good enough fix for the problems
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@@ -386,7 +386,6 @@ extension AuthSessionStore {
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let currMessage = try queryDocumentSnapshot.data(as: Message.self)
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// print("new message received! \(currMessage!.sentTimestamp)")
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DispatchQueue.main.async {
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if currMessage != nil { // not really possible but just check
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// if the user doesn't exist for the dictionary, then add it
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// this means it's most likely someone new (never had user_friend relationship before) messaging for the user's inbox
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@@ -407,7 +406,6 @@ extension AuthSessionStore {
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}
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}
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}
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}
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return currMessage
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} catch {
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@@ -282,8 +282,6 @@ extension InnerCircleViewModel {
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return
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}
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print("current state of cached audio files: \(self.cachedPlayerItemsDict)")
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// start playing if there are messages to listen to
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print("have \(AVPlayerItems.count) messages to play")
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@@ -308,6 +306,11 @@ extension InnerCircleViewModel {
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totalDuration = CMTimeAdd(totalDuration, item.asset.duration)
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}
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// TODO: not hitting the last one/100%
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// it either plays on time or there is a little lag on multiple items...
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// offset this by adding 1 when it reaches the totalDuration as it's longer
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totalDuration = CMTimeSubtract(totalDuration, CMTimeMakeWithSeconds(1, preferredTimescale: 1))
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var times = [NSValue]()
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// Set initial time to zero
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var currentTime = CMTime.zero
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@@ -320,8 +323,9 @@ extension InnerCircleViewModel {
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times.append(NSValue(time: currentTime))
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}
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// Add time observer. Observe boundary time changes on the main queue.
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// TODO: not hitting the last one/100%
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self.queuePlayer.addBoundaryTimeObserver(forTimes: times, queue: .main) { [weak self] in
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// Update UI
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self?.messagesListeningProgress += Float(Self.multiplier)
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