the same shortcut twice, deactive selected user
}
function addTeamShortcutBinding(keyCode: number, userId: string) {
setTeamShortcutMappings((prevMap) => ({ ...prevMap, [keyCode]: [userId] }));
}
const value: AudioContextInterface = {
selectedTeammate,
setSelectedTeamMember,
addTeamShortcutBinding,
isRecording,
teamShortcutMappings,
isMuted: false,
isSilenceMode: false,
};
return (
<AudioContext.Provider value={value}>{children}</AudioContext.Provider>
);
}
export function useAudioContext() {
return useContext(AudioContext);
}