import { BrowserWindow, Display, app, ipcMain, screen, systemPreferences } from 'electron'; import Channels, { DEFAULT_APP_PRESET, DimensionChangeRequest } from './electron/constants'; import { handleGoogleLogin } from './electron/handleLogin'; import store from './electron/store'; // This allows TypeScript to pick up the magic constant that's auto-generated by Forge's Webpack // plugin that tells the Electron app where to look for the Webpack-bundled app code (depending on // whether you're running in development or production). declare const MAIN_WINDOW_WEBPACK_ENTRY: string; declare const MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY: string; // Handle creating/removing shortcuts on Windows when installing/uninstalling. if (require('electron-squirrel-startup')) { // eslint-disable-line global-require app.quit(); } // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. export let browserWindow: BrowserWindow; let display: Display; const createWindow = (): void => { // Create the browser window. browserWindow = new BrowserWindow({ ...DEFAULT_APP_PRESET, webPreferences: { preload: MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY, }, // titleBarStyle: "hiddenInset", frame: false, roundedCorners: true, }); // and load the index.html of the app. browserWindow.loadURL(MAIN_WINDOW_WEBPACK_ENTRY); // Open the DevTools. browserWindow.webContents.openDevTools({ mode: 'detach' }); display = screen.getPrimaryDisplay(); }; // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app .whenReady() .then(createWindow) .then(() => { // access storage/cookies ipcMain.on('electron-store-set', async (event, key, val) => { store.set(key, val); }); ipcMain.handle('electron-store-get', async (event, val) => { const result = await store.get(val); return result; }); // activate login ipcMain.on(Channels.ACTIVATE_LOG_IN, async (event, arg) => { console.log('initiating log in'); await handleGoogleLogin(); }); ipcMain.on(Channels.ASK_MICROPHONE_PERMISSIONS, async () => { console.log('asking for user microphone'); systemPreferences.askForMediaAccess('microphone'); }); }) .then(() => { // dynamically changing the window bounds ipcMain.on(Channels.RESIZE_WINDOW, (event, req: DimensionChangeRequest) => { if (req.setAlwaysOnTop) { browserWindow.setAlwaysOnTop(true, 'floating'); } else { browserWindow.setAlwaysOnTop(false); } if (req.addDimensions) { const currentDimensions = browserWindow.getSize(); browserWindow.setSize( currentDimensions[0] + req.dimensions.width, currentDimensions[1] + req.dimensions.height, false, ); } else { browserWindow.setSize(req.dimensions.width, req.dimensions.height, false); } if (req.setPosition) { if (req.setPosition === 'center') { browserWindow.center(); } if (req.setPosition === 'topRight') { browserWindow.setPosition(display.bounds.width - req.dimensions.width, 0); console.log(display.bounds); } } }); // globalShortcut.register("`", () => { // console.log("Electron loves global shortcuts!"); // }); // on blur, show overlay, and tell app to trigger overlay mode browserWindow.on('blur', () => { browserWindow.webContents.send(Channels.ON_WINDOW_BLUR); }); browserWindow.on('focus', () => { browserWindow.webContents.send(Channels.ON_WINDOW_FOCUS); }); }); // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on('window-all-closed', () => { if (process.platform !== 'darwin') { app.quit(); } }); app.on('activate', () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) { createWindow(); } }); // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and import them here.