but need a better system of loading and adding lines to each client on their own code
199 lines
7.1 KiB
TypeScript
199 lines
7.1 KiB
TypeScript
import {
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ConnectToLineRequest,
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RtcReceiveSignalResponse,
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RtcSendSignalRequest,
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ServerRequestChannels,
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ServerResponseChannels,
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SomeoneConnectedResponse,
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SomeoneDisconnectedResponse,
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SomeoneTunedResponse,
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SomeoneUntunedFromLineResponse,
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StartBroadcastingRequest,
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StopBroadcastingRequest,
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TuneToLineRequest,
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UntuneFromLineRequest,
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UserStartedBroadcastingResponse,
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UserStoppedBroadcastingResponse,
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} from '@nirvana/core/sockets/channels';
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import GetAllSocketClients from '@nirvana/core/sockets/getAllActiveSocketClients';
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import { JwtClaims } from '../middleware/auth';
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import { LineMemberState } from '@nirvana/core/models/line.model';
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import { LineService } from '../services/line.service';
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import ReceiveSignal from '@nirvana/core/sockets/receiveSignal';
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import SendSignal from '@nirvana/core/sockets/sendSignal';
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import { UserService } from '../services/user.service';
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import { UserStatus } from '@nirvana/core/models/user.model';
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import { client } from '../services/database.service';
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import { loadConfig } from '../config';
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const jwt = require('jsonwebtoken');
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const config = loadConfig();
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// NOTE: client socket connections should never have to deal with socketIds
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const socketIdsToUserIds: {
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[socketId: string]: string;
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} = {};
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const userIdsToSocketIds: {
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[userId: string]: string;
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} = {};
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export default function InitializeWs(io: any) {
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console.log('initializing web sockets');
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return io
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.use(function (socket: any, next: any) {
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console.log('authenticating user...');
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try {
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const { token } = socket.handshake.query;
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console.log(token);
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// verify jwt token with our api secret
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var decoded: JwtClaims = jwt.verify(token, config.JWT_TOKEN_SECRET);
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socket.userInfo = decoded;
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next();
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} catch (error) {
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console.error(error);
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next(new Error('WS Authentication Error'));
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}
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})
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.on('connection', function (socket: any) {
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const userInfo: JwtClaims = socket.userInfo;
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socketIdsToUserIds[socket.id] = userInfo.userId.toString();
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userIdsToSocketIds[userInfo.userId.toString()] = socket.id;
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console.log(`a user connected | user Id: ${userInfo.userId} and name: ${userInfo.name}`);
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socket.on('test', () => {
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console.log('asdf');
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});
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// ?verification that user is in a particular line to be tuned into it or just generally in it?
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/** CONNECT | User wants to subscribe to live emissions of a line */
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socket.on(ServerRequestChannels.CONNECT_TO_LINE, (req: ConnectToLineRequest) => {
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// add this user to the room
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console.log(`${socket.id} user CONNECTED room for line ${Object.keys(socket.rooms)}`);
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const roomName = `connectedLine:${req.lineId}`;
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socket.join(roomName);
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const clientUserIdsInRoom = [...(io.sockets.adapter.rooms.get(roomName) ?? [])].map(
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(otherUserSocketId: string) => socketIdsToUserIds[otherUserSocketId],
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);
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io.in(roomName).emit(
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ServerResponseChannels.SOMEONE_CONNECTED_TO_LINE,
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new SomeoneConnectedResponse(req.lineId, userInfo.userId, clientUserIdsInRoom),
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);
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});
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/** TUNE | User tunes into the line either temporarily or toggled in */
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socket.on(ServerRequestChannels.TUNE_INTO_LINE, async (req: TuneToLineRequest) => {
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console.log(`${socket.id} user TUNED into room for line ${req.lineId}`);
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const roomName = `tunedLine:${req.lineId}`;
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socket.join(roomName);
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const clientUserIdsInRoom = [...(io.sockets.adapter.rooms.get(roomName) ?? [])].map(
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(otherUserSocketId: string) => socketIdsToUserIds[otherUserSocketId],
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);
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// we want to notify everyone connected to the line even if they are not tuned in
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const connectedLineRoomName = `connectedLine:${req.lineId}`;
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io.in(connectedLineRoomName).emit(
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ServerResponseChannels.SOMEONE_TUNED_INTO_LINE,
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new SomeoneTunedResponse(req.lineId, userInfo.userId, clientUserIdsInRoom),
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);
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});
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/**
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* Notify all connected users when someone UNTUNES from a room
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*/
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socket.on(ServerRequestChannels.UNTUNE_FROM_LINE, async (req: UntuneFromLineRequest) => {
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const roomName = `tunedLine:${req.lineId}`;
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socket.leave(roomName);
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console.log(`${userInfo.userId} left room: ${roomName}`);
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// we want to notify everyone connected to the line even if they are not tuned in
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const connectedLineRoomName = `connectedLine:${req.lineId}`;
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io.in(connectedLineRoomName).emit(
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ServerResponseChannels.SOMEONE_UNTUNED_FROM_LINE,
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new SomeoneUntunedFromLineResponse(req.lineId, userInfo.userId),
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);
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});
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// TODO: use same pattern as tuning and untuning and send updated fresh list of current broadcasters but using another namespace/room for broadcasters in a line
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/** BROADCAST UPDATE | tell all connected, not just tuned into, that there is an update to someone broadcasting */
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socket.on(ServerRequestChannels.BROADCAST_TO_LINE, (req: StartBroadcastingRequest) => {
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const roomName = `connectedLine:${req.lineId}`;
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io.in(roomName).emit(
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ServerResponseChannels.SOMEONE_STARTED_BROADCASTING,
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new UserStartedBroadcastingResponse(req.lineId, userInfo.userId),
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);
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});
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socket.on(ServerRequestChannels.STOP_BROADCAST_TO_LINE, (req: StopBroadcastingRequest) => {
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const roomName = `connectedLine:${req.lineId}`;
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io.in(roomName).emit(
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ServerResponseChannels.SOMEONE_STOPPED_BROADCASTING,
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new UserStoppedBroadcastingResponse(req.lineId, userInfo.userId),
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);
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});
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// tell the proper other user to create a local peer object for the one on one mesh connection
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socket.on(ServerRequestChannels.RTC_SEND_SIGNAL, (req: RtcSendSignalRequest) => {
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const userSocketId = userIdsToSocketIds[req.userToCall];
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io.to(userSocketId).emit(
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ServerResponseChannels.RTC_RECEIVING_SIGNAL,
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new RtcReceiveSignalResponse(userInfo.userId, req.simplePeerSignal),
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);
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});
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// tell everyone in the channel to
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// socket.on(ServerRequestChannels.CREATED_CHANNEL, (req: CreatedLineRequest) => {
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// })
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// tell all people in all my lines that I am disconnecting or untuning
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// tell the tuned in folks the new list of
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socket.on('disconnecting', (reason: any) => {
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console.log(`someone disconnecting: ${reason}`);
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console.log(socket.rooms);
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for (const roomName of socket.rooms) {
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if (roomName !== socket.id) {
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const lineId = roomName.split(':')[1];
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const roomToTell = roomName.includes('tunedLine')
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? `connectedLine:${lineId}`
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: roomName;
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io.in(roomToTell).emit(
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ServerResponseChannels.SOMEONE_DISCONNECTED_FROM_LINE,
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new SomeoneDisconnectedResponse(lineId, userInfo.userId),
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);
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}
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}
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});
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// ==== DISCONNECT ====
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socket.on('disconnect', () => {
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delete socketIdsToUserIds[socket.id];
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delete userIdsToSocketIds[userInfo.userId];
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});
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});
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}
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