seems like handshake is working...note to be careful as webpack not doing a good job always
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@@ -264,6 +264,7 @@ function StreamRoom({
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console.log(
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"ooo newbie joined room, I guess I will accept it and send him my signal"
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);
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console.log(res);
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var peerForMeAndNewbie = new Peer({
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initiator: false,
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@@ -297,11 +298,21 @@ function StreamRoom({
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$ws.on(
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`${ServerResponseChannels.RTC_RECEIVING_ANSWER_RESPONSE_PREFIX}:${lineId}`,
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(res: RtcReceiveAnswerResponse) => {
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console.log("oooo some master received my call and accepted it");
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console.log(
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`oooo some master received my call and accepted it ${JSON.stringify(
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res
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)}`
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);
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console.log(res);
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// find the peer we created earlier for this master
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// ?is this okay? using the setter to get the current state?
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setUserPeers((previousUserPeersMap) => {
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console.log(
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"here is the current peers map",
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previousUserPeersMap
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);
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const peerForAnswerer =
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previousUserPeersMap[res.answererUserId];
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@@ -342,6 +353,11 @@ function StreamRoom({
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// calculate diff to clean our userPeerMap to unmount and detroy certain peer connections
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useEffect(() => {}, [tunedInUsers]);
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useEffect(() => {
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console.log("keeping an eye on user peers map");
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console.log(userPeers);
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}, [userPeers]);
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// todo, someone tell the main object that I am finally connected after everything...different than tuned in
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useEffect(() => {
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