Files
nirvana-ios/nirvana-ios/Views/InnerCircle/CircleGridView.swift
T
2021-12-20 11:26:38 -08:00

193 lines
8.2 KiB
Swift

//
// CircleGridView.swift
// nirvana-ios
//
// Created by Arjun Patel on 12/20/21.
//
import SwiftUI
import NavigationStack
struct CircleGridView: View {
@EnvironmentObject var authSessionStore: AuthSessionStore
@EnvironmentObject var navigationStack: NavigationStack
let universalSize = UIScreen.main.bounds
// magic variables for grid
// TODO: make the top left person or one horizontal person be in the center of screen...makes the top honeycomb pop
private static var numberOfItems: Int = 12
private static let size: CGFloat = UIScreen.main.bounds.height*0.15 // scaling with screen size
private static let spacingBetweenColumns: CGFloat = 0
private static let spacingBetweenRows: CGFloat = 0
private static let totalColumns: Int = Int(log2(Double(Self.numberOfItems))) // scaling the circles and calculating column count
@State private var selectedUserIndex: Int? = nil
// TODO: change the size to adaptive or something to make outer ring items shrink their overall size and fit better
let gridItems: [GridItem] = Array(
repeating: GridItem(.fixed(Self.size), spacing: spacingBetweenColumns, alignment: .center),
count: totalColumns)
private let big:CGFloat = 1
private let medium:CGFloat = 0.75
private let small:CGFloat = 0.5
private let supersmall:CGFloat = 0.3
// TODO: centered honeycomb + side: maybe have two honeycombs: one in the center of 7 people and then everyone else surrounding
// TODO: maybe make our "center" offset to a little to the top left to make it more honeycomb from top left
private let center: CGPoint = CGPoint(x: UIScreen.main.bounds.width*0.5,y: UIScreen.main.bounds.height*0.5)
var body: some View {
gridContent
}
private var gridContent: some View {
// main communication hub
// TODO: client side, sort the honeycomb from top left to bottom right
// based on most close friends to least
ScrollViewReader {scrollReaderValue in
ScrollView([.horizontal, .vertical], showsIndicators: false) {
LazyVGrid(
columns: gridItems,
alignment: .center,
spacing: Self.spacingBetweenRows
) {
ForEach(0..<Self.numberOfItems) { value in
GeometryReader {gridProxy in
let scale = getScale(proxy: gridProxy, itemNumber: value)
ZStack(alignment: .topTrailing) {
Circle()
.foregroundColor(self.getBubbleTint(userIndex: value)) // different color for a selected user
.blur(radius: 8)
.cornerRadius(100)
Image("Artboards_Diversity_Avatars_by_Netguru-\(value + 1)")
.resizable()
.scaledToFit()
.shadow(color: Color.black.opacity(0.2), radius: 10, x: 0, y: 20)
}
.scaleEffect(scale)
.padding(scale * 5)
} // geometry reader
.offset(
x: honeycombOffSetX(value),
y: 0
)
.id(value) // id for scrollviewreader
.frame(height: Self.size)
.onTapGesture {
withAnimation {
// if user had previously selected user, put nil as a toggle
if self.selectedUserIndex == value {
self.selectedUserIndex = nil
} else {
self.selectedUserIndex = value
}
}
print("the selected item is: \(value)")
}
.onLongPressGesture { // haptics for recording
let impactHeavy = UIImpactFeedbackGenerator(style: .heavy)
impactHeavy.impactOccurred()
}
// .animation(Animation.easeInOut(duration: 2).repeatForever(autoreverses: true), value: self.usersWithNewMessage)
.animation(Animation.spring())
}
} // TODO: add padding based on if we are on any cornering item to allow the bubble to enlargen
.padding(.trailing, Self.size / 2 + Self.spacingBetweenColumns / 2) // because of the offset of last column
.padding(.top, Self.size / 2 + Self.spacingBetweenRows / 2) // because we are going under the nav bar
}// scrollview
.onAppear {
//TODO: was causing problems so commenting out
//may not need anymore with bottom nav activation
// scrollReaderValue.scrollTo(Self.numberOfItems / 2)
}
} // scrollview reader
}
private func getBubbleTint(userIndex: Int) -> Color {
if (userIndex == self.selectedUserIndex) { // user clicked on this user
return NirvanaColor.dimTeal.opacity(0.4)
}
// else if self.usersWithNewMessage.contains(userIndex) { // this user has a message
// return Color.orange.opacity(0.8)
// }
return Color.white.opacity(0.4)
}
// getting the proxy of an individual item
// and decoding into a scale that the item should take
private func getScale(proxy: GeometryProxy, itemNumber: Int) -> CGFloat {
// if this user is selected
if itemNumber == self.selectedUserIndex {
return big + 0.2
}
// if this user that we are rendering
// has a new message for us
// TODO: too much memory usage doing this across the board
// if self.usersWithNewMessage.contains(itemNumber) {
// return big + 0.2
// }
let posRelToGrid = proxy.frame(in: .global) // relative to the entire screen
let midX = getRowNumber(itemNumber) % 2 == 0 ? posRelToGrid.midX + (Self.size / 2) + (Self.spacingBetweenColumns / 2) : posRelToGrid.midX
let midY = posRelToGrid.midY
let xdelta = abs(midX - self.center.x)
let ydelta = abs(midY - self.center.y)
let innerCircleXAcceptance = Self.size * 0.75
let innerCircleYAcceptance = Self.size * 0.75
let outerRingXAcceptance = self.universalSize.width * 0.4
let outerRingYAcceptance = self.universalSize.height * 0.25
let wayOutRingXAcceptance = self.universalSize.width * 0.425
let wayOutRingYAcceptance = self.universalSize.height * 0.375
if xdelta <= innerCircleXAcceptance && ydelta < innerCircleYAcceptance {
return big
} else if xdelta <= outerRingXAcceptance && ydelta < outerRingYAcceptance {
return medium
} else if xdelta <= wayOutRingXAcceptance && ydelta < wayOutRingYAcceptance {
return small
}
return supersmall
}
private static func distanceBetweenPoints(p1: CGPoint, p2: CGPoint) -> CGFloat {
let xDist = abs(p2.x - p1.x)
let yDist = abs(p2.y - p2.y)
return CGFloat(
sqrt(
pow(xDist, 2) + pow(yDist, 2)
)
)
}
//get row number given a value/item number in the list
private func getRowNumber(_ value: Int) -> Int {
return value / Self.totalColumns
}
private func honeycombOffSetX(_ value: Int) -> CGFloat {
let rowNumber = self.getRowNumber(value)
// make every even row have the honeycomb offset
if rowNumber % 2 == 0 {
return Self.size / 2 + Self.spacingBetweenColumns / 2 // account for the column spacing from before
}
return 0
}
}
struct CircleGridView_Previews: PreviewProvider {
static var previews: some View {
CircleGridView()
}
}