193 lines
8.2 KiB
Swift
193 lines
8.2 KiB
Swift
//
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// CircleGridView.swift
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// nirvana-ios
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//
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// Created by Arjun Patel on 12/20/21.
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//
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import SwiftUI
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import NavigationStack
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struct CircleGridView: View {
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@EnvironmentObject var authSessionStore: AuthSessionStore
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@EnvironmentObject var navigationStack: NavigationStack
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let universalSize = UIScreen.main.bounds
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// magic variables for grid
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// TODO: make the top left person or one horizontal person be in the center of screen...makes the top honeycomb pop
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private static var numberOfItems: Int = 12
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private static let size: CGFloat = UIScreen.main.bounds.height*0.15 // scaling with screen size
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private static let spacingBetweenColumns: CGFloat = 0
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private static let spacingBetweenRows: CGFloat = 0
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private static let totalColumns: Int = Int(log2(Double(Self.numberOfItems))) // scaling the circles and calculating column count
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@State private var selectedUserIndex: Int? = nil
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// TODO: change the size to adaptive or something to make outer ring items shrink their overall size and fit better
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let gridItems: [GridItem] = Array(
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repeating: GridItem(.fixed(Self.size), spacing: spacingBetweenColumns, alignment: .center),
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count: totalColumns)
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private let big:CGFloat = 1
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private let medium:CGFloat = 0.75
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private let small:CGFloat = 0.5
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private let supersmall:CGFloat = 0.3
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// TODO: centered honeycomb + side: maybe have two honeycombs: one in the center of 7 people and then everyone else surrounding
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// TODO: maybe make our "center" offset to a little to the top left to make it more honeycomb from top left
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private let center: CGPoint = CGPoint(x: UIScreen.main.bounds.width*0.5,y: UIScreen.main.bounds.height*0.5)
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var body: some View {
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gridContent
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}
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private var gridContent: some View {
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// main communication hub
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// TODO: client side, sort the honeycomb from top left to bottom right
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// based on most close friends to least
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ScrollViewReader {scrollReaderValue in
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ScrollView([.horizontal, .vertical], showsIndicators: false) {
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LazyVGrid(
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columns: gridItems,
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alignment: .center,
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spacing: Self.spacingBetweenRows
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) {
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ForEach(0..<Self.numberOfItems) { value in
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GeometryReader {gridProxy in
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let scale = getScale(proxy: gridProxy, itemNumber: value)
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ZStack(alignment: .topTrailing) {
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Circle()
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.foregroundColor(self.getBubbleTint(userIndex: value)) // different color for a selected user
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.blur(radius: 8)
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.cornerRadius(100)
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Image("Artboards_Diversity_Avatars_by_Netguru-\(value + 1)")
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.resizable()
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.scaledToFit()
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.shadow(color: Color.black.opacity(0.2), radius: 10, x: 0, y: 20)
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}
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.scaleEffect(scale)
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.padding(scale * 5)
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} // geometry reader
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.offset(
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x: honeycombOffSetX(value),
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y: 0
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)
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.id(value) // id for scrollviewreader
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.frame(height: Self.size)
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.onTapGesture {
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withAnimation {
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// if user had previously selected user, put nil as a toggle
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if self.selectedUserIndex == value {
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self.selectedUserIndex = nil
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} else {
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self.selectedUserIndex = value
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}
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}
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print("the selected item is: \(value)")
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}
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.onLongPressGesture { // haptics for recording
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let impactHeavy = UIImpactFeedbackGenerator(style: .heavy)
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impactHeavy.impactOccurred()
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}
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// .animation(Animation.easeInOut(duration: 2).repeatForever(autoreverses: true), value: self.usersWithNewMessage)
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.animation(Animation.spring())
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}
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} // TODO: add padding based on if we are on any cornering item to allow the bubble to enlargen
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.padding(.trailing, Self.size / 2 + Self.spacingBetweenColumns / 2) // because of the offset of last column
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.padding(.top, Self.size / 2 + Self.spacingBetweenRows / 2) // because we are going under the nav bar
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}// scrollview
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.onAppear {
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//TODO: was causing problems so commenting out
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//may not need anymore with bottom nav activation
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// scrollReaderValue.scrollTo(Self.numberOfItems / 2)
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}
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} // scrollview reader
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}
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private func getBubbleTint(userIndex: Int) -> Color {
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if (userIndex == self.selectedUserIndex) { // user clicked on this user
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return NirvanaColor.dimTeal.opacity(0.4)
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}
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// else if self.usersWithNewMessage.contains(userIndex) { // this user has a message
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// return Color.orange.opacity(0.8)
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// }
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return Color.white.opacity(0.4)
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}
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// getting the proxy of an individual item
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// and decoding into a scale that the item should take
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private func getScale(proxy: GeometryProxy, itemNumber: Int) -> CGFloat {
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// if this user is selected
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if itemNumber == self.selectedUserIndex {
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return big + 0.2
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}
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// if this user that we are rendering
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// has a new message for us
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// TODO: too much memory usage doing this across the board
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// if self.usersWithNewMessage.contains(itemNumber) {
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// return big + 0.2
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// }
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let posRelToGrid = proxy.frame(in: .global) // relative to the entire screen
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let midX = getRowNumber(itemNumber) % 2 == 0 ? posRelToGrid.midX + (Self.size / 2) + (Self.spacingBetweenColumns / 2) : posRelToGrid.midX
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let midY = posRelToGrid.midY
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let xdelta = abs(midX - self.center.x)
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let ydelta = abs(midY - self.center.y)
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let innerCircleXAcceptance = Self.size * 0.75
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let innerCircleYAcceptance = Self.size * 0.75
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let outerRingXAcceptance = self.universalSize.width * 0.4
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let outerRingYAcceptance = self.universalSize.height * 0.25
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let wayOutRingXAcceptance = self.universalSize.width * 0.425
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let wayOutRingYAcceptance = self.universalSize.height * 0.375
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if xdelta <= innerCircleXAcceptance && ydelta < innerCircleYAcceptance {
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return big
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} else if xdelta <= outerRingXAcceptance && ydelta < outerRingYAcceptance {
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return medium
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} else if xdelta <= wayOutRingXAcceptance && ydelta < wayOutRingYAcceptance {
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return small
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}
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return supersmall
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}
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private static func distanceBetweenPoints(p1: CGPoint, p2: CGPoint) -> CGFloat {
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let xDist = abs(p2.x - p1.x)
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let yDist = abs(p2.y - p2.y)
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return CGFloat(
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sqrt(
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pow(xDist, 2) + pow(yDist, 2)
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)
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)
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}
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//get row number given a value/item number in the list
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private func getRowNumber(_ value: Int) -> Int {
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return value / Self.totalColumns
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}
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private func honeycombOffSetX(_ value: Int) -> CGFloat {
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let rowNumber = self.getRowNumber(value)
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// make every even row have the honeycomb offset
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if rowNumber % 2 == 0 {
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return Self.size / 2 + Self.spacingBetweenColumns / 2 // account for the column spacing from before
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}
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return 0
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}
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}
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struct CircleGridView_Previews: PreviewProvider {
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static var previews: some View {
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CircleGridView()
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}
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}
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