trying more stuff with error
This commit is contained in:
@@ -42,8 +42,8 @@
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[
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"@electron-forge/plugin-webpack",
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{
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"port": "4000",
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"loggerPort": "9000",
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"port": "4005",
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"loggerPort": "9005",
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"mainConfig": "./webpack.main.config.js",
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"devContentSecurityPolicy": "default-src * self blob: data: gap:; style-src * self 'unsafe-inline' blob: data: gap:; script-src * 'self' 'unsafe-eval' 'unsafe-inline' blob: data: gap:; object-src * 'self' blob: data: gap:; img-src * self 'unsafe-inline' blob: data: gap:; connect-src self * 'unsafe-inline' blob: data: gap:; frame-src * self blob: data: gap:;",
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"renderer": {
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@@ -627,128 +627,134 @@ function Room({
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// handle incoming calls and accept calls and create objects for them
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useEffectOnce(() => {
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// TODO : bring this stream object higher and add this later to the room
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// set up local stream for this room - temporary until we figure out global stream handling and passing down
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// const localMediaStream = await navigator.mediaDevices.getUserMedia({
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// video: videoConstraints,
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// audio: true,
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// });
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// console.log(localMediaStream);
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// setUserLocalStream(localMediaStream);
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// ?will there be race condition where this room component is rendered but we don't have the latest
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// ?list of tunedin folks and so we may just end up calling select few?
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// ?in this case, start with initiating event to get all people in room first
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if (conversation.tunedInUsers && conversation.tunedInUsers.length > 1) {
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// going ahead and calling all of the other folks
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const allOtherUserIds = conversation.tunedInUsers.filter(
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(memberUserId) => memberUserId !== user._id.toString(),
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);
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// for each person, create peer object
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allOtherUserIds.forEach((otherUserId) => {
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const connectingToast = toast.loading('connecting you for a snappy experience');
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// ========= PEER CREATION =============
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// make sure this peer gets destroyed when it's time to remove this listener
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const localPeerConnection = new Peer({
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initiator: true,
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// stream: localMediaStream,
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trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times,
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config: {
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iceServers,
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},
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});
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// ========= PEER EVENT HANDLERS =============
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localPeerConnection.on('signal', (signal) => {
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// console.log('have a signal to make call to someone ');
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// TODO: try modifying signal and offer to force stereo
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$ws.emit(
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ServerRequestChannels.RTC_CALL_SOMEONE_FOR_LINE,
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new RtcCallRequest(otherUserId, conversation._id.toString(), signal),
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);
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toast.dismiss(connectingToast);
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// todo, take trickle into account to not overwrite stream
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// notifying globally that we are in the process now
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()]) {
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draft[conversation._id.toString()].room = {
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...(draft[conversation._id.toString()].room ?? {}),
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[otherUserId]: { peer: localPeerConnection, isConnecting: true },
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};
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}
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});
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});
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localPeerConnection.on('stream', (remoteStream: MediaStream) => {
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// globally updating conversation so that other views can render what they want
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// toast.success('got stream from remote, going to add to our ');
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console.log('got stream from master');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].stream = remoteStream;
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remoteStream.getTracks().forEach((track) => {
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// TODO: add particular track to right place
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});
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}
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});
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});
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localPeerConnection.on('connect', () => {
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console.log('successfully connected to another peer');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].isConnecting = false;
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}
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});
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});
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localPeerConnection.on('track', (track, stream) => {
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// TODO: add to room peer stream or replace the entire stream
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toast('a peer added a track to a stream');
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});
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localPeerConnection.on('close', () => {
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// the person will be removed from the tuned in list, but the connections here are decoupled from that flow
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// we want to manage the room within the master conversation and remove it for ourselves
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// !this is false, see unmount, we are relying on tuned list for disconnections
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console.error('peer connection was closed');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].peer?.destroy();
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delete draft[conversation._id.toString()].room[otherUserId];
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}
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});
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toast.error('peer connection was closed');
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});
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localPeerConnection.on('error', (err) => {
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console.error(err);
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toast.error('there was a problem with the connecting');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].peer?.destroy();
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delete draft[conversation._id.toString()].room[otherUserId];
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}
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});
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});
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(async () => {
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// TODO : bring this stream object higher and add this later to the room
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// set up local stream for this room - temporary until we figure out global stream handling and passing down
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const localMediaStream = await navigator.mediaDevices.getUserMedia({
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video: VIDEO_CONSTRAINTS,
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audio: AUDIO_CONSTRAINTS,
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});
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}
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console.log(localMediaStream);
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setUserLocalStream(localMediaStream);
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// ?will there be race condition where this room component is rendered but we don't have the latest
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// ?list of tunedin folks and so we may just end up calling select few?
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// ?in this case, start with initiating event to get all people in room first
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if (conversation.tunedInUsers && conversation.tunedInUsers.length > 1) {
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// going ahead and calling all of the other folks
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const allOtherUserIds = conversation.tunedInUsers.filter(
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(memberUserId) => memberUserId !== user._id.toString(),
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);
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// for each person, create peer object
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allOtherUserIds.forEach((otherUserId) => {
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const connectingToast = toast.loading('connecting you for a snappy experience');
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// ========= PEER CREATION =============
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// make sure this peer gets destroyed when it's time to remove this listener
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const localPeerConnection = new Peer({
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initiator: true,
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stream: localMediaStream,
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trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times,
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config: {
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iceServers,
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},
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});
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// ========= PEER EVENT HANDLERS =============
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localPeerConnection.on('signal', (signal) => {
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// console.log('have a signal to make call to someone ');
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// TODO: try modifying signal and offer to force stereo
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$ws.emit(
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ServerRequestChannels.RTC_CALL_SOMEONE_FOR_LINE,
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new RtcCallRequest(otherUserId, conversation._id.toString(), signal),
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);
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toast.dismiss(connectingToast);
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// todo, take trickle into account to not overwrite stream
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// notifying globally that we are in the process now
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()]) {
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draft[conversation._id.toString()].room = {
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...(draft[conversation._id.toString()].room ?? {}),
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[otherUserId]: { peer: localPeerConnection, isConnecting: true },
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};
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}
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});
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});
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localPeerConnection.on('stream', (remoteStream: MediaStream) => {
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// globally updating conversation so that other views can render what they want
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// toast.success('got stream from remote, going to add to our ');
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console.log('got stream from master');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].stream = remoteStream;
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remoteStream.getTracks().forEach((track) => {
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// TODO: add particular track to right place
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});
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}
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});
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});
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localPeerConnection.on('connect', () => {
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console.log('successfully connected to another peer');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].isConnecting = false;
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}
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});
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});
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localPeerConnection.on('track', (track, stream) => {
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// TODO: add to room peer stream or replace the entire stream
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toast('a peer added a track to a stream');
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});
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localPeerConnection.on('close', () => {
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// the person will be removed from the tuned in list, but the connections here are decoupled from that flow
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// we want to manage the room within the master conversation and remove it for ourselves
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// !this is false, see unmount, we are relying on tuned list for disconnections
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console.error('peer connection was closed');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].peer?.destroy(
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new Error('destroying!'),
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);
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delete draft[conversation._id.toString()].room[otherUserId];
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}
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});
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toast.error('peer connection was closed');
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});
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localPeerConnection.on('error', (err) => {
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console.error(err);
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toast.error('there was a problem with the connecting');
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[otherUserId]) {
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draft[conversation._id.toString()].room[otherUserId].peer?.destroy(
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new Error('destroying!'),
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);
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delete draft[conversation._id.toString()].room[otherUserId];
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}
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});
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});
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});
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}
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})();
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});
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// ======= LISTEN FOR INCOMING CALLS AND RETURN SIGNALS AND ACCEPT THEM
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@@ -768,7 +774,7 @@ function Room({
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const peerForMeAndNewbie = new Peer({
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initiator: false,
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// stream: userLocalStream,
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stream: userLocalStream,
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trickle: false, // prevents the multiple tries on different ice servers and signal from getting called a bunch of times
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config: {
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iceServers,
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@@ -833,7 +839,9 @@ function Room({
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[res.userWhoCalled]) {
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draft[conversation._id.toString()].room[res.userWhoCalled].peer?.destroy();
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draft[conversation._id.toString()].room[res.userWhoCalled].peer?.destroy(
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new Error('destroying!'),
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);
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delete draft[conversation._id.toString()].room[res.userWhoCalled];
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}
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});
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@@ -849,7 +857,9 @@ function Room({
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room[res.userWhoCalled]) {
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draft[conversation._id.toString()].room[res.userWhoCalled].peer?.destroy();
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draft[conversation._id.toString()].room[res.userWhoCalled].peer?.destroy(
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new Error('destroying!'),
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);
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delete draft[conversation._id.toString()].room[res.userWhoCalled];
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}
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});
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@@ -889,7 +899,7 @@ function Room({
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if (!conversation.tunedInUsers.includes(roomUserId)) {
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console.log('someone left the room!!!');
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roomContents.peer.destroy();
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roomContents.peer.destroy(new Error('destroying!'));
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delete draft[conversation._id.toString()].room[roomUserId];
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}
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@@ -904,7 +914,7 @@ function Room({
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setConversationMap((draft) => {
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if (draft[conversation._id.toString()].room) {
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Object.values(draft[conversation._id.toString()].room).forEach((roomPeerContents) => {
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roomPeerContents.peer.destroy();
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roomPeerContents.peer.destroy(new Error('destroying!'));
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console.log('destroyed peer connection as I am leaving room');
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});
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