218 lines
6.9 KiB
TypeScript
218 lines
6.9 KiB
TypeScript
/**
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* take in the rooms
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* which ones am I in
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* on mounting, call all other folks
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*
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* on someone untuning from a line and they are not in any other lines
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* if they are in the peer connections that we have stored, then destroy them and remove them
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*
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* on someone tuning into a line, they are seen in the list of ids for me
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* if they are not in my local peers storage then I want to initiate connections so that I can communicate with them
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*
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*
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* on me untuning from a line, we need to destroy the right one from the store of peers and destroy the connection
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*
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*
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* on me changing my media devices, I need to replace stream for all peer connections so that they get a whole new set
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*
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*
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* listen for any calls to me, as well as any answers back to me
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*/
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import React, { useEffect, useContext, useState, useRef, useMemo } from 'react';
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import Peer from 'simple-peer';
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import useRealTimeRooms from './RealTimeRoomProvider';
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import useAuth from './AuthProvider';
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import { Updater, useImmer } from 'use-immer';
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import useSockets from './SocketProvider';
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import {
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RtcAnswerRequest,
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RtcCallRequest,
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RtcNewUserResponse,
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RtcReceiveAnswerResponse,
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ServerRequestChannels,
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} from '@nirvana/core/sockets/channels';
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import { ServerResponseChannels } from '../../../core/sockets/channels';
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import toast from 'react-hot-toast';
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import { usePrevious } from 'react-use';
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type PeerMap = {
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[userId: string]: Peer;
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};
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interface IStreamProvider {
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peerMap: PeerMap;
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}
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const StreamProviderContext = React.createContext<IStreamProvider>({
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peerMap: {},
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});
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export function StreamProvider({ children }: { children: React.ReactChild }) {
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const { roomsMap } = useRealTimeRooms();
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const { user } = useAuth();
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const { $ws } = useSockets();
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const [peerMap, updatePeerMap] = useImmer<PeerMap>({});
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const [userLocalStream, setUserLocalStream] = useState<MediaStream>();
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const localStreamRef = useRef<HTMLVideoElement>(null);
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const numberRooms = useMemo(() => Object.keys(roomsMap).length, [roomsMap]);
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useEffect(() => {
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navigator.mediaDevices
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.getUserMedia({ video: true, audio: true })
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.then((localMediaStream: MediaStream) => {
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setUserLocalStream(localMediaStream);
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if (localStreamRef.current) localStreamRef.current.srcObject = localMediaStream;
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});
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}, [localStreamRef]);
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useEffect(() => {
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if (userLocalStream) {
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Object.values(peerMap).forEach((currentPeer) => {
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try {
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currentPeer.addStream(userLocalStream);
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} catch (error) {
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toast.error('problem adding stream');
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console.error(error);
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}
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});
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}
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}, [userLocalStream, peerMap]);
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const [distinctPeerUserIds, setDistinctPeerUserIds] = useImmer<string[]>([]);
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useEffect(() => {
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setDistinctPeerUserIds((draft) => {
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Object.values(roomsMap).forEach((line) => {
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if (!line.tunedInMemberIds?.includes(user._id.toString())) {
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return;
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}
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line.tunedInMemberIds.forEach((tunedUserId) => {
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if (tunedUserId === user._id.toString()) return;
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draft.push(tunedUserId);
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});
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});
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});
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}, [roomsMap, setDistinctPeerUserIds, user?._id]);
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console.log(`peer map: `, peerMap);
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return (
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<StreamProviderContext.Provider value={{ peerMap }}>
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<div className="flex flex-row">
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<video height={400} width={400} autoPlay muted ref={localStreamRef} />
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<MemoListStreams updatePeerMap={updatePeerMap} membersToCall={distinctPeerUserIds} />
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</div>
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{children}
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</StreamProviderContext.Provider>
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);
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}
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export default function useStreams() {
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return useContext(StreamProviderContext);
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}
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const MemoListStreams = React.memo(ListStreams);
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function ListStreams({
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membersToCall,
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updatePeerMap,
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}: {
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membersToCall: string[];
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updatePeerMap: Updater<PeerMap>;
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}) {
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const { $ws } = useSockets();
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console.log('rendering this piece of shit');
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console.log(membersToCall);
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// call all of the people on the initial load of this
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useEffect(() => {
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console.log('calling all of the initials until this component unmounts');
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navigator.mediaDevices
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.getUserMedia({ video: true, audio: true })
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.then((localMediaStream: MediaStream) => {
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membersToCall.forEach((userIdToCall) => {
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const localPeerConnection = new Peer({
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initiator: true,
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stream: localMediaStream,
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trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times
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});
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localPeerConnection.on('signal', (signal) => {
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console.log('going to call someone');
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$ws.emit(
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ServerRequestChannels.RTC_CALL_REQUEST,
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new RtcCallRequest(userIdToCall, signal),
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);
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});
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// need to send this back up the parent to send to people
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// draft[userIdToCall] = localPeerConnection;
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});
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$ws.on(
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ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE,
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(res: RtcReceiveAnswerResponse) => {
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console.log(`oooo some master received my call and accepted it ${JSON.stringify(res)}`);
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// find the peer we created earlier for this master
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// ?is this okay? using the setter to get the current state?
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updatePeerMap((draft) => {
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const peerForAnswerer = draft[res.answererUserId];
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if (peerForAnswerer) {
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peerForAnswerer.signal(res.simplePeerSignal);
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} else {
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toast.error('could not find the peer we created before for this master');
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}
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});
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},
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);
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$ws.on(ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE, (res: RtcNewUserResponse) => {
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console.log('ooo newbie joined room, I guess I will accept it and send him my signal');
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const peerForMeAndNewbie = new Peer({
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initiator: false,
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stream: localMediaStream,
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trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times
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});
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peerForMeAndNewbie.on('signal', (signal) => {
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console.log(
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'as the answerer, I am going to send back my signal so that the newbie can update his local peer for me',
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);
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$ws.emit(
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ServerRequestChannels.RTC_ANSWER_REQUEST,
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new RtcAnswerRequest(res.newUserId, signal),
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);
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});
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peerForMeAndNewbie.signal(res.simplePeerSignal);
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updatePeerMap((draft) => {
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draft[res.newUserId] = peerForMeAndNewbie;
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});
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});
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});
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return () => {
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$ws.removeListener(ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE);
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$ws.removeListener(ServerResponseChannels.RTC_NEW_USER_JOINED_RESPONSE);
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};
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}, []);
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// on change of the local user stream, take all of the peers and return them
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return <></>;
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}
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