having one solution for different components of app

This commit is contained in:
Arjun Patel
2022-01-27 20:17:00 -08:00
parent 0d23d1dfd7
commit 0f7e5a831b
256 changed files with 7997 additions and 0 deletions
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import {
getAuth,
GoogleAuthProvider,
onAuthStateChanged,
signInWithPopup,
signOut,
User,
} from "firebase/auth";
import { useRouter } from "next/router";
import React, { useContext, useEffect, useState } from "react";
import toast from "react-hot-toast";
import Loading from "../components/Loading";
import firebase from "../services/firebaseService";
import cookie from "js-cookie";
const AuthContext = React.createContext(null);
const googleProvider = new GoogleAuthProvider();
const auth = getAuth();
export function AuthProvider({ children }) {
const [currUser, setCurrUser] = useState();
const [loading, setLoading] = useState(true);
const router = useRouter();
useEffect(() => {
const unsubscribe = onAuthStateChanged(auth, async (user) => {
setLoading(true);
console.log("change in auth");
if (user) {
setCurrUser(user);
// set the token in the cookies for ssr verification
const token = await user.getIdToken();
// nookies.set(undefined, "token", token, { path: "/" });
cookie.set("auth", token);
} else {
// nookies.set(undefined, "token", "", { path: "/" });
cookie.remove("auth");
setCurrUser(null);
}
setLoading(false);
});
return unsubscribe;
}, []);
const signInGoogle = () => {
return signInWithPopup(auth, googleProvider)
.then((res) => {
// This gives you a Google Access Token. You can use it to access the Google API.
const credential = GoogleAuthProvider.credentialFromResult(res);
const token = credential.accessToken;
// The signed-in user info.
const user = res.user;
setCurrUser(user);
console.log(user);
})
.catch((error) => {
// Handle Errors here.
const errorCode = error.code;
const errorMessage = error.message;
// The email of the user's account used.
const email = error.email;
// The AuthCredential type that was used.
const credential = GoogleAuthProvider.credentialFromError(error);
console.log(error);
toast.error("something went wrong");
});
};
const logOut = async () => {
setLoading(true);
console.log("logging user out");
Promise.resolve(await signOut(auth));
router.push("/");
};
const value = {
currUser,
signInGoogle,
logOut,
};
return (
<AuthContext.Provider value={value}>
{!loading && children}
</AuthContext.Provider>
);
}
// custom hook to use the authUserContext and access currUser
export function useAuth() {
return useContext(AuthContext);
}
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import React, { useCallback, useContext, useEffect, useState } from "react";
import toast from "react-hot-toast";
import { KeyCode } from "../globals/keycode";
import MicRecorder from "mic-recorder-to-mp3";
import { v4 as uuidv4 } from "uuid";
import AudioPlayer from "react-h5-audio-player";
import "react-h5-audio-player/lib/styles.css";
import CloudStorageService from "../services/cloudStorageService";
import { Message } from "../models/message";
import { useAuth } from "./authContext";
import { SendService } from "../services/sendService";
import { useTeamDashboardContext } from "./teamDashboardContext";
import isValidHttpUrl from "../helpers/urlHelper";
import { GlobalHotKeys, KeyMap } from "react-hotkeys";
import Announcement from "../models/announcement";
interface KeyboardContextInterface {
selectedTeammate: string; // can only have one selected
selectTeamMember: Function;
teamShortcutMappings: {};
addTeamShortcutBinding: Function;
isRecording: Boolean; // can only record if someone is selected or maybe for an announcement
isRecordingAnnouncement: boolean;
isMuted: Boolean;
isSilenceMode: Boolean; // won't automatically listen to notifications or sounds
muteOrUnmute: Function;
silenceOrLivenMode: Function;
hasRecPermit: Boolean; // permission to record or not
audioInputDeviceId: string;
audioOutputDeviceId: string;
selectAudioOutput: Function;
selectAudioInput: Function;
inputDevices: MediaDeviceInfo[];
outputDevices: MediaDeviceInfo[];
ctrlDown: boolean;
showModalType: ShowModalType;
handleModalType: Function;
pastedLink: string;
handleAddAudioToQueue: Function;
}
export enum ShowModalType {
createLink = "link",
createRoom = "room",
powerPlayer = "powerPlayer",
na = "none",
}
const KeyboardContext = React.createContext<KeyboardContextInterface | null>(
null
);
function stopBothVideoAndAudio(stream) {
stream.getTracks().forEach(function (track) {
if (track.readyState == "live") {
track.stop();
console.log("stopped playing anything");
}
});
}
const cloudStorageService = new CloudStorageService();
const sendService = new SendService();
export default function KeyboardContextProvider({ children }) {
const { currUser } = useAuth();
// SECTION: set up for shortcuts and recording and such
const [selectedTeammate, setSelectedTeamMember] = useState<string>(null); // id of selected teammate
const [isRecording, setIsRecording] = useState<Boolean>(false);
const [isRecordingAnnouncement, setIsRecordingAnnouncement] =
useState<boolean>(false);
const [hasRecPermit, setHasRecPermit] = useState<Boolean>(false);
const [ctrlDown, setCtrlDown] = useState<boolean>(false);
const [teamShortcutMappings, setTeamShortcutMappings] = useState<{}>({});
const [audioInputDeviceId, setAudioInputDevice] = useState<string>(null); // device id
const [audioOutputDeviceId, setAudioOutputDevice] = useState<string>(null); // device id
const [inputDevices, setInputDevices] = useState<MediaDeviceInfo[]>([]);
const [outputDevices, setOutputDevices] = useState<MediaDeviceInfo[]>([]);
const [isMuted, setIsMuted] = useState<Boolean>(false);
const [isSilenceMode, setIseSilenceMode] = useState<Boolean>(false);
const [pastedLink, setPastedLink] = useState<string>(null);
const [showModalType, setShowModalType] = useState<ShowModalType>(
ShowModalType.na
);
const handleModalType = (modalType: ShowModalType) => {
handleResetView();
setShowModalType(modalType);
};
const [recorder, setRecorder] = useState<MicRecorder>(
new MicRecorder({ bitRate: 128 })
);
const [audioQueue, setAudioQueue] = useState<string[]>([]); // queue for the player to keep playing
// playing incoming messages
const { allMessages, messagesByTeamMate, team } = useTeamDashboardContext();
useEffect(() => {
if (!allMessages.length) {
toast("no message to play");
return;
}
// only play if it's incoming, as I listened to my message before sending it
if (allMessages[0].receiverUserId == currUser.uid) {
console.log("playing message");
console.log(allMessages[0]);
// select the user
setSelectedTeamMember(allMessages[0].senderUserId);
// start player on the bottom
// autoplay message
// add to the queue
handleAddAudioToQueue([allMessages[0].audioDataUrl]);
}
}, [allMessages]);
// manage audio queue
useEffect(() => {
// every time queue changes,
// setPlayerSrc as the next item if there is any to play it
if (audioQueue && audioQueue.length > 0) {
toast("Adding Message to Queue");
// todo: edge case, if it's the same link again, then still play it somehow
if (playerSrc == audioQueue[0]) {
// play empty one and then add the next audio file
setPlayerSrc("");
setTimeout(() => {
setPlayerSrc(audioQueue[0]);
}, 1000);
} else {
setPlayerSrc(audioQueue[0]);
}
}
if (!audioQueue || audioQueue.length == 0) {
setPlayerSrc(null);
}
}, [audioQueue]);
// show toast when recording
useEffect(() => {
if (isRecordingAnnouncement || isRecording) {
toast.loading("Recording...");
} else {
toast.dismiss();
}
}, [isRecording, isRecordingAnnouncement]);
const value: KeyboardContextInterface = {
selectedTeammate,
selectTeamMember,
addTeamShortcutBinding,
isRecording,
isRecordingAnnouncement,
teamShortcutMappings,
isMuted,
isSilenceMode,
muteOrUnmute,
silenceOrLivenMode,
hasRecPermit,
audioInputDeviceId,
audioOutputDeviceId,
selectAudioOutput,
selectAudioInput,
inputDevices,
outputDevices,
ctrlDown,
pastedLink,
handleModalType,
showModalType,
handleAddAudioToQueue,
};
function muteOrUnmute() {
toast.success(isMuted ? "Unmuted" : "Muted");
setIsMuted((prevVal) => !prevVal);
}
function silenceOrLivenMode() {
toast.success(isSilenceMode ? "Unsilenced" : "Auto listen mode disabled");
setIseSilenceMode((prevVal) => !prevVal);
}
function selectAudioOutput(deviceId: string) {
toast.success("Changed output device");
setAudioOutputDevice(deviceId);
}
function selectAudioInput(deviceId: string) {
toast.success("Changed input device");
setAudioInputDevice(deviceId);
}
// set up audio
useEffect(() => {
(async function () {
try {
const devices = await navigator.mediaDevices.enumerateDevices();
const inputDevices: MediaDeviceInfo[] = devices.filter(
(d) => d.kind == "audioinput"
);
setAudioInputDevice(inputDevices ? inputDevices[0].deviceId : null);
setInputDevices(inputDevices);
const outputDevices: MediaDeviceInfo[] = devices.filter(
(d) => d.kind == "audiooutput"
);
setAudioOutputDevice(outputDevices ? outputDevices[0].deviceId : null);
setOutputDevices(outputDevices);
} catch (e) {
console.log(e);
toast.error("Problem in setting up audio devices");
}
})();
}, [hasRecPermit]);
// first load just force check if permissions enabled
// through fake stream
// todo: only call this when starting to record and do it with a usecallback
useEffect(() => {
try {
// won't work in https!!!
navigator.mediaDevices
.getUserMedia({ audio: { deviceId: audioInputDeviceId } })
.then((stream) => {
// stop playing anything
stopBothVideoAndAudio(stream);
console.log("Permission Granted");
setHasRecPermit(true);
})
.catch((e) => {
console.log("Permission Denied");
toast.error(
"Please make sure that you have connected a microphone and given permissions."
);
setHasRecPermit(false);
});
} catch (error) {
console.log(error);
toast.error("something went wrong");
}
}, []);
// set recording device
useEffect(() => {
setRecorder(
new MicRecorder({ bitRate: 128, deviceId: audioInputDeviceId })
);
}, [audioInputDeviceId]); // change it everytime we change the input device
// SECTION: recording
async function startRecording() {
recorder
.start()
.then(() => {
// toast.success("started recording");
console.log("recording started");
})
.catch((e) =>
toast.error("there was a problem in starting your recording")
);
}
async function stopRecording(): Promise<File> {
return new Promise((resolve, reject) => {
recorder
.stop()
.getMp3()
.then(([buffer, blob]) => {
const blobURL = URL.createObjectURL(blob);
const file = new File(buffer, uuidv4() + ".mp3", {
type: blob.type,
lastModified: Date.now(),
});
const player = new Audio(URL.createObjectURL(file));
player.onended = onEndedPlaying;
player.play();
resolve(file);
})
.catch((error) => {
reject(error.message);
});
});
}
function onEndedPlaying(e) {
// toast.success("finished playing");
// remove from queue and the queue manager will handle the rest
setAudioQueue((prevQueue) => {
let newQueue: string[] = [...prevQueue];
newQueue.shift();
return newQueue;
});
}
const handleKeyUp = useCallback(
(event) => {
// if was recording and released R, then stop recording and send message
if (event.keyCode == KeyCode.R && selectedTeammate && isRecording) {
console.log("stopped recording");
setIsRecording(false);
const currReceiverUserId = selectedTeammate;
stopRecording()
.then((file) => {
console.log(file);
// upload to cloud storage
return cloudStorageService.uploadMessageAudioFile(file);
})
.then((downloadUrl) => {
console.log("file is stored: " + downloadUrl);
// send message to firestore
const message = new Message();
message.audioDataUrl = downloadUrl;
message.senderUserId = currUser.uid;
message.receiverUserId = currReceiverUserId;
return sendService.sendMessage(message);
})
.then(() => {
toast.success("clip sent");
})
.catch((error) => {
toast.error("Problem in sending clip");
});
console.log("sending message to " + selectedTeammate);
handleResetView();
} else if (event.keyCode == KeyCode.Ctrl) {
setCtrlDown(false);
}
},
[isRecording, selectedTeammate]
);
const handleKeyboardShortcut = useCallback(
(event) => {
// no need to monitor repeats
if (event.repeat) {
return;
}
// handle for when in modals, don't want any of this crap
if (showModalType != ShowModalType.na) {
return;
}
// recording
if (event.keyCode == KeyCode.R && !ctrlDown) {
if (!audioInputDeviceId) {
toast.error("No microphone selected");
} else if (!hasRecPermit) {
toast.error(
"You did not allow microphone permissions in your browser!"
);
} else if (!selectedTeammate) {
toast.error("Please select a team member or announcements first");
} else if (isMuted) {
toast.error("You are muted!");
} else {
// alright now you are good to go
console.log("started recording");
setIsRecording(true);
startRecording();
}
}
// if we have a valid user for such a shortcut, then go ahead...otherwise
else if (teamShortcutMappings[event.keyCode]) {
setSelectedTeamMember(teamShortcutMappings[event.keyCode]);
} else if (event.keyCode == KeyCode.Escape) {
handleResetView();
} else if (event.keyCode == KeyCode.Space) {
// listen to last message in convo
if (isSilenceMode) {
toast.error("you are in silence mode, please disable it first");
} else if (!selectedTeammate) {
toast.error("select a team member first to play");
} else {
// alright now you are good to play last message chunk in conversation with selected user
const arrayMessagesforUser: Message[] =
messagesByTeamMate.get(selectedTeammate);
if (
messagesByTeamMate.has(selectedTeammate) &&
arrayMessagesforUser &&
arrayMessagesforUser.length > 0
) {
var convoChunk: string[] = [];
console.log("playing from this cache");
// wait for x changes, and then break adding to the queue...I want to hear the past loop of conversation maybe
const maxConvoChanges: number = 1;
var convoChangeCount: number = 0;
var currTalkerId = arrayMessagesforUser[0].senderUserId;
for (const audioMessage of arrayMessagesforUser) {
if (audioMessage.senderUserId != currTalkerId) {
convoChangeCount += 1;
}
// heard enough of this convo
if (convoChangeCount == maxConvoChanges) {
break;
}
convoChunk.push(audioMessage.audioDataUrl);
currTalkerId = audioMessage.senderUserId;
}
// reverse the chunk so that I listen to the messages in order
convoChunk.reverse();
// add convo chunk to the queue player
handleAddAudioToQueue(convoChunk);
} else {
toast("nothing to play");
}
}
} else if (event.keyCode == KeyCode.Ctrl) {
handleResetView();
setCtrlDown(true);
} else if (event.keyCode == KeyCode.Q && ctrlDown) {
toast("navigating to create google meet");
window.open(new URL("https://meet.google.com/"), "_blank");
} else if (event.keyCode == KeyCode.V && ctrlDown) {
toast("pasting link");
navigator.clipboard
.readText()
.then((text) => {
console.log("Pasted content: ", text);
// check that the link is valid
if (!isValidHttpUrl(text)) {
toast.error("Not a valid link");
return;
}
// set it as we should show modal regardless now
setPastedLink(text);
// see which modal to go to based on room vs. attachment
// https://meet.google.com/soc-ebwc-rkt
if (text.includes("meet.google.com")) {
setShowModalType(ShowModalType.createRoom);
} else {
setShowModalType(ShowModalType.createLink);
}
})
.catch((err) => {
console.error("Failed to read clipboard contents: ", err);
toast.error("Please enable permissions for clipboard");
});
} else {
// toast("Invalid keyboard shortcut.");
console.log("no shortcut logged");
}
// todo play message if pressing space
// todo if we press the same shortcut twice, deactive selected user
},
[
selectedTeammate,
audioInputDeviceId,
hasRecPermit,
isMuted,
teamShortcutMappings,
ctrlDown,
showModalType,
]
);
function handleResetView() {
setSelectedTeamMember(null);
setShowModalType(ShowModalType.na);
setAudioQueue([]);
}
// IMPORTANT: shortcut handlers need to be updated as the function has to have the fresh state
useEffect(() => {
console.log("updating event listeners");
document.addEventListener("keydown", handleKeyboardShortcut);
document.addEventListener("keyup", handleKeyUp);
return () => {
document.removeEventListener("keydown", handleKeyboardShortcut);
document.removeEventListener("keyup", handleKeyUp);
};
}, [handleKeyboardShortcut, handleKeyUp]);
function addTeamShortcutBinding(keyCode: number, userId: string) {
setTeamShortcutMappings((prevMap) => ({ ...prevMap, [keyCode]: userId }));
}
function selectTeamMember(userId: string) {
setSelectedTeamMember(userId);
}
const [playerSrc, setPlayerSrc] = useState<string>(null);
function handleAddAudioToQueue(
urls: string[],
clearEverythingElse: boolean = false
) {
if (clearEverythingElse) {
setAudioQueue(urls);
} else {
setAudioQueue((prevQueue) => [...prevQueue, ...urls]);
}
}
function startAnnouncement() {
setIsRecordingAnnouncement(true);
startRecording();
}
async function sendAnnouncement() {
setIsRecordingAnnouncement(false);
try {
const file = await stopRecording();
// confirm with user that he wants to make the announcement
// before sending and all
// show this 2 seconds after playing entire message
setTimeout(async () => {
if (
confirm(
"Send this announcement to team? OR just cancel and create a new one to restate something."
)
) {
const downloadUrl = await cloudStorageService.uploadMessageAudioFile(
file
);
console.log("file is stored: " + downloadUrl);
// create announcement object and send to firestore
const newAnnounce = new Announcement(
downloadUrl,
team.id,
currUser.uid
);
await sendService.sendAnnouncement(newAnnounce);
toast.success("clip sent");
} else {
toast.error("cancelled announcement");
return;
}
}, 2000);
} catch (error) {
toast.error("problem in sending");
}
}
const keyMap: KeyMap = {
RECORD_ANNOUNCEMENT: "a",
STOP_RECORDING_ANNOUNCEMENT: {
name: "Stop recording",
sequence: "a",
action: "keyup",
},
};
const handlers = {
RECORD_ANNOUNCEMENT: startAnnouncement,
STOP_RECORDING_ANNOUNCEMENT: sendAnnouncement,
};
return (
<KeyboardContext.Provider value={value}>
<GlobalHotKeys keyMap={keyMap} handlers={handlers} />
{children}
{/* player for audio messages */}
{playerSrc && (
<AudioPlayer
autoPlay
src={playerSrc}
onPlay={(e) => console.log("onPlay")}
showSkipControls={true}
onEnded={onEndedPlaying}
className="w-screen flex flex-row"
/>
)}
</KeyboardContext.Provider>
);
}
export function useKeyboardContext() {
return useContext(KeyboardContext);
}
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import {
collection,
doc,
getFirestore,
onSnapshot,
orderBy,
query,
Unsubscribe,
where,
} from "firebase/firestore";
import { useRouter } from "next/router";
import React, { useContext, useEffect, useState } from "react";
import toast from "react-hot-toast";
import Loading from "../components/Loading";
import { compareStatus } from "../helpers/userHelper";
import { Message } from "../models/message";
import Room from "../models/room";
import { Team } from "../models/team";
import { TeamMember, TeamMemberStatus } from "../models/teamMember";
import { User } from "../models/user";
import { Collections } from "../services/collections";
import TeamService from "../services/teamService";
import UserService from "../services/userService";
import { useAuth } from "./authContext";
interface TeamDashboardContextInterface {
team: Team;
teamMembers: TeamMember[];
userTeamMember: TeamMember;
user: User; // REALTIME - 1
messagesByTeamMate: Map<string, Message[]>; // REALTIME: string of teammate userid and array of messages - 1
allMessages: Message[]; // REALTIME: 1
teamUsers: User[]; // REALTIME teammates - n team members => n listeners
teamUsersMap: {}; // map for easier getting teammate data
}
const TeamDashboardContext =
React.createContext<TeamDashboardContextInterface | null>(null);
// date of yesterday to check if messages are after yesterday
const yesterday = new Date();
yesterday.setDate(yesterday.getDate() - 1);
const teamService = new TeamService();
const userService = new UserService();
const db = getFirestore();
export function TeamDashboardContextProvider({ children }) {
const { currUser } = useAuth();
const router = useRouter();
const [loading, setLoading] = useState<Boolean>(true);
const { teamid } = router.query;
// this context can only be used if it's a specific route: '/teams'
if (!teamid) {
router.push("/teams");
}
// update this "global" object to send to children
const [value, setValue] = useState<TeamDashboardContextInterface>(
{} as TeamDashboardContextInterface
);
// all main data
useEffect(() => {
var userListener: Unsubscribe;
var unsubs: Unsubscribe[] = [] as Unsubscribe[];
(async function () {
try {
// SECTION: authentication
if (!currUser) {
console.log(
"not authenticated...routing from dashboard to teams home"
);
router.push("/teams/login");
return;
}
// SECTION: get user details : realtime
const returnedUser = await userService.getUser(currUser.uid);
const docRef = doc(db, Collections.users, currUser.uid);
userListener = onSnapshot(docRef, (doc) => {
const updatedUser = doc.data() as User;
setValue((prevValue) => ({ ...prevValue, user: updatedUser }));
});
setValue((prevValue) => ({ ...prevValue, user: returnedUser }));
// SECTION: getting team data and team member information
if (typeof teamid !== "string") {
console.log("not a proper query with teamid");
router.push("/teams");
return;
}
// check if the team is a valid team and that user is in it
const returnedTeam = await teamService.getTeam(teamid);
if (!returnedTeam) {
console.log("team doesnt exist");
router.push("/teams");
return;
}
setValue((prevValue) => ({ ...prevValue, team: returnedTeam }));
const returnedTeamMember = await teamService.getTeamMemberByUserId(
teamid,
currUser.uid
);
// if you are not a member of this team, then get out of here
// but have to check through email invite and userid
if (
returnedTeamMember &&
returnedTeamMember.status == TeamMemberStatus.deleted
) {
console.log("user was deleted from team");
router.push("/teams");
return;
}
// if there is no team member through user id,
// give him last chance and see if he was invited
if (!returnedTeamMember) {
const invitedTeamMember =
await teamService.getTeamMemberByEmailInvite(
teamid,
currUser.email
);
if (!invitedTeamMember) {
console.log("not invited to team either");
router.push("/teams");
return;
}
// if I am new to the team but I was invited, and this is my first time, then activate me into the team
// and proceed with showing the dashboard stuff
invitedTeamMember.status = TeamMemberStatus.activated;
invitedTeamMember.userId = currUser.uid;
await teamService.updateTeamMember(invitedTeamMember);
setValue((prevValue) => ({
...prevValue,
userTeamMember: invitedTeamMember,
}));
} else {
setValue((prevValue) => ({
...prevValue,
userTeamMember: returnedTeamMember,
}));
}
// SECTION: get all teammembers for team, will have listeners in other subcomponents
var teamMembers: TeamMember[] =
await teamService.getTeamMembersByTeamId(returnedTeam.id);
teamMembers = teamMembers.filter(
(element) => element.userId != currUser.uid
);
// listeners for all teammates' status
if (teamMembers) {
teamMembers.map((tmember) => {
if (tmember.status == TeamMemberStatus.activated) {
const docRef = doc(db, Collections.users, tmember.userId);
const unsub = onSnapshot(docRef, (doc) => {
const updatedteamMateUser = doc.data() as User;
// update map of team member users
setTeamUsersMap((prevMap) => ({
...prevMap,
[updatedteamMateUser.id]: updatedteamMateUser,
}));
// update array of team member users
setTeamUsers((prevTeamUsers) => {
const newTeamUsers = prevTeamUsers.filter(
(tm) => tm.id != updatedteamMateUser.id
);
newTeamUsers.push(updatedteamMateUser);
// order users by status
setTeamUsers(newTeamUsers.sort(compareStatus));
return newTeamUsers;
});
});
unsubs.push(unsub);
}
return;
});
}
setValue((prevValue) => ({ ...prevValue, teamMembers }));
} catch (error) {
console.log(error);
router.push("/");
}
setLoading(false);
})();
return () => {
if (userListener) {
userListener();
}
unsubs.forEach((unsub) => {
unsub();
});
};
}, []);
const [teamUsers, setTeamUsers] = useState<User[]>([]);
const [teamUsersMap, setTeamUsersMap] = useState<{}>({});
const [allMessages, setAllMessages] = useState<Message[]>([]);
const [messagesByTeamMate, setMessagesByTeamMate] = useState<
Map<string, Message[]>
>(new Map());
// SECTION: REALTIME listener for all incoming messages
useEffect(() => {
// todo for new messages, change document.title
if (!currUser) {
console.log("not authenticated...routing from dashboard to teams home");
router.push("/teams/login");
return;
}
/**
* QUERY:
* - last 24 hours only
* - any message that I have sent or received: relevant messages
* - order by: date desc
*/
const q = query(
collection(db, Collections.audioMessages),
where("senderReceiver", "array-contains", currUser.uid),
where("createdDate", ">", yesterday),
orderBy("createdDate", "asc")
);
// return unsubscribe
return onSnapshot(q, (snapshot) => {
snapshot.docChanges().forEach((change) => {
// no need to process results again, just append to arrays instead
// messages won't be deleted or updated really
if (change.type === "added") {
let newMessage = change.doc.data() as Message;
// update all messages array
setAllMessages((prevMessages) => [newMessage, ...prevMessages]);
// update map of teammate to relevant messages
setMessagesByTeamMate((prevMap) => {
// if the map contains the teammate userid already, then cool, just unshift to that array
var newMap: Map<string, Message[]> = new Map(
prevMap.set("dummy", [] as Message[])
);
if (prevMap.has(newMessage.receiverUserId)) {
newMap.set(newMessage.receiverUserId, [
newMessage,
...prevMap.get(newMessage.receiverUserId),
]);
} // if this is the first relevant message linked to this receiver,
//then create a new array
else {
newMap.set(newMessage.receiverUserId, [newMessage]);
}
// todo: if I am the receiver, still want to put it in the right conversation
if (newMessage.receiverUserId == currUser.uid) {
if (prevMap.has(newMessage.senderUserId)) {
newMap.set(newMessage.senderUserId, [
newMessage,
...prevMap.get(newMessage.senderUserId),
]);
} else {
newMap.set(newMessage.senderUserId, [newMessage]);
}
}
return newMap;
});
}
if (change.type === "modified") {
console.log("Modified message: ", change.doc.data());
}
if (change.type === "removed") {
console.log("Removed message: ", change.doc.data());
}
});
});
}, []);
if (loading) {
return <Loading />;
}
const transformedValue = {
...value,
allMessages,
messagesByTeamMate,
teamUsers,
teamUsersMap,
};
return (
<TeamDashboardContext.Provider value={transformedValue}>
{children}
</TeamDashboardContext.Provider>
);
}
export function useTeamDashboardContext() {
return useContext(TeamDashboardContext);
}