import { BrowserWindow, app, ipcMain } from "electron"; import Channels, { Dimensions } from "./electron/constants"; import { handleLogin } from "./electron/handleLogin"; import store from "./electron/store"; // This allows TypeScript to pick up the magic constant that's auto-generated by Forge's Webpack // plugin that tells the Electron app where to look for the Webpack-bundled app code (depending on // whether you're running in development or production). declare const MAIN_WINDOW_WEBPACK_ENTRY: string; declare const MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY: any; // Handle creating/removing shortcuts on Windows when installing/uninstalling. if (require("electron-squirrel-startup")) { // eslint-disable-line global-require app.quit(); } // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. export let browserWindow: BrowserWindow; const createWindow = (): void => { // Create the browser window. browserWindow = new BrowserWindow({ ...Dimensions.default, webPreferences: { preload: MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY, sandbox: true, }, }); // and load the index.html of the app. browserWindow.loadURL(MAIN_WINDOW_WEBPACK_ENTRY); // Open the DevTools. browserWindow.webContents.openDevTools({ mode: "detach" }); }; // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app .whenReady() .then(createWindow) .then(() => { // activate login ipcMain.on(Channels.ACTIVATE_LOG_IN, async (event, arg) => { console.log("initiating log in"); await handleLogin(); }); // access storage/cookies ipcMain.on("electron-store-set", async (event, key, val) => { store.set(key, val); }); ipcMain.handle("electron-store-get", async (event, val) => { const result = await store.get(val); return result; }); // dynamically changing the window bounds ipcMain.on(Channels.RESIZE_WINDOW, (event, arg) => { const { width, height } = arg; browserWindow.setSize(width, height, false); }); }); // Quit when all windows are closed, except on macOS. There, it's common // for applications and their menu bar to stay active until the user quits // explicitly with Cmd + Q. app.on("window-all-closed", () => { if (process.platform !== "darwin") { app.quit(); } }); app.on("activate", () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (BrowserWindow.getAllWindows().length === 0) { createWindow(); } }); // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and import them here.