447 lines
15 KiB
TypeScript
447 lines
15 KiB
TypeScript
import { $desktopMode, $jwtToken, $selectedLineId } from "./recoil";
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import {
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ConnectToLineRequest,
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ServerRequestChannels,
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ServerResponseChannels,
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SomeoneConnectedResponse,
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SomeoneTunedResponse,
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SomeoneUntunedFromLineResponse,
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StartBroadcastingRequest,
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StopBroadcastingRequest,
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TuneToLineRequest,
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UntuneFromLineRequest,
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UserStartedBroadcastingResponse,
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UserStoppedBroadcastingResponse,
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} from "@nirvana/core/sockets/channels";
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import React, { useContext, useState } from "react";
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import { Socket, io } from "socket.io-client";
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import { useCallback, useEffect } from "react";
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import { useRecoilValue, useSetRecoilState } from "recoil";
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import { LineMemberState } from "@nirvana/core/models/line.model";
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import MasterLineData from "@nirvana/core/models/masterLineData.model";
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import { User } from "@nirvana/core/models";
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import { queryClient } from "../pages/nirvanaApp";
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import toast from "react-hot-toast";
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import { useUserLines } from "./index";
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let $ws: Socket;
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function useSocketHandler(linesData: MasterLineData[]) {
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const jwtToken = useRecoilValue($jwtToken);
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const [linesMap, setLinesMap] = useState<LineIdToMasterLine>({});
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const setDesktopMode = useSetRecoilState($desktopMode);
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/**
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* handle ws connection
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*/
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// ! POTENTIAL DIAGNOSIS with socket reconnections on electron idle causing
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// no more event listeners being fired off: potentially because the listeners were for an older manager or instance
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// so when the client reconnects, with another instance, the old listeners are lost
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// https://stackoverflow.com/questions/34984980/socket-io-not-receiving-emit-data-after-reconnect
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// https://socket.io/docs/v4/client-options/#reconnection
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useEffect(() => {
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$ws = io("http://localhost:5000", {
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query: { token: jwtToken },
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transports: ["websocket"],
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upgrade: false,
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forceNew: true,
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reconnection: false, // ! TESTING THE PROBLEM WITH RECONNECTION CLIENT LISTENERS NOT ACTIVATING
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});
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$ws.on("connect", () => {
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console.log(
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"SOCKETS | CLIENT CONNECTED in socket handler, setting up client side listeners for requests"
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);
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toast.success("you are connected");
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/**
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* initiate listeners
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*/
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/**
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* TODO: P0 : notified that someone else added me to a line they created
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*/
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// 1. get the new line from axios or just from the ws itself
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// 2. add it to the lines map with all of the right data
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// 3. make sure to connect to it as if it's inbox material
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// when me or anyone just initially connects to line
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$ws.on(
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ServerResponseChannels.SOMEONE_CONNECTED_TO_LINE,
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(res: SomeoneConnectedResponse) => {
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console.log(
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`connected to line...here are all of the updated in the conected line ${res.lineId}...this isn't reliable considering it's not updated later`,
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res.allConnectedIntoUserIds
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);
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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if (newMap[res.lineId])
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newMap[res.lineId].connectedMemberIds = [
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...(newMap[res.lineId]?.connectedMemberIds ?? []),
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res.userId,
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];
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return newMap;
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});
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}
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);
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// someone tuning in, including perhaps me | either toggled in or just temporary
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$ws.on(
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ServerResponseChannels.SOMEONE_TUNED_INTO_LINE,
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(res: SomeoneTunedResponse) => {
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console.log(
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`here are all of updated users in the tuned in room`,
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res.allTunedIntoUserIds
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);
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// TODO: if toggled in, make sure to update the current line member in the lines map so that
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// we can know to untune if user selects another line
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// below, we are setting the list of tuned in folks based on fresh list from the server
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// better than just adding and removing? i think so, but have to handle not interrupting existing peer connections as this changes
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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if (newMap[res.lineId]) {
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newMap[res.lineId].tunedInMemberIds = res.allTunedIntoUserIds;
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// if user is me, make sure to show me my updated line member association
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if (
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newMap[res.lineId].currentUserMember?.userId.toString() ===
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res.userId
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) {
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newMap[res.lineId].currentUserMember.lastVisitDate = new Date();
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newMap[res.lineId].currentUserMember.state = res.toggledIn
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? LineMemberState.TUNED
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: LineMemberState.INBOX;
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}
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// TODO: update the relevant lineMember (based on which userId is given): state and last visit date if current user is joining
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// and not just if it's the current user toggling in
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// right now, we just want user to know number of folks tuned and no need to expose who is toggle tuned...that lineMember can be stale
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}
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return newMap;
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});
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}
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);
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$ws.on(
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ServerResponseChannels.SOMEONE_UNTUNED_FROM_LINE,
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(res: SomeoneUntunedFromLineResponse) => {
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console.log(
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`here are all of updated users in the tuned in room`,
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res.allTunedIntoUserIds
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);
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// TODO: if toggled in, make sure to update the current line member in the lines map so that
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// we can know to untune if user selects another line
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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// TODO: update the relevant lineMember (based on which userId is given): state and last visit date if current user is joining
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if (newMap[res.lineId])
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newMap[res.lineId].tunedInMemberIds = res.allTunedIntoUserIds;
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return newMap;
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});
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}
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);
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$ws.on(
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ServerResponseChannels.SOMEONE_STARTED_BROADCASTING,
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(res: UserStartedBroadcastingResponse) => {
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console.log("someone is starting to broadcast");
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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if (newMap[res.lineId])
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newMap[res.lineId].currentBroadcastersUserIds = [
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...(newMap[res.lineId].currentBroadcastersUserIds ?? []),
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res.userId,
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];
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return newMap;
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});
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}
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);
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$ws.on(
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ServerResponseChannels.SOMEONE_STOPPED_BROADCASTING,
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(res: UserStoppedBroadcastingResponse) => {
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setLinesMap((prevLinesMap) => {
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const newMap = { ...prevLinesMap };
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if (newMap[res.lineId]?.currentBroadcastersUserIds) {
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newMap[res.lineId].currentBroadcastersUserIds = newMap[
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res.lineId
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].currentBroadcastersUserIds.filter(
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(broadcasterUserId) => broadcasterUserId !== res.userId
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);
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}
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return newMap;
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});
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}
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);
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});
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// on disconnections, just switch it to flow state?
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// what if there was another problem?
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$ws.io.on("close", () => {
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console.error(
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"SOCKET | there was a problem with your app...connection closed likely due to idling or manual disconnect"
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);
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// todo: figure out the right thing based on the situation whether it's a problem or user unplugs
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// toast(
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// "Disconnected due to idling or some other issue. Please reconnect or refresh to fix the problem."
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// );
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toast("unplugging");
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setDesktopMode("flowState");
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});
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// client-side errors
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$ws.on("connect_error", (err) => {
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console.error(`SOCKETS | ${err.message}`); // prints the message associated with the error
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toast.error("sorry...this is our bad...please refresh with cmd + r");
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// force refetch of server status as well as these generally go hand in hand
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// this should overall remount this component currently which is what we want for new data
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queryClient.invalidateQueries("SERVER_CHECK");
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});
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// on unmounting this component, we want to disconnect
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return () => {
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$ws.disconnect();
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};
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}, []);
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/** handle initial data coming in and creating the initial line map
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* and doing initial connections/tune ins ?could trigger this later?
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*/
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useEffect(() => {
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if (linesData?.length > 0) {
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setLinesMap((prevMappings) => {
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// go through the lines from the persistent store
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// get all of the id's and map assign to the main object
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// ?prolly have no previous at this point...but I'm okay with override since this
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// ?useeffect is triggered on the refetching of the persistent store so we
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// ?are prolly looking to do a full app refresh and connection refresh
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const newMap = { ...prevMappings };
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linesData.forEach((masterLine) => {
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const lineId = masterLine.lineDetails._id.toString();
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newMap[lineId] = masterLine;
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handleConnectToLine(lineId);
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// tune into lines that I should be
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if (masterLine.currentUserMember.state === LineMemberState.TUNED) {
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// don't need to turn toggle on, it's already on
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// ! CHANGE PARADIGM TO NOT INCLUDING TOGGLING IN REQUESTS WITH THE SAME AS TUNING IN
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// right now, writing just because of later logic
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handleTuneToLine(lineId, true);
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}
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});
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return newMap;
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});
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}
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}, [linesData, setLinesMap]);
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/** handlers for emitting events to server */
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const handleConnectToLine = useCallback(
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(lineId: string) => {
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$ws.emit(
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ServerRequestChannels.CONNECT_TO_LINE,
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new ConnectToLineRequest(lineId)
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);
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},
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[$ws]
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);
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/**
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* toggle into a specific line
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* @param temporary: denotes whether we are just listening in or want to persist "toggling" it on so that it shows up in overlay
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* TODO: have loading state for this particular part of context value
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*/
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const handleTuneToLine = useCallback(
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(lineId: string, turnToggleOn: boolean = false) => {
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// they already are in the socket room for updates including media connections and disconnections
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// but set the flag so that the line row can know whether or not to start the webrtc process
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// and know when to get out or disconnect from the webrtc when the flag turns off
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$ws.emit(
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ServerRequestChannels.TUNE_INTO_LINE,
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new TuneToLineRequest(lineId, turnToggleOn)
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);
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},
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[$ws]
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);
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const handleUnTuneToLine = useCallback(
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(lineId: string) => {
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// they already are in the socket room for updates including media connections and disconnections
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// but set the flag so that the line row can know whether or not to start the webrtc process
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// and know when to get out or disconnect from the webrtc when the flag turns off
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$ws.emit(
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ServerRequestChannels.UNTUNE_FROM_LINE,
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new UntuneFromLineRequest(lineId)
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);
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},
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[$ws]
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);
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/**
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* This is when the user wants to tell everyone that they are streaming/broadcasting/buzzing to
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* a specific line, whether they are toggle tuned or temporarily tuned in
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*
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* Note: They could be using push to talk or toggle broadcast
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*
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* Note: this is handling the data transmission as is the responsibility of this overall context provider
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* and not necessarily the aspect of enabling and disabling streaming as webrtc is reliable enough for that
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*
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* @param lineId the line that the current user is talking into
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*/
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const handleStartBroadcast = useCallback(
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(lineId: string) => {
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// emit telling people
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$ws.emit(
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ServerRequestChannels.BROADCAST_TO_LINE,
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new StartBroadcastingRequest(lineId)
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);
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},
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[$ws]
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);
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const handleStopBroadcast = useCallback(
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(lineId: string) => {
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// emit telling people
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$ws.emit(
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ServerRequestChannels.STOP_BROADCAST_TO_LINE,
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new StopBroadcastingRequest(lineId)
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);
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// ?handle recording here as well? or record the incoming stream instead?
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// ?could just take in the audiochunks here and all, but not sure yet
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},
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[$ws]
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);
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/**
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* get more audio blocks for a certain line
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*/
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const handleFetchMoreAudioBlocks = useCallback(
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(lineId: string) => {
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// simple axios fetch for this specific block
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// update the specific line in lines map
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// set the state to trigger the re-renders in the tree
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},
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[$ws]
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);
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/**
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* TODO: handle telling overall current client that we are finally rtc connected for a certain line
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*/
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// TODO: move all of these emitters to just having child views doing the work here
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return {
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linesMap,
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handleConnectToLine,
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handleTuneToLine,
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handleStartBroadcast,
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handleStopBroadcast,
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handleFetchMoreAudioBlocks,
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handleUnTuneToLine,
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};
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}
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type LineIdToMasterLine = {
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[lineId: string]: MasterLineData;
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};
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interface ILineDataContext {
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// represents the modified and up to date lines data with availability from session
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linesMap: LineIdToMasterLine;
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relevantUsers: User[];
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// in case some components need this like in the peer handling
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$ws: Socket;
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}
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const LineDataContext = React.createContext<
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Partial<ILineDataContext & ReturnType<typeof useSocketHandler>>
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>({
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linesMap: {},
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relevantUsers: [],
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$ws: undefined,
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});
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export function LineDataProvider({ children }) {
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// TODO: have internal loading to prevent showing even router and all if something is not ready
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// or have it within each property within the context value
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// persistent store of lines
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// ?just do simple synchronous axios/fetch in useEffect and manage isLoading ourselves?
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const { data: basicUserLinesData } = useUserLines();
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const desktopMode = useRecoilValue($desktopMode);
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// ! passing in the same data of the query passes reference so changes that happen in socketHandler impact react query cache
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const { linesMap, ...handlers } = useSocketHandler(
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basicUserLinesData?.data?.masterLines
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);
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// TODO: not complete...not sure of priority of this
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// if we go into flow state
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// emit flow state message to all of my rooms
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// persist it in my user object
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// and then disconnect
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useEffect(() => {
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return () => {
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if (desktopMode === "flowState" && $ws) {
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console.log(
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"SOCKETS | telling all of my connected rooms that I am unplugging"
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);
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$ws.emit(ServerRequestChannels.GOING_INTO_FLOW_STATE);
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}
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};
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}, [desktopMode, $ws]);
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// avoid children rendering if they don't have the ws to make individual calls with
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if (!$ws) {
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return <span>attempting to connect you for the here and now...</span>;
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}
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const value: ILineDataContext & ReturnType<typeof useSocketHandler> = {
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linesMap, // TODO send the updated map instead of this array
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relevantUsers: [],
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$ws,
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...handlers,
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};
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return (
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<LineDataContext.Provider value={value}>
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{children}
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</LineDataContext.Provider>
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);
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}
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export function useLineDataProvider() {
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return useContext(LineDataContext);
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}
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