Files
nirvana-v3/packages/api/sockets/index.ts
T

171 lines
5.3 KiB
TypeScript

import GetAllSocketClients from "@nirvana/core/sockets/getAllActiveSocketClients";
import { JwtClaims } from "../middleware/auth";
import ReceiveSignal from "@nirvana/core/sockets/receiveSignal";
import SendSignal from "@nirvana/core/sockets/sendSignal";
import SocketChannels from "@nirvana/core/sockets/channels";
import { UserService } from "../services/user.service";
import { UserStatus } from "@nirvana/core/models/user.model";
import { loadConfig } from "../config";
const jwt = require("jsonwebtoken");
const config = loadConfig();
export default function InitializeWs(io: any) {
console.log("initializing web sockets");
return io
.use(function (socket: any, next: any) {
console.log("authenticating user...");
try {
const { token } = socket.handshake.query;
// verify jwt token with our api secret
var decoded: JwtClaims = jwt.verify(token, config.JWT_TOKEN_SECRET);
socket.userInfo = decoded;
next();
} catch (error) {
console.error(error);
next(new Error("WS Authentication Error"));
}
})
.on("connection", function (socket: any) {
const userInfo: JwtClaims = socket.userInfo;
console.log(
`a user connected | user Id: ${userInfo.userId} and name: ${userInfo.name}`
);
socket.on("test", () => {
console.log("asdf");
});
// ?verification that user is in a particular line to be tuned into it or just generally in it?
// regular socket rooms for information for all clients in a specific line
// another namespace or so for clients tuned into certain lines
// ===== JOIN ====
/** User wants to subscribe to live emissions of a conversation */
socket.on(SocketChannels.JOIN_ROOM, (relationshipId: string) => {
// add this user to the room
console.log(
`${socket.id} user joined room for relationship ${relationshipId}`
);
socket.join(relationshipId);
console.log(`${socket.id} now in rooms ${socket.rooms}`);
});
// ==== UPDATES ====
// can be a change of:
// 1. status...later...do short polling for this instead
// 2. new content: audio clip or link
// 3. someone is starting to speak
// send message to everyone in room except sender...
/** User wants to send some update to a particular room */
socket.on(
SocketChannels.SEND_AUDIO_CLIP,
(relationshipId: string, audioChunks: any) => {
console.log(
`new audio chunks received..routing to appropriate room!`
);
console.log(relationshipId);
console.log(audioChunks);
io.in(relationshipId).emit(
SocketChannels.SEND_AUDIO_CLIP,
relationshipId,
audioChunks
);
}
);
// tell everyone in a room when someone is starting to speak
socket.on(
SocketChannels.SEND_STARTED_SPEAKING,
(relationshipId: string) => {
console.log(`started speaking in ${relationshipId}`);
io.in(relationshipId).emit(
SocketChannels.SEND_STARTED_SPEAKING,
relationshipId
);
}
);
// tell everyone in a room when someone is stopping to speak
socket.on(
SocketChannels.SEND_STOPPED_SPEAKING,
(relationshipId: string) => {
console.log(`stopped speaking in ${relationshipId}`);
io.in(relationshipId).emit(
SocketChannels.SEND_STOPPED_SPEAKING,
relationshipId
);
}
);
// change of user status to all of users' rooms and db update
socket.on(
SocketChannels.SEND_USER_STATUS_UPDATE,
async (userGoogleId: string, newStatus: UserStatus) => {
console.log("new status for user");
const resultUpdate = await UserService.updateUserStatus(
userGoogleId,
newStatus
);
// tell all rooms that the user is part of
// that this user has updated their status
if (resultUpdate?.modifiedCount) {
socket.rooms.forEach((roomId: string) => {
io.in(roomId).emit(
SocketChannels.SEND_USER_STATUS_UPDATE,
userGoogleId,
newStatus
);
});
}
}
);
socket.on(SocketChannels.JOIN_LIVE_ROOM, async () => {
// TODO: only get the socket ids of the relevant rooms for this user
// return all Socket instances
const allConnectedSockets = Array.from(await io.of("/").sockets.keys());
io.to(socket.id).emit(SocketChannels.GET_ALL_ACTIVE_SOCKET_IDS, {
socketIds: allConnectedSockets,
} as GetAllSocketClients);
});
socket.on(SocketChannels.SEND_SIGNAL, async (payload: SendSignal) => {
console.log(payload);
const sendingBackData: ReceiveSignal = {
simplePeerSignal: payload.simplePeerSignal,
senderUserSocketId: socket.id,
isGoingBackToInitiator: payload.isAnswerer ? true : false,
};
io.to(payload.userSocketIdToSignal).emit(
SocketChannels.RECEIVE_SIGNAL,
sendingBackData
);
});
// ==== DISCONNECT ====
socket.on("disconnect", () => {
console.log("user disconnected");
});
});
}