adding pods method of package managing

This commit is contained in:
talksik
2021-12-13 12:34:20 -08:00
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# Abseil - C++ Common Libraries
The repository contains the Abseil C++ library code. Abseil is an open-source
collection of C++ code (compliant to C++11) designed to augment the C++
standard library.
## Table of Contents
- [About Abseil](#about)
- [Quickstart](#quickstart)
- [Building Abseil](#build)
- [Codemap](#codemap)
- [License](#license)
- [Links](#links)
<a name="about"></a>
## About Abseil
Abseil is an open-source collection of C++ library code designed to augment
the C++ standard library. The Abseil library code is collected from Google's
own C++ code base, has been extensively tested and used in production, and
is the same code we depend on in our daily coding lives.
In some cases, Abseil provides pieces missing from the C++ standard; in
others, Abseil provides alternatives to the standard for special needs
we've found through usage in the Google code base. We denote those cases
clearly within the library code we provide you.
Abseil is not meant to be a competitor to the standard library; we've
just found that many of these utilities serve a purpose within our code
base, and we now want to provide those resources to the C++ community as
a whole.
<a name="quickstart"></a>
## Quickstart
If you want to just get started, make sure you at least run through the
[Abseil Quickstart](https://abseil.io/docs/cpp/quickstart). The Quickstart
contains information about setting up your development environment, downloading
the Abseil code, running tests, and getting a simple binary working.
<a name="build"></a>
## Building Abseil
[Bazel](https://bazel.build) is the official build system for Abseil,
which is supported on most major platforms (Linux, Windows, macOS, for example)
and compilers. See the [quickstart](https://abseil.io/docs/cpp/quickstart) for
more information on building Abseil using the Bazel build system.
<a name="cmake"></a>
If you require CMake support, please check the
[CMake build instructions](CMake/README.md).
## Codemap
Abseil contains the following C++ library components:
* [`base`](absl/base/) Abseil Fundamentals
<br /> The `base` library contains initialization code and other code which
all other Abseil code depends on. Code within `base` may not depend on any
other code (other than the C++ standard library).
* [`algorithm`](absl/algorithm/)
<br /> The `algorithm` library contains additions to the C++ `<algorithm>`
library and container-based versions of such algorithms.
* [`container`](absl/container/)
<br /> The `container` library contains additional STL-style containers,
including Abseil's unordered "Swiss table" containers.
* [`debugging`](absl/debugging/)
<br /> The `debugging` library contains code useful for enabling leak
checks, and stacktrace and symbolization utilities.
* [`hash`](absl/hash/)
<br /> The `hash` library contains the hashing framework and default hash
functor implementations for hashable types in Abseil.
* [`memory`](absl/memory/)
<br /> The `memory` library contains C++11-compatible versions of
`std::make_unique()` and related memory management facilities.
* [`meta`](absl/meta/)
<br /> The `meta` library contains C++11-compatible versions of type checks
available within C++14 and C++17 versions of the C++ `<type_traits>` library.
* [`numeric`](absl/numeric/)
<br /> The `numeric` library contains C++11-compatible 128-bit integers.
* [`strings`](absl/strings/)
<br /> The `strings` library contains a variety of strings routines and
utilities, including a C++11-compatible version of the C++17
`std::string_view` type.
* [`synchronization`](absl/synchronization/)
<br /> The `synchronization` library contains concurrency primitives (Abseil's
`absl::Mutex` class, an alternative to `std::mutex`) and a variety of
synchronization abstractions.
* [`time`](absl/time/)
<br /> The `time` library contains abstractions for computing with absolute
points in time, durations of time, and formatting and parsing time within
time zones.
* [`types`](absl/types/)
<br /> The `types` library contains non-container utility types, like a
C++11-compatible version of the C++17 `std::optional` type.
* [`utility`](absl/utility/)
<br /> The `utility` library contains utility and helper code.
## License
The Abseil C++ library is licensed under the terms of the Apache
license. See [LICENSE](LICENSE) for more information.
## Links
For more information about Abseil:
* Consult our [Abseil Introduction](https://abseil.io/about/intro)
* Read [Why Adopt Abseil](https://abseil.io/about/philosophy) to understand our
design philosophy.
* Peruse our
[Abseil Compatibility Guarantees](https://abseil.io/about/compatibility) to
understand both what we promise to you, and what we expect of you in return.
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: algorithm.h
// -----------------------------------------------------------------------------
//
// This header file contains Google extensions to the standard <algorithm> C++
// header.
#ifndef ABSL_ALGORITHM_ALGORITHM_H_
#define ABSL_ALGORITHM_ALGORITHM_H_
#include <algorithm>
#include <iterator>
#include <type_traits>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace algorithm_internal {
// Performs comparisons with operator==, similar to C++14's `std::equal_to<>`.
struct EqualTo {
template <typename T, typename U>
bool operator()(const T& a, const U& b) const {
return a == b;
}
};
template <typename InputIter1, typename InputIter2, typename Pred>
bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred pred, std::input_iterator_tag,
std::input_iterator_tag) {
while (true) {
if (first1 == last1) return first2 == last2;
if (first2 == last2) return false;
if (!pred(*first1, *first2)) return false;
++first1;
++first2;
}
}
template <typename InputIter1, typename InputIter2, typename Pred>
bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred&& pred, std::random_access_iterator_tag,
std::random_access_iterator_tag) {
return (last1 - first1 == last2 - first2) &&
std::equal(first1, last1, first2, std::forward<Pred>(pred));
}
// When we are using our own internal predicate that just applies operator==, we
// forward to the non-predicate form of std::equal. This enables an optimization
// in libstdc++ that can result in std::memcmp being used for integer types.
template <typename InputIter1, typename InputIter2>
bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, algorithm_internal::EqualTo /* unused */,
std::random_access_iterator_tag,
std::random_access_iterator_tag) {
return (last1 - first1 == last2 - first2) &&
std::equal(first1, last1, first2);
}
template <typename It>
It RotateImpl(It first, It middle, It last, std::true_type) {
return std::rotate(first, middle, last);
}
template <typename It>
It RotateImpl(It first, It middle, It last, std::false_type) {
std::rotate(first, middle, last);
return std::next(first, std::distance(middle, last));
}
} // namespace algorithm_internal
// equal()
//
// Compares the equality of two ranges specified by pairs of iterators, using
// the given predicate, returning true iff for each corresponding iterator i1
// and i2 in the first and second range respectively, pred(*i1, *i2) == true
//
// This comparison takes at most min(`last1` - `first1`, `last2` - `first2`)
// invocations of the predicate. Additionally, if InputIter1 and InputIter2 are
// both random-access iterators, and `last1` - `first1` != `last2` - `first2`,
// then the predicate is never invoked and the function returns false.
//
// This is a C++11-compatible implementation of C++14 `std::equal`. See
// https://en.cppreference.com/w/cpp/algorithm/equal for more information.
template <typename InputIter1, typename InputIter2, typename Pred>
bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2, Pred&& pred) {
return algorithm_internal::EqualImpl(
first1, last1, first2, last2, std::forward<Pred>(pred),
typename std::iterator_traits<InputIter1>::iterator_category{},
typename std::iterator_traits<InputIter2>::iterator_category{});
}
// Overload of equal() that performs comparison of two ranges specified by pairs
// of iterators using operator==.
template <typename InputIter1, typename InputIter2>
bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
InputIter2 last2) {
return absl::equal(first1, last1, first2, last2,
algorithm_internal::EqualTo{});
}
// linear_search()
//
// Performs a linear search for `value` using the iterator `first` up to
// but not including `last`, returning true if [`first`, `last`) contains an
// element equal to `value`.
//
// A linear search is of O(n) complexity which is guaranteed to make at most
// n = (`last` - `first`) comparisons. A linear search over short containers
// may be faster than a binary search, even when the container is sorted.
template <typename InputIterator, typename EqualityComparable>
bool linear_search(InputIterator first, InputIterator last,
const EqualityComparable& value) {
return std::find(first, last, value) != last;
}
// rotate()
//
// Performs a left rotation on a range of elements (`first`, `last`) such that
// `middle` is now the first element. `rotate()` returns an iterator pointing to
// the first element before rotation. This function is exactly the same as
// `std::rotate`, but fixes a bug in gcc
// <= 4.9 where `std::rotate` returns `void` instead of an iterator.
//
// The complexity of this algorithm is the same as that of `std::rotate`, but if
// `ForwardIterator` is not a random-access iterator, then `absl::rotate`
// performs an additional pass over the range to construct the return value.
template <typename ForwardIterator>
ForwardIterator rotate(ForwardIterator first, ForwardIterator middle,
ForwardIterator last) {
return algorithm_internal::RotateImpl(
first, middle, last,
std::is_same<decltype(std::rotate(first, middle, last)),
ForwardIterator>());
}
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_ALGORITHM_ALGORITHM_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This header file defines macros for declaring attributes for functions,
// types, and variables.
//
// These macros are used within Abseil and allow the compiler to optimize, where
// applicable, certain function calls.
//
// This file is used for both C and C++!
//
// Most macros here are exposing GCC or Clang features, and are stubbed out for
// other compilers.
//
// GCC attributes documentation:
// https://gcc.gnu.org/onlinedocs/gcc-4.7.0/gcc/Function-Attributes.html
// https://gcc.gnu.org/onlinedocs/gcc-4.7.0/gcc/Variable-Attributes.html
// https://gcc.gnu.org/onlinedocs/gcc-4.7.0/gcc/Type-Attributes.html
//
// Most attributes in this file are already supported by GCC 4.7. However, some
// of them are not supported in older version of Clang. Thus, we check
// `__has_attribute()` first. If the check fails, we check if we are on GCC and
// assume the attribute exists on GCC (which is verified on GCC 4.7).
//
// -----------------------------------------------------------------------------
// Sanitizer Attributes
// -----------------------------------------------------------------------------
//
// Sanitizer-related attributes are not "defined" in this file (and indeed
// are not defined as such in any file). To utilize the following
// sanitizer-related attributes within your builds, define the following macros
// within your build using a `-D` flag, along with the given value for
// `-fsanitize`:
//
// * `ADDRESS_SANITIZER` + `-fsanitize=address` (Clang, GCC 4.8)
// * `MEMORY_SANITIZER` + `-fsanitize=memory` (Clang-only)
// * `THREAD_SANITIZER + `-fsanitize=thread` (Clang, GCC 4.8+)
// * `UNDEFINED_BEHAVIOR_SANITIZER` + `-fsanitize=undefined` (Clang, GCC 4.9+)
// * `CONTROL_FLOW_INTEGRITY` + -fsanitize=cfi (Clang-only)
//
// Example:
//
// // Enable branches in the Abseil code that are tagged for ASan:
// $ bazel build --copt=-DADDRESS_SANITIZER --copt=-fsanitize=address
// --linkopt=-fsanitize=address *target*
//
// Since these macro names are only supported by GCC and Clang, we only check
// for `__GNUC__` (GCC or Clang) and the above macros.
#ifndef ABSL_BASE_ATTRIBUTES_H_
#define ABSL_BASE_ATTRIBUTES_H_
// ABSL_HAVE_ATTRIBUTE
//
// A function-like feature checking macro that is a wrapper around
// `__has_attribute`, which is defined by GCC 5+ and Clang and evaluates to a
// nonzero constant integer if the attribute is supported or 0 if not.
//
// It evaluates to zero if `__has_attribute` is not defined by the compiler.
//
// GCC: https://gcc.gnu.org/gcc-5/changes.html
// Clang: https://clang.llvm.org/docs/LanguageExtensions.html
#ifdef __has_attribute
#define ABSL_HAVE_ATTRIBUTE(x) __has_attribute(x)
#else
#define ABSL_HAVE_ATTRIBUTE(x) 0
#endif
// ABSL_HAVE_CPP_ATTRIBUTE
//
// A function-like feature checking macro that accepts C++11 style attributes.
// It's a wrapper around `__has_cpp_attribute`, defined by ISO C++ SD-6
// (https://en.cppreference.com/w/cpp/experimental/feature_test). If we don't
// find `__has_cpp_attribute`, will evaluate to 0.
#if defined(__cplusplus) && defined(__has_cpp_attribute)
// NOTE: requiring __cplusplus above should not be necessary, but
// works around https://bugs.llvm.org/show_bug.cgi?id=23435.
#define ABSL_HAVE_CPP_ATTRIBUTE(x) __has_cpp_attribute(x)
#else
#define ABSL_HAVE_CPP_ATTRIBUTE(x) 0
#endif
// -----------------------------------------------------------------------------
// Function Attributes
// -----------------------------------------------------------------------------
//
// GCC: https://gcc.gnu.org/onlinedocs/gcc/Function-Attributes.html
// Clang: https://clang.llvm.org/docs/AttributeReference.html
// ABSL_PRINTF_ATTRIBUTE
// ABSL_SCANF_ATTRIBUTE
//
// Tells the compiler to perform `printf` format string checking if the
// compiler supports it; see the 'format' attribute in
// <https://gcc.gnu.org/onlinedocs/gcc-4.7.0/gcc/Function-Attributes.html>.
//
// Note: As the GCC manual states, "[s]ince non-static C++ methods
// have an implicit 'this' argument, the arguments of such methods
// should be counted from two, not one."
#if ABSL_HAVE_ATTRIBUTE(format) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_PRINTF_ATTRIBUTE(string_index, first_to_check) \
__attribute__((__format__(__printf__, string_index, first_to_check)))
#define ABSL_SCANF_ATTRIBUTE(string_index, first_to_check) \
__attribute__((__format__(__scanf__, string_index, first_to_check)))
#else
#define ABSL_PRINTF_ATTRIBUTE(string_index, first_to_check)
#define ABSL_SCANF_ATTRIBUTE(string_index, first_to_check)
#endif
// ABSL_ATTRIBUTE_ALWAYS_INLINE
// ABSL_ATTRIBUTE_NOINLINE
//
// Forces functions to either inline or not inline. Introduced in gcc 3.1.
#if ABSL_HAVE_ATTRIBUTE(always_inline) || \
(defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_ALWAYS_INLINE __attribute__((always_inline))
#define ABSL_HAVE_ATTRIBUTE_ALWAYS_INLINE 1
#else
#define ABSL_ATTRIBUTE_ALWAYS_INLINE
#endif
#if ABSL_HAVE_ATTRIBUTE(noinline) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_NOINLINE __attribute__((noinline))
#define ABSL_HAVE_ATTRIBUTE_NOINLINE 1
#else
#define ABSL_ATTRIBUTE_NOINLINE
#endif
// ABSL_ATTRIBUTE_NO_TAIL_CALL
//
// Prevents the compiler from optimizing away stack frames for functions which
// end in a call to another function.
#if ABSL_HAVE_ATTRIBUTE(disable_tail_calls)
#define ABSL_HAVE_ATTRIBUTE_NO_TAIL_CALL 1
#define ABSL_ATTRIBUTE_NO_TAIL_CALL __attribute__((disable_tail_calls))
#elif defined(__GNUC__) && !defined(__clang__)
#define ABSL_HAVE_ATTRIBUTE_NO_TAIL_CALL 1
#define ABSL_ATTRIBUTE_NO_TAIL_CALL \
__attribute__((optimize("no-optimize-sibling-calls")))
#else
#define ABSL_ATTRIBUTE_NO_TAIL_CALL
#define ABSL_HAVE_ATTRIBUTE_NO_TAIL_CALL 0
#endif
// ABSL_ATTRIBUTE_WEAK
//
// Tags a function as weak for the purposes of compilation and linking.
// Weak attributes currently do not work properly in LLVM's Windows backend,
// so disable them there. See https://bugs.llvm.org/show_bug.cgi?id=37598
// for further information.
// The MinGW compiler doesn't complain about the weak attribute until the link
// step, presumably because Windows doesn't use ELF binaries.
#if (ABSL_HAVE_ATTRIBUTE(weak) || \
(defined(__GNUC__) && !defined(__clang__))) && \
!(defined(__llvm__) && defined(_WIN32)) && !defined(__MINGW32__)
#undef ABSL_ATTRIBUTE_WEAK
#define ABSL_ATTRIBUTE_WEAK __attribute__((weak))
#define ABSL_HAVE_ATTRIBUTE_WEAK 1
#else
#define ABSL_ATTRIBUTE_WEAK
#define ABSL_HAVE_ATTRIBUTE_WEAK 0
#endif
// ABSL_ATTRIBUTE_NONNULL
//
// Tells the compiler either (a) that a particular function parameter
// should be a non-null pointer, or (b) that all pointer arguments should
// be non-null.
//
// Note: As the GCC manual states, "[s]ince non-static C++ methods
// have an implicit 'this' argument, the arguments of such methods
// should be counted from two, not one."
//
// Args are indexed starting at 1.
//
// For non-static class member functions, the implicit `this` argument
// is arg 1, and the first explicit argument is arg 2. For static class member
// functions, there is no implicit `this`, and the first explicit argument is
// arg 1.
//
// Example:
//
// /* arg_a cannot be null, but arg_b can */
// void Function(void* arg_a, void* arg_b) ABSL_ATTRIBUTE_NONNULL(1);
//
// class C {
// /* arg_a cannot be null, but arg_b can */
// void Method(void* arg_a, void* arg_b) ABSL_ATTRIBUTE_NONNULL(2);
//
// /* arg_a cannot be null, but arg_b can */
// static void StaticMethod(void* arg_a, void* arg_b)
// ABSL_ATTRIBUTE_NONNULL(1);
// };
//
// If no arguments are provided, then all pointer arguments should be non-null.
//
// /* No pointer arguments may be null. */
// void Function(void* arg_a, void* arg_b, int arg_c) ABSL_ATTRIBUTE_NONNULL();
//
// NOTE: The GCC nonnull attribute actually accepts a list of arguments, but
// ABSL_ATTRIBUTE_NONNULL does not.
#if ABSL_HAVE_ATTRIBUTE(nonnull) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_NONNULL(arg_index) __attribute__((nonnull(arg_index)))
#else
#define ABSL_ATTRIBUTE_NONNULL(...)
#endif
// ABSL_ATTRIBUTE_NORETURN
//
// Tells the compiler that a given function never returns.
#if ABSL_HAVE_ATTRIBUTE(noreturn) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_NORETURN __attribute__((noreturn))
#elif defined(_MSC_VER)
#define ABSL_ATTRIBUTE_NORETURN __declspec(noreturn)
#else
#define ABSL_ATTRIBUTE_NORETURN
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS
//
// Tells the AddressSanitizer (or other memory testing tools) to ignore a given
// function. Useful for cases when a function reads random locations on stack,
// calls _exit from a cloned subprocess, deliberately accesses buffer
// out of bounds or does other scary things with memory.
// NOTE: GCC supports AddressSanitizer(asan) since 4.8.
// https://gcc.gnu.org/gcc-4.8/changes.html
#if defined(__GNUC__)
#define ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS __attribute__((no_sanitize_address))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY
//
// Tells the MemorySanitizer to relax the handling of a given function. All
// "Use of uninitialized value" warnings from such functions will be suppressed,
// and all values loaded from memory will be considered fully initialized.
// This attribute is similar to the ADDRESS_SANITIZER attribute above, but deals
// with initialized-ness rather than addressability issues.
// NOTE: MemorySanitizer(msan) is supported by Clang but not GCC.
#if defined(__clang__)
#define ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY __attribute__((no_sanitize_memory))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_THREAD
//
// Tells the ThreadSanitizer to not instrument a given function.
// NOTE: GCC supports ThreadSanitizer(tsan) since 4.8.
// https://gcc.gnu.org/gcc-4.8/changes.html
#if defined(__GNUC__)
#define ABSL_ATTRIBUTE_NO_SANITIZE_THREAD __attribute__((no_sanitize_thread))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_THREAD
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_UNDEFINED
//
// Tells the UndefinedSanitizer to ignore a given function. Useful for cases
// where certain behavior (eg. division by zero) is being used intentionally.
// NOTE: GCC supports UndefinedBehaviorSanitizer(ubsan) since 4.9.
// https://gcc.gnu.org/gcc-4.9/changes.html
#if defined(__GNUC__) && \
(defined(UNDEFINED_BEHAVIOR_SANITIZER) || defined(ADDRESS_SANITIZER))
#define ABSL_ATTRIBUTE_NO_SANITIZE_UNDEFINED \
__attribute__((no_sanitize("undefined")))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_UNDEFINED
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_CFI
//
// Tells the ControlFlowIntegrity sanitizer to not instrument a given function.
// See https://clang.llvm.org/docs/ControlFlowIntegrity.html for details.
#if defined(__GNUC__) && defined(CONTROL_FLOW_INTEGRITY)
#define ABSL_ATTRIBUTE_NO_SANITIZE_CFI __attribute__((no_sanitize("cfi")))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_CFI
#endif
// ABSL_ATTRIBUTE_NO_SANITIZE_SAFESTACK
//
// Tells the SafeStack to not instrument a given function.
// See https://clang.llvm.org/docs/SafeStack.html for details.
#if defined(__GNUC__) && defined(SAFESTACK_SANITIZER)
#define ABSL_ATTRIBUTE_NO_SANITIZE_SAFESTACK \
__attribute__((no_sanitize("safe-stack")))
#else
#define ABSL_ATTRIBUTE_NO_SANITIZE_SAFESTACK
#endif
// ABSL_ATTRIBUTE_RETURNS_NONNULL
//
// Tells the compiler that a particular function never returns a null pointer.
#if ABSL_HAVE_ATTRIBUTE(returns_nonnull) || \
(defined(__GNUC__) && \
(__GNUC__ > 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 9)) && \
!defined(__clang__))
#define ABSL_ATTRIBUTE_RETURNS_NONNULL __attribute__((returns_nonnull))
#else
#define ABSL_ATTRIBUTE_RETURNS_NONNULL
#endif
// ABSL_HAVE_ATTRIBUTE_SECTION
//
// Indicates whether labeled sections are supported. Weak symbol support is
// a prerequisite. Labeled sections are not supported on Darwin/iOS.
#ifdef ABSL_HAVE_ATTRIBUTE_SECTION
#error ABSL_HAVE_ATTRIBUTE_SECTION cannot be directly set
#elif (ABSL_HAVE_ATTRIBUTE(section) || \
(defined(__GNUC__) && !defined(__clang__))) && \
!defined(__APPLE__) && ABSL_HAVE_ATTRIBUTE_WEAK
#define ABSL_HAVE_ATTRIBUTE_SECTION 1
// ABSL_ATTRIBUTE_SECTION
//
// Tells the compiler/linker to put a given function into a section and define
// `__start_ ## name` and `__stop_ ## name` symbols to bracket the section.
// This functionality is supported by GNU linker. Any function annotated with
// `ABSL_ATTRIBUTE_SECTION` must not be inlined, or it will be placed into
// whatever section its caller is placed into.
//
#ifndef ABSL_ATTRIBUTE_SECTION
#define ABSL_ATTRIBUTE_SECTION(name) \
__attribute__((section(#name))) __attribute__((noinline))
#endif
// ABSL_ATTRIBUTE_SECTION_VARIABLE
//
// Tells the compiler/linker to put a given variable into a section and define
// `__start_ ## name` and `__stop_ ## name` symbols to bracket the section.
// This functionality is supported by GNU linker.
#ifndef ABSL_ATTRIBUTE_SECTION_VARIABLE
#define ABSL_ATTRIBUTE_SECTION_VARIABLE(name) __attribute__((section(#name)))
#endif
// ABSL_DECLARE_ATTRIBUTE_SECTION_VARS
//
// A weak section declaration to be used as a global declaration
// for ABSL_ATTRIBUTE_SECTION_START|STOP(name) to compile and link
// even without functions with ABSL_ATTRIBUTE_SECTION(name).
// ABSL_DEFINE_ATTRIBUTE_SECTION should be in the exactly one file; it's
// a no-op on ELF but not on Mach-O.
//
#ifndef ABSL_DECLARE_ATTRIBUTE_SECTION_VARS
#define ABSL_DECLARE_ATTRIBUTE_SECTION_VARS(name) \
extern char __start_##name[] ABSL_ATTRIBUTE_WEAK; \
extern char __stop_##name[] ABSL_ATTRIBUTE_WEAK
#endif
#ifndef ABSL_DEFINE_ATTRIBUTE_SECTION_VARS
#define ABSL_INIT_ATTRIBUTE_SECTION_VARS(name)
#define ABSL_DEFINE_ATTRIBUTE_SECTION_VARS(name)
#endif
// ABSL_ATTRIBUTE_SECTION_START
//
// Returns `void*` pointers to start/end of a section of code with
// functions having ABSL_ATTRIBUTE_SECTION(name).
// Returns 0 if no such functions exist.
// One must ABSL_DECLARE_ATTRIBUTE_SECTION_VARS(name) for this to compile and
// link.
//
#define ABSL_ATTRIBUTE_SECTION_START(name) \
(reinterpret_cast<void *>(__start_##name))
#define ABSL_ATTRIBUTE_SECTION_STOP(name) \
(reinterpret_cast<void *>(__stop_##name))
#else // !ABSL_HAVE_ATTRIBUTE_SECTION
#define ABSL_HAVE_ATTRIBUTE_SECTION 0
// provide dummy definitions
#define ABSL_ATTRIBUTE_SECTION(name)
#define ABSL_ATTRIBUTE_SECTION_VARIABLE(name)
#define ABSL_INIT_ATTRIBUTE_SECTION_VARS(name)
#define ABSL_DEFINE_ATTRIBUTE_SECTION_VARS(name)
#define ABSL_DECLARE_ATTRIBUTE_SECTION_VARS(name)
#define ABSL_ATTRIBUTE_SECTION_START(name) (reinterpret_cast<void *>(0))
#define ABSL_ATTRIBUTE_SECTION_STOP(name) (reinterpret_cast<void *>(0))
#endif // ABSL_ATTRIBUTE_SECTION
// ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC
//
// Support for aligning the stack on 32-bit x86.
#if ABSL_HAVE_ATTRIBUTE(force_align_arg_pointer) || \
(defined(__GNUC__) && !defined(__clang__))
#if defined(__i386__)
#define ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC \
__attribute__((force_align_arg_pointer))
#define ABSL_REQUIRE_STACK_ALIGN_TRAMPOLINE (0)
#elif defined(__x86_64__)
#define ABSL_REQUIRE_STACK_ALIGN_TRAMPOLINE (1)
#define ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC
#else // !__i386__ && !__x86_64
#define ABSL_REQUIRE_STACK_ALIGN_TRAMPOLINE (0)
#define ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC
#endif // __i386__
#else
#define ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC
#define ABSL_REQUIRE_STACK_ALIGN_TRAMPOLINE (0)
#endif
// ABSL_MUST_USE_RESULT
//
// Tells the compiler to warn about unused results.
//
// When annotating a function, it must appear as the first part of the
// declaration or definition. The compiler will warn if the return value from
// such a function is unused:
//
// ABSL_MUST_USE_RESULT Sprocket* AllocateSprocket();
// AllocateSprocket(); // Triggers a warning.
//
// When annotating a class, it is equivalent to annotating every function which
// returns an instance.
//
// class ABSL_MUST_USE_RESULT Sprocket {};
// Sprocket(); // Triggers a warning.
//
// Sprocket MakeSprocket();
// MakeSprocket(); // Triggers a warning.
//
// Note that references and pointers are not instances:
//
// Sprocket* SprocketPointer();
// SprocketPointer(); // Does *not* trigger a warning.
//
// ABSL_MUST_USE_RESULT allows using cast-to-void to suppress the unused result
// warning. For that, warn_unused_result is used only for clang but not for gcc.
// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=66425
//
// Note: past advice was to place the macro after the argument list.
#if ABSL_HAVE_ATTRIBUTE(nodiscard)
#define ABSL_MUST_USE_RESULT [[nodiscard]]
#elif defined(__clang__) && ABSL_HAVE_ATTRIBUTE(warn_unused_result)
#define ABSL_MUST_USE_RESULT __attribute__((warn_unused_result))
#else
#define ABSL_MUST_USE_RESULT
#endif
// ABSL_ATTRIBUTE_HOT, ABSL_ATTRIBUTE_COLD
//
// Tells GCC that a function is hot or cold. GCC can use this information to
// improve static analysis, i.e. a conditional branch to a cold function
// is likely to be not-taken.
// This annotation is used for function declarations.
//
// Example:
//
// int foo() ABSL_ATTRIBUTE_HOT;
#if ABSL_HAVE_ATTRIBUTE(hot) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_HOT __attribute__((hot))
#else
#define ABSL_ATTRIBUTE_HOT
#endif
#if ABSL_HAVE_ATTRIBUTE(cold) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_COLD __attribute__((cold))
#else
#define ABSL_ATTRIBUTE_COLD
#endif
// ABSL_XRAY_ALWAYS_INSTRUMENT, ABSL_XRAY_NEVER_INSTRUMENT, ABSL_XRAY_LOG_ARGS
//
// We define the ABSL_XRAY_ALWAYS_INSTRUMENT and ABSL_XRAY_NEVER_INSTRUMENT
// macro used as an attribute to mark functions that must always or never be
// instrumented by XRay. Currently, this is only supported in Clang/LLVM.
//
// For reference on the LLVM XRay instrumentation, see
// http://llvm.org/docs/XRay.html.
//
// A function with the XRAY_ALWAYS_INSTRUMENT macro attribute in its declaration
// will always get the XRay instrumentation sleds. These sleds may introduce
// some binary size and runtime overhead and must be used sparingly.
//
// These attributes only take effect when the following conditions are met:
//
// * The file/target is built in at least C++11 mode, with a Clang compiler
// that supports XRay attributes.
// * The file/target is built with the -fxray-instrument flag set for the
// Clang/LLVM compiler.
// * The function is defined in the translation unit (the compiler honors the
// attribute in either the definition or the declaration, and must match).
//
// There are cases when, even when building with XRay instrumentation, users
// might want to control specifically which functions are instrumented for a
// particular build using special-case lists provided to the compiler. These
// special case lists are provided to Clang via the
// -fxray-always-instrument=... and -fxray-never-instrument=... flags. The
// attributes in source take precedence over these special-case lists.
//
// To disable the XRay attributes at build-time, users may define
// ABSL_NO_XRAY_ATTRIBUTES. Do NOT define ABSL_NO_XRAY_ATTRIBUTES on specific
// packages/targets, as this may lead to conflicting definitions of functions at
// link-time.
//
#if ABSL_HAVE_CPP_ATTRIBUTE(clang::xray_always_instrument) && \
!defined(ABSL_NO_XRAY_ATTRIBUTES)
#define ABSL_XRAY_ALWAYS_INSTRUMENT [[clang::xray_always_instrument]]
#define ABSL_XRAY_NEVER_INSTRUMENT [[clang::xray_never_instrument]]
#if ABSL_HAVE_CPP_ATTRIBUTE(clang::xray_log_args)
#define ABSL_XRAY_LOG_ARGS(N) \
[[clang::xray_always_instrument, clang::xray_log_args(N)]]
#else
#define ABSL_XRAY_LOG_ARGS(N) [[clang::xray_always_instrument]]
#endif
#else
#define ABSL_XRAY_ALWAYS_INSTRUMENT
#define ABSL_XRAY_NEVER_INSTRUMENT
#define ABSL_XRAY_LOG_ARGS(N)
#endif
// ABSL_ATTRIBUTE_REINITIALIZES
//
// Indicates that a member function reinitializes the entire object to a known
// state, independent of the previous state of the object.
//
// The clang-tidy check bugprone-use-after-move allows member functions marked
// with this attribute to be called on objects that have been moved from;
// without the attribute, this would result in a use-after-move warning.
#if ABSL_HAVE_CPP_ATTRIBUTE(clang::reinitializes)
#define ABSL_ATTRIBUTE_REINITIALIZES [[clang::reinitializes]]
#else
#define ABSL_ATTRIBUTE_REINITIALIZES
#endif
// -----------------------------------------------------------------------------
// Variable Attributes
// -----------------------------------------------------------------------------
// ABSL_ATTRIBUTE_UNUSED
//
// Prevents the compiler from complaining about variables that appear unused.
#if ABSL_HAVE_ATTRIBUTE(unused) || (defined(__GNUC__) && !defined(__clang__))
#undef ABSL_ATTRIBUTE_UNUSED
#define ABSL_ATTRIBUTE_UNUSED __attribute__((__unused__))
#else
#define ABSL_ATTRIBUTE_UNUSED
#endif
// ABSL_ATTRIBUTE_INITIAL_EXEC
//
// Tells the compiler to use "initial-exec" mode for a thread-local variable.
// See http://people.redhat.com/drepper/tls.pdf for the gory details.
#if ABSL_HAVE_ATTRIBUTE(tls_model) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_INITIAL_EXEC __attribute__((tls_model("initial-exec")))
#else
#define ABSL_ATTRIBUTE_INITIAL_EXEC
#endif
// ABSL_ATTRIBUTE_PACKED
//
// Instructs the compiler not to use natural alignment for a tagged data
// structure, but instead to reduce its alignment to 1. This attribute can
// either be applied to members of a structure or to a structure in its
// entirety. Applying this attribute (judiciously) to a structure in its
// entirety to optimize the memory footprint of very commonly-used structs is
// fine. Do not apply this attribute to a structure in its entirety if the
// purpose is to control the offsets of the members in the structure. Instead,
// apply this attribute only to structure members that need it.
//
// When applying ABSL_ATTRIBUTE_PACKED only to specific structure members the
// natural alignment of structure members not annotated is preserved. Aligned
// member accesses are faster than non-aligned member accesses even if the
// targeted microprocessor supports non-aligned accesses.
#if ABSL_HAVE_ATTRIBUTE(packed) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_PACKED __attribute__((__packed__))
#else
#define ABSL_ATTRIBUTE_PACKED
#endif
// ABSL_ATTRIBUTE_FUNC_ALIGN
//
// Tells the compiler to align the function start at least to certain
// alignment boundary
#if ABSL_HAVE_ATTRIBUTE(aligned) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_FUNC_ALIGN(bytes) __attribute__((aligned(bytes)))
#else
#define ABSL_ATTRIBUTE_FUNC_ALIGN(bytes)
#endif
// ABSL_CONST_INIT
//
// A variable declaration annotated with the `ABSL_CONST_INIT` attribute will
// not compile (on supported platforms) unless the variable has a constant
// initializer. This is useful for variables with static and thread storage
// duration, because it guarantees that they will not suffer from the so-called
// "static init order fiasco". Prefer to put this attribute on the most visible
// declaration of the variable, if there's more than one, because code that
// accesses the variable can then use the attribute for optimization.
//
// Example:
//
// class MyClass {
// public:
// ABSL_CONST_INIT static MyType my_var;
// };
//
// MyType MyClass::my_var = MakeMyType(...);
//
// Note that this attribute is redundant if the variable is declared constexpr.
#if ABSL_HAVE_CPP_ATTRIBUTE(clang::require_constant_initialization)
#define ABSL_CONST_INIT [[clang::require_constant_initialization]]
#else
#define ABSL_CONST_INIT
#endif // ABSL_HAVE_CPP_ATTRIBUTE(clang::require_constant_initialization)
#endif // ABSL_BASE_ATTRIBUTES_H_
+226
View File
@@ -0,0 +1,226 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: call_once.h
// -----------------------------------------------------------------------------
//
// This header file provides an Abseil version of `std::call_once` for invoking
// a given function at most once, across all threads. This Abseil version is
// faster than the C++11 version and incorporates the C++17 argument-passing
// fix, so that (for example) non-const references may be passed to the invoked
// function.
#ifndef ABSL_BASE_CALL_ONCE_H_
#define ABSL_BASE_CALL_ONCE_H_
#include <algorithm>
#include <atomic>
#include <cstdint>
#include <type_traits>
#include <utility>
#include "absl/base/internal/invoke.h"
#include "absl/base/internal/low_level_scheduling.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/internal/spinlock_wait.h"
#include "absl/base/macros.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
class once_flag;
namespace base_internal {
std::atomic<uint32_t>* ControlWord(absl::once_flag* flag);
} // namespace base_internal
// call_once()
//
// For all invocations using a given `once_flag`, invokes a given `fn` exactly
// once across all threads. The first call to `call_once()` with a particular
// `once_flag` argument (that does not throw an exception) will run the
// specified function with the provided `args`; other calls with the same
// `once_flag` argument will not run the function, but will wait
// for the provided function to finish running (if it is still running).
//
// This mechanism provides a safe, simple, and fast mechanism for one-time
// initialization in a multi-threaded process.
//
// Example:
//
// class MyInitClass {
// public:
// ...
// mutable absl::once_flag once_;
//
// MyInitClass* init() const {
// absl::call_once(once_, &MyInitClass::Init, this);
// return ptr_;
// }
//
template <typename Callable, typename... Args>
void call_once(absl::once_flag& flag, Callable&& fn, Args&&... args);
// once_flag
//
// Objects of this type are used to distinguish calls to `call_once()` and
// ensure the provided function is only invoked once across all threads. This
// type is not copyable or movable. However, it has a `constexpr`
// constructor, and is safe to use as a namespace-scoped global variable.
class once_flag {
public:
constexpr once_flag() : control_(0) {}
once_flag(const once_flag&) = delete;
once_flag& operator=(const once_flag&) = delete;
private:
friend std::atomic<uint32_t>* base_internal::ControlWord(once_flag* flag);
std::atomic<uint32_t> control_;
};
//------------------------------------------------------------------------------
// End of public interfaces.
// Implementation details follow.
//------------------------------------------------------------------------------
namespace base_internal {
// Like call_once, but uses KERNEL_ONLY scheduling. Intended to be used to
// initialize entities used by the scheduler implementation.
template <typename Callable, typename... Args>
void LowLevelCallOnce(absl::once_flag* flag, Callable&& fn, Args&&... args);
// Disables scheduling while on stack when scheduling mode is non-cooperative.
// No effect for cooperative scheduling modes.
class SchedulingHelper {
public:
explicit SchedulingHelper(base_internal::SchedulingMode mode) : mode_(mode) {
if (mode_ == base_internal::SCHEDULE_KERNEL_ONLY) {
guard_result_ = base_internal::SchedulingGuard::DisableRescheduling();
}
}
~SchedulingHelper() {
if (mode_ == base_internal::SCHEDULE_KERNEL_ONLY) {
base_internal::SchedulingGuard::EnableRescheduling(guard_result_);
}
}
private:
base_internal::SchedulingMode mode_;
bool guard_result_;
};
// Bit patterns for call_once state machine values. Internal implementation
// detail, not for use by clients.
//
// The bit patterns are arbitrarily chosen from unlikely values, to aid in
// debugging. However, kOnceInit must be 0, so that a zero-initialized
// once_flag will be valid for immediate use.
enum {
kOnceInit = 0,
kOnceRunning = 0x65C2937B,
kOnceWaiter = 0x05A308D2,
// A very small constant is chosen for kOnceDone so that it fit in a single
// compare with immediate instruction for most common ISAs. This is verified
// for x86, POWER and ARM.
kOnceDone = 221, // Random Number
};
template <typename Callable, typename... Args>
ABSL_ATTRIBUTE_NOINLINE
void CallOnceImpl(std::atomic<uint32_t>* control,
base_internal::SchedulingMode scheduling_mode, Callable&& fn,
Args&&... args) {
#ifndef NDEBUG
{
uint32_t old_control = control->load(std::memory_order_relaxed);
if (old_control != kOnceInit &&
old_control != kOnceRunning &&
old_control != kOnceWaiter &&
old_control != kOnceDone) {
ABSL_RAW_LOG(FATAL, "Unexpected value for control word: 0x%lx",
static_cast<unsigned long>(old_control)); // NOLINT
}
}
#endif // NDEBUG
static const base_internal::SpinLockWaitTransition trans[] = {
{kOnceInit, kOnceRunning, true},
{kOnceRunning, kOnceWaiter, false},
{kOnceDone, kOnceDone, true}};
// Must do this before potentially modifying control word's state.
base_internal::SchedulingHelper maybe_disable_scheduling(scheduling_mode);
// Short circuit the simplest case to avoid procedure call overhead.
// The base_internal::SpinLockWait() call returns either kOnceInit or
// kOnceDone. If it returns kOnceDone, it must have loaded the control word
// with std::memory_order_acquire and seen a value of kOnceDone.
uint32_t old_control = kOnceInit;
if (control->compare_exchange_strong(old_control, kOnceRunning,
std::memory_order_relaxed) ||
base_internal::SpinLockWait(control, ABSL_ARRAYSIZE(trans), trans,
scheduling_mode) == kOnceInit) {
base_internal::Invoke(std::forward<Callable>(fn),
std::forward<Args>(args)...);
// The call to SpinLockWake below is an optimization, because the waiter
// in SpinLockWait is waiting with a short timeout. The atomic load/store
// sequence is slightly faster than an atomic exchange:
// old_control = control->exchange(base_internal::kOnceDone,
// std::memory_order_release);
// We opt for a slightly faster case when there are no waiters, in spite
// of longer tail latency when there are waiters.
old_control = control->load(std::memory_order_relaxed);
control->store(base_internal::kOnceDone, std::memory_order_release);
if (old_control == base_internal::kOnceWaiter) {
base_internal::SpinLockWake(control, true);
}
} // else *control is already kOnceDone
}
inline std::atomic<uint32_t>* ControlWord(once_flag* flag) {
return &flag->control_;
}
template <typename Callable, typename... Args>
void LowLevelCallOnce(absl::once_flag* flag, Callable&& fn, Args&&... args) {
std::atomic<uint32_t>* once = base_internal::ControlWord(flag);
uint32_t s = once->load(std::memory_order_acquire);
if (ABSL_PREDICT_FALSE(s != base_internal::kOnceDone)) {
base_internal::CallOnceImpl(once, base_internal::SCHEDULE_KERNEL_ONLY,
std::forward<Callable>(fn),
std::forward<Args>(args)...);
}
}
} // namespace base_internal
template <typename Callable, typename... Args>
void call_once(absl::once_flag& flag, Callable&& fn, Args&&... args) {
std::atomic<uint32_t>* once = base_internal::ControlWord(&flag);
uint32_t s = once->load(std::memory_order_acquire);
if (ABSL_PREDICT_FALSE(s != base_internal::kOnceDone)) {
base_internal::CallOnceImpl(
once, base_internal::SCHEDULE_COOPERATIVE_AND_KERNEL,
std::forward<Callable>(fn), std::forward<Args>(args)...);
}
}
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_CALL_ONCE_H_
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: casts.h
// -----------------------------------------------------------------------------
//
// This header file defines casting templates to fit use cases not covered by
// the standard casts provided in the C++ standard. As with all cast operations,
// use these with caution and only if alternatives do not exist.
#ifndef ABSL_BASE_CASTS_H_
#define ABSL_BASE_CASTS_H_
#include <cstring>
#include <memory>
#include <type_traits>
#include <utility>
#include "absl/base/internal/identity.h"
#include "absl/base/macros.h"
#include "absl/meta/type_traits.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace internal_casts {
template <class Dest, class Source>
struct is_bitcastable
: std::integral_constant<
bool,
sizeof(Dest) == sizeof(Source) &&
type_traits_internal::is_trivially_copyable<Source>::value &&
type_traits_internal::is_trivially_copyable<Dest>::value &&
std::is_default_constructible<Dest>::value> {};
} // namespace internal_casts
// implicit_cast()
//
// Performs an implicit conversion between types following the language
// rules for implicit conversion; if an implicit conversion is otherwise
// allowed by the language in the given context, this function performs such an
// implicit conversion.
//
// Example:
//
// // If the context allows implicit conversion:
// From from;
// To to = from;
//
// // Such code can be replaced by:
// implicit_cast<To>(from);
//
// An `implicit_cast()` may also be used to annotate numeric type conversions
// that, although safe, may produce compiler warnings (such as `long` to `int`).
// Additionally, an `implicit_cast()` is also useful within return statements to
// indicate a specific implicit conversion is being undertaken.
//
// Example:
//
// return implicit_cast<double>(size_in_bytes) / capacity_;
//
// Annotating code with `implicit_cast()` allows you to explicitly select
// particular overloads and template instantiations, while providing a safer
// cast than `reinterpret_cast()` or `static_cast()`.
//
// Additionally, an `implicit_cast()` can be used to allow upcasting within a
// type hierarchy where incorrect use of `static_cast()` could accidentally
// allow downcasting.
//
// Finally, an `implicit_cast()` can be used to perform implicit conversions
// from unrelated types that otherwise couldn't be implicitly cast directly;
// C++ will normally only implicitly cast "one step" in such conversions.
//
// That is, if C is a type which can be implicitly converted to B, with B being
// a type that can be implicitly converted to A, an `implicit_cast()` can be
// used to convert C to B (which the compiler can then implicitly convert to A
// using language rules).
//
// Example:
//
// // Assume an object C is convertible to B, which is implicitly convertible
// // to A
// A a = implicit_cast<B>(C);
//
// Such implicit cast chaining may be useful within template logic.
template <typename To>
constexpr To implicit_cast(typename absl::internal::identity_t<To> to) {
return to;
}
// bit_cast()
//
// Performs a bitwise cast on a type without changing the underlying bit
// representation of that type's value. The two types must be of the same size
// and both types must be trivially copyable. As with most casts, use with
// caution. A `bit_cast()` might be needed when you need to temporarily treat a
// type as some other type, such as in the following cases:
//
// * Serialization (casting temporarily to `char *` for those purposes is
// always allowed by the C++ standard)
// * Managing the individual bits of a type within mathematical operations
// that are not normally accessible through that type
// * Casting non-pointer types to pointer types (casting the other way is
// allowed by `reinterpret_cast()` but round-trips cannot occur the other
// way).
//
// Example:
//
// float f = 3.14159265358979;
// int i = bit_cast<int32_t>(f);
// // i = 0x40490fdb
//
// Casting non-pointer types to pointer types and then dereferencing them
// traditionally produces undefined behavior.
//
// Example:
//
// // WRONG
// float f = 3.14159265358979; // WRONG
// int i = * reinterpret_cast<int*>(&f); // WRONG
//
// The address-casting method produces undefined behavior according to the ISO
// C++ specification section [basic.lval]. Roughly, this section says: if an
// object in memory has one type, and a program accesses it with a different
// type, the result is undefined behavior for most values of "different type".
//
// Such casting results in type punning: holding an object in memory of one type
// and reading its bits back using a different type. A `bit_cast()` avoids this
// issue by implementing its casts using `memcpy()`, which avoids introducing
// this undefined behavior.
//
// NOTE: The requirements here are more strict than the bit_cast of standard
// proposal p0476 due to the need for workarounds and lack of intrinsics.
// Specifically, this implementation also requires `Dest` to be
// default-constructible.
template <
typename Dest, typename Source,
typename std::enable_if<internal_casts::is_bitcastable<Dest, Source>::value,
int>::type = 0>
inline Dest bit_cast(const Source& source) {
Dest dest;
memcpy(static_cast<void*>(std::addressof(dest)),
static_cast<const void*>(std::addressof(source)), sizeof(dest));
return dest;
}
// NOTE: This overload is only picked if the requirements of bit_cast are not
// met. It is therefore UB, but is provided temporarily as previous versions of
// this function template were unchecked. Do not use this in new code.
template <
typename Dest, typename Source,
typename std::enable_if<
!internal_casts::is_bitcastable<Dest, Source>::value, int>::type = 0>
ABSL_DEPRECATED(
"absl::bit_cast type requirements were violated. Update the types being "
"used such that they are the same size and are both TriviallyCopyable.")
inline Dest bit_cast(const Source& source) {
static_assert(sizeof(Dest) == sizeof(Source),
"Source and destination types should have equal sizes.");
Dest dest;
memcpy(&dest, &source, sizeof(dest));
return dest;
}
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_CASTS_H_
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: config.h
// -----------------------------------------------------------------------------
//
// This header file defines a set of macros for checking the presence of
// important compiler and platform features. Such macros can be used to
// produce portable code by parameterizing compilation based on the presence or
// lack of a given feature.
//
// We define a "feature" as some interface we wish to program to: for example,
// a library function or system call. A value of `1` indicates support for
// that feature; any other value indicates the feature support is undefined.
//
// Example:
//
// Suppose a programmer wants to write a program that uses the 'mmap()' system
// call. The Abseil macro for that feature (`ABSL_HAVE_MMAP`) allows you to
// selectively include the `mmap.h` header and bracket code using that feature
// in the macro:
//
// #include "absl/base/config.h"
//
// #ifdef ABSL_HAVE_MMAP
// #include "sys/mman.h"
// #endif //ABSL_HAVE_MMAP
//
// ...
// #ifdef ABSL_HAVE_MMAP
// void *ptr = mmap(...);
// ...
// #endif // ABSL_HAVE_MMAP
#ifndef ABSL_BASE_CONFIG_H_
#define ABSL_BASE_CONFIG_H_
// Included for the __GLIBC__ macro (or similar macros on other systems).
#include <limits.h>
#ifdef __cplusplus
// Included for __GLIBCXX__, _LIBCPP_VERSION
#include <cstddef>
#endif // __cplusplus
#if defined(__APPLE__)
// Included for TARGET_OS_IPHONE, __IPHONE_OS_VERSION_MIN_REQUIRED,
// __IPHONE_8_0.
#include <Availability.h>
#include <TargetConditionals.h>
#endif
#include "absl/base/options.h"
#include "absl/base/policy_checks.h"
// Helper macro to convert a CPP variable to a string literal.
#define ABSL_INTERNAL_DO_TOKEN_STR(x) #x
#define ABSL_INTERNAL_TOKEN_STR(x) ABSL_INTERNAL_DO_TOKEN_STR(x)
// -----------------------------------------------------------------------------
// Abseil namespace annotations
// -----------------------------------------------------------------------------
// ABSL_NAMESPACE_BEGIN/ABSL_NAMESPACE_END
//
// An annotation placed at the beginning/end of each `namespace absl` scope.
// This is used to inject an inline namespace.
//
// The proper way to write Abseil code in the `absl` namespace is:
//
// namespace absl {
// ABSL_NAMESPACE_BEGIN
//
// void Foo(); // absl::Foo().
//
// ABSL_NAMESPACE_END
// } // namespace absl
//
// Users of Abseil should not use these macros, because users of Abseil should
// not write `namespace absl {` in their own code for any reason. (Abseil does
// not support forward declarations of its own types, nor does it support
// user-provided specialization of Abseil templates. Code that violates these
// rules may be broken without warning.)
#if !defined(ABSL_OPTION_USE_INLINE_NAMESPACE) || \
!defined(ABSL_OPTION_INLINE_NAMESPACE_NAME)
#error options.h is misconfigured.
#endif
// Check that ABSL_OPTION_INLINE_NAMESPACE_NAME is neither "head" nor ""
#if defined(__cplusplus) && ABSL_OPTION_USE_INLINE_NAMESPACE == 1
#define ABSL_INTERNAL_INLINE_NAMESPACE_STR \
ABSL_INTERNAL_TOKEN_STR(ABSL_OPTION_INLINE_NAMESPACE_NAME)
static_assert(ABSL_INTERNAL_INLINE_NAMESPACE_STR[0] != '\0',
"options.h misconfigured: ABSL_OPTION_INLINE_NAMESPACE_NAME must "
"not be empty.");
static_assert(ABSL_INTERNAL_INLINE_NAMESPACE_STR[0] != 'h' ||
ABSL_INTERNAL_INLINE_NAMESPACE_STR[1] != 'e' ||
ABSL_INTERNAL_INLINE_NAMESPACE_STR[2] != 'a' ||
ABSL_INTERNAL_INLINE_NAMESPACE_STR[3] != 'd' ||
ABSL_INTERNAL_INLINE_NAMESPACE_STR[4] != '\0',
"options.h misconfigured: ABSL_OPTION_INLINE_NAMESPACE_NAME must "
"be changed to a new, unique identifier name.");
#endif
#if ABSL_OPTION_USE_INLINE_NAMESPACE == 0
#define ABSL_NAMESPACE_BEGIN
#define ABSL_NAMESPACE_END
#elif ABSL_OPTION_USE_INLINE_NAMESPACE == 1
#define ABSL_NAMESPACE_BEGIN \
inline namespace ABSL_OPTION_INLINE_NAMESPACE_NAME {
#define ABSL_NAMESPACE_END }
#else
#error options.h is misconfigured.
#endif
// -----------------------------------------------------------------------------
// Compiler Feature Checks
// -----------------------------------------------------------------------------
// ABSL_HAVE_BUILTIN()
//
// Checks whether the compiler supports a Clang Feature Checking Macro, and if
// so, checks whether it supports the provided builtin function "x" where x
// is one of the functions noted in
// https://clang.llvm.org/docs/LanguageExtensions.html
//
// Note: Use this macro to avoid an extra level of #ifdef __has_builtin check.
// http://releases.llvm.org/3.3/tools/clang/docs/LanguageExtensions.html
#ifdef __has_builtin
#define ABSL_HAVE_BUILTIN(x) __has_builtin(x)
#else
#define ABSL_HAVE_BUILTIN(x) 0
#endif
#if defined(__is_identifier)
#define ABSL_INTERNAL_HAS_KEYWORD(x) !(__is_identifier(x))
#else
#define ABSL_INTERNAL_HAS_KEYWORD(x) 0
#endif
// ABSL_HAVE_TLS is defined to 1 when __thread should be supported.
// We assume __thread is supported on Linux when compiled with Clang or compiled
// against libstdc++ with _GLIBCXX_HAVE_TLS defined.
#ifdef ABSL_HAVE_TLS
#error ABSL_HAVE_TLS cannot be directly set
#elif defined(__linux__) && (defined(__clang__) || defined(_GLIBCXX_HAVE_TLS))
#define ABSL_HAVE_TLS 1
#endif
// ABSL_HAVE_STD_IS_TRIVIALLY_DESTRUCTIBLE
//
// Checks whether `std::is_trivially_destructible<T>` is supported.
//
// Notes: All supported compilers using libc++ support this feature, as does
// gcc >= 4.8.1 using libstdc++, and Visual Studio.
#ifdef ABSL_HAVE_STD_IS_TRIVIALLY_DESTRUCTIBLE
#error ABSL_HAVE_STD_IS_TRIVIALLY_DESTRUCTIBLE cannot be directly set
#elif defined(_LIBCPP_VERSION) || \
(!defined(__clang__) && defined(__GNUC__) && defined(__GLIBCXX__) && \
(__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8))) || \
defined(_MSC_VER)
#define ABSL_HAVE_STD_IS_TRIVIALLY_DESTRUCTIBLE 1
#endif
// ABSL_HAVE_STD_IS_TRIVIALLY_CONSTRUCTIBLE
//
// Checks whether `std::is_trivially_default_constructible<T>` and
// `std::is_trivially_copy_constructible<T>` are supported.
// ABSL_HAVE_STD_IS_TRIVIALLY_ASSIGNABLE
//
// Checks whether `std::is_trivially_copy_assignable<T>` is supported.
// Notes: Clang with libc++ supports these features, as does gcc >= 5.1 with
// either libc++ or libstdc++, and Visual Studio (but not NVCC).
#if defined(ABSL_HAVE_STD_IS_TRIVIALLY_CONSTRUCTIBLE)
#error ABSL_HAVE_STD_IS_TRIVIALLY_CONSTRUCTIBLE cannot be directly set
#elif defined(ABSL_HAVE_STD_IS_TRIVIALLY_ASSIGNABLE)
#error ABSL_HAVE_STD_IS_TRIVIALLY_ASSIGNABLE cannot directly set
#elif (defined(__clang__) && defined(_LIBCPP_VERSION)) || \
(!defined(__clang__) && defined(__GNUC__) && \
(__GNUC__ > 7 || (__GNUC__ == 7 && __GNUC_MINOR__ >= 4)) && \
(defined(_LIBCPP_VERSION) || defined(__GLIBCXX__))) || \
(defined(_MSC_VER) && !defined(__NVCC__))
#define ABSL_HAVE_STD_IS_TRIVIALLY_CONSTRUCTIBLE 1
#define ABSL_HAVE_STD_IS_TRIVIALLY_ASSIGNABLE 1
#endif
// ABSL_HAVE_SOURCE_LOCATION_CURRENT
//
// Indicates whether `absl::SourceLocation::current()` will return useful
// information in some contexts.
#ifndef ABSL_HAVE_SOURCE_LOCATION_CURRENT
#if ABSL_INTERNAL_HAS_KEYWORD(__builtin_LINE) && \
ABSL_INTERNAL_HAS_KEYWORD(__builtin_FILE)
#define ABSL_HAVE_SOURCE_LOCATION_CURRENT 1
#endif
#endif
// ABSL_HAVE_THREAD_LOCAL
//
// Checks whether C++11's `thread_local` storage duration specifier is
// supported.
#ifdef ABSL_HAVE_THREAD_LOCAL
#error ABSL_HAVE_THREAD_LOCAL cannot be directly set
#elif defined(__APPLE__)
// Notes:
// * Xcode's clang did not support `thread_local` until version 8, and
// even then not for all iOS < 9.0.
// * Xcode 9.3 started disallowing `thread_local` for 32-bit iOS simulator
// targeting iOS 9.x.
// * Xcode 10 moves the deployment target check for iOS < 9.0 to link time
// making __has_feature unreliable there.
//
// Otherwise, `__has_feature` is only supported by Clang so it has be inside
// `defined(__APPLE__)` check.
#if __has_feature(cxx_thread_local) && \
!(TARGET_OS_IPHONE && __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0)
#define ABSL_HAVE_THREAD_LOCAL 1
#endif
#else // !defined(__APPLE__)
#define ABSL_HAVE_THREAD_LOCAL 1
#endif
// There are platforms for which TLS should not be used even though the compiler
// makes it seem like it's supported (Android NDK < r12b for example).
// This is primarily because of linker problems and toolchain misconfiguration:
// Abseil does not intend to support this indefinitely. Currently, the newest
// toolchain that we intend to support that requires this behavior is the
// r11 NDK - allowing for a 5 year support window on that means this option
// is likely to be removed around June of 2021.
// TLS isn't supported until NDK r12b per
// https://developer.android.com/ndk/downloads/revision_history.html
// Since NDK r16, `__NDK_MAJOR__` and `__NDK_MINOR__` are defined in
// <android/ndk-version.h>. For NDK < r16, users should define these macros,
// e.g. `-D__NDK_MAJOR__=11 -D__NKD_MINOR__=0` for NDK r11.
#if defined(__ANDROID__) && defined(__clang__)
#if __has_include(<android/ndk-version.h>)
#include <android/ndk-version.h>
#endif // __has_include(<android/ndk-version.h>)
#if defined(__ANDROID__) && defined(__clang__) && defined(__NDK_MAJOR__) && \
defined(__NDK_MINOR__) && \
((__NDK_MAJOR__ < 12) || ((__NDK_MAJOR__ == 12) && (__NDK_MINOR__ < 1)))
#undef ABSL_HAVE_TLS
#undef ABSL_HAVE_THREAD_LOCAL
#endif
#endif // defined(__ANDROID__) && defined(__clang__)
// Emscripten doesn't yet support `thread_local` or `__thread`.
// https://github.com/emscripten-core/emscripten/issues/3502
#if defined(__EMSCRIPTEN__)
#undef ABSL_HAVE_TLS
#undef ABSL_HAVE_THREAD_LOCAL
#endif // defined(__EMSCRIPTEN__)
// ABSL_HAVE_INTRINSIC_INT128
//
// Checks whether the __int128 compiler extension for a 128-bit integral type is
// supported.
//
// Note: __SIZEOF_INT128__ is defined by Clang and GCC when __int128 is
// supported, but we avoid using it in certain cases:
// * On Clang:
// * Building using Clang for Windows, where the Clang runtime library has
// 128-bit support only on LP64 architectures, but Windows is LLP64.
// * On Nvidia's nvcc:
// * nvcc also defines __GNUC__ and __SIZEOF_INT128__, but not all versions
// actually support __int128.
#ifdef ABSL_HAVE_INTRINSIC_INT128
#error ABSL_HAVE_INTRINSIC_INT128 cannot be directly set
#elif defined(__SIZEOF_INT128__)
#if (defined(__clang__) && !defined(_WIN32)) || \
(defined(__CUDACC__) && __CUDACC_VER_MAJOR__ >= 9) || \
(defined(__GNUC__) && !defined(__clang__) && !defined(__CUDACC__))
#define ABSL_HAVE_INTRINSIC_INT128 1
#elif defined(__CUDACC__)
// __CUDACC_VER__ is a full version number before CUDA 9, and is defined to a
// string explaining that it has been removed starting with CUDA 9. We use
// nested #ifs because there is no short-circuiting in the preprocessor.
// NOTE: `__CUDACC__` could be undefined while `__CUDACC_VER__` is defined.
#if __CUDACC_VER__ >= 70000
#define ABSL_HAVE_INTRINSIC_INT128 1
#endif // __CUDACC_VER__ >= 70000
#endif // defined(__CUDACC__)
#endif // ABSL_HAVE_INTRINSIC_INT128
// ABSL_HAVE_EXCEPTIONS
//
// Checks whether the compiler both supports and enables exceptions. Many
// compilers support a "no exceptions" mode that disables exceptions.
//
// Generally, when ABSL_HAVE_EXCEPTIONS is not defined:
//
// * Code using `throw` and `try` may not compile.
// * The `noexcept` specifier will still compile and behave as normal.
// * The `noexcept` operator may still return `false`.
//
// For further details, consult the compiler's documentation.
#ifdef ABSL_HAVE_EXCEPTIONS
#error ABSL_HAVE_EXCEPTIONS cannot be directly set.
#elif defined(__clang__)
#if __clang_major__ > 3 || (__clang_major__ == 3 && __clang_minor__ >= 6)
// Clang >= 3.6
#if __has_feature(cxx_exceptions)
#define ABSL_HAVE_EXCEPTIONS 1
#endif // __has_feature(cxx_exceptions)
#else
// Clang < 3.6
// http://releases.llvm.org/3.6.0/tools/clang/docs/ReleaseNotes.html#the-exceptions-macro
#if defined(__EXCEPTIONS) && __has_feature(cxx_exceptions)
#define ABSL_HAVE_EXCEPTIONS 1
#endif // defined(__EXCEPTIONS) && __has_feature(cxx_exceptions)
#endif // __clang_major__ > 3 || (__clang_major__ == 3 && __clang_minor__ >= 6)
// Handle remaining special cases and default to exceptions being supported.
#elif !(defined(__GNUC__) && (__GNUC__ < 5) && !defined(__EXCEPTIONS)) && \
!(defined(__GNUC__) && (__GNUC__ >= 5) && !defined(__cpp_exceptions)) && \
!(defined(_MSC_VER) && !defined(_CPPUNWIND))
#define ABSL_HAVE_EXCEPTIONS 1
#endif
// -----------------------------------------------------------------------------
// Platform Feature Checks
// -----------------------------------------------------------------------------
// Currently supported operating systems and associated preprocessor
// symbols:
//
// Linux and Linux-derived __linux__
// Android __ANDROID__ (implies __linux__)
// Linux (non-Android) __linux__ && !__ANDROID__
// Darwin (macOS and iOS) __APPLE__
// Akaros (http://akaros.org) __ros__
// Windows _WIN32
// NaCL __native_client__
// AsmJS __asmjs__
// WebAssembly __wasm__
// Fuchsia __Fuchsia__
//
// Note that since Android defines both __ANDROID__ and __linux__, one
// may probe for either Linux or Android by simply testing for __linux__.
// ABSL_HAVE_MMAP
//
// Checks whether the platform has an mmap(2) implementation as defined in
// POSIX.1-2001.
#ifdef ABSL_HAVE_MMAP
#error ABSL_HAVE_MMAP cannot be directly set
#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) || \
defined(__ros__) || defined(__native_client__) || defined(__asmjs__) || \
defined(__wasm__) || defined(__Fuchsia__) || defined(__sun) || \
defined(__ASYLO__)
#define ABSL_HAVE_MMAP 1
#endif
// ABSL_HAVE_PTHREAD_GETSCHEDPARAM
//
// Checks whether the platform implements the pthread_(get|set)schedparam(3)
// functions as defined in POSIX.1-2001.
#ifdef ABSL_HAVE_PTHREAD_GETSCHEDPARAM
#error ABSL_HAVE_PTHREAD_GETSCHEDPARAM cannot be directly set
#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) || \
defined(__ros__)
#define ABSL_HAVE_PTHREAD_GETSCHEDPARAM 1
#endif
// ABSL_HAVE_SCHED_YIELD
//
// Checks whether the platform implements sched_yield(2) as defined in
// POSIX.1-2001.
#ifdef ABSL_HAVE_SCHED_YIELD
#error ABSL_HAVE_SCHED_YIELD cannot be directly set
#elif defined(__linux__) || defined(__ros__) || defined(__native_client__)
#define ABSL_HAVE_SCHED_YIELD 1
#endif
// ABSL_HAVE_SEMAPHORE_H
//
// Checks whether the platform supports the <semaphore.h> header and sem_init(3)
// family of functions as standardized in POSIX.1-2001.
//
// Note: While Apple provides <semaphore.h> for both iOS and macOS, it is
// explicitly deprecated and will cause build failures if enabled for those
// platforms. We side-step the issue by not defining it here for Apple
// platforms.
#ifdef ABSL_HAVE_SEMAPHORE_H
#error ABSL_HAVE_SEMAPHORE_H cannot be directly set
#elif defined(__linux__) || defined(__ros__)
#define ABSL_HAVE_SEMAPHORE_H 1
#endif
// ABSL_HAVE_ALARM
//
// Checks whether the platform supports the <signal.h> header and alarm(2)
// function as standardized in POSIX.1-2001.
#ifdef ABSL_HAVE_ALARM
#error ABSL_HAVE_ALARM cannot be directly set
#elif defined(__GOOGLE_GRTE_VERSION__)
// feature tests for Google's GRTE
#define ABSL_HAVE_ALARM 1
#elif defined(__GLIBC__)
// feature test for glibc
#define ABSL_HAVE_ALARM 1
#elif defined(_MSC_VER)
// feature tests for Microsoft's library
#elif defined(__MINGW32__)
// mingw32 doesn't provide alarm(2):
// https://osdn.net/projects/mingw/scm/git/mingw-org-wsl/blobs/5.2-trunk/mingwrt/include/unistd.h
// mingw-w64 provides a no-op implementation:
// https://sourceforge.net/p/mingw-w64/mingw-w64/ci/master/tree/mingw-w64-crt/misc/alarm.c
#elif defined(__EMSCRIPTEN__)
// emscripten doesn't support signals
#elif defined(__Fuchsia__)
// Signals don't exist on fuchsia.
#elif defined(__native_client__)
#else
// other standard libraries
#define ABSL_HAVE_ALARM 1
#endif
// ABSL_IS_LITTLE_ENDIAN
// ABSL_IS_BIG_ENDIAN
//
// Checks the endianness of the platform.
//
// Notes: uses the built in endian macros provided by GCC (since 4.6) and
// Clang (since 3.2); see
// https://gcc.gnu.org/onlinedocs/cpp/Common-Predefined-Macros.html.
// Otherwise, if _WIN32, assume little endian. Otherwise, bail with an error.
#if defined(ABSL_IS_BIG_ENDIAN)
#error "ABSL_IS_BIG_ENDIAN cannot be directly set."
#endif
#if defined(ABSL_IS_LITTLE_ENDIAN)
#error "ABSL_IS_LITTLE_ENDIAN cannot be directly set."
#endif
#if (defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && \
__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
#define ABSL_IS_LITTLE_ENDIAN 1
#elif defined(__BYTE_ORDER__) && defined(__ORDER_BIG_ENDIAN__) && \
__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
#define ABSL_IS_BIG_ENDIAN 1
#elif defined(_WIN32)
#define ABSL_IS_LITTLE_ENDIAN 1
#else
#error "absl endian detection needs to be set up for your compiler"
#endif
// macOS 10.13 and iOS 10.11 don't let you use <any>, <optional>, or <variant>
// even though the headers exist and are publicly noted to work. See
// https://github.com/abseil/abseil-cpp/issues/207 and
// https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
// libc++ spells out the availability requirements in the file
// llvm-project/libcxx/include/__config via the #define
// _LIBCPP_AVAILABILITY_BAD_OPTIONAL_ACCESS.
#if defined(__APPLE__) && defined(_LIBCPP_VERSION) && \
((defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ < 101400) || \
(defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__) && \
__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__ < 120000) || \
(defined(__ENVIRONMENT_WATCH_OS_VERSION_MIN_REQUIRED__) && \
__ENVIRONMENT_WATCH_OS_VERSION_MIN_REQUIRED__ < 120000) || \
(defined(__ENVIRONMENT_TV_OS_VERSION_MIN_REQUIRED__) && \
__ENVIRONMENT_TV_OS_VERSION_MIN_REQUIRED__ < 50000))
#define ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE 1
#else
#define ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE 0
#endif
// ABSL_HAVE_STD_ANY
//
// Checks whether C++17 std::any is available by checking whether <any> exists.
#ifdef ABSL_HAVE_STD_ANY
#error "ABSL_HAVE_STD_ANY cannot be directly set."
#endif
#ifdef __has_include
#if __has_include(<any>) && __cplusplus >= 201703L && \
!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
#define ABSL_HAVE_STD_ANY 1
#endif
#endif
// ABSL_HAVE_STD_OPTIONAL
//
// Checks whether C++17 std::optional is available.
#ifdef ABSL_HAVE_STD_OPTIONAL
#error "ABSL_HAVE_STD_OPTIONAL cannot be directly set."
#endif
#ifdef __has_include
#if __has_include(<optional>) && __cplusplus >= 201703L && \
!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
#define ABSL_HAVE_STD_OPTIONAL 1
#endif
#endif
// ABSL_HAVE_STD_VARIANT
//
// Checks whether C++17 std::variant is available.
#ifdef ABSL_HAVE_STD_VARIANT
#error "ABSL_HAVE_STD_VARIANT cannot be directly set."
#endif
#ifdef __has_include
#if __has_include(<variant>) && __cplusplus >= 201703L && \
!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
#define ABSL_HAVE_STD_VARIANT 1
#endif
#endif
// ABSL_HAVE_STD_STRING_VIEW
//
// Checks whether C++17 std::string_view is available.
#ifdef ABSL_HAVE_STD_STRING_VIEW
#error "ABSL_HAVE_STD_STRING_VIEW cannot be directly set."
#endif
#ifdef __has_include
#if __has_include(<string_view>) && __cplusplus >= 201703L
#define ABSL_HAVE_STD_STRING_VIEW 1
#endif
#endif
// For MSVC, `__has_include` is supported in VS 2017 15.3, which is later than
// the support for <optional>, <any>, <string_view>, <variant>. So we use
// _MSC_VER to check whether we have VS 2017 RTM (when <optional>, <any>,
// <string_view>, <variant> is implemented) or higher. Also, `__cplusplus` is
// not correctly set by MSVC, so we use `_MSVC_LANG` to check the language
// version.
// TODO(zhangxy): fix tests before enabling aliasing for `std::any`.
#if defined(_MSC_VER) && _MSC_VER >= 1910 && \
((defined(_MSVC_LANG) && _MSVC_LANG > 201402) || __cplusplus > 201402)
// #define ABSL_HAVE_STD_ANY 1
#define ABSL_HAVE_STD_OPTIONAL 1
#define ABSL_HAVE_STD_VARIANT 1
#define ABSL_HAVE_STD_STRING_VIEW 1
#endif
// ABSL_USES_STD_ANY
//
// Indicates whether absl::any is an alias for std::any.
#if !defined(ABSL_OPTION_USE_STD_ANY)
#error options.h is misconfigured.
#elif ABSL_OPTION_USE_STD_ANY == 0 || \
(ABSL_OPTION_USE_STD_ANY == 2 && !defined(ABSL_HAVE_STD_ANY))
#undef ABSL_USES_STD_ANY
#elif ABSL_OPTION_USE_STD_ANY == 1 || \
(ABSL_OPTION_USE_STD_ANY == 2 && defined(ABSL_HAVE_STD_ANY))
#define ABSL_USES_STD_ANY 1
#else
#error options.h is misconfigured.
#endif
// ABSL_USES_STD_OPTIONAL
//
// Indicates whether absl::optional is an alias for std::optional.
#if !defined(ABSL_OPTION_USE_STD_OPTIONAL)
#error options.h is misconfigured.
#elif ABSL_OPTION_USE_STD_OPTIONAL == 0 || \
(ABSL_OPTION_USE_STD_OPTIONAL == 2 && !defined(ABSL_HAVE_STD_OPTIONAL))
#undef ABSL_USES_STD_OPTIONAL
#elif ABSL_OPTION_USE_STD_OPTIONAL == 1 || \
(ABSL_OPTION_USE_STD_OPTIONAL == 2 && defined(ABSL_HAVE_STD_OPTIONAL))
#define ABSL_USES_STD_OPTIONAL 1
#else
#error options.h is misconfigured.
#endif
// ABSL_USES_STD_VARIANT
//
// Indicates whether absl::variant is an alias for std::variant.
#if !defined(ABSL_OPTION_USE_STD_VARIANT)
#error options.h is misconfigured.
#elif ABSL_OPTION_USE_STD_VARIANT == 0 || \
(ABSL_OPTION_USE_STD_VARIANT == 2 && !defined(ABSL_HAVE_STD_VARIANT))
#undef ABSL_USES_STD_VARIANT
#elif ABSL_OPTION_USE_STD_VARIANT == 1 || \
(ABSL_OPTION_USE_STD_VARIANT == 2 && defined(ABSL_HAVE_STD_VARIANT))
#define ABSL_USES_STD_VARIANT 1
#else
#error options.h is misconfigured.
#endif
// ABSL_USES_STD_STRING_VIEW
//
// Indicates whether absl::string_view is an alias for std::string_view.
#if !defined(ABSL_OPTION_USE_STD_STRING_VIEW)
#error options.h is misconfigured.
#elif ABSL_OPTION_USE_STD_STRING_VIEW == 0 || \
(ABSL_OPTION_USE_STD_STRING_VIEW == 2 && \
!defined(ABSL_HAVE_STD_STRING_VIEW))
#undef ABSL_USES_STD_STRING_VIEW
#elif ABSL_OPTION_USE_STD_STRING_VIEW == 1 || \
(ABSL_OPTION_USE_STD_STRING_VIEW == 2 && \
defined(ABSL_HAVE_STD_STRING_VIEW))
#define ABSL_USES_STD_STRING_VIEW 1
#else
#error options.h is misconfigured.
#endif
// In debug mode, MSVC 2017's std::variant throws a EXCEPTION_ACCESS_VIOLATION
// SEH exception from emplace for variant<SomeStruct> when constructing the
// struct can throw. This defeats some of variant_test and
// variant_exception_safety_test.
#if defined(_MSC_VER) && _MSC_VER >= 1700 && defined(_DEBUG)
#define ABSL_INTERNAL_MSVC_2017_DBG_MODE
#endif
// ABSL_INTERNAL_MANGLED_NS
// ABSL_INTERNAL_MANGLED_BACKREFERENCE
//
// Internal macros for building up mangled names in our internal fork of CCTZ.
// This implementation detail is only needed and provided for the MSVC build.
//
// These macros both expand to string literals. ABSL_INTERNAL_MANGLED_NS is
// the mangled spelling of the `absl` namespace, and
// ABSL_INTERNAL_MANGLED_BACKREFERENCE is a back-reference integer representing
// the proper count to skip past the CCTZ fork namespace names. (This number
// is one larger when there is an inline namespace name to skip.)
#if defined(_MSC_VER)
#if ABSL_OPTION_USE_INLINE_NAMESPACE == 0
#define ABSL_INTERNAL_MANGLED_NS "absl"
#define ABSL_INTERNAL_MANGLED_BACKREFERENCE "5"
#else
#define ABSL_INTERNAL_MANGLED_NS \
ABSL_INTERNAL_TOKEN_STR(ABSL_OPTION_INLINE_NAMESPACE_NAME) "@absl"
#define ABSL_INTERNAL_MANGLED_BACKREFERENCE "6"
#endif
#endif
#undef ABSL_INTERNAL_HAS_KEYWORD
// ABSL_DLL
//
// When building Abseil as a DLL, this macro expands to `__declspec(dllexport)`
// so we can annotate symbols appropriately as being exported. When used in
// headers consuming a DLL, this macro expands to `__declspec(dllimport)` so
// that consumers know the symbol is defined inside the DLL. In all other cases,
// the macro expands to nothing.
#if defined(_MSC_VER)
#if defined(ABSL_BUILD_DLL)
#define ABSL_DLL __declspec(dllexport)
#elif defined(ABSL_CONSUME_DLL)
#define ABSL_DLL __declspec(dllimport)
#else
#define ABSL_DLL
#endif
#else
#define ABSL_DLL
#endif // defined(_MSC_VER)
#endif // ABSL_BASE_CONFIG_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// kConstInit
// -----------------------------------------------------------------------------
//
// A constructor tag used to mark an object as safe for use as a global
// variable, avoiding the usual lifetime issues that can affect globals.
#ifndef ABSL_BASE_CONST_INIT_H_
#define ABSL_BASE_CONST_INIT_H_
#include "absl/base/config.h"
// In general, objects with static storage duration (such as global variables)
// can trigger tricky object lifetime situations. Attempting to access them
// from the constructors or destructors of other global objects can result in
// undefined behavior, unless their constructors and destructors are designed
// with this issue in mind.
//
// The normal way to deal with this issue in C++11 is to use constant
// initialization and trivial destructors.
//
// Constant initialization is guaranteed to occur before any other code
// executes. Constructors that are declared 'constexpr' are eligible for
// constant initialization. You can annotate a variable declaration with the
// ABSL_CONST_INIT macro to express this intent. For compilers that support
// it, this annotation will cause a compilation error for declarations that
// aren't subject to constant initialization (perhaps because a runtime value
// was passed as a constructor argument).
//
// On program shutdown, lifetime issues can be avoided on global objects by
// ensuring that they contain trivial destructors. A class has a trivial
// destructor unless it has a user-defined destructor, a virtual method or base
// class, or a data member or base class with a non-trivial destructor of its
// own. Objects with static storage duration and a trivial destructor are not
// cleaned up on program shutdown, and are thus safe to access from other code
// running during shutdown.
//
// For a few core Abseil classes, we make a best effort to allow for safe global
// instances, even though these classes have non-trivial destructors. These
// objects can be created with the absl::kConstInit tag. For example:
// ABSL_CONST_INIT absl::Mutex global_mutex(absl::kConstInit);
//
// The line above declares a global variable of type absl::Mutex which can be
// accessed at any point during startup or shutdown. global_mutex's destructor
// will still run, but will not invalidate the object. Note that C++ specifies
// that accessing an object after its destructor has run results in undefined
// behavior, but this pattern works on the toolchains we support.
//
// The absl::kConstInit tag should only be used to define objects with static
// or thread_local storage duration.
namespace absl {
ABSL_NAMESPACE_BEGIN
enum ConstInitType {
kConstInit,
};
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_CONST_INIT_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <stdlib.h>
#include <string.h>
#include "absl/base/dynamic_annotations.h"
#ifndef __has_feature
#define __has_feature(x) 0
#endif
/* Compiler-based ThreadSanitizer defines
DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL = 1
and provides its own definitions of the functions. */
#ifndef DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL
# define DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL 0
#endif
/* Each function is empty and called (via a macro) only in debug mode.
The arguments are captured by dynamic tools at runtime. */
#if DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL == 0 && !defined(__native_client__)
#if __has_feature(memory_sanitizer)
#include <sanitizer/msan_interface.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
void AnnotateRWLockCreate(const char *, int,
const volatile void *){}
void AnnotateRWLockDestroy(const char *, int,
const volatile void *){}
void AnnotateRWLockAcquired(const char *, int,
const volatile void *, long){}
void AnnotateRWLockReleased(const char *, int,
const volatile void *, long){}
void AnnotateBenignRace(const char *, int,
const volatile void *,
const char *){}
void AnnotateBenignRaceSized(const char *, int,
const volatile void *,
size_t,
const char *) {}
void AnnotateThreadName(const char *, int,
const char *){}
void AnnotateIgnoreReadsBegin(const char *, int){}
void AnnotateIgnoreReadsEnd(const char *, int){}
void AnnotateIgnoreWritesBegin(const char *, int){}
void AnnotateIgnoreWritesEnd(const char *, int){}
void AnnotateEnableRaceDetection(const char *, int, int){}
void AnnotateMemoryIsInitialized(const char *, int,
const volatile void *mem, size_t size) {
#if __has_feature(memory_sanitizer)
__msan_unpoison(mem, size);
#else
(void)mem;
(void)size;
#endif
}
void AnnotateMemoryIsUninitialized(const char *, int,
const volatile void *mem, size_t size) {
#if __has_feature(memory_sanitizer)
__msan_allocated_memory(mem, size);
#else
(void)mem;
(void)size;
#endif
}
static int GetRunningOnValgrind(void) {
#ifdef RUNNING_ON_VALGRIND
if (RUNNING_ON_VALGRIND) return 1;
#endif
char *running_on_valgrind_str = getenv("RUNNING_ON_VALGRIND");
if (running_on_valgrind_str) {
return strcmp(running_on_valgrind_str, "0") != 0;
}
return 0;
}
/* See the comments in dynamic_annotations.h */
int RunningOnValgrind(void) {
static volatile int running_on_valgrind = -1;
int local_running_on_valgrind = running_on_valgrind;
/* C doesn't have thread-safe initialization of statics, and we
don't want to depend on pthread_once here, so hack it. */
ANNOTATE_BENIGN_RACE(&running_on_valgrind, "safe hack");
if (local_running_on_valgrind == -1)
running_on_valgrind = local_running_on_valgrind = GetRunningOnValgrind();
return local_running_on_valgrind;
}
/* See the comments in dynamic_annotations.h */
double ValgrindSlowdown(void) {
/* Same initialization hack as in RunningOnValgrind(). */
static volatile double slowdown = 0.0;
double local_slowdown = slowdown;
ANNOTATE_BENIGN_RACE(&slowdown, "safe hack");
if (RunningOnValgrind() == 0) {
return 1.0;
}
if (local_slowdown == 0.0) {
char *env = getenv("VALGRIND_SLOWDOWN");
slowdown = local_slowdown = env ? atof(env) : 50.0;
}
return local_slowdown;
}
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* DYNAMIC_ANNOTATIONS_EXTERNAL_IMPL == 0 */
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/*
* Copyright 2017 The Abseil Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This file defines dynamic annotations for use with dynamic analysis
tool such as valgrind, PIN, etc.
Dynamic annotation is a source code annotation that affects
the generated code (that is, the annotation is not a comment).
Each such annotation is attached to a particular
instruction and/or to a particular object (address) in the program.
The annotations that should be used by users are macros in all upper-case
(e.g., ANNOTATE_THREAD_NAME).
Actual implementation of these macros may differ depending on the
dynamic analysis tool being used.
This file supports the following configurations:
- Dynamic Annotations enabled (with static thread-safety warnings disabled).
In this case, macros expand to functions implemented by Thread Sanitizer,
when building with TSan. When not provided an external implementation,
dynamic_annotations.cc provides no-op implementations.
- Static Clang thread-safety warnings enabled.
When building with a Clang compiler that supports thread-safety warnings,
a subset of annotations can be statically-checked at compile-time. We
expand these macros to static-inline functions that can be analyzed for
thread-safety, but afterwards elided when building the final binary.
- All annotations are disabled.
If neither Dynamic Annotations nor Clang thread-safety warnings are
enabled, then all annotation-macros expand to empty. */
#ifndef ABSL_BASE_DYNAMIC_ANNOTATIONS_H_
#define ABSL_BASE_DYNAMIC_ANNOTATIONS_H_
#ifndef DYNAMIC_ANNOTATIONS_ENABLED
# define DYNAMIC_ANNOTATIONS_ENABLED 0
#endif
#if DYNAMIC_ANNOTATIONS_ENABLED != 0
/* -------------------------------------------------------------
Annotations that suppress errors. It is usually better to express the
program's synchronization using the other annotations, but these can
be used when all else fails. */
/* Report that we may have a benign race at "pointer", with size
"sizeof(*(pointer))". "pointer" must be a non-void* pointer. Insert at the
point where "pointer" has been allocated, preferably close to the point
where the race happens. See also ANNOTATE_BENIGN_RACE_STATIC. */
#define ANNOTATE_BENIGN_RACE(pointer, description) \
AnnotateBenignRaceSized(__FILE__, __LINE__, pointer, \
sizeof(*(pointer)), description)
/* Same as ANNOTATE_BENIGN_RACE(address, description), but applies to
the memory range [address, address+size). */
#define ANNOTATE_BENIGN_RACE_SIZED(address, size, description) \
AnnotateBenignRaceSized(__FILE__, __LINE__, address, size, description)
/* Enable (enable!=0) or disable (enable==0) race detection for all threads.
This annotation could be useful if you want to skip expensive race analysis
during some period of program execution, e.g. during initialization. */
#define ANNOTATE_ENABLE_RACE_DETECTION(enable) \
AnnotateEnableRaceDetection(__FILE__, __LINE__, enable)
/* -------------------------------------------------------------
Annotations useful for debugging. */
/* Report the current thread name to a race detector. */
#define ANNOTATE_THREAD_NAME(name) \
AnnotateThreadName(__FILE__, __LINE__, name)
/* -------------------------------------------------------------
Annotations useful when implementing locks. They are not
normally needed by modules that merely use locks.
The "lock" argument is a pointer to the lock object. */
/* Report that a lock has been created at address "lock". */
#define ANNOTATE_RWLOCK_CREATE(lock) \
AnnotateRWLockCreate(__FILE__, __LINE__, lock)
/* Report that a linker initialized lock has been created at address "lock".
*/
#ifdef THREAD_SANITIZER
#define ANNOTATE_RWLOCK_CREATE_STATIC(lock) \
AnnotateRWLockCreateStatic(__FILE__, __LINE__, lock)
#else
#define ANNOTATE_RWLOCK_CREATE_STATIC(lock) ANNOTATE_RWLOCK_CREATE(lock)
#endif
/* Report that the lock at address "lock" is about to be destroyed. */
#define ANNOTATE_RWLOCK_DESTROY(lock) \
AnnotateRWLockDestroy(__FILE__, __LINE__, lock)
/* Report that the lock at address "lock" has been acquired.
is_w=1 for writer lock, is_w=0 for reader lock. */
#define ANNOTATE_RWLOCK_ACQUIRED(lock, is_w) \
AnnotateRWLockAcquired(__FILE__, __LINE__, lock, is_w)
/* Report that the lock at address "lock" is about to be released. */
#define ANNOTATE_RWLOCK_RELEASED(lock, is_w) \
AnnotateRWLockReleased(__FILE__, __LINE__, lock, is_w)
#else /* DYNAMIC_ANNOTATIONS_ENABLED == 0 */
#define ANNOTATE_RWLOCK_CREATE(lock) /* empty */
#define ANNOTATE_RWLOCK_CREATE_STATIC(lock) /* empty */
#define ANNOTATE_RWLOCK_DESTROY(lock) /* empty */
#define ANNOTATE_RWLOCK_ACQUIRED(lock, is_w) /* empty */
#define ANNOTATE_RWLOCK_RELEASED(lock, is_w) /* empty */
#define ANNOTATE_BENIGN_RACE(address, description) /* empty */
#define ANNOTATE_BENIGN_RACE_SIZED(address, size, description) /* empty */
#define ANNOTATE_THREAD_NAME(name) /* empty */
#define ANNOTATE_ENABLE_RACE_DETECTION(enable) /* empty */
#endif /* DYNAMIC_ANNOTATIONS_ENABLED */
/* These annotations are also made available to LLVM's Memory Sanitizer */
#if DYNAMIC_ANNOTATIONS_ENABLED == 1 || defined(MEMORY_SANITIZER)
#define ANNOTATE_MEMORY_IS_INITIALIZED(address, size) \
AnnotateMemoryIsInitialized(__FILE__, __LINE__, address, size)
#define ANNOTATE_MEMORY_IS_UNINITIALIZED(address, size) \
AnnotateMemoryIsUninitialized(__FILE__, __LINE__, address, size)
#else
#define ANNOTATE_MEMORY_IS_INITIALIZED(address, size) /* empty */
#define ANNOTATE_MEMORY_IS_UNINITIALIZED(address, size) /* empty */
#endif /* DYNAMIC_ANNOTATIONS_ENABLED || MEMORY_SANITIZER */
/* TODO(delesley) -- Replace __CLANG_SUPPORT_DYN_ANNOTATION__ with the
appropriate feature ID. */
#if defined(__clang__) && (!defined(SWIG)) \
&& defined(__CLANG_SUPPORT_DYN_ANNOTATION__)
#if DYNAMIC_ANNOTATIONS_ENABLED == 0
#define ANNOTALYSIS_ENABLED
#endif
/* When running in opt-mode, GCC will issue a warning, if these attributes are
compiled. Only include them when compiling using Clang. */
#define ATTRIBUTE_IGNORE_READS_BEGIN \
__attribute((exclusive_lock_function("*")))
#define ATTRIBUTE_IGNORE_READS_END \
__attribute((unlock_function("*")))
#else
#define ATTRIBUTE_IGNORE_READS_BEGIN /* empty */
#define ATTRIBUTE_IGNORE_READS_END /* empty */
#endif /* defined(__clang__) && ... */
#if (DYNAMIC_ANNOTATIONS_ENABLED != 0) || defined(ANNOTALYSIS_ENABLED)
#define ANNOTATIONS_ENABLED
#endif
#if (DYNAMIC_ANNOTATIONS_ENABLED != 0)
/* Request the analysis tool to ignore all reads in the current thread
until ANNOTATE_IGNORE_READS_END is called.
Useful to ignore intentional racey reads, while still checking
other reads and all writes.
See also ANNOTATE_UNPROTECTED_READ. */
#define ANNOTATE_IGNORE_READS_BEGIN() \
AnnotateIgnoreReadsBegin(__FILE__, __LINE__)
/* Stop ignoring reads. */
#define ANNOTATE_IGNORE_READS_END() \
AnnotateIgnoreReadsEnd(__FILE__, __LINE__)
/* Similar to ANNOTATE_IGNORE_READS_BEGIN, but ignore writes instead. */
#define ANNOTATE_IGNORE_WRITES_BEGIN() \
AnnotateIgnoreWritesBegin(__FILE__, __LINE__)
/* Stop ignoring writes. */
#define ANNOTATE_IGNORE_WRITES_END() \
AnnotateIgnoreWritesEnd(__FILE__, __LINE__)
/* Clang provides limited support for static thread-safety analysis
through a feature called Annotalysis. We configure macro-definitions
according to whether Annotalysis support is available. */
#elif defined(ANNOTALYSIS_ENABLED)
#define ANNOTATE_IGNORE_READS_BEGIN() \
StaticAnnotateIgnoreReadsBegin(__FILE__, __LINE__)
#define ANNOTATE_IGNORE_READS_END() \
StaticAnnotateIgnoreReadsEnd(__FILE__, __LINE__)
#define ANNOTATE_IGNORE_WRITES_BEGIN() \
StaticAnnotateIgnoreWritesBegin(__FILE__, __LINE__)
#define ANNOTATE_IGNORE_WRITES_END() \
StaticAnnotateIgnoreWritesEnd(__FILE__, __LINE__)
#else
#define ANNOTATE_IGNORE_READS_BEGIN() /* empty */
#define ANNOTATE_IGNORE_READS_END() /* empty */
#define ANNOTATE_IGNORE_WRITES_BEGIN() /* empty */
#define ANNOTATE_IGNORE_WRITES_END() /* empty */
#endif
/* Implement the ANNOTATE_IGNORE_READS_AND_WRITES_* annotations using the more
primitive annotations defined above. */
#if defined(ANNOTATIONS_ENABLED)
/* Start ignoring all memory accesses (both reads and writes). */
#define ANNOTATE_IGNORE_READS_AND_WRITES_BEGIN() \
do { \
ANNOTATE_IGNORE_READS_BEGIN(); \
ANNOTATE_IGNORE_WRITES_BEGIN(); \
}while (0)
/* Stop ignoring both reads and writes. */
#define ANNOTATE_IGNORE_READS_AND_WRITES_END() \
do { \
ANNOTATE_IGNORE_WRITES_END(); \
ANNOTATE_IGNORE_READS_END(); \
}while (0)
#else
#define ANNOTATE_IGNORE_READS_AND_WRITES_BEGIN() /* empty */
#define ANNOTATE_IGNORE_READS_AND_WRITES_END() /* empty */
#endif
/* Use the macros above rather than using these functions directly. */
#include <stddef.h>
#ifdef __cplusplus
extern "C" {
#endif
void AnnotateRWLockCreate(const char *file, int line,
const volatile void *lock);
void AnnotateRWLockCreateStatic(const char *file, int line,
const volatile void *lock);
void AnnotateRWLockDestroy(const char *file, int line,
const volatile void *lock);
void AnnotateRWLockAcquired(const char *file, int line,
const volatile void *lock, long is_w); /* NOLINT */
void AnnotateRWLockReleased(const char *file, int line,
const volatile void *lock, long is_w); /* NOLINT */
void AnnotateBenignRace(const char *file, int line,
const volatile void *address,
const char *description);
void AnnotateBenignRaceSized(const char *file, int line,
const volatile void *address,
size_t size,
const char *description);
void AnnotateThreadName(const char *file, int line,
const char *name);
void AnnotateEnableRaceDetection(const char *file, int line, int enable);
void AnnotateMemoryIsInitialized(const char *file, int line,
const volatile void *mem, size_t size);
void AnnotateMemoryIsUninitialized(const char *file, int line,
const volatile void *mem, size_t size);
/* Annotations expand to these functions, when Dynamic Annotations are enabled.
These functions are either implemented as no-op calls, if no Sanitizer is
attached, or provided with externally-linked implementations by a library
like ThreadSanitizer. */
void AnnotateIgnoreReadsBegin(const char *file, int line)
ATTRIBUTE_IGNORE_READS_BEGIN;
void AnnotateIgnoreReadsEnd(const char *file, int line)
ATTRIBUTE_IGNORE_READS_END;
void AnnotateIgnoreWritesBegin(const char *file, int line);
void AnnotateIgnoreWritesEnd(const char *file, int line);
#if defined(ANNOTALYSIS_ENABLED)
/* When Annotalysis is enabled without Dynamic Annotations, the use of
static-inline functions allows the annotations to be read at compile-time,
while still letting the compiler elide the functions from the final build.
TODO(delesley) -- The exclusive lock here ignores writes as well, but
allows IGNORE_READS_AND_WRITES to work properly. */
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-function"
static inline void StaticAnnotateIgnoreReadsBegin(const char *file, int line)
ATTRIBUTE_IGNORE_READS_BEGIN { (void)file; (void)line; }
static inline void StaticAnnotateIgnoreReadsEnd(const char *file, int line)
ATTRIBUTE_IGNORE_READS_END { (void)file; (void)line; }
static inline void StaticAnnotateIgnoreWritesBegin(
const char *file, int line) { (void)file; (void)line; }
static inline void StaticAnnotateIgnoreWritesEnd(
const char *file, int line) { (void)file; (void)line; }
#pragma GCC diagnostic pop
#endif
/* Return non-zero value if running under valgrind.
If "valgrind.h" is included into dynamic_annotations.cc,
the regular valgrind mechanism will be used.
See http://valgrind.org/docs/manual/manual-core-adv.html about
RUNNING_ON_VALGRIND and other valgrind "client requests".
The file "valgrind.h" may be obtained by doing
svn co svn://svn.valgrind.org/valgrind/trunk/include
If for some reason you can't use "valgrind.h" or want to fake valgrind,
there are two ways to make this function return non-zero:
- Use environment variable: export RUNNING_ON_VALGRIND=1
- Make your tool intercept the function RunningOnValgrind() and
change its return value.
*/
int RunningOnValgrind(void);
/* ValgrindSlowdown returns:
* 1.0, if (RunningOnValgrind() == 0)
* 50.0, if (RunningOnValgrind() != 0 && getenv("VALGRIND_SLOWDOWN") == NULL)
* atof(getenv("VALGRIND_SLOWDOWN")) otherwise
This function can be used to scale timeout values:
EXAMPLE:
for (;;) {
DoExpensiveBackgroundTask();
SleepForSeconds(5 * ValgrindSlowdown());
}
*/
double ValgrindSlowdown(void);
#ifdef __cplusplus
}
#endif
/* ANNOTATE_UNPROTECTED_READ is the preferred way to annotate racey reads.
Instead of doing
ANNOTATE_IGNORE_READS_BEGIN();
... = x;
ANNOTATE_IGNORE_READS_END();
one can use
... = ANNOTATE_UNPROTECTED_READ(x); */
#if defined(__cplusplus) && defined(ANNOTATIONS_ENABLED)
template <typename T>
inline T ANNOTATE_UNPROTECTED_READ(const volatile T &x) { /* NOLINT */
ANNOTATE_IGNORE_READS_BEGIN();
T res = x;
ANNOTATE_IGNORE_READS_END();
return res;
}
#else
#define ANNOTATE_UNPROTECTED_READ(x) (x)
#endif
#if DYNAMIC_ANNOTATIONS_ENABLED != 0 && defined(__cplusplus)
/* Apply ANNOTATE_BENIGN_RACE_SIZED to a static variable. */
#define ANNOTATE_BENIGN_RACE_STATIC(static_var, description) \
namespace { \
class static_var ## _annotator { \
public: \
static_var ## _annotator() { \
ANNOTATE_BENIGN_RACE_SIZED(&static_var, \
sizeof(static_var), \
# static_var ": " description); \
} \
}; \
static static_var ## _annotator the ## static_var ## _annotator;\
} // namespace
#else /* DYNAMIC_ANNOTATIONS_ENABLED == 0 */
#define ANNOTATE_BENIGN_RACE_STATIC(static_var, description) /* empty */
#endif /* DYNAMIC_ANNOTATIONS_ENABLED */
#ifdef ADDRESS_SANITIZER
/* Describe the current state of a contiguous container such as e.g.
* std::vector or std::string. For more details see
* sanitizer/common_interface_defs.h, which is provided by the compiler. */
#include <sanitizer/common_interface_defs.h>
#define ANNOTATE_CONTIGUOUS_CONTAINER(beg, end, old_mid, new_mid) \
__sanitizer_annotate_contiguous_container(beg, end, old_mid, new_mid)
#define ADDRESS_SANITIZER_REDZONE(name) \
struct { char x[8] __attribute__ ((aligned (8))); } name
#else
#define ANNOTATE_CONTIGUOUS_CONTAINER(beg, end, old_mid, new_mid)
#define ADDRESS_SANITIZER_REDZONE(name) static_assert(true, "")
#endif // ADDRESS_SANITIZER
/* Undefine the macros intended only in this file. */
#undef ANNOTALYSIS_ENABLED
#undef ANNOTATIONS_ENABLED
#undef ATTRIBUTE_IGNORE_READS_BEGIN
#undef ATTRIBUTE_IGNORE_READS_END
#endif /* ABSL_BASE_DYNAMIC_ANNOTATIONS_H_ */
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_ATOMIC_HOOK_H_
#define ABSL_BASE_INTERNAL_ATOMIC_HOOK_H_
#include <atomic>
#include <cassert>
#include <cstdint>
#include <utility>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
#if defined(_MSC_VER) && !defined(__clang__)
#define ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT 0
#else
#define ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT 1
#endif
#if defined(_MSC_VER)
#define ABSL_HAVE_WORKING_ATOMIC_POINTER 0
#else
#define ABSL_HAVE_WORKING_ATOMIC_POINTER 1
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
template <typename T>
class AtomicHook;
// To workaround AtomicHook not being constant-initializable on some platforms,
// prefer to annotate instances with `ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES`
// instead of `ABSL_CONST_INIT`.
#if ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT
#define ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES ABSL_CONST_INIT
#else
#define ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES
#endif
// `AtomicHook` is a helper class, templatized on a raw function pointer type,
// for implementing Abseil customization hooks. It is a callable object that
// dispatches to the registered hook. Objects of type `AtomicHook` must have
// static or thread storage duration.
//
// A default constructed object performs a no-op (and returns a default
// constructed object) if no hook has been registered.
//
// Hooks can be pre-registered via constant initialization, for example:
//
// ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES static AtomicHook<void(*)()>
// my_hook(DefaultAction);
//
// and then changed at runtime via a call to `Store()`.
//
// Reads and writes guarantee memory_order_acquire/memory_order_release
// semantics.
template <typename ReturnType, typename... Args>
class AtomicHook<ReturnType (*)(Args...)> {
public:
using FnPtr = ReturnType (*)(Args...);
// Constructs an object that by default performs a no-op (and
// returns a default constructed object) when no hook as been registered.
constexpr AtomicHook() : AtomicHook(DummyFunction) {}
// Constructs an object that by default dispatches to/returns the
// pre-registered default_fn when no hook has been registered at runtime.
#if ABSL_HAVE_WORKING_ATOMIC_POINTER && ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT
explicit constexpr AtomicHook(FnPtr default_fn)
: hook_(default_fn), default_fn_(default_fn) {}
#elif ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT
explicit constexpr AtomicHook(FnPtr default_fn)
: hook_(kUninitialized), default_fn_(default_fn) {}
#else
// As of January 2020, on all known versions of MSVC this constructor runs in
// the global constructor sequence. If `Store()` is called by a dynamic
// initializer, we want to preserve the value, even if this constructor runs
// after the call to `Store()`. If not, `hook_` will be
// zero-initialized by the linker and we have no need to set it.
// https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html
explicit constexpr AtomicHook(FnPtr default_fn)
: /* hook_(deliberately omitted), */ default_fn_(default_fn) {
static_assert(kUninitialized == 0, "here we rely on zero-initialization");
}
#endif
// Stores the provided function pointer as the value for this hook.
//
// This is intended to be called once. Multiple calls are legal only if the
// same function pointer is provided for each call. The store is implemented
// as a memory_order_release operation, and read accesses are implemented as
// memory_order_acquire.
void Store(FnPtr fn) {
bool success = DoStore(fn);
static_cast<void>(success);
assert(success);
}
// Invokes the registered callback. If no callback has yet been registered, a
// default-constructed object of the appropriate type is returned instead.
template <typename... CallArgs>
ReturnType operator()(CallArgs&&... args) const {
return DoLoad()(std::forward<CallArgs>(args)...);
}
// Returns the registered callback, or nullptr if none has been registered.
// Useful if client code needs to conditionalize behavior based on whether a
// callback was registered.
//
// Note that atomic_hook.Load()() and atomic_hook() have different semantics:
// operator()() will perform a no-op if no callback was registered, while
// Load()() will dereference a null function pointer. Prefer operator()() to
// Load()() unless you must conditionalize behavior on whether a hook was
// registered.
FnPtr Load() const {
FnPtr ptr = DoLoad();
return (ptr == DummyFunction) ? nullptr : ptr;
}
private:
static ReturnType DummyFunction(Args...) {
return ReturnType();
}
// Current versions of MSVC (as of September 2017) have a broken
// implementation of std::atomic<T*>: Its constructor attempts to do the
// equivalent of a reinterpret_cast in a constexpr context, which is not
// allowed.
//
// This causes an issue when building with LLVM under Windows. To avoid this,
// we use a less-efficient, intptr_t-based implementation on Windows.
#if ABSL_HAVE_WORKING_ATOMIC_POINTER
// Return the stored value, or DummyFunction if no value has been stored.
FnPtr DoLoad() const { return hook_.load(std::memory_order_acquire); }
// Store the given value. Returns false if a different value was already
// stored to this object.
bool DoStore(FnPtr fn) {
assert(fn);
FnPtr expected = default_fn_;
const bool store_succeeded = hook_.compare_exchange_strong(
expected, fn, std::memory_order_acq_rel, std::memory_order_acquire);
const bool same_value_already_stored = (expected == fn);
return store_succeeded || same_value_already_stored;
}
std::atomic<FnPtr> hook_;
#else // !ABSL_HAVE_WORKING_ATOMIC_POINTER
// Use a sentinel value unlikely to be the address of an actual function.
static constexpr intptr_t kUninitialized = 0;
static_assert(sizeof(intptr_t) >= sizeof(FnPtr),
"intptr_t can't contain a function pointer");
FnPtr DoLoad() const {
const intptr_t value = hook_.load(std::memory_order_acquire);
if (value == kUninitialized) {
return default_fn_;
}
return reinterpret_cast<FnPtr>(value);
}
bool DoStore(FnPtr fn) {
assert(fn);
const auto value = reinterpret_cast<intptr_t>(fn);
intptr_t expected = kUninitialized;
const bool store_succeeded = hook_.compare_exchange_strong(
expected, value, std::memory_order_acq_rel, std::memory_order_acquire);
const bool same_value_already_stored = (expected == value);
return store_succeeded || same_value_already_stored;
}
std::atomic<intptr_t> hook_;
#endif
const FnPtr default_fn_;
};
#undef ABSL_HAVE_WORKING_ATOMIC_POINTER
#undef ABSL_HAVE_WORKING_CONSTEXPR_STATIC_INIT
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_ATOMIC_HOOK_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_BITS_H_
#define ABSL_BASE_INTERNAL_BITS_H_
// This file contains bitwise ops which are implementation details of various
// absl libraries.
#include <cstdint>
#include "absl/base/config.h"
// Clang on Windows has __builtin_clzll; otherwise we need to use the
// windows intrinsic functions.
#if defined(_MSC_VER)
#include <intrin.h>
#if defined(_M_X64)
#pragma intrinsic(_BitScanReverse64)
#pragma intrinsic(_BitScanForward64)
#endif
#pragma intrinsic(_BitScanReverse)
#pragma intrinsic(_BitScanForward)
#endif
#include "absl/base/attributes.h"
#if defined(_MSC_VER)
// We can achieve something similar to attribute((always_inline)) with MSVC by
// using the __forceinline keyword, however this is not perfect. MSVC is
// much less aggressive about inlining, and even with the __forceinline keyword.
#define ABSL_BASE_INTERNAL_FORCEINLINE __forceinline
#else
// Use default attribute inline.
#define ABSL_BASE_INTERNAL_FORCEINLINE inline ABSL_ATTRIBUTE_ALWAYS_INLINE
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
ABSL_BASE_INTERNAL_FORCEINLINE int CountLeadingZeros64Slow(uint64_t n) {
int zeroes = 60;
if (n >> 32) {
zeroes -= 32;
n >>= 32;
}
if (n >> 16) {
zeroes -= 16;
n >>= 16;
}
if (n >> 8) {
zeroes -= 8;
n >>= 8;
}
if (n >> 4) {
zeroes -= 4;
n >>= 4;
}
return "\4\3\2\2\1\1\1\1\0\0\0\0\0\0\0"[n] + zeroes;
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountLeadingZeros64(uint64_t n) {
#if defined(_MSC_VER) && defined(_M_X64)
// MSVC does not have __buitin_clzll. Use _BitScanReverse64.
unsigned long result = 0; // NOLINT(runtime/int)
if (_BitScanReverse64(&result, n)) {
return 63 - result;
}
return 64;
#elif defined(_MSC_VER)
// MSVC does not have __buitin_clzll. Compose two calls to _BitScanReverse
unsigned long result = 0; // NOLINT(runtime/int)
if ((n >> 32) && _BitScanReverse(&result, n >> 32)) {
return 31 - result;
}
if (_BitScanReverse(&result, n)) {
return 63 - result;
}
return 64;
#elif defined(__GNUC__)
// Use __builtin_clzll, which uses the following instructions:
// x86: bsr
// ARM64: clz
// PPC: cntlzd
static_assert(sizeof(unsigned long long) == sizeof(n), // NOLINT(runtime/int)
"__builtin_clzll does not take 64-bit arg");
// Handle 0 as a special case because __builtin_clzll(0) is undefined.
if (n == 0) {
return 64;
}
return __builtin_clzll(n);
#else
return CountLeadingZeros64Slow(n);
#endif
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountLeadingZeros32Slow(uint64_t n) {
int zeroes = 28;
if (n >> 16) {
zeroes -= 16;
n >>= 16;
}
if (n >> 8) {
zeroes -= 8;
n >>= 8;
}
if (n >> 4) {
zeroes -= 4;
n >>= 4;
}
return "\4\3\2\2\1\1\1\1\0\0\0\0\0\0\0"[n] + zeroes;
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountLeadingZeros32(uint32_t n) {
#if defined(_MSC_VER)
unsigned long result = 0; // NOLINT(runtime/int)
if (_BitScanReverse(&result, n)) {
return 31 - result;
}
return 32;
#elif defined(__GNUC__)
// Use __builtin_clz, which uses the following instructions:
// x86: bsr
// ARM64: clz
// PPC: cntlzd
static_assert(sizeof(int) == sizeof(n),
"__builtin_clz does not take 32-bit arg");
// Handle 0 as a special case because __builtin_clz(0) is undefined.
if (n == 0) {
return 32;
}
return __builtin_clz(n);
#else
return CountLeadingZeros32Slow(n);
#endif
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountTrailingZerosNonZero64Slow(uint64_t n) {
int c = 63;
n &= ~n + 1;
if (n & 0x00000000FFFFFFFF) c -= 32;
if (n & 0x0000FFFF0000FFFF) c -= 16;
if (n & 0x00FF00FF00FF00FF) c -= 8;
if (n & 0x0F0F0F0F0F0F0F0F) c -= 4;
if (n & 0x3333333333333333) c -= 2;
if (n & 0x5555555555555555) c -= 1;
return c;
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountTrailingZerosNonZero64(uint64_t n) {
#if defined(_MSC_VER) && defined(_M_X64)
unsigned long result = 0; // NOLINT(runtime/int)
_BitScanForward64(&result, n);
return result;
#elif defined(_MSC_VER)
unsigned long result = 0; // NOLINT(runtime/int)
if (static_cast<uint32_t>(n) == 0) {
_BitScanForward(&result, n >> 32);
return result + 32;
}
_BitScanForward(&result, n);
return result;
#elif defined(__GNUC__)
static_assert(sizeof(unsigned long long) == sizeof(n), // NOLINT(runtime/int)
"__builtin_ctzll does not take 64-bit arg");
return __builtin_ctzll(n);
#else
return CountTrailingZerosNonZero64Slow(n);
#endif
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountTrailingZerosNonZero32Slow(uint32_t n) {
int c = 31;
n &= ~n + 1;
if (n & 0x0000FFFF) c -= 16;
if (n & 0x00FF00FF) c -= 8;
if (n & 0x0F0F0F0F) c -= 4;
if (n & 0x33333333) c -= 2;
if (n & 0x55555555) c -= 1;
return c;
}
ABSL_BASE_INTERNAL_FORCEINLINE int CountTrailingZerosNonZero32(uint32_t n) {
#if defined(_MSC_VER)
unsigned long result = 0; // NOLINT(runtime/int)
_BitScanForward(&result, n);
return result;
#elif defined(__GNUC__)
static_assert(sizeof(int) == sizeof(n),
"__builtin_ctz does not take 32-bit arg");
return __builtin_ctz(n);
#else
return CountTrailingZerosNonZero32Slow(n);
#endif
}
#undef ABSL_BASE_INTERNAL_FORCEINLINE
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_BITS_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The implementation of CycleClock::Frequency.
//
// NOTE: only i386 and x86_64 have been well tested.
// PPC, sparc, alpha, and ia64 are based on
// http://peter.kuscsik.com/wordpress/?p=14
// with modifications by m3b. See also
// https://setisvn.ssl.berkeley.edu/svn/lib/fftw-3.0.1/kernel/cycle.h
#include "absl/base/internal/cycleclock.h"
#include <atomic>
#include <chrono> // NOLINT(build/c++11)
#include "absl/base/internal/unscaledcycleclock.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
#if ABSL_USE_UNSCALED_CYCLECLOCK
namespace {
#ifdef NDEBUG
#ifdef ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY
// Not debug mode and the UnscaledCycleClock frequency is the CPU
// frequency. Scale the CycleClock to prevent overflow if someone
// tries to represent the time as cycles since the Unix epoch.
static constexpr int32_t kShift = 1;
#else
// Not debug mode and the UnscaledCycleClock isn't operating at the
// raw CPU frequency. There is no need to do any scaling, so don't
// needlessly sacrifice precision.
static constexpr int32_t kShift = 0;
#endif
#else
// In debug mode use a different shift to discourage depending on a
// particular shift value.
static constexpr int32_t kShift = 2;
#endif
static constexpr double kFrequencyScale = 1.0 / (1 << kShift);
static std::atomic<CycleClockSourceFunc> cycle_clock_source;
CycleClockSourceFunc LoadCycleClockSource() {
// Optimize for the common case (no callback) by first doing a relaxed load;
// this is significantly faster on non-x86 platforms.
if (cycle_clock_source.load(std::memory_order_relaxed) == nullptr) {
return nullptr;
}
// This corresponds to the store(std::memory_order_release) in
// CycleClockSource::Register, and makes sure that any updates made prior to
// registering the callback are visible to this thread before the callback is
// invoked.
return cycle_clock_source.load(std::memory_order_acquire);
}
} // namespace
int64_t CycleClock::Now() {
auto fn = LoadCycleClockSource();
if (fn == nullptr) {
return base_internal::UnscaledCycleClock::Now() >> kShift;
}
return fn() >> kShift;
}
double CycleClock::Frequency() {
return kFrequencyScale * base_internal::UnscaledCycleClock::Frequency();
}
void CycleClockSource::Register(CycleClockSourceFunc source) {
// Corresponds to the load(std::memory_order_acquire) in LoadCycleClockSource.
cycle_clock_source.store(source, std::memory_order_release);
}
#else
int64_t CycleClock::Now() {
return std::chrono::duration_cast<std::chrono::nanoseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count();
}
double CycleClock::Frequency() {
return 1e9;
}
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: cycleclock.h
// -----------------------------------------------------------------------------
//
// This header file defines a `CycleClock`, which yields the value and frequency
// of a cycle counter that increments at a rate that is approximately constant.
//
// NOTE:
//
// The cycle counter frequency is not necessarily related to the core clock
// frequency and should not be treated as such. That is, `CycleClock` cycles are
// not necessarily "CPU cycles" and code should not rely on that behavior, even
// if experimentally observed.
//
// An arbitrary offset may have been added to the counter at power on.
//
// On some platforms, the rate and offset of the counter may differ
// slightly when read from different CPUs of a multiprocessor. Usually,
// we try to ensure that the operating system adjusts values periodically
// so that values agree approximately. If you need stronger guarantees,
// consider using alternate interfaces.
//
// The CPU is not required to maintain the ordering of a cycle counter read
// with respect to surrounding instructions.
#ifndef ABSL_BASE_INTERNAL_CYCLECLOCK_H_
#define ABSL_BASE_INTERNAL_CYCLECLOCK_H_
#include <cstdint>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// -----------------------------------------------------------------------------
// CycleClock
// -----------------------------------------------------------------------------
class CycleClock {
public:
// CycleClock::Now()
//
// Returns the value of a cycle counter that counts at a rate that is
// approximately constant.
static int64_t Now();
// CycleClock::Frequency()
//
// Returns the amount by which `CycleClock::Now()` increases per second. Note
// that this value may not necessarily match the core CPU clock frequency.
static double Frequency();
private:
CycleClock() = delete; // no instances
CycleClock(const CycleClock&) = delete;
CycleClock& operator=(const CycleClock&) = delete;
};
using CycleClockSourceFunc = int64_t (*)();
class CycleClockSource {
private:
// CycleClockSource::Register()
//
// Register a function that provides an alternate source for the unscaled CPU
// cycle count value. The source function must be async signal safe, must not
// call CycleClock::Now(), and must have a frequency that matches that of the
// unscaled clock used by CycleClock. A nullptr value resets CycleClock to use
// the default source.
static void Register(CycleClockSourceFunc source);
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_CYCLECLOCK_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Functions for directly invoking mmap() via syscall, avoiding the case where
// mmap() has been locally overridden.
#ifndef ABSL_BASE_INTERNAL_DIRECT_MMAP_H_
#define ABSL_BASE_INTERNAL_DIRECT_MMAP_H_
#include "absl/base/config.h"
#if ABSL_HAVE_MMAP
#include <sys/mman.h>
#ifdef __linux__
#include <sys/types.h>
#ifdef __BIONIC__
#include <sys/syscall.h>
#else
#include <syscall.h>
#endif
#include <linux/unistd.h>
#include <unistd.h>
#include <cerrno>
#include <cstdarg>
#include <cstdint>
#ifdef __mips__
// Include definitions of the ABI currently in use.
#ifdef __BIONIC__
// Android doesn't have sgidefs.h, but does have asm/sgidefs.h, which has the
// definitions we need.
#include <asm/sgidefs.h>
#else
#include <sgidefs.h>
#endif // __BIONIC__
#endif // __mips__
// SYS_mmap and SYS_munmap are not defined in Android.
#ifdef __BIONIC__
extern "C" void* __mmap2(void*, size_t, int, int, int, size_t);
#if defined(__NR_mmap) && !defined(SYS_mmap)
#define SYS_mmap __NR_mmap
#endif
#ifndef SYS_munmap
#define SYS_munmap __NR_munmap
#endif
#endif // __BIONIC__
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Platform specific logic extracted from
// https://chromium.googlesource.com/linux-syscall-support/+/master/linux_syscall_support.h
inline void* DirectMmap(void* start, size_t length, int prot, int flags, int fd,
off64_t offset) noexcept {
#if defined(__i386__) || defined(__ARM_ARCH_3__) || defined(__ARM_EABI__) || \
(defined(__mips__) && _MIPS_SIM == _MIPS_SIM_ABI32) || \
(defined(__PPC__) && !defined(__PPC64__)) || \
(defined(__s390__) && !defined(__s390x__))
// On these architectures, implement mmap with mmap2.
static int pagesize = 0;
if (pagesize == 0) {
#if defined(__wasm__) || defined(__asmjs__)
pagesize = getpagesize();
#else
pagesize = sysconf(_SC_PAGESIZE);
#endif
}
if (offset < 0 || offset % pagesize != 0) {
errno = EINVAL;
return MAP_FAILED;
}
#ifdef __BIONIC__
// SYS_mmap2 has problems on Android API level <= 16.
// Workaround by invoking __mmap2() instead.
return __mmap2(start, length, prot, flags, fd, offset / pagesize);
#else
return reinterpret_cast<void*>(
syscall(SYS_mmap2, start, length, prot, flags, fd,
static_cast<off_t>(offset / pagesize)));
#endif
#elif defined(__s390x__)
// On s390x, mmap() arguments are passed in memory.
unsigned long buf[6] = {reinterpret_cast<unsigned long>(start), // NOLINT
static_cast<unsigned long>(length), // NOLINT
static_cast<unsigned long>(prot), // NOLINT
static_cast<unsigned long>(flags), // NOLINT
static_cast<unsigned long>(fd), // NOLINT
static_cast<unsigned long>(offset)}; // NOLINT
return reinterpret_cast<void*>(syscall(SYS_mmap, buf));
#elif defined(__x86_64__)
// The x32 ABI has 32 bit longs, but the syscall interface is 64 bit.
// We need to explicitly cast to an unsigned 64 bit type to avoid implicit
// sign extension. We can't cast pointers directly because those are
// 32 bits, and gcc will dump ugly warnings about casting from a pointer
// to an integer of a different size. We also need to make sure __off64_t
// isn't truncated to 32-bits under x32.
#define MMAP_SYSCALL_ARG(x) ((uint64_t)(uintptr_t)(x))
return reinterpret_cast<void*>(
syscall(SYS_mmap, MMAP_SYSCALL_ARG(start), MMAP_SYSCALL_ARG(length),
MMAP_SYSCALL_ARG(prot), MMAP_SYSCALL_ARG(flags),
MMAP_SYSCALL_ARG(fd), static_cast<uint64_t>(offset)));
#undef MMAP_SYSCALL_ARG
#else // Remaining 64-bit aritectures.
static_assert(sizeof(unsigned long) == 8, "Platform is not 64-bit");
return reinterpret_cast<void*>(
syscall(SYS_mmap, start, length, prot, flags, fd, offset));
#endif
}
inline int DirectMunmap(void* start, size_t length) {
return static_cast<int>(syscall(SYS_munmap, start, length));
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#else // !__linux__
// For non-linux platforms where we have mmap, just dispatch directly to the
// actual mmap()/munmap() methods.
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
inline void* DirectMmap(void* start, size_t length, int prot, int flags, int fd,
off_t offset) {
return mmap(start, length, prot, flags, fd, offset);
}
inline int DirectMunmap(void* start, size_t length) {
return munmap(start, length);
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // __linux__
#endif // ABSL_HAVE_MMAP
#endif // ABSL_BASE_INTERNAL_DIRECT_MMAP_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_BASE_INTERNAL_ENDIAN_H_
#define ABSL_BASE_INTERNAL_ENDIAN_H_
// The following guarantees declaration of the byte swap functions
#ifdef _MSC_VER
#include <stdlib.h> // NOLINT(build/include)
#elif defined(__FreeBSD__)
#include <sys/endian.h>
#elif defined(__GLIBC__)
#include <byteswap.h> // IWYU pragma: export
#endif
#include <cstdint>
#include "absl/base/config.h"
#include "absl/base/internal/unaligned_access.h"
#include "absl/base/port.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// Use compiler byte-swapping intrinsics if they are available. 32-bit
// and 64-bit versions are available in Clang and GCC as of GCC 4.3.0.
// The 16-bit version is available in Clang and GCC only as of GCC 4.8.0.
// For simplicity, we enable them all only for GCC 4.8.0 or later.
#if defined(__clang__) || \
(defined(__GNUC__) && \
((__GNUC__ == 4 && __GNUC_MINOR__ >= 8) || __GNUC__ >= 5))
inline uint64_t gbswap_64(uint64_t host_int) {
return __builtin_bswap64(host_int);
}
inline uint32_t gbswap_32(uint32_t host_int) {
return __builtin_bswap32(host_int);
}
inline uint16_t gbswap_16(uint16_t host_int) {
return __builtin_bswap16(host_int);
}
#elif defined(_MSC_VER)
inline uint64_t gbswap_64(uint64_t host_int) {
return _byteswap_uint64(host_int);
}
inline uint32_t gbswap_32(uint32_t host_int) {
return _byteswap_ulong(host_int);
}
inline uint16_t gbswap_16(uint16_t host_int) {
return _byteswap_ushort(host_int);
}
#else
inline uint64_t gbswap_64(uint64_t host_int) {
#if defined(__GNUC__) && defined(__x86_64__) && !defined(__APPLE__)
// Adapted from /usr/include/byteswap.h. Not available on Mac.
if (__builtin_constant_p(host_int)) {
return __bswap_constant_64(host_int);
} else {
uint64_t result;
__asm__("bswap %0" : "=r"(result) : "0"(host_int));
return result;
}
#elif defined(__GLIBC__)
return bswap_64(host_int);
#else
return (((host_int & uint64_t{0xFF}) << 56) |
((host_int & uint64_t{0xFF00}) << 40) |
((host_int & uint64_t{0xFF0000}) << 24) |
((host_int & uint64_t{0xFF000000}) << 8) |
((host_int & uint64_t{0xFF00000000}) >> 8) |
((host_int & uint64_t{0xFF0000000000}) >> 24) |
((host_int & uint64_t{0xFF000000000000}) >> 40) |
((host_int & uint64_t{0xFF00000000000000}) >> 56));
#endif // bswap_64
}
inline uint32_t gbswap_32(uint32_t host_int) {
#if defined(__GLIBC__)
return bswap_32(host_int);
#else
return (((host_int & uint32_t{0xFF}) << 24) |
((host_int & uint32_t{0xFF00}) << 8) |
((host_int & uint32_t{0xFF0000}) >> 8) |
((host_int & uint32_t{0xFF000000}) >> 24));
#endif
}
inline uint16_t gbswap_16(uint16_t host_int) {
#if defined(__GLIBC__)
return bswap_16(host_int);
#else
return (((host_int & uint16_t{0xFF}) << 8) |
((host_int & uint16_t{0xFF00}) >> 8));
#endif
}
#endif // intrinsics available
#ifdef ABSL_IS_LITTLE_ENDIAN
// Definitions for ntohl etc. that don't require us to include
// netinet/in.h. We wrap gbswap_32 and gbswap_16 in functions rather
// than just #defining them because in debug mode, gcc doesn't
// correctly handle the (rather involved) definitions of bswap_32.
// gcc guarantees that inline functions are as fast as macros, so
// this isn't a performance hit.
inline uint16_t ghtons(uint16_t x) { return gbswap_16(x); }
inline uint32_t ghtonl(uint32_t x) { return gbswap_32(x); }
inline uint64_t ghtonll(uint64_t x) { return gbswap_64(x); }
#elif defined ABSL_IS_BIG_ENDIAN
// These definitions are simpler on big-endian machines
// These are functions instead of macros to avoid self-assignment warnings
// on calls such as "i = ghtnol(i);". This also provides type checking.
inline uint16_t ghtons(uint16_t x) { return x; }
inline uint32_t ghtonl(uint32_t x) { return x; }
inline uint64_t ghtonll(uint64_t x) { return x; }
#else
#error \
"Unsupported byte order: Either ABSL_IS_BIG_ENDIAN or " \
"ABSL_IS_LITTLE_ENDIAN must be defined"
#endif // byte order
inline uint16_t gntohs(uint16_t x) { return ghtons(x); }
inline uint32_t gntohl(uint32_t x) { return ghtonl(x); }
inline uint64_t gntohll(uint64_t x) { return ghtonll(x); }
// Utilities to convert numbers between the current hosts's native byte
// order and little-endian byte order
//
// Load/Store methods are alignment safe
namespace little_endian {
// Conversion functions.
#ifdef ABSL_IS_LITTLE_ENDIAN
inline uint16_t FromHost16(uint16_t x) { return x; }
inline uint16_t ToHost16(uint16_t x) { return x; }
inline uint32_t FromHost32(uint32_t x) { return x; }
inline uint32_t ToHost32(uint32_t x) { return x; }
inline uint64_t FromHost64(uint64_t x) { return x; }
inline uint64_t ToHost64(uint64_t x) { return x; }
inline constexpr bool IsLittleEndian() { return true; }
#elif defined ABSL_IS_BIG_ENDIAN
inline uint16_t FromHost16(uint16_t x) { return gbswap_16(x); }
inline uint16_t ToHost16(uint16_t x) { return gbswap_16(x); }
inline uint32_t FromHost32(uint32_t x) { return gbswap_32(x); }
inline uint32_t ToHost32(uint32_t x) { return gbswap_32(x); }
inline uint64_t FromHost64(uint64_t x) { return gbswap_64(x); }
inline uint64_t ToHost64(uint64_t x) { return gbswap_64(x); }
inline constexpr bool IsLittleEndian() { return false; }
#endif /* ENDIAN */
// Functions to do unaligned loads and stores in little-endian order.
inline uint16_t Load16(const void *p) {
return ToHost16(ABSL_INTERNAL_UNALIGNED_LOAD16(p));
}
inline void Store16(void *p, uint16_t v) {
ABSL_INTERNAL_UNALIGNED_STORE16(p, FromHost16(v));
}
inline uint32_t Load32(const void *p) {
return ToHost32(ABSL_INTERNAL_UNALIGNED_LOAD32(p));
}
inline void Store32(void *p, uint32_t v) {
ABSL_INTERNAL_UNALIGNED_STORE32(p, FromHost32(v));
}
inline uint64_t Load64(const void *p) {
return ToHost64(ABSL_INTERNAL_UNALIGNED_LOAD64(p));
}
inline void Store64(void *p, uint64_t v) {
ABSL_INTERNAL_UNALIGNED_STORE64(p, FromHost64(v));
}
} // namespace little_endian
// Utilities to convert numbers between the current hosts's native byte
// order and big-endian byte order (same as network byte order)
//
// Load/Store methods are alignment safe
namespace big_endian {
#ifdef ABSL_IS_LITTLE_ENDIAN
inline uint16_t FromHost16(uint16_t x) { return gbswap_16(x); }
inline uint16_t ToHost16(uint16_t x) { return gbswap_16(x); }
inline uint32_t FromHost32(uint32_t x) { return gbswap_32(x); }
inline uint32_t ToHost32(uint32_t x) { return gbswap_32(x); }
inline uint64_t FromHost64(uint64_t x) { return gbswap_64(x); }
inline uint64_t ToHost64(uint64_t x) { return gbswap_64(x); }
inline constexpr bool IsLittleEndian() { return true; }
#elif defined ABSL_IS_BIG_ENDIAN
inline uint16_t FromHost16(uint16_t x) { return x; }
inline uint16_t ToHost16(uint16_t x) { return x; }
inline uint32_t FromHost32(uint32_t x) { return x; }
inline uint32_t ToHost32(uint32_t x) { return x; }
inline uint64_t FromHost64(uint64_t x) { return x; }
inline uint64_t ToHost64(uint64_t x) { return x; }
inline constexpr bool IsLittleEndian() { return false; }
#endif /* ENDIAN */
// Functions to do unaligned loads and stores in big-endian order.
inline uint16_t Load16(const void *p) {
return ToHost16(ABSL_INTERNAL_UNALIGNED_LOAD16(p));
}
inline void Store16(void *p, uint16_t v) {
ABSL_INTERNAL_UNALIGNED_STORE16(p, FromHost16(v));
}
inline uint32_t Load32(const void *p) {
return ToHost32(ABSL_INTERNAL_UNALIGNED_LOAD32(p));
}
inline void Store32(void *p, uint32_t v) {
ABSL_INTERNAL_UNALIGNED_STORE32(p, FromHost32(v));
}
inline uint64_t Load64(const void *p) {
return ToHost64(ABSL_INTERNAL_UNALIGNED_LOAD64(p));
}
inline void Store64(void *p, uint64_t v) {
ABSL_INTERNAL_UNALIGNED_STORE64(p, FromHost64(v));
}
} // namespace big_endian
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_ENDIAN_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_ERRNO_SAVER_H_
#define ABSL_BASE_INTERNAL_ERRNO_SAVER_H_
#include <cerrno>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// `ErrnoSaver` captures the value of `errno` upon construction and restores it
// upon deletion. It is used in low-level code and must be super fast. Do not
// add instrumentation, even in debug modes.
class ErrnoSaver {
public:
ErrnoSaver() : saved_errno_(errno) {}
~ErrnoSaver() { errno = saved_errno_; }
int operator()() const { return saved_errno_; }
private:
const int saved_errno_;
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_ERRNO_SAVER_H_
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/exponential_biased.h"
#include <stdint.h>
#include <algorithm>
#include <atomic>
#include <cmath>
#include <limits>
#include "absl/base/attributes.h"
#include "absl/base/optimization.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// The algorithm generates a random number between 0 and 1 and applies the
// inverse cumulative distribution function for an exponential. Specifically:
// Let m be the inverse of the sample period, then the probability
// distribution function is m*exp(-mx) so the CDF is
// p = 1 - exp(-mx), so
// q = 1 - p = exp(-mx)
// log_e(q) = -mx
// -log_e(q)/m = x
// log_2(q) * (-log_e(2) * 1/m) = x
// In the code, q is actually in the range 1 to 2**26, hence the -26 below
int64_t ExponentialBiased::GetSkipCount(int64_t mean) {
if (ABSL_PREDICT_FALSE(!initialized_)) {
Initialize();
}
uint64_t rng = NextRandom(rng_);
rng_ = rng;
// Take the top 26 bits as the random number
// (This plus the 1<<58 sampling bound give a max possible step of
// 5194297183973780480 bytes.)
// The uint32_t cast is to prevent a (hard-to-reproduce) NAN
// under piii debug for some binaries.
double q = static_cast<uint32_t>(rng >> (kPrngNumBits - 26)) + 1.0;
// Put the computed p-value through the CDF of a geometric.
double interval = bias_ + (std::log2(q) - 26) * (-std::log(2.0) * mean);
// Very large values of interval overflow int64_t. To avoid that, we will
// cheat and clamp any huge values to (int64_t max)/2. This is a potential
// source of bias, but the mean would need to be such a large value that it's
// not likely to come up. For example, with a mean of 1e18, the probability of
// hitting this condition is about 1/1000. For a mean of 1e17, standard
// calculators claim that this event won't happen.
if (interval > static_cast<double>(std::numeric_limits<int64_t>::max() / 2)) {
// Assume huge values are bias neutral, retain bias for next call.
return std::numeric_limits<int64_t>::max() / 2;
}
double value = std::round(interval);
bias_ = interval - value;
return value;
}
int64_t ExponentialBiased::GetStride(int64_t mean) {
return GetSkipCount(mean - 1) + 1;
}
void ExponentialBiased::Initialize() {
// We don't get well distributed numbers from `this` so we call NextRandom() a
// bunch to mush the bits around. We use a global_rand to handle the case
// where the same thread (by memory address) gets created and destroyed
// repeatedly.
ABSL_CONST_INIT static std::atomic<uint32_t> global_rand(0);
uint64_t r = reinterpret_cast<uint64_t>(this) +
global_rand.fetch_add(1, std::memory_order_relaxed);
for (int i = 0; i < 20; ++i) {
r = NextRandom(r);
}
rng_ = r;
initialized_ = true;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
#define ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
#include <stdint.h>
#include "absl/base/config.h"
#include "absl/base/macros.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// ExponentialBiased provides a small and fast random number generator for a
// rounded exponential distribution. This generator manages very little state,
// and imposes no synchronization overhead. This makes it useful in specialized
// scenarios requiring minimum overhead, such as stride based periodic sampling.
//
// ExponentialBiased provides two closely related functions, GetSkipCount() and
// GetStride(), both returning a rounded integer defining a number of events
// required before some event with a given mean probability occurs.
//
// The distribution is useful to generate a random wait time or some periodic
// event with a given mean probability. For example, if an action is supposed to
// happen on average once every 'N' events, then we can get a random 'stride'
// counting down how long before the event to happen. For example, if we'd want
// to sample one in every 1000 'Frobber' calls, our code could look like this:
//
// Frobber::Frobber() {
// stride_ = exponential_biased_.GetStride(1000);
// }
//
// void Frobber::Frob(int arg) {
// if (--stride == 0) {
// SampleFrob(arg);
// stride_ = exponential_biased_.GetStride(1000);
// }
// ...
// }
//
// The rounding of the return value creates a bias, especially for smaller means
// where the distribution of the fraction is not evenly distributed. We correct
// this bias by tracking the fraction we rounded up or down on each iteration,
// effectively tracking the distance between the cumulative value, and the
// rounded cumulative value. For example, given a mean of 2:
//
// raw = 1.63076, cumulative = 1.63076, rounded = 2, bias = -0.36923
// raw = 0.14624, cumulative = 1.77701, rounded = 2, bias = 0.14624
// raw = 4.93194, cumulative = 6.70895, rounded = 7, bias = -0.06805
// raw = 0.24206, cumulative = 6.95101, rounded = 7, bias = 0.24206
// etc...
//
// Adjusting with rounding bias is relatively trivial:
//
// double value = bias_ + exponential_distribution(mean)();
// double rounded_value = std::round(value);
// bias_ = value - rounded_value;
// return rounded_value;
//
// This class is thread-compatible.
class ExponentialBiased {
public:
// The number of bits set by NextRandom.
static constexpr int kPrngNumBits = 48;
// `GetSkipCount()` returns the number of events to skip before some chosen
// event happens. For example, randomly tossing a coin, we will on average
// throw heads once before we get tails. We can simulate random coin tosses
// using GetSkipCount() as:
//
// ExponentialBiased eb;
// for (...) {
// int number_of_heads_before_tail = eb.GetSkipCount(1);
// for (int flips = 0; flips < number_of_heads_before_tail; ++flips) {
// printf("head...");
// }
// printf("tail\n");
// }
//
int64_t GetSkipCount(int64_t mean);
// GetStride() returns the number of events required for a specific event to
// happen. See the class comments for a usage example. `GetStride()` is
// equivalent to `GetSkipCount(mean - 1) + 1`. When to use `GetStride()` or
// `GetSkipCount()` depends mostly on what best fits the use case.
int64_t GetStride(int64_t mean);
// Computes a random number in the range [0, 1<<(kPrngNumBits+1) - 1]
//
// This is public to enable testing.
static uint64_t NextRandom(uint64_t rnd);
private:
void Initialize();
uint64_t rng_{0};
double bias_{0};
bool initialized_{false};
};
// Returns the next prng value.
// pRNG is: aX+b mod c with a = 0x5DEECE66D, b = 0xB, c = 1<<48
// This is the lrand64 generator.
inline uint64_t ExponentialBiased::NextRandom(uint64_t rnd) {
const uint64_t prng_mult = uint64_t{0x5DEECE66D};
const uint64_t prng_add = 0xB;
const uint64_t prng_mod_power = 48;
const uint64_t prng_mod_mask =
~((~static_cast<uint64_t>(0)) << prng_mod_power);
return (prng_mult * rnd + prng_add) & prng_mod_mask;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_HIDE_PTR_H_
#define ABSL_BASE_INTERNAL_HIDE_PTR_H_
#include <cstdint>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Arbitrary value with high bits set. Xor'ing with it is unlikely
// to map one valid pointer to another valid pointer.
constexpr uintptr_t HideMask() {
return (uintptr_t{0xF03A5F7BU} << (sizeof(uintptr_t) - 4) * 8) | 0xF03A5F7BU;
}
// Hide a pointer from the leak checker. For internal use only.
// Differs from absl::IgnoreLeak(ptr) in that absl::IgnoreLeak(ptr) causes ptr
// and all objects reachable from ptr to be ignored by the leak checker.
template <class T>
inline uintptr_t HidePtr(T* ptr) {
return reinterpret_cast<uintptr_t>(ptr) ^ HideMask();
}
// Return a pointer that has been hidden from the leak checker.
// For internal use only.
template <class T>
inline T* UnhidePtr(uintptr_t hidden) {
return reinterpret_cast<T*>(hidden ^ HideMask());
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_HIDE_PTR_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_BASE_INTERNAL_IDENTITY_H_
#define ABSL_BASE_INTERNAL_IDENTITY_H_
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace internal {
template <typename T>
struct identity {
typedef T type;
};
template <typename T>
using identity_t = typename identity<T>::type;
} // namespace internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_IDENTITY_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_INLINE_VARIABLE_EMULATION_H_
#define ABSL_BASE_INTERNAL_INLINE_VARIABLE_EMULATION_H_
#include <type_traits>
#include "absl/base/internal/identity.h"
// File:
// This file define a macro that allows the creation of or emulation of C++17
// inline variables based on whether or not the feature is supported.
////////////////////////////////////////////////////////////////////////////////
// Macro: ABSL_INTERNAL_INLINE_CONSTEXPR(type, name, init)
//
// Description:
// Expands to the equivalent of an inline constexpr instance of the specified
// `type` and `name`, initialized to the value `init`. If the compiler being
// used is detected as supporting actual inline variables as a language
// feature, then the macro expands to an actual inline variable definition.
//
// Requires:
// `type` is a type that is usable in an extern variable declaration.
//
// Requires: `name` is a valid identifier
//
// Requires:
// `init` is an expression that can be used in the following definition:
// constexpr type name = init;
//
// Usage:
//
// // Equivalent to: `inline constexpr size_t variant_npos = -1;`
// ABSL_INTERNAL_INLINE_CONSTEXPR(size_t, variant_npos, -1);
//
// Differences in implementation:
// For a direct, language-level inline variable, decltype(name) will be the
// type that was specified along with const qualification, whereas for
// emulated inline variables, decltype(name) may be different (in practice
// it will likely be a reference type).
////////////////////////////////////////////////////////////////////////////////
#ifdef __cpp_inline_variables
// Clang's -Wmissing-variable-declarations option erroneously warned that
// inline constexpr objects need to be pre-declared. This has now been fixed,
// but we will need to support this workaround for people building with older
// versions of clang.
//
// Bug: https://bugs.llvm.org/show_bug.cgi?id=35862
//
// Note:
// identity_t is used here so that the const and name are in the
// appropriate place for pointer types, reference types, function pointer
// types, etc..
#if defined(__clang__)
#define ABSL_INTERNAL_EXTERN_DECL(type, name) \
extern const ::absl::internal::identity_t<type> name;
#else // Otherwise, just define the macro to do nothing.
#define ABSL_INTERNAL_EXTERN_DECL(type, name)
#endif // defined(__clang__)
// See above comment at top of file for details.
#define ABSL_INTERNAL_INLINE_CONSTEXPR(type, name, init) \
ABSL_INTERNAL_EXTERN_DECL(type, name) \
inline constexpr ::absl::internal::identity_t<type> name = init
#else
// See above comment at top of file for details.
//
// Note:
// identity_t is used here so that the const and name are in the
// appropriate place for pointer types, reference types, function pointer
// types, etc..
#define ABSL_INTERNAL_INLINE_CONSTEXPR(var_type, name, init) \
template <class /*AbslInternalDummy*/ = void> \
struct AbslInternalInlineVariableHolder##name { \
static constexpr ::absl::internal::identity_t<var_type> kInstance = init; \
}; \
\
template <class AbslInternalDummy> \
constexpr ::absl::internal::identity_t<var_type> \
AbslInternalInlineVariableHolder##name<AbslInternalDummy>::kInstance; \
\
static constexpr const ::absl::internal::identity_t<var_type>& \
name = /* NOLINT */ \
AbslInternalInlineVariableHolder##name<>::kInstance; \
static_assert(sizeof(void (*)(decltype(name))) != 0, \
"Silence unused variable warnings.")
#endif // __cpp_inline_variables
#endif // ABSL_BASE_INTERNAL_INLINE_VARIABLE_EMULATION_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// absl::base_internal::Invoke(f, args...) is an implementation of
// INVOKE(f, args...) from section [func.require] of the C++ standard.
//
// [func.require]
// Define INVOKE (f, t1, t2, ..., tN) as follows:
// 1. (t1.*f)(t2, ..., tN) when f is a pointer to a member function of a class T
// and t1 is an object of type T or a reference to an object of type T or a
// reference to an object of a type derived from T;
// 2. ((*t1).*f)(t2, ..., tN) when f is a pointer to a member function of a
// class T and t1 is not one of the types described in the previous item;
// 3. t1.*f when N == 1 and f is a pointer to member data of a class T and t1 is
// an object of type T or a reference to an object of type T or a reference
// to an object of a type derived from T;
// 4. (*t1).*f when N == 1 and f is a pointer to member data of a class T and t1
// is not one of the types described in the previous item;
// 5. f(t1, t2, ..., tN) in all other cases.
//
// The implementation is SFINAE-friendly: substitution failure within Invoke()
// isn't an error.
#ifndef ABSL_BASE_INTERNAL_INVOKE_H_
#define ABSL_BASE_INTERNAL_INVOKE_H_
#include <algorithm>
#include <type_traits>
#include <utility>
#include "absl/meta/type_traits.h"
// The following code is internal implementation detail. See the comment at the
// top of this file for the API documentation.
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// The five classes below each implement one of the clauses from the definition
// of INVOKE. The inner class template Accept<F, Args...> checks whether the
// clause is applicable; static function template Invoke(f, args...) does the
// invocation.
//
// By separating the clause selection logic from invocation we make sure that
// Invoke() does exactly what the standard says.
template <typename Derived>
struct StrippedAccept {
template <typename... Args>
struct Accept : Derived::template AcceptImpl<typename std::remove_cv<
typename std::remove_reference<Args>::type>::type...> {};
};
// (t1.*f)(t2, ..., tN) when f is a pointer to a member function of a class T
// and t1 is an object of type T or a reference to an object of type T or a
// reference to an object of a type derived from T.
struct MemFunAndRef : StrippedAccept<MemFunAndRef> {
template <typename... Args>
struct AcceptImpl : std::false_type {};
template <typename MemFunType, typename C, typename Obj, typename... Args>
struct AcceptImpl<MemFunType C::*, Obj, Args...>
: std::integral_constant<bool, std::is_base_of<C, Obj>::value &&
absl::is_function<MemFunType>::value> {
};
template <typename MemFun, typename Obj, typename... Args>
static decltype((std::declval<Obj>().*
std::declval<MemFun>())(std::declval<Args>()...))
Invoke(MemFun&& mem_fun, Obj&& obj, Args&&... args) {
return (std::forward<Obj>(obj).*
std::forward<MemFun>(mem_fun))(std::forward<Args>(args)...);
}
};
// ((*t1).*f)(t2, ..., tN) when f is a pointer to a member function of a
// class T and t1 is not one of the types described in the previous item.
struct MemFunAndPtr : StrippedAccept<MemFunAndPtr> {
template <typename... Args>
struct AcceptImpl : std::false_type {};
template <typename MemFunType, typename C, typename Ptr, typename... Args>
struct AcceptImpl<MemFunType C::*, Ptr, Args...>
: std::integral_constant<bool, !std::is_base_of<C, Ptr>::value &&
absl::is_function<MemFunType>::value> {
};
template <typename MemFun, typename Ptr, typename... Args>
static decltype(((*std::declval<Ptr>()).*
std::declval<MemFun>())(std::declval<Args>()...))
Invoke(MemFun&& mem_fun, Ptr&& ptr, Args&&... args) {
return ((*std::forward<Ptr>(ptr)).*
std::forward<MemFun>(mem_fun))(std::forward<Args>(args)...);
}
};
// t1.*f when N == 1 and f is a pointer to member data of a class T and t1 is
// an object of type T or a reference to an object of type T or a reference
// to an object of a type derived from T.
struct DataMemAndRef : StrippedAccept<DataMemAndRef> {
template <typename... Args>
struct AcceptImpl : std::false_type {};
template <typename R, typename C, typename Obj>
struct AcceptImpl<R C::*, Obj>
: std::integral_constant<bool, std::is_base_of<C, Obj>::value &&
!absl::is_function<R>::value> {};
template <typename DataMem, typename Ref>
static decltype(std::declval<Ref>().*std::declval<DataMem>()) Invoke(
DataMem&& data_mem, Ref&& ref) {
return std::forward<Ref>(ref).*std::forward<DataMem>(data_mem);
}
};
// (*t1).*f when N == 1 and f is a pointer to member data of a class T and t1
// is not one of the types described in the previous item.
struct DataMemAndPtr : StrippedAccept<DataMemAndPtr> {
template <typename... Args>
struct AcceptImpl : std::false_type {};
template <typename R, typename C, typename Ptr>
struct AcceptImpl<R C::*, Ptr>
: std::integral_constant<bool, !std::is_base_of<C, Ptr>::value &&
!absl::is_function<R>::value> {};
template <typename DataMem, typename Ptr>
static decltype((*std::declval<Ptr>()).*std::declval<DataMem>()) Invoke(
DataMem&& data_mem, Ptr&& ptr) {
return (*std::forward<Ptr>(ptr)).*std::forward<DataMem>(data_mem);
}
};
// f(t1, t2, ..., tN) in all other cases.
struct Callable {
// Callable doesn't have Accept because it's the last clause that gets picked
// when none of the previous clauses are applicable.
template <typename F, typename... Args>
static decltype(std::declval<F>()(std::declval<Args>()...)) Invoke(
F&& f, Args&&... args) {
return std::forward<F>(f)(std::forward<Args>(args)...);
}
};
// Resolves to the first matching clause.
template <typename... Args>
struct Invoker {
typedef typename std::conditional<
MemFunAndRef::Accept<Args...>::value, MemFunAndRef,
typename std::conditional<
MemFunAndPtr::Accept<Args...>::value, MemFunAndPtr,
typename std::conditional<
DataMemAndRef::Accept<Args...>::value, DataMemAndRef,
typename std::conditional<DataMemAndPtr::Accept<Args...>::value,
DataMemAndPtr, Callable>::type>::type>::
type>::type type;
};
// The result type of Invoke<F, Args...>.
template <typename F, typename... Args>
using InvokeT = decltype(Invoker<F, Args...>::type::Invoke(
std::declval<F>(), std::declval<Args>()...));
// Invoke(f, args...) is an implementation of INVOKE(f, args...) from section
// [func.require] of the C++ standard.
template <typename F, typename... Args>
InvokeT<F, Args...> Invoke(F&& f, Args&&... args) {
return Invoker<F, Args...>::type::Invoke(std::forward<F>(f),
std::forward<Args>(args)...);
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_INVOKE_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// A low-level allocator that can be used by other low-level
// modules without introducing dependency cycles.
// This allocator is slow and wasteful of memory;
// it should not be used when performance is key.
#include "absl/base/internal/low_level_alloc.h"
#include <type_traits>
#include "absl/base/call_once.h"
#include "absl/base/config.h"
#include "absl/base/internal/direct_mmap.h"
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/macros.h"
#include "absl/base/thread_annotations.h"
// LowLevelAlloc requires that the platform support low-level
// allocation of virtual memory. Platforms lacking this cannot use
// LowLevelAlloc.
#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING
#ifndef _WIN32
#include <pthread.h>
#include <signal.h>
#include <sys/mman.h>
#include <unistd.h>
#else
#include <windows.h>
#endif
#include <string.h>
#include <algorithm>
#include <atomic>
#include <cerrno>
#include <cstddef>
#include <new> // for placement-new
#include "absl/base/dynamic_annotations.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/spinlock.h"
// MAP_ANONYMOUS
#if defined(__APPLE__)
// For mmap, Linux defines both MAP_ANONYMOUS and MAP_ANON and says MAP_ANON is
// deprecated. In Darwin, MAP_ANON is all there is.
#if !defined MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif // !MAP_ANONYMOUS
#endif // __APPLE__
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// A first-fit allocator with amortized logarithmic free() time.
// ---------------------------------------------------------------------------
static const int kMaxLevel = 30;
namespace {
// This struct describes one allocated block, or one free block.
struct AllocList {
struct Header {
// Size of entire region, including this field. Must be
// first. Valid in both allocated and unallocated blocks.
uintptr_t size;
// kMagicAllocated or kMagicUnallocated xor this.
uintptr_t magic;
// Pointer to parent arena.
LowLevelAlloc::Arena *arena;
// Aligns regions to 0 mod 2*sizeof(void*).
void *dummy_for_alignment;
} header;
// Next two fields: in unallocated blocks: freelist skiplist data
// in allocated blocks: overlaps with client data
// Levels in skiplist used.
int levels;
// Actually has levels elements. The AllocList node may not have room
// for all kMaxLevel entries. See max_fit in LLA_SkiplistLevels().
AllocList *next[kMaxLevel];
};
} // namespace
// ---------------------------------------------------------------------------
// A trivial skiplist implementation. This is used to keep the freelist
// in address order while taking only logarithmic time per insert and delete.
// An integer approximation of log2(size/base)
// Requires size >= base.
static int IntLog2(size_t size, size_t base) {
int result = 0;
for (size_t i = size; i > base; i >>= 1) { // i == floor(size/2**result)
result++;
}
// floor(size / 2**result) <= base < floor(size / 2**(result-1))
// => log2(size/(base+1)) <= result < 1+log2(size/base)
// => result ~= log2(size/base)
return result;
}
// Return a random integer n: p(n)=1/(2**n) if 1 <= n; p(n)=0 if n < 1.
static int Random(uint32_t *state) {
uint32_t r = *state;
int result = 1;
while ((((r = r*1103515245 + 12345) >> 30) & 1) == 0) {
result++;
}
*state = r;
return result;
}
// Return a number of skiplist levels for a node of size bytes, where
// base is the minimum node size. Compute level=log2(size / base)+n
// where n is 1 if random is false and otherwise a random number generated with
// the standard distribution for a skiplist: See Random() above.
// Bigger nodes tend to have more skiplist levels due to the log2(size / base)
// term, so first-fit searches touch fewer nodes. "level" is clipped so
// level<kMaxLevel and next[level-1] will fit in the node.
// 0 < LLA_SkiplistLevels(x,y,false) <= LLA_SkiplistLevels(x,y,true) < kMaxLevel
static int LLA_SkiplistLevels(size_t size, size_t base, uint32_t *random) {
// max_fit is the maximum number of levels that will fit in a node for the
// given size. We can't return more than max_fit, no matter what the
// random number generator says.
size_t max_fit = (size - offsetof(AllocList, next)) / sizeof(AllocList *);
int level = IntLog2(size, base) + (random != nullptr ? Random(random) : 1);
if (static_cast<size_t>(level) > max_fit) level = static_cast<int>(max_fit);
if (level > kMaxLevel-1) level = kMaxLevel - 1;
ABSL_RAW_CHECK(level >= 1, "block not big enough for even one level");
return level;
}
// Return "atleast", the first element of AllocList *head s.t. *atleast >= *e.
// For 0 <= i < head->levels, set prev[i] to "no_greater", where no_greater
// points to the last element at level i in the AllocList less than *e, or is
// head if no such element exists.
static AllocList *LLA_SkiplistSearch(AllocList *head,
AllocList *e, AllocList **prev) {
AllocList *p = head;
for (int level = head->levels - 1; level >= 0; level--) {
for (AllocList *n; (n = p->next[level]) != nullptr && n < e; p = n) {
}
prev[level] = p;
}
return (head->levels == 0) ? nullptr : prev[0]->next[0];
}
// Insert element *e into AllocList *head. Set prev[] as LLA_SkiplistSearch.
// Requires that e->levels be previously set by the caller (using
// LLA_SkiplistLevels())
static void LLA_SkiplistInsert(AllocList *head, AllocList *e,
AllocList **prev) {
LLA_SkiplistSearch(head, e, prev);
for (; head->levels < e->levels; head->levels++) { // extend prev pointers
prev[head->levels] = head; // to all *e's levels
}
for (int i = 0; i != e->levels; i++) { // add element to list
e->next[i] = prev[i]->next[i];
prev[i]->next[i] = e;
}
}
// Remove element *e from AllocList *head. Set prev[] as LLA_SkiplistSearch().
// Requires that e->levels be previous set by the caller (using
// LLA_SkiplistLevels())
static void LLA_SkiplistDelete(AllocList *head, AllocList *e,
AllocList **prev) {
AllocList *found = LLA_SkiplistSearch(head, e, prev);
ABSL_RAW_CHECK(e == found, "element not in freelist");
for (int i = 0; i != e->levels && prev[i]->next[i] == e; i++) {
prev[i]->next[i] = e->next[i];
}
while (head->levels > 0 && head->next[head->levels - 1] == nullptr) {
head->levels--; // reduce head->levels if level unused
}
}
// ---------------------------------------------------------------------------
// Arena implementation
// Metadata for an LowLevelAlloc arena instance.
struct LowLevelAlloc::Arena {
// Constructs an arena with the given LowLevelAlloc flags.
explicit Arena(uint32_t flags_value);
base_internal::SpinLock mu;
// Head of free list, sorted by address
AllocList freelist ABSL_GUARDED_BY(mu);
// Count of allocated blocks
int32_t allocation_count ABSL_GUARDED_BY(mu);
// flags passed to NewArena
const uint32_t flags;
// Result of sysconf(_SC_PAGESIZE)
const size_t pagesize;
// Lowest power of two >= max(16, sizeof(AllocList))
const size_t round_up;
// Smallest allocation block size
const size_t min_size;
// PRNG state
uint32_t random ABSL_GUARDED_BY(mu);
};
namespace {
// Static storage space for the lazily-constructed, default global arena
// instances. We require this space because the whole point of LowLevelAlloc
// is to avoid relying on malloc/new.
alignas(LowLevelAlloc::Arena) unsigned char default_arena_storage[sizeof(
LowLevelAlloc::Arena)];
alignas(LowLevelAlloc::Arena) unsigned char unhooked_arena_storage[sizeof(
LowLevelAlloc::Arena)];
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
alignas(
LowLevelAlloc::Arena) unsigned char unhooked_async_sig_safe_arena_storage
[sizeof(LowLevelAlloc::Arena)];
#endif
// We must use LowLevelCallOnce here to construct the global arenas, rather than
// using function-level statics, to avoid recursively invoking the scheduler.
absl::once_flag create_globals_once;
void CreateGlobalArenas() {
new (&default_arena_storage)
LowLevelAlloc::Arena(LowLevelAlloc::kCallMallocHook);
new (&unhooked_arena_storage) LowLevelAlloc::Arena(0);
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
new (&unhooked_async_sig_safe_arena_storage)
LowLevelAlloc::Arena(LowLevelAlloc::kAsyncSignalSafe);
#endif
}
// Returns a global arena that does not call into hooks. Used by NewArena()
// when kCallMallocHook is not set.
LowLevelAlloc::Arena* UnhookedArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena*>(&unhooked_arena_storage);
}
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
// Returns a global arena that is async-signal safe. Used by NewArena() when
// kAsyncSignalSafe is set.
LowLevelAlloc::Arena *UnhookedAsyncSigSafeArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena *>(
&unhooked_async_sig_safe_arena_storage);
}
#endif
} // namespace
// Returns the default arena, as used by LowLevelAlloc::Alloc() and friends.
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena*>(&default_arena_storage);
}
// magic numbers to identify allocated and unallocated blocks
static const uintptr_t kMagicAllocated = 0x4c833e95U;
static const uintptr_t kMagicUnallocated = ~kMagicAllocated;
namespace {
class ABSL_SCOPED_LOCKABLE ArenaLock {
public:
explicit ArenaLock(LowLevelAlloc::Arena *arena)
ABSL_EXCLUSIVE_LOCK_FUNCTION(arena->mu)
: arena_(arena) {
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
sigset_t all;
sigfillset(&all);
mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0;
}
#endif
arena_->mu.Lock();
}
~ArenaLock() { ABSL_RAW_CHECK(left_, "haven't left Arena region"); }
void Leave() ABSL_UNLOCK_FUNCTION() {
arena_->mu.Unlock();
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if (mask_valid_) {
const int err = pthread_sigmask(SIG_SETMASK, &mask_, nullptr);
if (err != 0) {
ABSL_RAW_LOG(FATAL, "pthread_sigmask failed: %d", err);
}
}
#endif
left_ = true;
}
private:
bool left_ = false; // whether left region
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
bool mask_valid_ = false;
sigset_t mask_; // old mask of blocked signals
#endif
LowLevelAlloc::Arena *arena_;
ArenaLock(const ArenaLock &) = delete;
ArenaLock &operator=(const ArenaLock &) = delete;
};
} // namespace
// create an appropriate magic number for an object at "ptr"
// "magic" should be kMagicAllocated or kMagicUnallocated
inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) {
return magic ^ reinterpret_cast<uintptr_t>(ptr);
}
namespace {
size_t GetPageSize() {
#ifdef _WIN32
SYSTEM_INFO system_info;
GetSystemInfo(&system_info);
return std::max(system_info.dwPageSize, system_info.dwAllocationGranularity);
#elif defined(__wasm__) || defined(__asmjs__)
return getpagesize();
#else
return sysconf(_SC_PAGESIZE);
#endif
}
size_t RoundedUpBlockSize() {
// Round up block sizes to a power of two close to the header size.
size_t round_up = 16;
while (round_up < sizeof(AllocList::Header)) {
round_up += round_up;
}
return round_up;
}
} // namespace
LowLevelAlloc::Arena::Arena(uint32_t flags_value)
: mu(base_internal::SCHEDULE_KERNEL_ONLY),
allocation_count(0),
flags(flags_value),
pagesize(GetPageSize()),
round_up(RoundedUpBlockSize()),
min_size(2 * round_up),
random(0) {
freelist.header.size = 0;
freelist.header.magic =
Magic(kMagicUnallocated, &freelist.header);
freelist.header.arena = this;
freelist.levels = 0;
memset(freelist.next, 0, sizeof(freelist.next));
}
// L < meta_data_arena->mu
LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags) {
Arena *meta_data_arena = DefaultArena();
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
meta_data_arena = UnhookedAsyncSigSafeArena();
} else // NOLINT(readability/braces)
#endif
if ((flags & LowLevelAlloc::kCallMallocHook) == 0) {
meta_data_arena = UnhookedArena();
}
Arena *result =
new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(flags);
return result;
}
// L < arena->mu, L < arena->arena->mu
bool LowLevelAlloc::DeleteArena(Arena *arena) {
ABSL_RAW_CHECK(
arena != nullptr && arena != DefaultArena() && arena != UnhookedArena(),
"may not delete default arena");
ArenaLock section(arena);
if (arena->allocation_count != 0) {
section.Leave();
return false;
}
while (arena->freelist.next[0] != nullptr) {
AllocList *region = arena->freelist.next[0];
size_t size = region->header.size;
arena->freelist.next[0] = region->next[0];
ABSL_RAW_CHECK(
region->header.magic == Magic(kMagicUnallocated, &region->header),
"bad magic number in DeleteArena()");
ABSL_RAW_CHECK(region->header.arena == arena,
"bad arena pointer in DeleteArena()");
ABSL_RAW_CHECK(size % arena->pagesize == 0,
"empty arena has non-page-aligned block size");
ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
"empty arena has non-page-aligned block");
int munmap_result;
#ifdef _WIN32
munmap_result = VirtualFree(region, 0, MEM_RELEASE);
ABSL_RAW_CHECK(munmap_result != 0,
"LowLevelAlloc::DeleteArena: VitualFree failed");
#else
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) == 0) {
munmap_result = munmap(region, size);
} else {
munmap_result = base_internal::DirectMunmap(region, size);
}
#else
munmap_result = munmap(region, size);
#endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if (munmap_result != 0) {
ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
errno);
}
#endif // _WIN32
}
section.Leave();
arena->~Arena();
Free(arena);
return true;
}
// ---------------------------------------------------------------------------
// Addition, checking for overflow. The intent is to die if an external client
// manages to push through a request that would cause arithmetic to fail.
static inline uintptr_t CheckedAdd(uintptr_t a, uintptr_t b) {
uintptr_t sum = a + b;
ABSL_RAW_CHECK(sum >= a, "LowLevelAlloc arithmetic overflow");
return sum;
}
// Return value rounded up to next multiple of align.
// align must be a power of two.
static inline uintptr_t RoundUp(uintptr_t addr, uintptr_t align) {
return CheckedAdd(addr, align - 1) & ~(align - 1);
}
// Equivalent to "return prev->next[i]" but with sanity checking
// that the freelist is in the correct order, that it
// consists of regions marked "unallocated", and that no two regions
// are adjacent in memory (they should have been coalesced).
// L >= arena->mu
static AllocList *Next(int i, AllocList *prev, LowLevelAlloc::Arena *arena) {
ABSL_RAW_CHECK(i < prev->levels, "too few levels in Next()");
AllocList *next = prev->next[i];
if (next != nullptr) {
ABSL_RAW_CHECK(
next->header.magic == Magic(kMagicUnallocated, &next->header),
"bad magic number in Next()");
ABSL_RAW_CHECK(next->header.arena == arena, "bad arena pointer in Next()");
if (prev != &arena->freelist) {
ABSL_RAW_CHECK(prev < next, "unordered freelist");
ABSL_RAW_CHECK(reinterpret_cast<char *>(prev) + prev->header.size <
reinterpret_cast<char *>(next),
"malformed freelist");
}
}
return next;
}
// Coalesce list item "a" with its successor if they are adjacent.
static void Coalesce(AllocList *a) {
AllocList *n = a->next[0];
if (n != nullptr && reinterpret_cast<char *>(a) + a->header.size ==
reinterpret_cast<char *>(n)) {
LowLevelAlloc::Arena *arena = a->header.arena;
a->header.size += n->header.size;
n->header.magic = 0;
n->header.arena = nullptr;
AllocList *prev[kMaxLevel];
LLA_SkiplistDelete(&arena->freelist, n, prev);
LLA_SkiplistDelete(&arena->freelist, a, prev);
a->levels = LLA_SkiplistLevels(a->header.size, arena->min_size,
&arena->random);
LLA_SkiplistInsert(&arena->freelist, a, prev);
}
}
// Adds block at location "v" to the free list
// L >= arena->mu
static void AddToFreelist(void *v, LowLevelAlloc::Arena *arena) {
AllocList *f = reinterpret_cast<AllocList *>(
reinterpret_cast<char *>(v) - sizeof (f->header));
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header),
"bad magic number in AddToFreelist()");
ABSL_RAW_CHECK(f->header.arena == arena,
"bad arena pointer in AddToFreelist()");
f->levels = LLA_SkiplistLevels(f->header.size, arena->min_size,
&arena->random);
AllocList *prev[kMaxLevel];
LLA_SkiplistInsert(&arena->freelist, f, prev);
f->header.magic = Magic(kMagicUnallocated, &f->header);
Coalesce(f); // maybe coalesce with successor
Coalesce(prev[0]); // maybe coalesce with predecessor
}
// Frees storage allocated by LowLevelAlloc::Alloc().
// L < arena->mu
void LowLevelAlloc::Free(void *v) {
if (v != nullptr) {
AllocList *f = reinterpret_cast<AllocList *>(
reinterpret_cast<char *>(v) - sizeof (f->header));
LowLevelAlloc::Arena *arena = f->header.arena;
ArenaLock section(arena);
AddToFreelist(v, arena);
ABSL_RAW_CHECK(arena->allocation_count > 0, "nothing in arena to free");
arena->allocation_count--;
section.Leave();
}
}
// allocates and returns a block of size bytes, to be freed with Free()
// L < arena->mu
static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
void *result = nullptr;
if (request != 0) {
AllocList *s; // will point to region that satisfies request
ArenaLock section(arena);
// round up with header
size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)),
arena->round_up);
for (;;) { // loop until we find a suitable region
// find the minimum levels that a block of this size must have
int i = LLA_SkiplistLevels(req_rnd, arena->min_size, nullptr) - 1;
if (i < arena->freelist.levels) { // potential blocks exist
AllocList *before = &arena->freelist; // predecessor of s
while ((s = Next(i, before, arena)) != nullptr &&
s->header.size < req_rnd) {
before = s;
}
if (s != nullptr) { // we found a region
break;
}
}
// we unlock before mmap() both because mmap() may call a callback hook,
// and because it may be slow.
arena->mu.Unlock();
// mmap generous 64K chunks to decrease
// the chances/impact of fragmentation:
size_t new_pages_size = RoundUp(req_rnd, arena->pagesize * 16);
void *new_pages;
#ifdef _WIN32
new_pages = VirtualAlloc(0, new_pages_size,
MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed");
#else
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
new_pages = base_internal::DirectMmap(nullptr, new_pages_size,
PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0);
} else {
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ,
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
}
#else
new_pages = mmap(nullptr, new_pages_size, PROT_WRITE | PROT_READ,
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
#endif // ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if (new_pages == MAP_FAILED) {
ABSL_RAW_LOG(FATAL, "mmap error: %d", errno);
}
#endif // _WIN32
arena->mu.Lock();
s = reinterpret_cast<AllocList *>(new_pages);
s->header.size = new_pages_size;
// Pretend the block is allocated; call AddToFreelist() to free it.
s->header.magic = Magic(kMagicAllocated, &s->header);
s->header.arena = arena;
AddToFreelist(&s->levels, arena); // insert new region into free list
}
AllocList *prev[kMaxLevel];
LLA_SkiplistDelete(&arena->freelist, s, prev); // remove from free list
// s points to the first free region that's big enough
if (CheckedAdd(req_rnd, arena->min_size) <= s->header.size) {
// big enough to split
AllocList *n = reinterpret_cast<AllocList *>
(req_rnd + reinterpret_cast<char *>(s));
n->header.size = s->header.size - req_rnd;
n->header.magic = Magic(kMagicAllocated, &n->header);
n->header.arena = arena;
s->header.size = req_rnd;
AddToFreelist(&n->levels, arena);
}
s->header.magic = Magic(kMagicAllocated, &s->header);
ABSL_RAW_CHECK(s->header.arena == arena, "");
arena->allocation_count++;
section.Leave();
result = &s->levels;
}
ANNOTATE_MEMORY_IS_UNINITIALIZED(result, request);
return result;
}
void *LowLevelAlloc::Alloc(size_t request) {
void *result = DoAllocWithArena(request, DefaultArena());
return result;
}
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena");
void *result = DoAllocWithArena(request, arena);
return result;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_LOW_LEVEL_ALLOC_MISSING
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_BASE_INTERNAL_LOW_LEVEL_ALLOC_H_
#define ABSL_BASE_INTERNAL_LOW_LEVEL_ALLOC_H_
// A simple thread-safe memory allocator that does not depend on
// mutexes or thread-specific data. It is intended to be used
// sparingly, and only when malloc() would introduce an unwanted
// dependency, such as inside the heap-checker, or the Mutex
// implementation.
// IWYU pragma: private, include "base/low_level_alloc.h"
#include <sys/types.h>
#include <cstdint>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
// LowLevelAlloc requires that the platform support low-level
// allocation of virtual memory. Platforms lacking this cannot use
// LowLevelAlloc.
#ifdef ABSL_LOW_LEVEL_ALLOC_MISSING
#error ABSL_LOW_LEVEL_ALLOC_MISSING cannot be directly set
#elif !defined(ABSL_HAVE_MMAP) && !defined(_WIN32)
#define ABSL_LOW_LEVEL_ALLOC_MISSING 1
#endif
// Using LowLevelAlloc with kAsyncSignalSafe isn't supported on Windows or
// asm.js / WebAssembly.
// See https://kripken.github.io/emscripten-site/docs/porting/pthreads.html
// for more information.
#ifdef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
#error ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING cannot be directly set
#elif defined(_WIN32) || defined(__asmjs__) || defined(__wasm__)
#define ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING 1
#endif
#include <cstddef>
#include "absl/base/port.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
class LowLevelAlloc {
public:
struct Arena; // an arena from which memory may be allocated
// Returns a pointer to a block of at least "request" bytes
// that have been newly allocated from the specific arena.
// for Alloc() call the DefaultArena() is used.
// Returns 0 if passed request==0.
// Does not return 0 under other circumstances; it crashes if memory
// is not available.
static void *Alloc(size_t request) ABSL_ATTRIBUTE_SECTION(malloc_hook);
static void *AllocWithArena(size_t request, Arena *arena)
ABSL_ATTRIBUTE_SECTION(malloc_hook);
// Deallocates a region of memory that was previously allocated with
// Alloc(). Does nothing if passed 0. "s" must be either 0,
// or must have been returned from a call to Alloc() and not yet passed to
// Free() since that call to Alloc(). The space is returned to the arena
// from which it was allocated.
static void Free(void *s) ABSL_ATTRIBUTE_SECTION(malloc_hook);
// ABSL_ATTRIBUTE_SECTION(malloc_hook) for Alloc* and Free
// are to put all callers of MallocHook::Invoke* in this module
// into special section,
// so that MallocHook::GetCallerStackTrace can function accurately.
// Create a new arena.
// The root metadata for the new arena is allocated in the
// meta_data_arena; the DefaultArena() can be passed for meta_data_arena.
// These values may be ored into flags:
enum {
// Report calls to Alloc() and Free() via the MallocHook interface.
// Set in the DefaultArena.
kCallMallocHook = 0x0001,
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
// Make calls to Alloc(), Free() be async-signal-safe. Not set in
// DefaultArena(). Not supported on all platforms.
kAsyncSignalSafe = 0x0002,
#endif
};
// Construct a new arena. The allocation of the underlying metadata honors
// the provided flags. For example, the call NewArena(kAsyncSignalSafe)
// is itself async-signal-safe, as well as generatating an arena that provides
// async-signal-safe Alloc/Free.
static Arena *NewArena(int32_t flags);
// Destroys an arena allocated by NewArena and returns true,
// provided no allocated blocks remain in the arena.
// If allocated blocks remain in the arena, does nothing and
// returns false.
// It is illegal to attempt to destroy the DefaultArena().
static bool DeleteArena(Arena *arena);
// The default arena that always exists.
static Arena *DefaultArena();
private:
LowLevelAlloc(); // no instances
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_LOW_LEVEL_ALLOC_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Core interfaces and definitions used by by low-level interfaces such as
// SpinLock.
#ifndef ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_
#define ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/macros.h"
// The following two declarations exist so SchedulingGuard may friend them with
// the appropriate language linkage. These callbacks allow libc internals, such
// as function level statics, to schedule cooperatively when locking.
extern "C" bool __google_disable_rescheduling(void);
extern "C" void __google_enable_rescheduling(bool disable_result);
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
class SchedulingHelper; // To allow use of SchedulingGuard.
class SpinLock; // To allow use of SchedulingGuard.
// SchedulingGuard
// Provides guard semantics that may be used to disable cooperative rescheduling
// of the calling thread within specific program blocks. This is used to
// protect resources (e.g. low-level SpinLocks or Domain code) that cooperative
// scheduling depends on.
//
// Domain implementations capable of rescheduling in reaction to involuntary
// kernel thread actions (e.g blocking due to a pagefault or syscall) must
// guarantee that an annotated thread is not allowed to (cooperatively)
// reschedule until the annotated region is complete.
//
// It is an error to attempt to use a cooperatively scheduled resource (e.g.
// Mutex) within a rescheduling-disabled region.
//
// All methods are async-signal safe.
class SchedulingGuard {
public:
// Returns true iff the calling thread may be cooperatively rescheduled.
static bool ReschedulingIsAllowed();
private:
// Disable cooperative rescheduling of the calling thread. It may still
// initiate scheduling operations (e.g. wake-ups), however, it may not itself
// reschedule. Nestable. The returned result is opaque, clients should not
// attempt to interpret it.
// REQUIRES: Result must be passed to a pairing EnableScheduling().
static bool DisableRescheduling();
// Marks the end of a rescheduling disabled region, previously started by
// DisableRescheduling().
// REQUIRES: Pairs with innermost call (and result) of DisableRescheduling().
static void EnableRescheduling(bool disable_result);
// A scoped helper for {Disable, Enable}Rescheduling().
// REQUIRES: destructor must run in same thread as constructor.
struct ScopedDisable {
ScopedDisable() { disabled = SchedulingGuard::DisableRescheduling(); }
~ScopedDisable() { SchedulingGuard::EnableRescheduling(disabled); }
bool disabled;
};
// Access to SchedulingGuard is explicitly white-listed.
friend class SchedulingHelper;
friend class SpinLock;
SchedulingGuard(const SchedulingGuard&) = delete;
SchedulingGuard& operator=(const SchedulingGuard&) = delete;
};
//------------------------------------------------------------------------------
// End of public interfaces.
//------------------------------------------------------------------------------
inline bool SchedulingGuard::ReschedulingIsAllowed() {
return false;
}
inline bool SchedulingGuard::DisableRescheduling() {
return false;
}
inline void SchedulingGuard::EnableRescheduling(bool /* disable_result */) {
return;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_LOW_LEVEL_SCHEDULING_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_PER_THREAD_TLS_H_
#define ABSL_BASE_INTERNAL_PER_THREAD_TLS_H_
// This header defines two macros:
//
// If the platform supports thread-local storage:
//
// * ABSL_PER_THREAD_TLS_KEYWORD is the C keyword needed to declare a
// thread-local variable
// * ABSL_PER_THREAD_TLS is 1
//
// Otherwise:
//
// * ABSL_PER_THREAD_TLS_KEYWORD is empty
// * ABSL_PER_THREAD_TLS is 0
//
// Microsoft C supports thread-local storage.
// GCC supports it if the appropriate version of glibc is available,
// which the programmer can indicate by defining ABSL_HAVE_TLS
#include "absl/base/port.h" // For ABSL_HAVE_TLS
#if defined(ABSL_PER_THREAD_TLS)
#error ABSL_PER_THREAD_TLS cannot be directly set
#elif defined(ABSL_PER_THREAD_TLS_KEYWORD)
#error ABSL_PER_THREAD_TLS_KEYWORD cannot be directly set
#elif defined(ABSL_HAVE_TLS)
#define ABSL_PER_THREAD_TLS_KEYWORD __thread
#define ABSL_PER_THREAD_TLS 1
#elif defined(_MSC_VER)
#define ABSL_PER_THREAD_TLS_KEYWORD __declspec(thread)
#define ABSL_PER_THREAD_TLS 1
#else
#define ABSL_PER_THREAD_TLS_KEYWORD
#define ABSL_PER_THREAD_TLS 0
#endif
#endif // ABSL_BASE_INTERNAL_PER_THREAD_TLS_H_
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/periodic_sampler.h"
#include <atomic>
#include "absl/base/internal/exponential_biased.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
int64_t PeriodicSamplerBase::GetExponentialBiased(int period) noexcept {
return rng_.GetStride(period);
}
bool PeriodicSamplerBase::SubtleConfirmSample() noexcept {
int current_period = period();
// Deal with period case 0 (always off) and 1 (always on)
if (ABSL_PREDICT_FALSE(current_period < 2)) {
stride_ = 0;
return current_period == 1;
}
// Check if this is the first call to Sample()
if (ABSL_PREDICT_FALSE(stride_ == 1)) {
stride_ = static_cast<uint64_t>(-GetExponentialBiased(current_period));
if (static_cast<int64_t>(stride_) < -1) {
++stride_;
return false;
}
}
stride_ = static_cast<uint64_t>(-GetExponentialBiased(current_period));
return true;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_PERIODIC_SAMPLER_H_
#define ABSL_BASE_INTERNAL_PERIODIC_SAMPLER_H_
#include <stdint.h>
#include <atomic>
#include "absl/base/internal/exponential_biased.h"
#include "absl/base/optimization.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// PeriodicSamplerBase provides the basic period sampler implementation.
//
// This is the base class for the templated PeriodicSampler class, which holds
// a global std::atomic value identified by a user defined tag, such that
// each specific PeriodSampler implementation holds its own global period.
//
// PeriodicSamplerBase is thread-compatible except where stated otherwise.
class PeriodicSamplerBase {
public:
// PeriodicSamplerBase is trivial / copyable / movable / destructible.
PeriodicSamplerBase() = default;
PeriodicSamplerBase(PeriodicSamplerBase&&) = default;
PeriodicSamplerBase(const PeriodicSamplerBase&) = default;
// Returns true roughly once every `period` calls. This is established by a
// randomly picked `stride` that is counted down on each call to `Sample`.
// This stride is picked such that the probability of `Sample()` returning
// true is 1 in `period`.
inline bool Sample() noexcept;
// The below methods are intended for optimized use cases where the
// size of the inlined fast path code is highly important. Applications
// should use the `Sample()` method unless they have proof that their
// specific use case requires the optimizations offered by these methods.
//
// An example of such a use case is SwissTable sampling. All sampling checks
// are in inlined SwissTable methods, and the number of call sites is huge.
// In this case, the inlined code size added to each translation unit calling
// SwissTable methods is non-trivial.
//
// The `SubtleMaybeSample()` function spuriously returns true even if the
// function should not be sampled, applications MUST match each call to
// 'SubtleMaybeSample()' returning true with a `SubtleConfirmSample()` call,
// and use the result of the latter as the sampling decision.
// In other words: the code should logically be equivalent to:
//
// if (SubtleMaybeSample() && SubtleConfirmSample()) {
// // Sample this call
// }
//
// In the 'inline-size' optimized case, the `SubtleConfirmSample()` call can
// be placed out of line, for example, the typical use case looks as follows:
//
// // --- frobber.h -----------
// void FrobberSampled();
//
// inline void FrobberImpl() {
// // ...
// }
//
// inline void Frobber() {
// if (ABSL_PREDICT_FALSE(sampler.SubtleMaybeSample())) {
// FrobberSampled();
// } else {
// FrobberImpl();
// }
// }
//
// // --- frobber.cc -----------
// void FrobberSampled() {
// if (!sampler.SubtleConfirmSample())) {
// // Spurious false positive
// FrobberImpl();
// return;
// }
//
// // Sampled execution
// // ...
// }
inline bool SubtleMaybeSample() noexcept;
bool SubtleConfirmSample() noexcept;
protected:
// We explicitly don't use a virtual destructor as this class is never
// virtually destroyed, and it keeps the class trivial, which avoids TLS
// prologue and epilogue code for our TLS instances.
~PeriodicSamplerBase() = default;
// Returns the next stride for our sampler.
// This function is virtual for testing purposes only.
virtual int64_t GetExponentialBiased(int period) noexcept;
private:
// Returns the current period of this sampler. Thread-safe.
virtual int period() const noexcept = 0;
// Keep and decrement stride_ as an unsigned integer, but compare the value
// to zero casted as a signed int. clang and msvc do not create optimum code
// if we use signed for the combined decrement and sign comparison.
//
// Below 3 alternative options, all compiles generate the best code
// using the unsigned increment <---> signed int comparison option.
//
// Option 1:
// int64_t stride_;
// if (ABSL_PREDICT_TRUE(++stride_ < 0)) { ... }
//
// GCC x64 (OK) : https://gcc.godbolt.org/z/R5MzzA
// GCC ppc (OK) : https://gcc.godbolt.org/z/z7NZAt
// Clang x64 (BAD): https://gcc.godbolt.org/z/t4gPsd
// ICC x64 (OK) : https://gcc.godbolt.org/z/rE6s8W
// MSVC x64 (OK) : https://gcc.godbolt.org/z/ARMXqS
//
// Option 2:
// int64_t stride_ = 0;
// if (ABSL_PREDICT_TRUE(--stride_ >= 0)) { ... }
//
// GCC x64 (OK) : https://gcc.godbolt.org/z/jSQxYK
// GCC ppc (OK) : https://gcc.godbolt.org/z/VJdYaA
// Clang x64 (BAD): https://gcc.godbolt.org/z/Xm4NjX
// ICC x64 (OK) : https://gcc.godbolt.org/z/4snaFd
// MSVC x64 (BAD): https://gcc.godbolt.org/z/BgnEKE
//
// Option 3:
// uint64_t stride_;
// if (ABSL_PREDICT_TRUE(static_cast<int64_t>(++stride_) < 0)) { ... }
//
// GCC x64 (OK) : https://gcc.godbolt.org/z/bFbfPy
// GCC ppc (OK) : https://gcc.godbolt.org/z/S9KkUE
// Clang x64 (OK) : https://gcc.godbolt.org/z/UYzRb4
// ICC x64 (OK) : https://gcc.godbolt.org/z/ptTNfD
// MSVC x64 (OK) : https://gcc.godbolt.org/z/76j4-5
uint64_t stride_ = 0;
ExponentialBiased rng_;
};
inline bool PeriodicSamplerBase::SubtleMaybeSample() noexcept {
// See comments on `stride_` for the unsigned increment / signed compare.
if (ABSL_PREDICT_TRUE(static_cast<int64_t>(++stride_) < 0)) {
return false;
}
return true;
}
inline bool PeriodicSamplerBase::Sample() noexcept {
return ABSL_PREDICT_FALSE(SubtleMaybeSample()) ? SubtleConfirmSample()
: false;
}
// PeriodicSampler is a concreted periodic sampler implementation.
// The user provided Tag identifies the implementation, and is required to
// isolate the global state of this instance from other instances.
//
// Typical use case:
//
// struct HashTablezTag {};
// thread_local PeriodicSampler sampler;
//
// void HashTableSamplingLogic(...) {
// if (sampler.Sample()) {
// HashTableSlowSamplePath(...);
// }
// }
//
template <typename Tag, int default_period = 0>
class PeriodicSampler final : public PeriodicSamplerBase {
public:
~PeriodicSampler() = default;
int period() const noexcept final {
return period_.load(std::memory_order_relaxed);
}
// Sets the global period for this sampler. Thread-safe.
// Setting a period of 0 disables the sampler, i.e., every call to Sample()
// will return false. Setting a period of 1 puts the sampler in 'always on'
// mode, i.e., every call to Sample() returns true.
static void SetGlobalPeriod(int period) {
period_.store(period, std::memory_order_relaxed);
}
private:
static std::atomic<int> period_;
};
template <typename Tag, int default_period>
std::atomic<int> PeriodicSampler<Tag, default_period>::period_(default_period);
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_PERIODIC_SAMPLER_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_PRETTY_FUNCTION_H_
#define ABSL_BASE_INTERNAL_PRETTY_FUNCTION_H_
// ABSL_PRETTY_FUNCTION
//
// In C++11, __func__ gives the undecorated name of the current function. That
// is, "main", not "int main()". Various compilers give extra macros to get the
// decorated function name, including return type and arguments, to
// differentiate between overload sets. ABSL_PRETTY_FUNCTION is a portable
// version of these macros which forwards to the correct macro on each compiler.
#if defined(_MSC_VER)
#define ABSL_PRETTY_FUNCTION __FUNCSIG__
#elif defined(__GNUC__)
#define ABSL_PRETTY_FUNCTION __PRETTY_FUNCTION__
#else
#error "Unsupported compiler"
#endif
#endif // ABSL_BASE_INTERNAL_PRETTY_FUNCTION_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/raw_logging.h"
#include <stddef.h>
#include <cstdarg>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
#include "absl/base/internal/atomic_hook.h"
#include "absl/base/log_severity.h"
// We know how to perform low-level writes to stderr in POSIX and Windows. For
// these platforms, we define the token ABSL_LOW_LEVEL_WRITE_SUPPORTED.
// Much of raw_logging.cc becomes a no-op when we can't output messages,
// although a FATAL ABSL_RAW_LOG message will still abort the process.
// ABSL_HAVE_POSIX_WRITE is defined when the platform provides posix write()
// (as from unistd.h)
//
// This preprocessor token is also defined in raw_io.cc. If you need to copy
// this, consider moving both to config.h instead.
#if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__) || \
defined(__Fuchsia__) || defined(__native_client__) || \
defined(__EMSCRIPTEN__) || defined(__ASYLO__)
#include <unistd.h>
#define ABSL_HAVE_POSIX_WRITE 1
#define ABSL_LOW_LEVEL_WRITE_SUPPORTED 1
#else
#undef ABSL_HAVE_POSIX_WRITE
#endif
// ABSL_HAVE_SYSCALL_WRITE is defined when the platform provides the syscall
// syscall(SYS_write, /*int*/ fd, /*char* */ buf, /*size_t*/ len);
// for low level operations that want to avoid libc.
#if (defined(__linux__) || defined(__FreeBSD__)) && !defined(__ANDROID__)
#include <sys/syscall.h>
#define ABSL_HAVE_SYSCALL_WRITE 1
#define ABSL_LOW_LEVEL_WRITE_SUPPORTED 1
#else
#undef ABSL_HAVE_SYSCALL_WRITE
#endif
#ifdef _WIN32
#include <io.h>
#define ABSL_HAVE_RAW_IO 1
#define ABSL_LOW_LEVEL_WRITE_SUPPORTED 1
#else
#undef ABSL_HAVE_RAW_IO
#endif
// TODO(gfalcon): We want raw-logging to work on as many platforms as possible.
// Explicitly #error out when not ABSL_LOW_LEVEL_WRITE_SUPPORTED, except for a
// whitelisted set of platforms for which we expect not to be able to raw log.
ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES static absl::base_internal::AtomicHook<
absl::raw_logging_internal::LogPrefixHook>
log_prefix_hook;
ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES static absl::base_internal::AtomicHook<
absl::raw_logging_internal::AbortHook>
abort_hook;
#ifdef ABSL_LOW_LEVEL_WRITE_SUPPORTED
static const char kTruncated[] = " ... (message truncated)\n";
// sprintf the format to the buffer, adjusting *buf and *size to reflect the
// consumed bytes, and return whether the message fit without truncation. If
// truncation occurred, if possible leave room in the buffer for the message
// kTruncated[].
inline static bool VADoRawLog(char** buf, int* size, const char* format,
va_list ap) ABSL_PRINTF_ATTRIBUTE(3, 0);
inline static bool VADoRawLog(char** buf, int* size,
const char* format, va_list ap) {
int n = vsnprintf(*buf, *size, format, ap);
bool result = true;
if (n < 0 || n > *size) {
result = false;
if (static_cast<size_t>(*size) > sizeof(kTruncated)) {
n = *size - sizeof(kTruncated); // room for truncation message
} else {
n = 0; // no room for truncation message
}
}
*size -= n;
*buf += n;
return result;
}
#endif // ABSL_LOW_LEVEL_WRITE_SUPPORTED
static constexpr int kLogBufSize = 3000;
namespace {
// CAVEAT: vsnprintf called from *DoRawLog below has some (exotic) code paths
// that invoke malloc() and getenv() that might acquire some locks.
// Helper for RawLog below.
// *DoRawLog writes to *buf of *size and move them past the written portion.
// It returns true iff there was no overflow or error.
bool DoRawLog(char** buf, int* size, const char* format, ...)
ABSL_PRINTF_ATTRIBUTE(3, 4);
bool DoRawLog(char** buf, int* size, const char* format, ...) {
va_list ap;
va_start(ap, format);
int n = vsnprintf(*buf, *size, format, ap);
va_end(ap);
if (n < 0 || n > *size) return false;
*size -= n;
*buf += n;
return true;
}
void RawLogVA(absl::LogSeverity severity, const char* file, int line,
const char* format, va_list ap) ABSL_PRINTF_ATTRIBUTE(4, 0);
void RawLogVA(absl::LogSeverity severity, const char* file, int line,
const char* format, va_list ap) {
char buffer[kLogBufSize];
char* buf = buffer;
int size = sizeof(buffer);
#ifdef ABSL_LOW_LEVEL_WRITE_SUPPORTED
bool enabled = true;
#else
bool enabled = false;
#endif
#ifdef ABSL_MIN_LOG_LEVEL
if (severity < static_cast<absl::LogSeverity>(ABSL_MIN_LOG_LEVEL) &&
severity < absl::LogSeverity::kFatal) {
enabled = false;
}
#endif
auto log_prefix_hook_ptr = log_prefix_hook.Load();
if (log_prefix_hook_ptr) {
enabled = log_prefix_hook_ptr(severity, file, line, &buf, &size);
} else {
if (enabled) {
DoRawLog(&buf, &size, "[%s : %d] RAW: ", file, line);
}
}
const char* const prefix_end = buf;
#ifdef ABSL_LOW_LEVEL_WRITE_SUPPORTED
if (enabled) {
bool no_chop = VADoRawLog(&buf, &size, format, ap);
if (no_chop) {
DoRawLog(&buf, &size, "\n");
} else {
DoRawLog(&buf, &size, "%s", kTruncated);
}
absl::raw_logging_internal::SafeWriteToStderr(buffer, strlen(buffer));
}
#else
static_cast<void>(format);
static_cast<void>(ap);
#endif
// Abort the process after logging a FATAL message, even if the output itself
// was suppressed.
if (severity == absl::LogSeverity::kFatal) {
abort_hook(file, line, buffer, prefix_end, buffer + kLogBufSize);
abort();
}
}
} // namespace
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace raw_logging_internal {
void SafeWriteToStderr(const char *s, size_t len) {
#if defined(ABSL_HAVE_SYSCALL_WRITE)
syscall(SYS_write, STDERR_FILENO, s, len);
#elif defined(ABSL_HAVE_POSIX_WRITE)
write(STDERR_FILENO, s, len);
#elif defined(ABSL_HAVE_RAW_IO)
_write(/* stderr */ 2, s, len);
#else
// stderr logging unsupported on this platform
(void) s;
(void) len;
#endif
}
void RawLog(absl::LogSeverity severity, const char* file, int line,
const char* format, ...) ABSL_PRINTF_ATTRIBUTE(4, 5);
void RawLog(absl::LogSeverity severity, const char* file, int line,
const char* format, ...) {
va_list ap;
va_start(ap, format);
RawLogVA(severity, file, line, format, ap);
va_end(ap);
}
// Non-formatting version of RawLog().
//
// TODO(gfalcon): When string_view no longer depends on base, change this
// interface to take its message as a string_view instead.
static void DefaultInternalLog(absl::LogSeverity severity, const char* file,
int line, const std::string& message) {
RawLog(severity, file, line, "%s", message.c_str());
}
bool RawLoggingFullySupported() {
#ifdef ABSL_LOW_LEVEL_WRITE_SUPPORTED
return true;
#else // !ABSL_LOW_LEVEL_WRITE_SUPPORTED
return false;
#endif // !ABSL_LOW_LEVEL_WRITE_SUPPORTED
}
ABSL_DLL ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES
absl::base_internal::AtomicHook<InternalLogFunction>
internal_log_function(DefaultInternalLog);
void RegisterInternalLogFunction(InternalLogFunction func) {
internal_log_function.Store(func);
}
} // namespace raw_logging_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Thread-safe logging routines that do not allocate any memory or
// acquire any locks, and can therefore be used by low-level memory
// allocation, synchronization, and signal-handling code.
#ifndef ABSL_BASE_INTERNAL_RAW_LOGGING_H_
#define ABSL_BASE_INTERNAL_RAW_LOGGING_H_
#include <string>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
#include "absl/base/internal/atomic_hook.h"
#include "absl/base/log_severity.h"
#include "absl/base/macros.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
// This is similar to LOG(severity) << format..., but
// * it is to be used ONLY by low-level modules that can't use normal LOG()
// * it is designed to be a low-level logger that does not allocate any
// memory and does not need any locks, hence:
// * it logs straight and ONLY to STDERR w/o buffering
// * it uses an explicit printf-format and arguments list
// * it will silently chop off really long message strings
// Usage example:
// ABSL_RAW_LOG(ERROR, "Failed foo with %i: %s", status, error);
// This will print an almost standard log line like this to stderr only:
// E0821 211317 file.cc:123] RAW: Failed foo with 22: bad_file
#define ABSL_RAW_LOG(severity, ...) \
do { \
constexpr const char* absl_raw_logging_internal_basename = \
::absl::raw_logging_internal::Basename(__FILE__, \
sizeof(__FILE__) - 1); \
::absl::raw_logging_internal::RawLog(ABSL_RAW_LOGGING_INTERNAL_##severity, \
absl_raw_logging_internal_basename, \
__LINE__, __VA_ARGS__); \
} while (0)
// Similar to CHECK(condition) << message, but for low-level modules:
// we use only ABSL_RAW_LOG that does not allocate memory.
// We do not want to provide args list here to encourage this usage:
// if (!cond) ABSL_RAW_LOG(FATAL, "foo ...", hard_to_compute_args);
// so that the args are not computed when not needed.
#define ABSL_RAW_CHECK(condition, message) \
do { \
if (ABSL_PREDICT_FALSE(!(condition))) { \
ABSL_RAW_LOG(FATAL, "Check %s failed: %s", #condition, message); \
} \
} while (0)
// ABSL_INTERNAL_LOG and ABSL_INTERNAL_CHECK work like the RAW variants above,
// except that if the richer log library is linked into the binary, we dispatch
// to that instead. This is potentially useful for internal logging and
// assertions, where we are using RAW_LOG neither for its async-signal-safety
// nor for its non-allocating nature, but rather because raw logging has very
// few other dependencies.
//
// The API is a subset of the above: each macro only takes two arguments. Use
// StrCat if you need to build a richer message.
#define ABSL_INTERNAL_LOG(severity, message) \
do { \
::absl::raw_logging_internal::internal_log_function( \
ABSL_RAW_LOGGING_INTERNAL_##severity, __FILE__, __LINE__, message); \
} while (0)
#define ABSL_INTERNAL_CHECK(condition, message) \
do { \
if (ABSL_PREDICT_FALSE(!(condition))) { \
std::string death_message = "Check " #condition " failed: "; \
death_message += std::string(message); \
ABSL_INTERNAL_LOG(FATAL, death_message); \
} \
} while (0)
#define ABSL_RAW_LOGGING_INTERNAL_INFO ::absl::LogSeverity::kInfo
#define ABSL_RAW_LOGGING_INTERNAL_WARNING ::absl::LogSeverity::kWarning
#define ABSL_RAW_LOGGING_INTERNAL_ERROR ::absl::LogSeverity::kError
#define ABSL_RAW_LOGGING_INTERNAL_FATAL ::absl::LogSeverity::kFatal
#define ABSL_RAW_LOGGING_INTERNAL_LEVEL(severity) \
::absl::NormalizeLogSeverity(severity)
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace raw_logging_internal {
// Helper function to implement ABSL_RAW_LOG
// Logs format... at "severity" level, reporting it
// as called from file:line.
// This does not allocate memory or acquire locks.
void RawLog(absl::LogSeverity severity, const char* file, int line,
const char* format, ...) ABSL_PRINTF_ATTRIBUTE(4, 5);
// Writes the provided buffer directly to stderr, in a safe, low-level manner.
//
// In POSIX this means calling write(), which is async-signal safe and does
// not malloc. If the platform supports the SYS_write syscall, we invoke that
// directly to side-step any libc interception.
void SafeWriteToStderr(const char *s, size_t len);
// compile-time function to get the "base" filename, that is, the part of
// a filename after the last "/" or "\" path separator. The search starts at
// the end of the string; the second parameter is the length of the string.
constexpr const char* Basename(const char* fname, int offset) {
return offset == 0 || fname[offset - 1] == '/' || fname[offset - 1] == '\\'
? fname + offset
: Basename(fname, offset - 1);
}
// For testing only.
// Returns true if raw logging is fully supported. When it is not
// fully supported, no messages will be emitted, but a log at FATAL
// severity will cause an abort.
//
// TODO(gfalcon): Come up with a better name for this method.
bool RawLoggingFullySupported();
// Function type for a raw_logging customization hook for suppressing messages
// by severity, and for writing custom prefixes on non-suppressed messages.
//
// The installed hook is called for every raw log invocation. The message will
// be logged to stderr only if the hook returns true. FATAL errors will cause
// the process to abort, even if writing to stderr is suppressed. The hook is
// also provided with an output buffer, where it can write a custom log message
// prefix.
//
// The raw_logging system does not allocate memory or grab locks. User-provided
// hooks must avoid these operations, and must not throw exceptions.
//
// 'severity' is the severity level of the message being written.
// 'file' and 'line' are the file and line number where the ABSL_RAW_LOG macro
// was located.
// 'buffer' and 'buf_size' are pointers to the buffer and buffer size. If the
// hook writes a prefix, it must increment *buffer and decrement *buf_size
// accordingly.
using LogPrefixHook = bool (*)(absl::LogSeverity severity, const char* file,
int line, char** buffer, int* buf_size);
// Function type for a raw_logging customization hook called to abort a process
// when a FATAL message is logged. If the provided AbortHook() returns, the
// logging system will call abort().
//
// 'file' and 'line' are the file and line number where the ABSL_RAW_LOG macro
// was located.
// The NUL-terminated logged message lives in the buffer between 'buf_start'
// and 'buf_end'. 'prefix_end' points to the first non-prefix character of the
// buffer (as written by the LogPrefixHook.)
using AbortHook = void (*)(const char* file, int line, const char* buf_start,
const char* prefix_end, const char* buf_end);
// Internal logging function for ABSL_INTERNAL_LOG to dispatch to.
//
// TODO(gfalcon): When string_view no longer depends on base, change this
// interface to take its message as a string_view instead.
using InternalLogFunction = void (*)(absl::LogSeverity severity,
const char* file, int line,
const std::string& message);
ABSL_DLL ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES extern base_internal::AtomicHook<
InternalLogFunction>
internal_log_function;
void RegisterInternalLogFunction(InternalLogFunction func);
} // namespace raw_logging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_RAW_LOGGING_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Core interfaces and definitions used by by low-level interfaces such as
// SpinLock.
#ifndef ABSL_BASE_INTERNAL_SCHEDULING_MODE_H_
#define ABSL_BASE_INTERNAL_SCHEDULING_MODE_H_
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Used to describe how a thread may be scheduled. Typically associated with
// the declaration of a resource supporting synchronized access.
//
// SCHEDULE_COOPERATIVE_AND_KERNEL:
// Specifies that when waiting, a cooperative thread (e.g. a Fiber) may
// reschedule (using base::scheduling semantics); allowing other cooperative
// threads to proceed.
//
// SCHEDULE_KERNEL_ONLY: (Also described as "non-cooperative")
// Specifies that no cooperative scheduling semantics may be used, even if the
// current thread is itself cooperatively scheduled. This means that
// cooperative threads will NOT allow other cooperative threads to execute in
// their place while waiting for a resource of this type. Host operating system
// semantics (e.g. a futex) may still be used.
//
// When optional, clients should strongly prefer SCHEDULE_COOPERATIVE_AND_KERNEL
// by default. SCHEDULE_KERNEL_ONLY should only be used for resources on which
// base::scheduling (e.g. the implementation of a Scheduler) may depend.
//
// NOTE: Cooperative resources may not be nested below non-cooperative ones.
// This means that it is invalid to to acquire a SCHEDULE_COOPERATIVE_AND_KERNEL
// resource if a SCHEDULE_KERNEL_ONLY resource is already held.
enum SchedulingMode {
SCHEDULE_KERNEL_ONLY = 0, // Allow scheduling only the host OS.
SCHEDULE_COOPERATIVE_AND_KERNEL, // Also allow cooperative scheduling.
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_SCHEDULING_MODE_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/spinlock.h"
#include <algorithm>
#include <atomic>
#include <limits>
#include "absl/base/attributes.h"
#include "absl/base/internal/atomic_hook.h"
#include "absl/base/internal/cycleclock.h"
#include "absl/base/internal/spinlock_wait.h"
#include "absl/base/internal/sysinfo.h" /* For NumCPUs() */
#include "absl/base/call_once.h"
// Description of lock-word:
// 31..00: [............................3][2][1][0]
//
// [0]: kSpinLockHeld
// [1]: kSpinLockCooperative
// [2]: kSpinLockDisabledScheduling
// [31..3]: ONLY kSpinLockSleeper OR
// Wait time in cycles >> PROFILE_TIMESTAMP_SHIFT
//
// Detailed descriptions:
//
// Bit [0]: The lock is considered held iff kSpinLockHeld is set.
//
// Bit [1]: Eligible waiters (e.g. Fibers) may co-operatively reschedule when
// contended iff kSpinLockCooperative is set.
//
// Bit [2]: This bit is exclusive from bit [1]. It is used only by a
// non-cooperative lock. When set, indicates that scheduling was
// successfully disabled when the lock was acquired. May be unset,
// even if non-cooperative, if a ThreadIdentity did not yet exist at
// time of acquisition.
//
// Bit [3]: If this is the only upper bit ([31..3]) set then this lock was
// acquired without contention, however, at least one waiter exists.
//
// Otherwise, bits [31..3] represent the time spent by the current lock
// holder to acquire the lock. There may be outstanding waiter(s).
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
ABSL_INTERNAL_ATOMIC_HOOK_ATTRIBUTES static base_internal::AtomicHook<void (*)(
const void *lock, int64_t wait_cycles)>
submit_profile_data;
void RegisterSpinLockProfiler(void (*fn)(const void *contendedlock,
int64_t wait_cycles)) {
submit_profile_data.Store(fn);
}
// Uncommon constructors.
SpinLock::SpinLock(base_internal::SchedulingMode mode)
: lockword_(IsCooperative(mode) ? kSpinLockCooperative : 0) {
ABSL_TSAN_MUTEX_CREATE(this, __tsan_mutex_not_static);
}
SpinLock::SpinLock(base_internal::LinkerInitialized,
base_internal::SchedulingMode mode) {
ABSL_TSAN_MUTEX_CREATE(this, 0);
if (IsCooperative(mode)) {
InitLinkerInitializedAndCooperative();
}
// Otherwise, lockword_ is already initialized.
}
// Static (linker initialized) spinlocks always start life as functional
// non-cooperative locks. When their static constructor does run, it will call
// this initializer to augment the lockword with the cooperative bit. By
// actually taking the lock when we do this we avoid the need for an atomic
// operation in the regular unlock path.
//
// SlowLock() must be careful to re-test for this bit so that any outstanding
// waiters may be upgraded to cooperative status.
void SpinLock::InitLinkerInitializedAndCooperative() {
Lock();
lockword_.fetch_or(kSpinLockCooperative, std::memory_order_relaxed);
Unlock();
}
// Monitor the lock to see if its value changes within some time period
// (adaptive_spin_count loop iterations). The last value read from the lock
// is returned from the method.
uint32_t SpinLock::SpinLoop() {
// We are already in the slow path of SpinLock, initialize the
// adaptive_spin_count here.
ABSL_CONST_INIT static absl::once_flag init_adaptive_spin_count;
ABSL_CONST_INIT static int adaptive_spin_count = 0;
base_internal::LowLevelCallOnce(&init_adaptive_spin_count, []() {
adaptive_spin_count = base_internal::NumCPUs() > 1 ? 1000 : 1;
});
int c = adaptive_spin_count;
uint32_t lock_value;
do {
lock_value = lockword_.load(std::memory_order_relaxed);
} while ((lock_value & kSpinLockHeld) != 0 && --c > 0);
return lock_value;
}
void SpinLock::SlowLock() {
uint32_t lock_value = SpinLoop();
lock_value = TryLockInternal(lock_value, 0);
if ((lock_value & kSpinLockHeld) == 0) {
return;
}
// The lock was not obtained initially, so this thread needs to wait for
// it. Record the current timestamp in the local variable wait_start_time
// so the total wait time can be stored in the lockword once this thread
// obtains the lock.
int64_t wait_start_time = CycleClock::Now();
uint32_t wait_cycles = 0;
int lock_wait_call_count = 0;
while ((lock_value & kSpinLockHeld) != 0) {
// If the lock is currently held, but not marked as having a sleeper, mark
// it as having a sleeper.
if ((lock_value & kWaitTimeMask) == 0) {
// Here, just "mark" that the thread is going to sleep. Don't store the
// lock wait time in the lock as that will cause the current lock
// owner to think it experienced contention.
if (lockword_.compare_exchange_strong(
lock_value, lock_value | kSpinLockSleeper,
std::memory_order_relaxed, std::memory_order_relaxed)) {
// Successfully transitioned to kSpinLockSleeper. Pass
// kSpinLockSleeper to the SpinLockWait routine to properly indicate
// the last lock_value observed.
lock_value |= kSpinLockSleeper;
} else if ((lock_value & kSpinLockHeld) == 0) {
// Lock is free again, so try and acquire it before sleeping. The
// new lock state will be the number of cycles this thread waited if
// this thread obtains the lock.
lock_value = TryLockInternal(lock_value, wait_cycles);
continue; // Skip the delay at the end of the loop.
}
}
base_internal::SchedulingMode scheduling_mode;
if ((lock_value & kSpinLockCooperative) != 0) {
scheduling_mode = base_internal::SCHEDULE_COOPERATIVE_AND_KERNEL;
} else {
scheduling_mode = base_internal::SCHEDULE_KERNEL_ONLY;
}
// SpinLockDelay() calls into fiber scheduler, we need to see
// synchronization there to avoid false positives.
ABSL_TSAN_MUTEX_PRE_DIVERT(this, 0);
// Wait for an OS specific delay.
base_internal::SpinLockDelay(&lockword_, lock_value, ++lock_wait_call_count,
scheduling_mode);
ABSL_TSAN_MUTEX_POST_DIVERT(this, 0);
// Spin again after returning from the wait routine to give this thread
// some chance of obtaining the lock.
lock_value = SpinLoop();
wait_cycles = EncodeWaitCycles(wait_start_time, CycleClock::Now());
lock_value = TryLockInternal(lock_value, wait_cycles);
}
}
void SpinLock::SlowUnlock(uint32_t lock_value) {
base_internal::SpinLockWake(&lockword_,
false); // wake waiter if necessary
// If our acquisition was contended, collect contentionz profile info. We
// reserve a unitary wait time to represent that a waiter exists without our
// own acquisition having been contended.
if ((lock_value & kWaitTimeMask) != kSpinLockSleeper) {
const uint64_t wait_cycles = DecodeWaitCycles(lock_value);
ABSL_TSAN_MUTEX_PRE_DIVERT(this, 0);
submit_profile_data(this, wait_cycles);
ABSL_TSAN_MUTEX_POST_DIVERT(this, 0);
}
}
// We use the upper 29 bits of the lock word to store the time spent waiting to
// acquire this lock. This is reported by contentionz profiling. Since the
// lower bits of the cycle counter wrap very quickly on high-frequency
// processors we divide to reduce the granularity to 2^PROFILE_TIMESTAMP_SHIFT
// sized units. On a 4Ghz machine this will lose track of wait times greater
// than (2^29/4 Ghz)*128 =~ 17.2 seconds. Such waits should be extremely rare.
enum { PROFILE_TIMESTAMP_SHIFT = 7 };
enum { LOCKWORD_RESERVED_SHIFT = 3 }; // We currently reserve the lower 3 bits.
uint32_t SpinLock::EncodeWaitCycles(int64_t wait_start_time,
int64_t wait_end_time) {
static const int64_t kMaxWaitTime =
std::numeric_limits<uint32_t>::max() >> LOCKWORD_RESERVED_SHIFT;
int64_t scaled_wait_time =
(wait_end_time - wait_start_time) >> PROFILE_TIMESTAMP_SHIFT;
// Return a representation of the time spent waiting that can be stored in
// the lock word's upper bits.
uint32_t clamped = static_cast<uint32_t>(
std::min(scaled_wait_time, kMaxWaitTime) << LOCKWORD_RESERVED_SHIFT);
if (clamped == 0) {
return kSpinLockSleeper; // Just wake waiters, but don't record contention.
}
// Bump up value if necessary to avoid returning kSpinLockSleeper.
const uint32_t kMinWaitTime =
kSpinLockSleeper + (1 << LOCKWORD_RESERVED_SHIFT);
if (clamped == kSpinLockSleeper) {
return kMinWaitTime;
}
return clamped;
}
uint64_t SpinLock::DecodeWaitCycles(uint32_t lock_value) {
// Cast to uint32_t first to ensure bits [63:32] are cleared.
const uint64_t scaled_wait_time =
static_cast<uint32_t>(lock_value & kWaitTimeMask);
return scaled_wait_time
<< (PROFILE_TIMESTAMP_SHIFT - LOCKWORD_RESERVED_SHIFT);
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Most users requiring mutual exclusion should use Mutex.
// SpinLock is provided for use in three situations:
// - for use in code that Mutex itself depends on
// - to get a faster fast-path release under low contention (without an
// atomic read-modify-write) In return, SpinLock has worse behaviour under
// contention, which is why Mutex is preferred in most situations.
// - for async signal safety (see below)
// SpinLock is async signal safe. If a spinlock is used within a signal
// handler, all code that acquires the lock must ensure that the signal cannot
// arrive while they are holding the lock. Typically, this is done by blocking
// the signal.
#ifndef ABSL_BASE_INTERNAL_SPINLOCK_H_
#define ABSL_BASE_INTERNAL_SPINLOCK_H_
#include <stdint.h>
#include <sys/types.h>
#include <atomic>
#include "absl/base/attributes.h"
#include "absl/base/dynamic_annotations.h"
#include "absl/base/internal/low_level_scheduling.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/internal/tsan_mutex_interface.h"
#include "absl/base/macros.h"
#include "absl/base/port.h"
#include "absl/base/thread_annotations.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
class ABSL_LOCKABLE SpinLock {
public:
SpinLock() : lockword_(kSpinLockCooperative) {
ABSL_TSAN_MUTEX_CREATE(this, __tsan_mutex_not_static);
}
// Special constructor for use with static SpinLock objects. E.g.,
//
// static SpinLock lock(base_internal::kLinkerInitialized);
//
// When initialized using this constructor, we depend on the fact
// that the linker has already initialized the memory appropriately. The lock
// is initialized in non-cooperative mode.
//
// A SpinLock constructed like this can be freely used from global
// initializers without worrying about the order in which global
// initializers run.
explicit SpinLock(base_internal::LinkerInitialized) {
// Does nothing; lockword_ is already initialized
ABSL_TSAN_MUTEX_CREATE(this, 0);
}
// Constructors that allow non-cooperative spinlocks to be created for use
// inside thread schedulers. Normal clients should not use these.
explicit SpinLock(base_internal::SchedulingMode mode);
SpinLock(base_internal::LinkerInitialized,
base_internal::SchedulingMode mode);
~SpinLock() { ABSL_TSAN_MUTEX_DESTROY(this, __tsan_mutex_not_static); }
// Acquire this SpinLock.
inline void Lock() ABSL_EXCLUSIVE_LOCK_FUNCTION() {
ABSL_TSAN_MUTEX_PRE_LOCK(this, 0);
if (!TryLockImpl()) {
SlowLock();
}
ABSL_TSAN_MUTEX_POST_LOCK(this, 0, 0);
}
// Try to acquire this SpinLock without blocking and return true if the
// acquisition was successful. If the lock was not acquired, false is
// returned. If this SpinLock is free at the time of the call, TryLock
// will return true with high probability.
inline bool TryLock() ABSL_EXCLUSIVE_TRYLOCK_FUNCTION(true) {
ABSL_TSAN_MUTEX_PRE_LOCK(this, __tsan_mutex_try_lock);
bool res = TryLockImpl();
ABSL_TSAN_MUTEX_POST_LOCK(
this, __tsan_mutex_try_lock | (res ? 0 : __tsan_mutex_try_lock_failed),
0);
return res;
}
// Release this SpinLock, which must be held by the calling thread.
inline void Unlock() ABSL_UNLOCK_FUNCTION() {
ABSL_TSAN_MUTEX_PRE_UNLOCK(this, 0);
uint32_t lock_value = lockword_.load(std::memory_order_relaxed);
lock_value = lockword_.exchange(lock_value & kSpinLockCooperative,
std::memory_order_release);
if ((lock_value & kSpinLockDisabledScheduling) != 0) {
base_internal::SchedulingGuard::EnableRescheduling(true);
}
if ((lock_value & kWaitTimeMask) != 0) {
// Collect contentionz profile info, and speed the wakeup of any waiter.
// The wait_cycles value indicates how long this thread spent waiting
// for the lock.
SlowUnlock(lock_value);
}
ABSL_TSAN_MUTEX_POST_UNLOCK(this, 0);
}
// Determine if the lock is held. When the lock is held by the invoking
// thread, true will always be returned. Intended to be used as
// CHECK(lock.IsHeld()).
inline bool IsHeld() const {
return (lockword_.load(std::memory_order_relaxed) & kSpinLockHeld) != 0;
}
protected:
// These should not be exported except for testing.
// Store number of cycles between wait_start_time and wait_end_time in a
// lock value.
static uint32_t EncodeWaitCycles(int64_t wait_start_time,
int64_t wait_end_time);
// Extract number of wait cycles in a lock value.
static uint64_t DecodeWaitCycles(uint32_t lock_value);
// Provide access to protected method above. Use for testing only.
friend struct SpinLockTest;
private:
// lockword_ is used to store the following:
//
// bit[0] encodes whether a lock is being held.
// bit[1] encodes whether a lock uses cooperative scheduling.
// bit[2] encodes whether a lock disables scheduling.
// bit[3:31] encodes time a lock spent on waiting as a 29-bit unsigned int.
enum { kSpinLockHeld = 1 };
enum { kSpinLockCooperative = 2 };
enum { kSpinLockDisabledScheduling = 4 };
enum { kSpinLockSleeper = 8 };
enum { kWaitTimeMask = // Includes kSpinLockSleeper.
~(kSpinLockHeld | kSpinLockCooperative | kSpinLockDisabledScheduling) };
// Returns true if the provided scheduling mode is cooperative.
static constexpr bool IsCooperative(
base_internal::SchedulingMode scheduling_mode) {
return scheduling_mode == base_internal::SCHEDULE_COOPERATIVE_AND_KERNEL;
}
uint32_t TryLockInternal(uint32_t lock_value, uint32_t wait_cycles);
void InitLinkerInitializedAndCooperative();
void SlowLock() ABSL_ATTRIBUTE_COLD;
void SlowUnlock(uint32_t lock_value) ABSL_ATTRIBUTE_COLD;
uint32_t SpinLoop();
inline bool TryLockImpl() {
uint32_t lock_value = lockword_.load(std::memory_order_relaxed);
return (TryLockInternal(lock_value, 0) & kSpinLockHeld) == 0;
}
std::atomic<uint32_t> lockword_;
SpinLock(const SpinLock&) = delete;
SpinLock& operator=(const SpinLock&) = delete;
};
// Corresponding locker object that arranges to acquire a spinlock for
// the duration of a C++ scope.
class ABSL_SCOPED_LOCKABLE SpinLockHolder {
public:
inline explicit SpinLockHolder(SpinLock* l) ABSL_EXCLUSIVE_LOCK_FUNCTION(l)
: lock_(l) {
l->Lock();
}
inline ~SpinLockHolder() ABSL_UNLOCK_FUNCTION() { lock_->Unlock(); }
SpinLockHolder(const SpinLockHolder&) = delete;
SpinLockHolder& operator=(const SpinLockHolder&) = delete;
private:
SpinLock* lock_;
};
// Register a hook for profiling support.
//
// The function pointer registered here will be called whenever a spinlock is
// contended. The callback is given an opaque handle to the contended spinlock
// and the number of wait cycles. This is thread-safe, but only a single
// profiler can be registered. It is an error to call this function multiple
// times with different arguments.
void RegisterSpinLockProfiler(void (*fn)(const void* lock,
int64_t wait_cycles));
//------------------------------------------------------------------------------
// Public interface ends here.
//------------------------------------------------------------------------------
// If (result & kSpinLockHeld) == 0, then *this was successfully locked.
// Otherwise, returns last observed value for lockword_.
inline uint32_t SpinLock::TryLockInternal(uint32_t lock_value,
uint32_t wait_cycles) {
if ((lock_value & kSpinLockHeld) != 0) {
return lock_value;
}
uint32_t sched_disabled_bit = 0;
if ((lock_value & kSpinLockCooperative) == 0) {
// For non-cooperative locks we must make sure we mark ourselves as
// non-reschedulable before we attempt to CompareAndSwap.
if (base_internal::SchedulingGuard::DisableRescheduling()) {
sched_disabled_bit = kSpinLockDisabledScheduling;
}
}
if (!lockword_.compare_exchange_strong(
lock_value,
kSpinLockHeld | lock_value | wait_cycles | sched_disabled_bit,
std::memory_order_acquire, std::memory_order_relaxed)) {
base_internal::SchedulingGuard::EnableRescheduling(sched_disabled_bit != 0);
}
return lock_value;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_SPINLOCK_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file is an Akaros-specific part of spinlock_wait.cc
#include <atomic>
#include "absl/base/internal/scheduling_mode.h"
extern "C" {
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockDelay(
std::atomic<uint32_t>* /* lock_word */, uint32_t /* value */,
int /* loop */, absl::base_internal::SchedulingMode /* mode */) {
// In Akaros, one must take care not to call anything that could cause a
// malloc(), a blocking system call, or a uthread_yield() while holding a
// spinlock. Our callers assume will not call into libraries or other
// arbitrary code.
}
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockWake(
std::atomic<uint32_t>* /* lock_word */, bool /* all */) {}
} // extern "C"
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file is a Linux-specific part of spinlock_wait.cc
#include <linux/futex.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <atomic>
#include <climits>
#include <cstdint>
#include <ctime>
#include "absl/base/attributes.h"
#include "absl/base/internal/errno_saver.h"
// The SpinLock lockword is `std::atomic<uint32_t>`. Here we assert that
// `std::atomic<uint32_t>` is bitwise equivalent of the `int` expected
// by SYS_futex. We also assume that reads/writes done to the lockword
// by SYS_futex have rational semantics with regard to the
// std::atomic<> API. C++ provides no guarantees of these assumptions,
// but they are believed to hold in practice.
static_assert(sizeof(std::atomic<uint32_t>) == sizeof(int),
"SpinLock lockword has the wrong size for a futex");
// Some Android headers are missing these definitions even though they
// support these futex operations.
#ifdef __BIONIC__
#ifndef SYS_futex
#define SYS_futex __NR_futex
#endif
#ifndef FUTEX_PRIVATE_FLAG
#define FUTEX_PRIVATE_FLAG 128
#endif
#endif
extern "C" {
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockDelay(
std::atomic<uint32_t> *w, uint32_t value, int loop,
absl::base_internal::SchedulingMode) {
absl::base_internal::ErrnoSaver errno_saver;
struct timespec tm;
tm.tv_sec = 0;
tm.tv_nsec = absl::base_internal::SpinLockSuggestedDelayNS(loop);
syscall(SYS_futex, w, FUTEX_WAIT | FUTEX_PRIVATE_FLAG, value, &tm);
}
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockWake(std::atomic<uint32_t> *w,
bool all) {
syscall(SYS_futex, w, FUTEX_WAKE | FUTEX_PRIVATE_FLAG, all ? INT_MAX : 1, 0);
}
} // extern "C"
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file is a Posix-specific part of spinlock_wait.cc
#include <sched.h>
#include <atomic>
#include <ctime>
#include "absl/base/internal/errno_saver.h"
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/port.h"
extern "C" {
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockDelay(
std::atomic<uint32_t>* /* lock_word */, uint32_t /* value */, int loop,
absl::base_internal::SchedulingMode /* mode */) {
absl::base_internal::ErrnoSaver errno_saver;
if (loop == 0) {
} else if (loop == 1) {
sched_yield();
} else {
struct timespec tm;
tm.tv_sec = 0;
tm.tv_nsec = absl::base_internal::SpinLockSuggestedDelayNS(loop);
nanosleep(&tm, nullptr);
}
}
ABSL_ATTRIBUTE_WEAK void AbslInternalSpinLockWake(
std::atomic<uint32_t>* /* lock_word */, bool /* all */) {}
} // extern "C"
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The OS-specific header included below must provide two calls:
// AbslInternalSpinLockDelay() and AbslInternalSpinLockWake().
// See spinlock_wait.h for the specs.
#include <atomic>
#include <cstdint>
#include "absl/base/internal/spinlock_wait.h"
#if defined(_WIN32)
#include "absl/base/internal/spinlock_win32.inc"
#elif defined(__linux__)
#include "absl/base/internal/spinlock_linux.inc"
#elif defined(__akaros__)
#include "absl/base/internal/spinlock_akaros.inc"
#else
#include "absl/base/internal/spinlock_posix.inc"
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// See spinlock_wait.h for spec.
uint32_t SpinLockWait(std::atomic<uint32_t> *w, int n,
const SpinLockWaitTransition trans[],
base_internal::SchedulingMode scheduling_mode) {
int loop = 0;
for (;;) {
uint32_t v = w->load(std::memory_order_acquire);
int i;
for (i = 0; i != n && v != trans[i].from; i++) {
}
if (i == n) {
SpinLockDelay(w, v, ++loop, scheduling_mode); // no matching transition
} else if (trans[i].to == v || // null transition
w->compare_exchange_strong(v, trans[i].to,
std::memory_order_acquire,
std::memory_order_relaxed)) {
if (trans[i].done) return v;
}
}
}
static std::atomic<uint64_t> delay_rand;
// Return a suggested delay in nanoseconds for iteration number "loop"
int SpinLockSuggestedDelayNS(int loop) {
// Weak pseudo-random number generator to get some spread between threads
// when many are spinning.
uint64_t r = delay_rand.load(std::memory_order_relaxed);
r = 0x5deece66dLL * r + 0xb; // numbers from nrand48()
delay_rand.store(r, std::memory_order_relaxed);
if (loop < 0 || loop > 32) { // limit loop to 0..32
loop = 32;
}
const int kMinDelay = 128 << 10; // 128us
// Double delay every 8 iterations, up to 16x (2ms).
int delay = kMinDelay << (loop / 8);
// Randomize in delay..2*delay range, for resulting 128us..4ms range.
return delay | ((delay - 1) & static_cast<int>(r));
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
#define ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
// Operations to make atomic transitions on a word, and to allow
// waiting for those transitions to become possible.
#include <stdint.h>
#include <atomic>
#include "absl/base/internal/scheduling_mode.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// SpinLockWait() waits until it can perform one of several transitions from
// "from" to "to". It returns when it performs a transition where done==true.
struct SpinLockWaitTransition {
uint32_t from;
uint32_t to;
bool done;
};
// Wait until *w can transition from trans[i].from to trans[i].to for some i
// satisfying 0<=i<n && trans[i].done, atomically make the transition,
// then return the old value of *w. Make any other atomic transitions
// where !trans[i].done, but continue waiting.
uint32_t SpinLockWait(std::atomic<uint32_t> *w, int n,
const SpinLockWaitTransition trans[],
SchedulingMode scheduling_mode);
// If possible, wake some thread that has called SpinLockDelay(w, ...). If
// "all" is true, wake all such threads. This call is a hint, and on some
// systems it may be a no-op; threads calling SpinLockDelay() will always wake
// eventually even if SpinLockWake() is never called.
void SpinLockWake(std::atomic<uint32_t> *w, bool all);
// Wait for an appropriate spin delay on iteration "loop" of a
// spin loop on location *w, whose previously observed value was "value".
// SpinLockDelay() may do nothing, may yield the CPU, may sleep a clock tick,
// or may wait for a delay that can be truncated by a call to SpinLockWake(w).
// In all cases, it must return in bounded time even if SpinLockWake() is not
// called.
void SpinLockDelay(std::atomic<uint32_t> *w, uint32_t value, int loop,
base_internal::SchedulingMode scheduling_mode);
// Helper used by AbslInternalSpinLockDelay.
// Returns a suggested delay in nanoseconds for iteration number "loop".
int SpinLockSuggestedDelayNS(int loop);
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
// In some build configurations we pass --detect-odr-violations to the
// gold linker. This causes it to flag weak symbol overrides as ODR
// violations. Because ODR only applies to C++ and not C,
// --detect-odr-violations ignores symbols not mangled with C++ names.
// By changing our extension points to be extern "C", we dodge this
// check.
extern "C" {
void AbslInternalSpinLockWake(std::atomic<uint32_t> *w, bool all);
void AbslInternalSpinLockDelay(
std::atomic<uint32_t> *w, uint32_t value, int loop,
absl::base_internal::SchedulingMode scheduling_mode);
}
inline void absl::base_internal::SpinLockWake(std::atomic<uint32_t> *w,
bool all) {
AbslInternalSpinLockWake(w, all);
}
inline void absl::base_internal::SpinLockDelay(
std::atomic<uint32_t> *w, uint32_t value, int loop,
absl::base_internal::SchedulingMode scheduling_mode) {
AbslInternalSpinLockDelay(w, value, loop, scheduling_mode);
}
#endif // ABSL_BASE_INTERNAL_SPINLOCK_WAIT_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file is a Win32-specific part of spinlock_wait.cc
#include <windows.h>
#include <atomic>
#include "absl/base/internal/scheduling_mode.h"
extern "C" {
void AbslInternalSpinLockDelay(std::atomic<uint32_t>* /* lock_word */,
uint32_t /* value */, int loop,
absl::base_internal::SchedulingMode /* mode */) {
if (loop == 0) {
} else if (loop == 1) {
Sleep(0);
} else {
Sleep(absl::base_internal::SpinLockSuggestedDelayNS(loop) / 1000000);
}
}
void AbslInternalSpinLockWake(std::atomic<uint32_t>* /* lock_word */,
bool /* all */) {}
} // extern "C"
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/sysinfo.h"
#include "absl/base/attributes.h"
#ifdef _WIN32
#include <windows.h>
#else
#include <fcntl.h>
#include <pthread.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#ifdef __linux__
#include <sys/syscall.h>
#endif
#if defined(__APPLE__) || defined(__FreeBSD__)
#include <sys/sysctl.h>
#endif
#if defined(__myriad2__)
#include <rtems.h>
#endif
#include <string.h>
#include <cassert>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <ctime>
#include <limits>
#include <thread> // NOLINT(build/c++11)
#include <utility>
#include <vector>
#include "absl/base/call_once.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/spinlock.h"
#include "absl/base/internal/unscaledcycleclock.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
static int GetNumCPUs() {
#if defined(__myriad2__)
return 1;
#else
// Other possibilities:
// - Read /sys/devices/system/cpu/online and use cpumask_parse()
// - sysconf(_SC_NPROCESSORS_ONLN)
return std::thread::hardware_concurrency();
#endif
}
#if defined(_WIN32)
static double GetNominalCPUFrequency() {
#pragma comment(lib, "advapi32.lib") // For Reg* functions.
HKEY key;
// Use the Reg* functions rather than the SH functions because shlwapi.dll
// pulls in gdi32.dll which makes process destruction much more costly.
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE,
"HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", 0,
KEY_READ, &key) == ERROR_SUCCESS) {
DWORD type = 0;
DWORD data = 0;
DWORD data_size = sizeof(data);
auto result = RegQueryValueExA(key, "~MHz", 0, &type,
reinterpret_cast<LPBYTE>(&data), &data_size);
RegCloseKey(key);
if (result == ERROR_SUCCESS && type == REG_DWORD &&
data_size == sizeof(data)) {
return data * 1e6; // Value is MHz.
}
}
return 1.0;
}
#elif defined(CTL_HW) && defined(HW_CPU_FREQ)
static double GetNominalCPUFrequency() {
unsigned freq;
size_t size = sizeof(freq);
int mib[2] = {CTL_HW, HW_CPU_FREQ};
if (sysctl(mib, 2, &freq, &size, nullptr, 0) == 0) {
return static_cast<double>(freq);
}
return 1.0;
}
#else
// Helper function for reading a long from a file. Returns true if successful
// and the memory location pointed to by value is set to the value read.
static bool ReadLongFromFile(const char *file, long *value) {
bool ret = false;
int fd = open(file, O_RDONLY);
if (fd != -1) {
char line[1024];
char *err;
memset(line, '\0', sizeof(line));
int len = read(fd, line, sizeof(line) - 1);
if (len <= 0) {
ret = false;
} else {
const long temp_value = strtol(line, &err, 10);
if (line[0] != '\0' && (*err == '\n' || *err == '\0')) {
*value = temp_value;
ret = true;
}
}
close(fd);
}
return ret;
}
#if defined(ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY)
// Reads a monotonic time source and returns a value in
// nanoseconds. The returned value uses an arbitrary epoch, not the
// Unix epoch.
static int64_t ReadMonotonicClockNanos() {
struct timespec t;
#ifdef CLOCK_MONOTONIC_RAW
int rc = clock_gettime(CLOCK_MONOTONIC_RAW, &t);
#else
int rc = clock_gettime(CLOCK_MONOTONIC, &t);
#endif
if (rc != 0) {
perror("clock_gettime() failed");
abort();
}
return int64_t{t.tv_sec} * 1000000000 + t.tv_nsec;
}
class UnscaledCycleClockWrapperForInitializeFrequency {
public:
static int64_t Now() { return base_internal::UnscaledCycleClock::Now(); }
};
struct TimeTscPair {
int64_t time; // From ReadMonotonicClockNanos().
int64_t tsc; // From UnscaledCycleClock::Now().
};
// Returns a pair of values (monotonic kernel time, TSC ticks) that
// approximately correspond to each other. This is accomplished by
// doing several reads and picking the reading with the lowest
// latency. This approach is used to minimize the probability that
// our thread was preempted between clock reads.
static TimeTscPair GetTimeTscPair() {
int64_t best_latency = std::numeric_limits<int64_t>::max();
TimeTscPair best;
for (int i = 0; i < 10; ++i) {
int64_t t0 = ReadMonotonicClockNanos();
int64_t tsc = UnscaledCycleClockWrapperForInitializeFrequency::Now();
int64_t t1 = ReadMonotonicClockNanos();
int64_t latency = t1 - t0;
if (latency < best_latency) {
best_latency = latency;
best.time = t0;
best.tsc = tsc;
}
}
return best;
}
// Measures and returns the TSC frequency by taking a pair of
// measurements approximately `sleep_nanoseconds` apart.
static double MeasureTscFrequencyWithSleep(int sleep_nanoseconds) {
auto t0 = GetTimeTscPair();
struct timespec ts;
ts.tv_sec = 0;
ts.tv_nsec = sleep_nanoseconds;
while (nanosleep(&ts, &ts) != 0 && errno == EINTR) {}
auto t1 = GetTimeTscPair();
double elapsed_ticks = t1.tsc - t0.tsc;
double elapsed_time = (t1.time - t0.time) * 1e-9;
return elapsed_ticks / elapsed_time;
}
// Measures and returns the TSC frequency by calling
// MeasureTscFrequencyWithSleep(), doubling the sleep interval until the
// frequency measurement stabilizes.
static double MeasureTscFrequency() {
double last_measurement = -1.0;
int sleep_nanoseconds = 1000000; // 1 millisecond.
for (int i = 0; i < 8; ++i) {
double measurement = MeasureTscFrequencyWithSleep(sleep_nanoseconds);
if (measurement * 0.99 < last_measurement &&
last_measurement < measurement * 1.01) {
// Use the current measurement if it is within 1% of the
// previous measurement.
return measurement;
}
last_measurement = measurement;
sleep_nanoseconds *= 2;
}
return last_measurement;
}
#endif // ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY
static double GetNominalCPUFrequency() {
long freq = 0;
// Google's production kernel has a patch to export the TSC
// frequency through sysfs. If the kernel is exporting the TSC
// frequency use that. There are issues where cpuinfo_max_freq
// cannot be relied on because the BIOS may be exporting an invalid
// p-state (on x86) or p-states may be used to put the processor in
// a new mode (turbo mode). Essentially, those frequencies cannot
// always be relied upon. The same reasons apply to /proc/cpuinfo as
// well.
if (ReadLongFromFile("/sys/devices/system/cpu/cpu0/tsc_freq_khz", &freq)) {
return freq * 1e3; // Value is kHz.
}
#if defined(ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY)
// On these platforms, the TSC frequency is the nominal CPU
// frequency. But without having the kernel export it directly
// though /sys/devices/system/cpu/cpu0/tsc_freq_khz, there is no
// other way to reliably get the TSC frequency, so we have to
// measure it ourselves. Some CPUs abuse cpuinfo_max_freq by
// exporting "fake" frequencies for implementing new features. For
// example, Intel's turbo mode is enabled by exposing a p-state
// value with a higher frequency than that of the real TSC
// rate. Because of this, we prefer to measure the TSC rate
// ourselves on i386 and x86-64.
return MeasureTscFrequency();
#else
// If CPU scaling is in effect, we want to use the *maximum*
// frequency, not whatever CPU speed some random processor happens
// to be using now.
if (ReadLongFromFile("/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq",
&freq)) {
return freq * 1e3; // Value is kHz.
}
return 1.0;
#endif // !ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY
}
#endif
ABSL_CONST_INIT static once_flag init_num_cpus_once;
ABSL_CONST_INIT static int num_cpus = 0;
// NumCPUs() may be called before main() and before malloc is properly
// initialized, therefore this must not allocate memory.
int NumCPUs() {
base_internal::LowLevelCallOnce(
&init_num_cpus_once, []() { num_cpus = GetNumCPUs(); });
return num_cpus;
}
// A default frequency of 0.0 might be dangerous if it is used in division.
ABSL_CONST_INIT static once_flag init_nominal_cpu_frequency_once;
ABSL_CONST_INIT static double nominal_cpu_frequency = 1.0;
// NominalCPUFrequency() may be called before main() and before malloc is
// properly initialized, therefore this must not allocate memory.
double NominalCPUFrequency() {
base_internal::LowLevelCallOnce(
&init_nominal_cpu_frequency_once,
[]() { nominal_cpu_frequency = GetNominalCPUFrequency(); });
return nominal_cpu_frequency;
}
#if defined(_WIN32)
pid_t GetTID() {
return pid_t{GetCurrentThreadId()};
}
#elif defined(__linux__)
#ifndef SYS_gettid
#define SYS_gettid __NR_gettid
#endif
pid_t GetTID() {
return syscall(SYS_gettid);
}
#elif defined(__akaros__)
pid_t GetTID() {
// Akaros has a concept of "vcore context", which is the state the program
// is forced into when we need to make a user-level scheduling decision, or
// run a signal handler. This is analogous to the interrupt context that a
// CPU might enter if it encounters some kind of exception.
//
// There is no current thread context in vcore context, but we need to give
// a reasonable answer if asked for a thread ID (e.g., in a signal handler).
// Thread 0 always exists, so if we are in vcore context, we return that.
//
// Otherwise, we know (since we are using pthreads) that the uthread struct
// current_uthread is pointing to is the first element of a
// struct pthread_tcb, so we extract and return the thread ID from that.
//
// TODO(dcross): Akaros anticipates moving the thread ID to the uthread
// structure at some point. We should modify this code to remove the cast
// when that happens.
if (in_vcore_context())
return 0;
return reinterpret_cast<struct pthread_tcb *>(current_uthread)->id;
}
#elif defined(__myriad2__)
pid_t GetTID() {
uint32_t tid;
rtems_task_ident(RTEMS_SELF, 0, &tid);
return tid;
}
#else
// Fallback implementation of GetTID using pthread_getspecific.
static once_flag tid_once;
static pthread_key_t tid_key;
static absl::base_internal::SpinLock tid_lock(
absl::base_internal::kLinkerInitialized);
// We set a bit per thread in this array to indicate that an ID is in
// use. ID 0 is unused because it is the default value returned by
// pthread_getspecific().
static std::vector<uint32_t>* tid_array GUARDED_BY(tid_lock) = nullptr;
static constexpr int kBitsPerWord = 32; // tid_array is uint32_t.
// Returns the TID to tid_array.
static void FreeTID(void *v) {
intptr_t tid = reinterpret_cast<intptr_t>(v);
int word = tid / kBitsPerWord;
uint32_t mask = ~(1u << (tid % kBitsPerWord));
absl::base_internal::SpinLockHolder lock(&tid_lock);
assert(0 <= word && static_cast<size_t>(word) < tid_array->size());
(*tid_array)[word] &= mask;
}
static void InitGetTID() {
if (pthread_key_create(&tid_key, FreeTID) != 0) {
// The logging system calls GetTID() so it can't be used here.
perror("pthread_key_create failed");
abort();
}
// Initialize tid_array.
absl::base_internal::SpinLockHolder lock(&tid_lock);
tid_array = new std::vector<uint32_t>(1);
(*tid_array)[0] = 1; // ID 0 is never-allocated.
}
// Return a per-thread small integer ID from pthread's thread-specific data.
pid_t GetTID() {
absl::call_once(tid_once, InitGetTID);
intptr_t tid = reinterpret_cast<intptr_t>(pthread_getspecific(tid_key));
if (tid != 0) {
return tid;
}
int bit; // tid_array[word] = 1u << bit;
size_t word;
{
// Search for the first unused ID.
absl::base_internal::SpinLockHolder lock(&tid_lock);
// First search for a word in the array that is not all ones.
word = 0;
while (word < tid_array->size() && ~(*tid_array)[word] == 0) {
++word;
}
if (word == tid_array->size()) {
tid_array->push_back(0); // No space left, add kBitsPerWord more IDs.
}
// Search for a zero bit in the word.
bit = 0;
while (bit < kBitsPerWord && (((*tid_array)[word] >> bit) & 1) != 0) {
++bit;
}
tid = (word * kBitsPerWord) + bit;
(*tid_array)[word] |= 1u << bit; // Mark the TID as allocated.
}
if (pthread_setspecific(tid_key, reinterpret_cast<void *>(tid)) != 0) {
perror("pthread_setspecific failed");
abort();
}
return static_cast<pid_t>(tid);
}
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file includes routines to find out characteristics
// of the machine a program is running on. It is undoubtedly
// system-dependent.
// Functions listed here that accept a pid_t as an argument act on the
// current process if the pid_t argument is 0
// All functions here are thread-hostile due to file caching unless
// commented otherwise.
#ifndef ABSL_BASE_INTERNAL_SYSINFO_H_
#define ABSL_BASE_INTERNAL_SYSINFO_H_
#ifndef _WIN32
#include <sys/types.h>
#endif
#include <cstdint>
#include "absl/base/port.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Nominal core processor cycles per second of each processor. This is _not_
// necessarily the frequency of the CycleClock counter (see cycleclock.h)
// Thread-safe.
double NominalCPUFrequency();
// Number of logical processors (hyperthreads) in system. Thread-safe.
int NumCPUs();
// Return the thread id of the current thread, as told by the system.
// No two currently-live threads implemented by the OS shall have the same ID.
// Thread ids of exited threads may be reused. Multiple user-level threads
// may have the same thread ID if multiplexed on the same OS thread.
//
// On Linux, you may send a signal to the resulting ID with kill(). However,
// it is recommended for portability that you use pthread_kill() instead.
#ifdef _WIN32
// On Windows, process id and thread id are of the same type according to the
// return types of GetProcessId() and GetThreadId() are both DWORD, an unsigned
// 32-bit type.
using pid_t = uint32_t;
#endif
pid_t GetTID();
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_SYSINFO_H_
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: thread_annotations.h
// -----------------------------------------------------------------------------
//
// WARNING: This is a backwards compatible header and it will be removed after
// the migration to prefixed thread annotations is finished; please include
// "absl/base/thread_annotations.h".
//
// This header file contains macro definitions for thread safety annotations
// that allow developers to document the locking policies of multi-threaded
// code. The annotations can also help program analysis tools to identify
// potential thread safety issues.
//
// These annotations are implemented using compiler attributes. Using the macros
// defined here instead of raw attributes allow for portability and future
// compatibility.
//
// When referring to mutexes in the arguments of the attributes, you should
// use variable names or more complex expressions (e.g. my_object->mutex_)
// that evaluate to a concrete mutex object whenever possible. If the mutex
// you want to refer to is not in scope, you may use a member pointer
// (e.g. &MyClass::mutex_) to refer to a mutex in some (unknown) object.
#ifndef ABSL_BASE_INTERNAL_THREAD_ANNOTATIONS_H_
#define ABSL_BASE_INTERNAL_THREAD_ANNOTATIONS_H_
#if defined(__clang__)
#define THREAD_ANNOTATION_ATTRIBUTE__(x) __attribute__((x))
#else
#define THREAD_ANNOTATION_ATTRIBUTE__(x) // no-op
#endif
// GUARDED_BY()
//
// Documents if a shared field or global variable needs to be protected by a
// mutex. GUARDED_BY() allows the user to specify a particular mutex that
// should be held when accessing the annotated variable.
//
// Although this annotation (and PT_GUARDED_BY, below) cannot be applied to
// local variables, a local variable and its associated mutex can often be
// combined into a small class or struct, thereby allowing the annotation.
//
// Example:
//
// class Foo {
// Mutex mu_;
// int p1_ GUARDED_BY(mu_);
// ...
// };
#define GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(guarded_by(x))
// PT_GUARDED_BY()
//
// Documents if the memory location pointed to by a pointer should be guarded
// by a mutex when dereferencing the pointer.
//
// Example:
// class Foo {
// Mutex mu_;
// int *p1_ PT_GUARDED_BY(mu_);
// ...
// };
//
// Note that a pointer variable to a shared memory location could itself be a
// shared variable.
//
// Example:
//
// // `q_`, guarded by `mu1_`, points to a shared memory location that is
// // guarded by `mu2_`:
// int *q_ GUARDED_BY(mu1_) PT_GUARDED_BY(mu2_);
#define PT_GUARDED_BY(x) THREAD_ANNOTATION_ATTRIBUTE__(pt_guarded_by(x))
// ACQUIRED_AFTER() / ACQUIRED_BEFORE()
//
// Documents the acquisition order between locks that can be held
// simultaneously by a thread. For any two locks that need to be annotated
// to establish an acquisition order, only one of them needs the annotation.
// (i.e. You don't have to annotate both locks with both ACQUIRED_AFTER
// and ACQUIRED_BEFORE.)
//
// As with GUARDED_BY, this is only applicable to mutexes that are shared
// fields or global variables.
//
// Example:
//
// Mutex m1_;
// Mutex m2_ ACQUIRED_AFTER(m1_);
#define ACQUIRED_AFTER(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_after(__VA_ARGS__))
#define ACQUIRED_BEFORE(...) \
THREAD_ANNOTATION_ATTRIBUTE__(acquired_before(__VA_ARGS__))
// EXCLUSIVE_LOCKS_REQUIRED() / SHARED_LOCKS_REQUIRED()
//
// Documents a function that expects a mutex to be held prior to entry.
// The mutex is expected to be held both on entry to, and exit from, the
// function.
//
// An exclusive lock allows read-write access to the guarded data member(s), and
// only one thread can acquire a lock exclusively at any one time. A shared lock
// allows read-only access, and any number of threads can acquire a shared lock
// concurrently.
//
// Generally, non-const methods should be annotated with
// EXCLUSIVE_LOCKS_REQUIRED, while const methods should be annotated with
// SHARED_LOCKS_REQUIRED.
//
// Example:
//
// Mutex mu1, mu2;
// int a GUARDED_BY(mu1);
// int b GUARDED_BY(mu2);
//
// void foo() EXCLUSIVE_LOCKS_REQUIRED(mu1, mu2) { ... }
// void bar() const SHARED_LOCKS_REQUIRED(mu1, mu2) { ... }
#define EXCLUSIVE_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_locks_required(__VA_ARGS__))
#define SHARED_LOCKS_REQUIRED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_locks_required(__VA_ARGS__))
// LOCKS_EXCLUDED()
//
// Documents the locks acquired in the body of the function. These locks
// cannot be held when calling this function (as Abseil's `Mutex` locks are
// non-reentrant).
#define LOCKS_EXCLUDED(...) \
THREAD_ANNOTATION_ATTRIBUTE__(locks_excluded(__VA_ARGS__))
// LOCK_RETURNED()
//
// Documents a function that returns a mutex without acquiring it. For example,
// a public getter method that returns a pointer to a private mutex should
// be annotated with LOCK_RETURNED.
#define LOCK_RETURNED(x) \
THREAD_ANNOTATION_ATTRIBUTE__(lock_returned(x))
// LOCKABLE
//
// Documents if a class/type is a lockable type (such as the `Mutex` class).
#define LOCKABLE \
THREAD_ANNOTATION_ATTRIBUTE__(lockable)
// SCOPED_LOCKABLE
//
// Documents if a class does RAII locking (such as the `MutexLock` class).
// The constructor should use `LOCK_FUNCTION()` to specify the mutex that is
// acquired, and the destructor should use `UNLOCK_FUNCTION()` with no
// arguments; the analysis will assume that the destructor unlocks whatever the
// constructor locked.
#define SCOPED_LOCKABLE \
THREAD_ANNOTATION_ATTRIBUTE__(scoped_lockable)
// EXCLUSIVE_LOCK_FUNCTION()
//
// Documents functions that acquire a lock in the body of a function, and do
// not release it.
#define EXCLUSIVE_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_lock_function(__VA_ARGS__))
// SHARED_LOCK_FUNCTION()
//
// Documents functions that acquire a shared (reader) lock in the body of a
// function, and do not release it.
#define SHARED_LOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_lock_function(__VA_ARGS__))
// UNLOCK_FUNCTION()
//
// Documents functions that expect a lock to be held on entry to the function,
// and release it in the body of the function.
#define UNLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(unlock_function(__VA_ARGS__))
// EXCLUSIVE_TRYLOCK_FUNCTION() / SHARED_TRYLOCK_FUNCTION()
//
// Documents functions that try to acquire a lock, and return success or failure
// (or a non-boolean value that can be interpreted as a boolean).
// The first argument should be `true` for functions that return `true` on
// success, or `false` for functions that return `false` on success. The second
// argument specifies the mutex that is locked on success. If unspecified, this
// mutex is assumed to be `this`.
#define EXCLUSIVE_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(exclusive_trylock_function(__VA_ARGS__))
#define SHARED_TRYLOCK_FUNCTION(...) \
THREAD_ANNOTATION_ATTRIBUTE__(shared_trylock_function(__VA_ARGS__))
// ASSERT_EXCLUSIVE_LOCK() / ASSERT_SHARED_LOCK()
//
// Documents functions that dynamically check to see if a lock is held, and fail
// if it is not held.
#define ASSERT_EXCLUSIVE_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_exclusive_lock(__VA_ARGS__))
#define ASSERT_SHARED_LOCK(...) \
THREAD_ANNOTATION_ATTRIBUTE__(assert_shared_lock(__VA_ARGS__))
// NO_THREAD_SAFETY_ANALYSIS
//
// Turns off thread safety checking within the body of a particular function.
// This annotation is used to mark functions that are known to be correct, but
// the locking behavior is more complicated than the analyzer can handle.
#define NO_THREAD_SAFETY_ANALYSIS \
THREAD_ANNOTATION_ATTRIBUTE__(no_thread_safety_analysis)
//------------------------------------------------------------------------------
// Tool-Supplied Annotations
//------------------------------------------------------------------------------
// TS_UNCHECKED should be placed around lock expressions that are not valid
// C++ syntax, but which are present for documentation purposes. These
// annotations will be ignored by the analysis.
#define TS_UNCHECKED(x) ""
// TS_FIXME is used to mark lock expressions that are not valid C++ syntax.
// It is used by automated tools to mark and disable invalid expressions.
// The annotation should either be fixed, or changed to TS_UNCHECKED.
#define TS_FIXME(x) ""
// Like NO_THREAD_SAFETY_ANALYSIS, this turns off checking within the body of
// a particular function. However, this attribute is used to mark functions
// that are incorrect and need to be fixed. It is used by automated tools to
// avoid breaking the build when the analysis is updated.
// Code owners are expected to eventually fix the routine.
#define NO_THREAD_SAFETY_ANALYSIS_FIXME NO_THREAD_SAFETY_ANALYSIS
// Similar to NO_THREAD_SAFETY_ANALYSIS_FIXME, this macro marks a GUARDED_BY
// annotation that needs to be fixed, because it is producing thread safety
// warning. It disables the GUARDED_BY.
#define GUARDED_BY_FIXME(x)
// Disables warnings for a single read operation. This can be used to avoid
// warnings when it is known that the read is not actually involved in a race,
// but the compiler cannot confirm that.
#define TS_UNCHECKED_READ(x) thread_safety_analysis::ts_unchecked_read(x)
namespace thread_safety_analysis {
// Takes a reference to a guarded data member, and returns an unguarded
// reference.
template <typename T>
inline const T& ts_unchecked_read(const T& v) NO_THREAD_SAFETY_ANALYSIS {
return v;
}
template <typename T>
inline T& ts_unchecked_read(T& v) NO_THREAD_SAFETY_ANALYSIS {
return v;
}
} // namespace thread_safety_analysis
#endif // ABSL_BASE_INTERNAL_THREAD_ANNOTATIONS_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/thread_identity.h"
#ifndef _WIN32
#include <pthread.h>
#include <signal.h>
#endif
#include <atomic>
#include <cassert>
#include <memory>
#include "absl/base/call_once.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/internal/spinlock.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
#if ABSL_THREAD_IDENTITY_MODE != ABSL_THREAD_IDENTITY_MODE_USE_CPP11
namespace {
// Used to co-ordinate one-time creation of our pthread_key
absl::once_flag init_thread_identity_key_once;
pthread_key_t thread_identity_pthread_key;
std::atomic<bool> pthread_key_initialized(false);
void AllocateThreadIdentityKey(ThreadIdentityReclaimerFunction reclaimer) {
pthread_key_create(&thread_identity_pthread_key, reclaimer);
pthread_key_initialized.store(true, std::memory_order_release);
}
} // namespace
#endif
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \
ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
// The actual TLS storage for a thread's currently associated ThreadIdentity.
// This is referenced by inline accessors in the header.
// "protected" visibility ensures that if multiple instances of Abseil code
// exist within a process (via dlopen() or similar), references to
// thread_identity_ptr from each instance of the code will refer to
// *different* instances of this ptr.
#ifdef __GNUC__
__attribute__((visibility("protected")))
#endif // __GNUC__
#if ABSL_PER_THREAD_TLS
// Prefer __thread to thread_local as benchmarks indicate it is a bit faster.
ABSL_PER_THREAD_TLS_KEYWORD ThreadIdentity* thread_identity_ptr = nullptr;
#elif defined(ABSL_HAVE_THREAD_LOCAL)
thread_local ThreadIdentity* thread_identity_ptr = nullptr;
#endif // ABSL_PER_THREAD_TLS
#endif // TLS or CPP11
void SetCurrentThreadIdentity(
ThreadIdentity* identity, ThreadIdentityReclaimerFunction reclaimer) {
assert(CurrentThreadIdentityIfPresent() == nullptr);
// Associate our destructor.
// NOTE: This call to pthread_setspecific is currently the only immovable
// barrier to CurrentThreadIdentity() always being async signal safe.
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
// NOTE: Not async-safe. But can be open-coded.
absl::call_once(init_thread_identity_key_once, AllocateThreadIdentityKey,
reclaimer);
#if defined(__EMSCRIPTEN__) || defined(__MINGW32__)
// Emscripten and MinGW pthread implementations does not support signals.
// See https://kripken.github.io/emscripten-site/docs/porting/pthreads.html
// for more information.
pthread_setspecific(thread_identity_pthread_key,
reinterpret_cast<void*>(identity));
#else
// We must mask signals around the call to setspecific as with current glibc,
// a concurrent getspecific (needed for GetCurrentThreadIdentityIfPresent())
// may zero our value.
//
// While not officially async-signal safe, getspecific within a signal handler
// is otherwise OK.
sigset_t all_signals;
sigset_t curr_signals;
sigfillset(&all_signals);
pthread_sigmask(SIG_SETMASK, &all_signals, &curr_signals);
pthread_setspecific(thread_identity_pthread_key,
reinterpret_cast<void*>(identity));
pthread_sigmask(SIG_SETMASK, &curr_signals, nullptr);
#endif // !__EMSCRIPTEN__ && !__MINGW32__
#elif ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS
// NOTE: Not async-safe. But can be open-coded.
absl::call_once(init_thread_identity_key_once, AllocateThreadIdentityKey,
reclaimer);
pthread_setspecific(thread_identity_pthread_key,
reinterpret_cast<void*>(identity));
thread_identity_ptr = identity;
#elif ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
thread_local std::unique_ptr<ThreadIdentity, ThreadIdentityReclaimerFunction>
holder(identity, reclaimer);
thread_identity_ptr = identity;
#else
#error Unimplemented ABSL_THREAD_IDENTITY_MODE
#endif
}
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \
ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
// Please see the comment on `CurrentThreadIdentityIfPresent` in
// thread_identity.h. Because DLLs cannot expose thread_local variables in
// headers, we opt for the correct-but-slower option of placing the definition
// of this function only in a translation unit inside DLL.
#if defined(ABSL_BUILD_DLL) || defined(ABSL_CONSUME_DLL)
ThreadIdentity* CurrentThreadIdentityIfPresent() { return thread_identity_ptr; }
#endif
#endif
void ClearCurrentThreadIdentity() {
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \
ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
thread_identity_ptr = nullptr;
#elif ABSL_THREAD_IDENTITY_MODE == \
ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
// pthread_setspecific expected to clear value on destruction
assert(CurrentThreadIdentityIfPresent() == nullptr);
#endif
}
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
ThreadIdentity* CurrentThreadIdentityIfPresent() {
bool initialized = pthread_key_initialized.load(std::memory_order_acquire);
if (!initialized) {
return nullptr;
}
return reinterpret_cast<ThreadIdentity*>(
pthread_getspecific(thread_identity_pthread_key));
}
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Each active thread has an ThreadIdentity that may represent the thread in
// various level interfaces. ThreadIdentity objects are never deallocated.
// When a thread terminates, its ThreadIdentity object may be reused for a
// thread created later.
#ifndef ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
#define ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
#ifndef _WIN32
#include <pthread.h>
// Defines __GOOGLE_GRTE_VERSION__ (via glibc-specific features.h) when
// supported.
#include <unistd.h>
#endif
#include <atomic>
#include <cstdint>
#include "absl/base/config.h"
#include "absl/base/internal/per_thread_tls.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
struct SynchLocksHeld;
struct SynchWaitParams;
namespace base_internal {
class SpinLock;
struct ThreadIdentity;
// Used by the implementation of absl::Mutex and absl::CondVar.
struct PerThreadSynch {
// The internal representation of absl::Mutex and absl::CondVar rely
// on the alignment of PerThreadSynch. Both store the address of the
// PerThreadSynch in the high-order bits of their internal state,
// which means the low kLowZeroBits of the address of PerThreadSynch
// must be zero.
static constexpr int kLowZeroBits = 8;
static constexpr int kAlignment = 1 << kLowZeroBits;
// Returns the associated ThreadIdentity.
// This can be implemented as a cast because we guarantee
// PerThreadSynch is the first element of ThreadIdentity.
ThreadIdentity* thread_identity() {
return reinterpret_cast<ThreadIdentity*>(this);
}
PerThreadSynch *next; // Circular waiter queue; initialized to 0.
PerThreadSynch *skip; // If non-zero, all entries in Mutex queue
// up to and including "skip" have same
// condition as this, and will be woken later
bool may_skip; // if false while on mutex queue, a mutex unlocker
// is using this PerThreadSynch as a terminator. Its
// skip field must not be filled in because the loop
// might then skip over the terminator.
// The wait parameters of the current wait. waitp is null if the
// thread is not waiting. Transitions from null to non-null must
// occur before the enqueue commit point (state = kQueued in
// Enqueue() and CondVarEnqueue()). Transitions from non-null to
// null must occur after the wait is finished (state = kAvailable in
// Mutex::Block() and CondVar::WaitCommon()). This field may be
// changed only by the thread that describes this PerThreadSynch. A
// special case is Fer(), which calls Enqueue() on another thread,
// but with an identical SynchWaitParams pointer, thus leaving the
// pointer unchanged.
SynchWaitParams *waitp;
bool suppress_fatal_errors; // If true, try to proceed even in the face of
// broken invariants. This is used within fatal
// signal handlers to improve the chances of
// debug logging information being output
// successfully.
intptr_t readers; // Number of readers in mutex.
int priority; // Priority of thread (updated every so often).
// When priority will next be read (cycles).
int64_t next_priority_read_cycles;
// State values:
// kAvailable: This PerThreadSynch is available.
// kQueued: This PerThreadSynch is unavailable, it's currently queued on a
// Mutex or CondVar waistlist.
//
// Transitions from kQueued to kAvailable require a release
// barrier. This is needed as a waiter may use "state" to
// independently observe that it's no longer queued.
//
// Transitions from kAvailable to kQueued require no barrier, they
// are externally ordered by the Mutex.
enum State {
kAvailable,
kQueued
};
std::atomic<State> state;
bool maybe_unlocking; // Valid at head of Mutex waiter queue;
// true if UnlockSlow could be searching
// for a waiter to wake. Used for an optimization
// in Enqueue(). true is always a valid value.
// Can be reset to false when the unlocker or any
// writer releases the lock, or a reader fully releases
// the lock. It may not be set to false by a reader
// that decrements the count to non-zero.
// protected by mutex spinlock
bool wake; // This thread is to be woken from a Mutex.
// If "x" is on a waiter list for a mutex, "x->cond_waiter" is true iff the
// waiter is waiting on the mutex as part of a CV Wait or Mutex Await.
//
// The value of "x->cond_waiter" is meaningless if "x" is not on a
// Mutex waiter list.
bool cond_waiter;
// Locks held; used during deadlock detection.
// Allocated in Synch_GetAllLocks() and freed in ReclaimThreadIdentity().
SynchLocksHeld *all_locks;
};
struct ThreadIdentity {
// Must be the first member. The Mutex implementation requires that
// the PerThreadSynch object associated with each thread is
// PerThreadSynch::kAlignment aligned. We provide this alignment on
// ThreadIdentity itself.
PerThreadSynch per_thread_synch;
// Private: Reserved for absl::synchronization_internal::Waiter.
struct WaiterState {
char data[128];
} waiter_state;
// Used by PerThreadSem::{Get,Set}ThreadBlockedCounter().
std::atomic<int>* blocked_count_ptr;
// The following variables are mostly read/written just by the
// thread itself. The only exception is that these are read by
// a ticker thread as a hint.
std::atomic<int> ticker; // Tick counter, incremented once per second.
std::atomic<int> wait_start; // Ticker value when thread started waiting.
std::atomic<bool> is_idle; // Has thread become idle yet?
ThreadIdentity* next;
};
// Returns the ThreadIdentity object representing the calling thread; guaranteed
// to be unique for its lifetime. The returned object will remain valid for the
// program's lifetime; although it may be re-assigned to a subsequent thread.
// If one does not exist, return nullptr instead.
//
// Does not malloc(*), and is async-signal safe.
// [*] Technically pthread_setspecific() does malloc on first use; however this
// is handled internally within tcmalloc's initialization already.
//
// New ThreadIdentity objects can be constructed and associated with a thread
// by calling GetOrCreateCurrentThreadIdentity() in per-thread-sem.h.
ThreadIdentity* CurrentThreadIdentityIfPresent();
using ThreadIdentityReclaimerFunction = void (*)(void*);
// Sets the current thread identity to the given value. 'reclaimer' is a
// pointer to the global function for cleaning up instances on thread
// destruction.
void SetCurrentThreadIdentity(ThreadIdentity* identity,
ThreadIdentityReclaimerFunction reclaimer);
// Removes the currently associated ThreadIdentity from the running thread.
// This must be called from inside the ThreadIdentityReclaimerFunction, and only
// from that function.
void ClearCurrentThreadIdentity();
// May be chosen at compile time via: -DABSL_FORCE_THREAD_IDENTITY_MODE=<mode
// index>
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#error ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC 0
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_TLS
#error ABSL_THREAD_IDENTITY_MODE_USE_TLS cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_TLS 1
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#error ABSL_THREAD_IDENTITY_MODE_USE_CPP11 cannot be direcly set
#else
#define ABSL_THREAD_IDENTITY_MODE_USE_CPP11 2
#endif
#ifdef ABSL_THREAD_IDENTITY_MODE
#error ABSL_THREAD_IDENTITY_MODE cannot be direcly set
#elif defined(ABSL_FORCE_THREAD_IDENTITY_MODE)
#define ABSL_THREAD_IDENTITY_MODE ABSL_FORCE_THREAD_IDENTITY_MODE
#elif defined(_WIN32) && !defined(__MINGW32__)
#define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#elif ABSL_PER_THREAD_TLS && defined(__GOOGLE_GRTE_VERSION__) && \
(__GOOGLE_GRTE_VERSION__ >= 20140228L)
// Support for async-safe TLS was specifically added in GRTEv4. It's not
// present in the upstream eglibc.
// Note: Current default for production systems.
#define ABSL_THREAD_IDENTITY_MODE ABSL_THREAD_IDENTITY_MODE_USE_TLS
#else
#define ABSL_THREAD_IDENTITY_MODE \
ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#endif
#if ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_TLS || \
ABSL_THREAD_IDENTITY_MODE == ABSL_THREAD_IDENTITY_MODE_USE_CPP11
#if ABSL_PER_THREAD_TLS
ABSL_CONST_INIT extern ABSL_PER_THREAD_TLS_KEYWORD ThreadIdentity*
thread_identity_ptr;
#elif defined(ABSL_HAVE_THREAD_LOCAL)
ABSL_CONST_INIT extern thread_local ThreadIdentity* thread_identity_ptr;
#else
#error Thread-local storage not detected on this platform
#endif
// thread_local variables cannot be in headers exposed by DLLs. However, it is
// important for performance reasons in general that
// `CurrentThreadIdentityIfPresent` be inlined. This is not possible across a
// DLL boundary so, with DLLs, we opt to have the function not be inlined. Note
// that `CurrentThreadIdentityIfPresent` is declared above so we can exclude
// this entire inline definition when compiling as a DLL.
#if !defined(ABSL_BUILD_DLL) && !defined(ABSL_CONSUME_DLL)
inline ThreadIdentity* CurrentThreadIdentityIfPresent() {
return thread_identity_ptr;
}
#endif
#elif ABSL_THREAD_IDENTITY_MODE != \
ABSL_THREAD_IDENTITY_MODE_USE_POSIX_SETSPECIFIC
#error Unknown ABSL_THREAD_IDENTITY_MODE
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_THREAD_IDENTITY_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/throw_delegate.h"
#include <cstdlib>
#include <functional>
#include <new>
#include <stdexcept>
#include "absl/base/config.h"
#include "absl/base/internal/raw_logging.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
namespace {
template <typename T>
[[noreturn]] void Throw(const T& error) {
#ifdef ABSL_HAVE_EXCEPTIONS
throw error;
#else
ABSL_RAW_LOG(FATAL, "%s", error.what());
std::abort();
#endif
}
} // namespace
void ThrowStdLogicError(const std::string& what_arg) {
Throw(std::logic_error(what_arg));
}
void ThrowStdLogicError(const char* what_arg) {
Throw(std::logic_error(what_arg));
}
void ThrowStdInvalidArgument(const std::string& what_arg) {
Throw(std::invalid_argument(what_arg));
}
void ThrowStdInvalidArgument(const char* what_arg) {
Throw(std::invalid_argument(what_arg));
}
void ThrowStdDomainError(const std::string& what_arg) {
Throw(std::domain_error(what_arg));
}
void ThrowStdDomainError(const char* what_arg) {
Throw(std::domain_error(what_arg));
}
void ThrowStdLengthError(const std::string& what_arg) {
Throw(std::length_error(what_arg));
}
void ThrowStdLengthError(const char* what_arg) {
Throw(std::length_error(what_arg));
}
void ThrowStdOutOfRange(const std::string& what_arg) {
Throw(std::out_of_range(what_arg));
}
void ThrowStdOutOfRange(const char* what_arg) {
Throw(std::out_of_range(what_arg));
}
void ThrowStdRuntimeError(const std::string& what_arg) {
Throw(std::runtime_error(what_arg));
}
void ThrowStdRuntimeError(const char* what_arg) {
Throw(std::runtime_error(what_arg));
}
void ThrowStdRangeError(const std::string& what_arg) {
Throw(std::range_error(what_arg));
}
void ThrowStdRangeError(const char* what_arg) {
Throw(std::range_error(what_arg));
}
void ThrowStdOverflowError(const std::string& what_arg) {
Throw(std::overflow_error(what_arg));
}
void ThrowStdOverflowError(const char* what_arg) {
Throw(std::overflow_error(what_arg));
}
void ThrowStdUnderflowError(const std::string& what_arg) {
Throw(std::underflow_error(what_arg));
}
void ThrowStdUnderflowError(const char* what_arg) {
Throw(std::underflow_error(what_arg));
}
void ThrowStdBadFunctionCall() { Throw(std::bad_function_call()); }
void ThrowStdBadAlloc() { Throw(std::bad_alloc()); }
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_BASE_INTERNAL_THROW_DELEGATE_H_
#define ABSL_BASE_INTERNAL_THROW_DELEGATE_H_
#include <string>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Helper functions that allow throwing exceptions consistently from anywhere.
// The main use case is for header-based libraries (eg templates), as they will
// be built by many different targets with their own compiler options.
// In particular, this will allow a safe way to throw exceptions even if the
// caller is compiled with -fno-exceptions. This is intended for implementing
// things like map<>::at(), which the standard documents as throwing an
// exception on error.
//
// Using other techniques like #if tricks could lead to ODR violations.
//
// You shouldn't use it unless you're writing code that you know will be built
// both with and without exceptions and you need to conform to an interface
// that uses exceptions.
[[noreturn]] void ThrowStdLogicError(const std::string& what_arg);
[[noreturn]] void ThrowStdLogicError(const char* what_arg);
[[noreturn]] void ThrowStdInvalidArgument(const std::string& what_arg);
[[noreturn]] void ThrowStdInvalidArgument(const char* what_arg);
[[noreturn]] void ThrowStdDomainError(const std::string& what_arg);
[[noreturn]] void ThrowStdDomainError(const char* what_arg);
[[noreturn]] void ThrowStdLengthError(const std::string& what_arg);
[[noreturn]] void ThrowStdLengthError(const char* what_arg);
[[noreturn]] void ThrowStdOutOfRange(const std::string& what_arg);
[[noreturn]] void ThrowStdOutOfRange(const char* what_arg);
[[noreturn]] void ThrowStdRuntimeError(const std::string& what_arg);
[[noreturn]] void ThrowStdRuntimeError(const char* what_arg);
[[noreturn]] void ThrowStdRangeError(const std::string& what_arg);
[[noreturn]] void ThrowStdRangeError(const char* what_arg);
[[noreturn]] void ThrowStdOverflowError(const std::string& what_arg);
[[noreturn]] void ThrowStdOverflowError(const char* what_arg);
[[noreturn]] void ThrowStdUnderflowError(const std::string& what_arg);
[[noreturn]] void ThrowStdUnderflowError(const char* what_arg);
[[noreturn]] void ThrowStdBadFunctionCall();
[[noreturn]] void ThrowStdBadAlloc();
// ThrowStdBadArrayNewLength() cannot be consistently supported because
// std::bad_array_new_length is missing in libstdc++ until 4.9.0.
// https://gcc.gnu.org/onlinedocs/gcc-4.8.3/libstdc++/api/a01379_source.html
// https://gcc.gnu.org/onlinedocs/gcc-4.9.0/libstdc++/api/a01327_source.html
// libcxx (as of 3.2) and msvc (as of 2015) both have it.
// [[noreturn]] void ThrowStdBadArrayNewLength();
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_THROW_DELEGATE_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This file is intended solely for spinlock.h.
// It provides ThreadSanitizer annotations for custom mutexes.
// See <sanitizer/tsan_interface.h> for meaning of these annotations.
#ifndef ABSL_BASE_INTERNAL_TSAN_MUTEX_INTERFACE_H_
#define ABSL_BASE_INTERNAL_TSAN_MUTEX_INTERFACE_H_
// ABSL_INTERNAL_HAVE_TSAN_INTERFACE
// Macro intended only for internal use.
//
// Checks whether LLVM Thread Sanitizer interfaces are available.
// First made available in LLVM 5.0 (Sep 2017).
#ifdef ABSL_INTERNAL_HAVE_TSAN_INTERFACE
#error "ABSL_INTERNAL_HAVE_TSAN_INTERFACE cannot be directly set."
#endif
#if defined(THREAD_SANITIZER) && defined(__has_include)
#if __has_include(<sanitizer/tsan_interface.h>)
#define ABSL_INTERNAL_HAVE_TSAN_INTERFACE 1
#endif
#endif
#ifdef ABSL_INTERNAL_HAVE_TSAN_INTERFACE
#include <sanitizer/tsan_interface.h>
#define ABSL_TSAN_MUTEX_CREATE __tsan_mutex_create
#define ABSL_TSAN_MUTEX_DESTROY __tsan_mutex_destroy
#define ABSL_TSAN_MUTEX_PRE_LOCK __tsan_mutex_pre_lock
#define ABSL_TSAN_MUTEX_POST_LOCK __tsan_mutex_post_lock
#define ABSL_TSAN_MUTEX_PRE_UNLOCK __tsan_mutex_pre_unlock
#define ABSL_TSAN_MUTEX_POST_UNLOCK __tsan_mutex_post_unlock
#define ABSL_TSAN_MUTEX_PRE_SIGNAL __tsan_mutex_pre_signal
#define ABSL_TSAN_MUTEX_POST_SIGNAL __tsan_mutex_post_signal
#define ABSL_TSAN_MUTEX_PRE_DIVERT __tsan_mutex_pre_divert
#define ABSL_TSAN_MUTEX_POST_DIVERT __tsan_mutex_post_divert
#else
#define ABSL_TSAN_MUTEX_CREATE(...)
#define ABSL_TSAN_MUTEX_DESTROY(...)
#define ABSL_TSAN_MUTEX_PRE_LOCK(...)
#define ABSL_TSAN_MUTEX_POST_LOCK(...)
#define ABSL_TSAN_MUTEX_PRE_UNLOCK(...)
#define ABSL_TSAN_MUTEX_POST_UNLOCK(...)
#define ABSL_TSAN_MUTEX_PRE_SIGNAL(...)
#define ABSL_TSAN_MUTEX_POST_SIGNAL(...)
#define ABSL_TSAN_MUTEX_PRE_DIVERT(...)
#define ABSL_TSAN_MUTEX_POST_DIVERT(...)
#endif
#endif // ABSL_BASE_INTERNAL_TSAN_MUTEX_INTERFACE_H_
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
#define ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
#include <string.h>
#include <cstdint>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
// unaligned APIs
// Portable handling of unaligned loads, stores, and copies.
// The unaligned API is C++ only. The declarations use C++ features
// (namespaces, inline) which are absent or incompatible in C.
#if defined(__cplusplus)
#if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) ||\
defined(MEMORY_SANITIZER)
// Consider we have an unaligned load/store of 4 bytes from address 0x...05.
// AddressSanitizer will treat it as a 3-byte access to the range 05:07 and
// will miss a bug if 08 is the first unaddressable byte.
// ThreadSanitizer will also treat this as a 3-byte access to 05:07 and will
// miss a race between this access and some other accesses to 08.
// MemorySanitizer will correctly propagate the shadow on unaligned stores
// and correctly report bugs on unaligned loads, but it may not properly
// update and report the origin of the uninitialized memory.
// For all three tools, replacing an unaligned access with a tool-specific
// callback solves the problem.
// Make sure uint16_t/uint32_t/uint64_t are defined.
#include <stdint.h>
extern "C" {
uint16_t __sanitizer_unaligned_load16(const void *p);
uint32_t __sanitizer_unaligned_load32(const void *p);
uint64_t __sanitizer_unaligned_load64(const void *p);
void __sanitizer_unaligned_store16(void *p, uint16_t v);
void __sanitizer_unaligned_store32(void *p, uint32_t v);
void __sanitizer_unaligned_store64(void *p, uint64_t v);
} // extern "C"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
inline uint16_t UnalignedLoad16(const void *p) {
return __sanitizer_unaligned_load16(p);
}
inline uint32_t UnalignedLoad32(const void *p) {
return __sanitizer_unaligned_load32(p);
}
inline uint64_t UnalignedLoad64(const void *p) {
return __sanitizer_unaligned_load64(p);
}
inline void UnalignedStore16(void *p, uint16_t v) {
__sanitizer_unaligned_store16(p, v);
}
inline void UnalignedStore32(void *p, uint32_t v) {
__sanitizer_unaligned_store32(p, v);
}
inline void UnalignedStore64(void *p, uint64_t v) {
__sanitizer_unaligned_store64(p, v);
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) \
(absl::base_internal::UnalignedLoad16(_p))
#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) \
(absl::base_internal::UnalignedLoad32(_p))
#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) \
(absl::base_internal::UnalignedLoad64(_p))
#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
(absl::base_internal::UnalignedStore16(_p, _val))
#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
(absl::base_internal::UnalignedStore32(_p, _val))
#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
(absl::base_internal::UnalignedStore64(_p, _val))
#else
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
inline uint16_t UnalignedLoad16(const void *p) {
uint16_t t;
memcpy(&t, p, sizeof t);
return t;
}
inline uint32_t UnalignedLoad32(const void *p) {
uint32_t t;
memcpy(&t, p, sizeof t);
return t;
}
inline uint64_t UnalignedLoad64(const void *p) {
uint64_t t;
memcpy(&t, p, sizeof t);
return t;
}
inline void UnalignedStore16(void *p, uint16_t v) { memcpy(p, &v, sizeof v); }
inline void UnalignedStore32(void *p, uint32_t v) { memcpy(p, &v, sizeof v); }
inline void UnalignedStore64(void *p, uint64_t v) { memcpy(p, &v, sizeof v); }
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) \
(absl::base_internal::UnalignedLoad16(_p))
#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) \
(absl::base_internal::UnalignedLoad32(_p))
#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) \
(absl::base_internal::UnalignedLoad64(_p))
#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
(absl::base_internal::UnalignedStore16(_p, _val))
#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
(absl::base_internal::UnalignedStore32(_p, _val))
#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
(absl::base_internal::UnalignedStore64(_p, _val))
#endif
#endif // defined(__cplusplus), end of unaligned API
#endif // ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/internal/unscaledcycleclock.h"
#if ABSL_USE_UNSCALED_CYCLECLOCK
#if defined(_WIN32)
#include <intrin.h>
#endif
#if defined(__powerpc__) || defined(__ppc__)
#ifdef __GLIBC__
#include <sys/platform/ppc.h>
#elif defined(__FreeBSD__)
#include <sys/sysctl.h>
#include <sys/types.h>
#endif
#endif
#include "absl/base/internal/sysinfo.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
#if defined(__i386__)
int64_t UnscaledCycleClock::Now() {
int64_t ret;
__asm__ volatile("rdtsc" : "=A"(ret));
return ret;
}
double UnscaledCycleClock::Frequency() {
return base_internal::NominalCPUFrequency();
}
#elif defined(__x86_64__)
int64_t UnscaledCycleClock::Now() {
uint64_t low, high;
__asm__ volatile("rdtsc" : "=a"(low), "=d"(high));
return (high << 32) | low;
}
double UnscaledCycleClock::Frequency() {
return base_internal::NominalCPUFrequency();
}
#elif defined(__powerpc__) || defined(__ppc__)
int64_t UnscaledCycleClock::Now() {
#ifdef __GLIBC__
return __ppc_get_timebase();
#else
#ifdef __powerpc64__
int64_t tbr;
asm volatile("mfspr %0, 268" : "=r"(tbr));
return tbr;
#else
int32_t tbu, tbl, tmp;
asm volatile(
"0:\n"
"mftbu %[hi32]\n"
"mftb %[lo32]\n"
"mftbu %[tmp]\n"
"cmpw %[tmp],%[hi32]\n"
"bne 0b\n"
: [ hi32 ] "=r"(tbu), [ lo32 ] "=r"(tbl), [ tmp ] "=r"(tmp));
return (static_cast<int64_t>(tbu) << 32) | tbl;
#endif
#endif
}
double UnscaledCycleClock::Frequency() {
#ifdef __GLIBC__
return __ppc_get_timebase_freq();
#elif defined(__FreeBSD__)
static once_flag init_timebase_frequency_once;
static double timebase_frequency = 0.0;
base_internal::LowLevelCallOnce(&init_timebase_frequency_once, [&]() {
size_t length = sizeof(timebase_frequency);
sysctlbyname("kern.timecounter.tc.timebase.frequency", &timebase_frequency,
&length, nullptr, 0);
});
return timebase_frequency;
#else
#error Must implement UnscaledCycleClock::Frequency()
#endif
}
#elif defined(__aarch64__)
// System timer of ARMv8 runs at a different frequency than the CPU's.
// The frequency is fixed, typically in the range 1-50MHz. It can be
// read at CNTFRQ special register. We assume the OS has set up
// the virtual timer properly.
int64_t UnscaledCycleClock::Now() {
int64_t virtual_timer_value;
asm volatile("mrs %0, cntvct_el0" : "=r"(virtual_timer_value));
return virtual_timer_value;
}
double UnscaledCycleClock::Frequency() {
uint64_t aarch64_timer_frequency;
asm volatile("mrs %0, cntfrq_el0" : "=r"(aarch64_timer_frequency));
return aarch64_timer_frequency;
}
#elif defined(_M_IX86) || defined(_M_X64)
#pragma intrinsic(__rdtsc)
int64_t UnscaledCycleClock::Now() {
return __rdtsc();
}
double UnscaledCycleClock::Frequency() {
return base_internal::NominalCPUFrequency();
}
#endif
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_USE_UNSCALED_CYCLECLOCK
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// UnscaledCycleClock
// An UnscaledCycleClock yields the value and frequency of a cycle counter
// that increments at a rate that is approximately constant.
// This class is for internal / whitelisted use only, you should consider
// using CycleClock instead.
//
// Notes:
// The cycle counter frequency is not necessarily the core clock frequency.
// That is, CycleCounter cycles are not necessarily "CPU cycles".
//
// An arbitrary offset may have been added to the counter at power on.
//
// On some platforms, the rate and offset of the counter may differ
// slightly when read from different CPUs of a multiprocessor. Usually,
// we try to ensure that the operating system adjusts values periodically
// so that values agree approximately. If you need stronger guarantees,
// consider using alternate interfaces.
//
// The CPU is not required to maintain the ordering of a cycle counter read
// with respect to surrounding instructions.
#ifndef ABSL_BASE_INTERNAL_UNSCALEDCYCLECLOCK_H_
#define ABSL_BASE_INTERNAL_UNSCALEDCYCLECLOCK_H_
#include <cstdint>
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include "absl/base/port.h"
// The following platforms have an implementation of a hardware counter.
#if defined(__i386__) || defined(__x86_64__) || defined(__aarch64__) || \
defined(__powerpc__) || defined(__ppc__) || \
defined(_M_IX86) || defined(_M_X64)
#define ABSL_HAVE_UNSCALED_CYCLECLOCK_IMPLEMENTATION 1
#else
#define ABSL_HAVE_UNSCALED_CYCLECLOCK_IMPLEMENTATION 0
#endif
// The following platforms often disable access to the hardware
// counter (through a sandbox) even if the underlying hardware has a
// usable counter. The CycleTimer interface also requires a *scaled*
// CycleClock that runs at atleast 1 MHz. We've found some Android
// ARM64 devices where this is not the case, so we disable it by
// default on Android ARM64.
#if defined(__native_client__) || \
(defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE) || \
(defined(__ANDROID__) && defined(__aarch64__))
#define ABSL_USE_UNSCALED_CYCLECLOCK_DEFAULT 0
#else
#define ABSL_USE_UNSCALED_CYCLECLOCK_DEFAULT 1
#endif
// UnscaledCycleClock is an optional internal feature.
// Use "#if ABSL_USE_UNSCALED_CYCLECLOCK" to test for its presence.
// Can be overridden at compile-time via -DABSL_USE_UNSCALED_CYCLECLOCK=0|1
#if !defined(ABSL_USE_UNSCALED_CYCLECLOCK)
#define ABSL_USE_UNSCALED_CYCLECLOCK \
(ABSL_HAVE_UNSCALED_CYCLECLOCK_IMPLEMENTATION && \
ABSL_USE_UNSCALED_CYCLECLOCK_DEFAULT)
#endif
#if ABSL_USE_UNSCALED_CYCLECLOCK
// This macro can be used to test if UnscaledCycleClock::Frequency()
// is NominalCPUFrequency() on a particular platform.
#if (defined(__i386__) || defined(__x86_64__) || \
defined(_M_IX86) || defined(_M_X64))
#define ABSL_INTERNAL_UNSCALED_CYCLECLOCK_FREQUENCY_IS_CPU_FREQUENCY
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace time_internal {
class UnscaledCycleClockWrapperForGetCurrentTime;
} // namespace time_internal
namespace base_internal {
class CycleClock;
class UnscaledCycleClockWrapperForInitializeFrequency;
class UnscaledCycleClock {
private:
UnscaledCycleClock() = delete;
// Return the value of a cycle counter that counts at a rate that is
// approximately constant.
static int64_t Now();
// Return the how much UnscaledCycleClock::Now() increases per second.
// This is not necessarily the core CPU clock frequency.
// It may be the nominal value report by the kernel, rather than a measured
// value.
static double Frequency();
// Whitelisted friends.
friend class base_internal::CycleClock;
friend class time_internal::UnscaledCycleClockWrapperForGetCurrentTime;
friend class base_internal::UnscaledCycleClockWrapperForInitializeFrequency;
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_USE_UNSCALED_CYCLECLOCK
#endif // ABSL_BASE_INTERNAL_UNSCALEDCYCLECLOCK_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/base/log_severity.h"
#include <ostream>
namespace absl {
ABSL_NAMESPACE_BEGIN
std::ostream& operator<<(std::ostream& os, absl::LogSeverity s) {
if (s == absl::NormalizeLogSeverity(s)) return os << absl::LogSeverityName(s);
return os << "absl::LogSeverity(" << static_cast<int>(s) << ")";
}
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_BASE_INTERNAL_LOG_SEVERITY_H_
#define ABSL_BASE_INTERNAL_LOG_SEVERITY_H_
#include <array>
#include <ostream>
#include "absl/base/attributes.h"
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// absl::LogSeverity
//
// Four severity levels are defined. Logging APIs should terminate the program
// when a message is logged at severity `kFatal`; the other levels have no
// special semantics.
//
// Values other than the four defined levels (e.g. produced by `static_cast`)
// are valid, but their semantics when passed to a function, macro, or flag
// depend on the function, macro, or flag. The usual behavior is to normalize
// such values to a defined severity level, however in some cases values other
// than the defined levels are useful for comparison.
//
// Exmaple:
//
// // Effectively disables all logging:
// SetMinLogLevel(static_cast<absl::LogSeverity>(100));
//
// Abseil flags may be defined with type `LogSeverity`. Dependency layering
// constraints require that the `AbslParseFlag()` overload be declared and
// defined in the flags library itself rather than here. The `AbslUnparseFlag()`
// overload is defined there as well for consistency.
//
// absl::LogSeverity Flag String Representation
//
// An `absl::LogSeverity` has a string representation used for parsing
// command-line flags based on the enumerator name (e.g. `kFatal`) or
// its unprefixed name (without the `k`) in any case-insensitive form. (E.g.
// "FATAL", "fatal" or "Fatal" are all valid.) Unparsing such flags produces an
// unprefixed string representation in all caps (e.g. "FATAL") or an integer.
//
// Additionally, the parser accepts arbitrary integers (as if the type were
// `int`).
//
// Examples:
//
// --my_log_level=kInfo
// --my_log_level=INFO
// --my_log_level=info
// --my_log_level=0
//
// Unparsing a flag produces the same result as `absl::LogSeverityName()` for
// the standard levels and a base-ten integer otherwise.
enum class LogSeverity : int {
kInfo = 0,
kWarning = 1,
kError = 2,
kFatal = 3,
};
// LogSeverities()
//
// Returns an iterable of all standard `absl::LogSeverity` values, ordered from
// least to most severe.
constexpr std::array<absl::LogSeverity, 4> LogSeverities() {
return {{absl::LogSeverity::kInfo, absl::LogSeverity::kWarning,
absl::LogSeverity::kError, absl::LogSeverity::kFatal}};
}
// LogSeverityName()
//
// Returns the all-caps string representation (e.g. "INFO") of the specified
// severity level if it is one of the standard levels and "UNKNOWN" otherwise.
constexpr const char* LogSeverityName(absl::LogSeverity s) {
return s == absl::LogSeverity::kInfo
? "INFO"
: s == absl::LogSeverity::kWarning
? "WARNING"
: s == absl::LogSeverity::kError
? "ERROR"
: s == absl::LogSeverity::kFatal ? "FATAL" : "UNKNOWN";
}
// NormalizeLogSeverity()
//
// Values less than `kInfo` normalize to `kInfo`; values greater than `kFatal`
// normalize to `kError` (**NOT** `kFatal`).
constexpr absl::LogSeverity NormalizeLogSeverity(absl::LogSeverity s) {
return s < absl::LogSeverity::kInfo
? absl::LogSeverity::kInfo
: s > absl::LogSeverity::kFatal ? absl::LogSeverity::kError : s;
}
constexpr absl::LogSeverity NormalizeLogSeverity(int s) {
return absl::NormalizeLogSeverity(static_cast<absl::LogSeverity>(s));
}
// operator<<
//
// The exact representation of a streamed `absl::LogSeverity` is deliberately
// unspecified; do not rely on it.
std::ostream& operator<<(std::ostream& os, absl::LogSeverity s);
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_INTERNAL_LOG_SEVERITY_H_
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: macros.h
// -----------------------------------------------------------------------------
//
// This header file defines the set of language macros used within Abseil code.
// For the set of macros used to determine supported compilers and platforms,
// see absl/base/config.h instead.
//
// This code is compiled directly on many platforms, including client
// platforms like Windows, Mac, and embedded systems. Before making
// any changes here, make sure that you're not breaking any platforms.
#ifndef ABSL_BASE_MACROS_H_
#define ABSL_BASE_MACROS_H_
#include <cassert>
#include <cstddef>
#include "absl/base/attributes.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
// ABSL_ARRAYSIZE()
//
// Returns the number of elements in an array as a compile-time constant, which
// can be used in defining new arrays. If you use this macro on a pointer by
// mistake, you will get a compile-time error.
#define ABSL_ARRAYSIZE(array) \
(sizeof(::absl::macros_internal::ArraySizeHelper(array)))
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace macros_internal {
// Note: this internal template function declaration is used by ABSL_ARRAYSIZE.
// The function doesn't need a definition, as we only use its type.
template <typename T, size_t N>
auto ArraySizeHelper(const T (&array)[N]) -> char (&)[N];
} // namespace macros_internal
ABSL_NAMESPACE_END
} // namespace absl
// kLinkerInitialized
//
// An enum used only as a constructor argument to indicate that a variable has
// static storage duration, and that the constructor should do nothing to its
// state. Use of this macro indicates to the reader that it is legal to
// declare a static instance of the class, provided the constructor is given
// the absl::base_internal::kLinkerInitialized argument.
//
// Normally, it is unsafe to declare a static variable that has a constructor or
// a destructor because invocation order is undefined. However, if the type can
// be zero-initialized (which the loader does for static variables) into a valid
// state and the type's destructor does not affect storage, then a constructor
// for static initialization can be declared.
//
// Example:
// // Declaration
// explicit MyClass(absl::base_internal:LinkerInitialized x) {}
//
// // Invocation
// static MyClass my_global(absl::base_internal::kLinkerInitialized);
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
enum LinkerInitialized {
kLinkerInitialized = 0,
};
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
// ABSL_FALLTHROUGH_INTENDED
//
// Annotates implicit fall-through between switch labels, allowing a case to
// indicate intentional fallthrough and turn off warnings about any lack of a
// `break` statement. The ABSL_FALLTHROUGH_INTENDED macro should be followed by
// a semicolon and can be used in most places where `break` can, provided that
// no statements exist between it and the next switch label.
//
// Example:
//
// switch (x) {
// case 40:
// case 41:
// if (truth_is_out_there) {
// ++x;
// ABSL_FALLTHROUGH_INTENDED; // Use instead of/along with annotations
// // in comments
// } else {
// return x;
// }
// case 42:
// ...
//
// Notes: when compiled with clang in C++11 mode, the ABSL_FALLTHROUGH_INTENDED
// macro is expanded to the [[clang::fallthrough]] attribute, which is analysed
// when performing switch labels fall-through diagnostic
// (`-Wimplicit-fallthrough`). See clang documentation on language extensions
// for details:
// https://clang.llvm.org/docs/AttributeReference.html#fallthrough-clang-fallthrough
//
// When used with unsupported compilers, the ABSL_FALLTHROUGH_INTENDED macro
// has no effect on diagnostics. In any case this macro has no effect on runtime
// behavior and performance of code.
#ifdef ABSL_FALLTHROUGH_INTENDED
#error "ABSL_FALLTHROUGH_INTENDED should not be defined."
#endif
// TODO(zhangxy): Use c++17 standard [[fallthrough]] macro, when supported.
#if defined(__clang__) && defined(__has_warning)
#if __has_feature(cxx_attributes) && __has_warning("-Wimplicit-fallthrough")
#define ABSL_FALLTHROUGH_INTENDED [[clang::fallthrough]]
#endif
#elif defined(__GNUC__) && __GNUC__ >= 7
#define ABSL_FALLTHROUGH_INTENDED [[gnu::fallthrough]]
#endif
#ifndef ABSL_FALLTHROUGH_INTENDED
#define ABSL_FALLTHROUGH_INTENDED \
do { \
} while (0)
#endif
// ABSL_DEPRECATED()
//
// Marks a deprecated class, struct, enum, function, method and variable
// declarations. The macro argument is used as a custom diagnostic message (e.g.
// suggestion of a better alternative).
//
// Examples:
//
// class ABSL_DEPRECATED("Use Bar instead") Foo {...};
//
// ABSL_DEPRECATED("Use Baz() instead") void Bar() {...}
//
// template <typename T>
// ABSL_DEPRECATED("Use DoThat() instead")
// void DoThis();
//
// Every usage of a deprecated entity will trigger a warning when compiled with
// clang's `-Wdeprecated-declarations` option. This option is turned off by
// default, but the warnings will be reported by clang-tidy.
#if defined(__clang__) && __cplusplus >= 201103L
#define ABSL_DEPRECATED(message) __attribute__((deprecated(message)))
#endif
#ifndef ABSL_DEPRECATED
#define ABSL_DEPRECATED(message)
#endif
// ABSL_BAD_CALL_IF()
//
// Used on a function overload to trap bad calls: any call that matches the
// overload will cause a compile-time error. This macro uses a clang-specific
// "enable_if" attribute, as described at
// https://clang.llvm.org/docs/AttributeReference.html#enable-if
//
// Overloads which use this macro should be bracketed by
// `#ifdef ABSL_BAD_CALL_IF`.
//
// Example:
//
// int isdigit(int c);
// #ifdef ABSL_BAD_CALL_IF
// int isdigit(int c)
// ABSL_BAD_CALL_IF(c <= -1 || c > 255,
// "'c' must have the value of an unsigned char or EOF");
// #endif // ABSL_BAD_CALL_IF
#if ABSL_HAVE_ATTRIBUTE(enable_if)
#define ABSL_BAD_CALL_IF(expr, msg) \
__attribute__((enable_if(expr, "Bad call trap"), unavailable(msg)))
#endif
// ABSL_ASSERT()
//
// In C++11, `assert` can't be used portably within constexpr functions.
// ABSL_ASSERT functions as a runtime assert but works in C++11 constexpr
// functions. Example:
//
// constexpr double Divide(double a, double b) {
// return ABSL_ASSERT(b != 0), a / b;
// }
//
// This macro is inspired by
// https://akrzemi1.wordpress.com/2017/05/18/asserts-in-constexpr-functions/
#if defined(NDEBUG)
#define ABSL_ASSERT(expr) \
(false ? static_cast<void>(expr) : static_cast<void>(0))
#else
#define ABSL_ASSERT(expr) \
(ABSL_PREDICT_TRUE((expr)) ? static_cast<void>(0) \
: [] { assert(false && #expr); }()) // NOLINT
#endif
#ifdef ABSL_HAVE_EXCEPTIONS
#define ABSL_INTERNAL_TRY try
#define ABSL_INTERNAL_CATCH_ANY catch (...)
#define ABSL_INTERNAL_RETHROW do { throw; } while (false)
#else // ABSL_HAVE_EXCEPTIONS
#define ABSL_INTERNAL_TRY if (true)
#define ABSL_INTERNAL_CATCH_ANY else if (false)
#define ABSL_INTERNAL_RETHROW do {} while (false)
#endif // ABSL_HAVE_EXCEPTIONS
#endif // ABSL_BASE_MACROS_H_
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: optimization.h
// -----------------------------------------------------------------------------
//
// This header file defines portable macros for performance optimization.
#ifndef ABSL_BASE_OPTIMIZATION_H_
#define ABSL_BASE_OPTIMIZATION_H_
#include "absl/base/config.h"
// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION
//
// Instructs the compiler to avoid optimizing tail-call recursion. Use of this
// macro is useful when you wish to preserve the existing function order within
// a stack trace for logging, debugging, or profiling purposes.
//
// Example:
//
// int f() {
// int result = g();
// ABSL_BLOCK_TAIL_CALL_OPTIMIZATION();
// return result;
// }
#if defined(__pnacl__)
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; }
#elif defined(__clang__)
// Clang will not tail call given inline volatile assembly.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("")
#elif defined(__GNUC__)
// GCC will not tail call given inline volatile assembly.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __asm__ __volatile__("")
#elif defined(_MSC_VER)
#include <intrin.h>
// The __nop() intrinsic blocks the optimisation.
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() __nop()
#else
#define ABSL_BLOCK_TAIL_CALL_OPTIMIZATION() if (volatile int x = 0) { (void)x; }
#endif
// ABSL_CACHELINE_SIZE
//
// Explicitly defines the size of the L1 cache for purposes of alignment.
// Setting the cacheline size allows you to specify that certain objects be
// aligned on a cacheline boundary with `ABSL_CACHELINE_ALIGNED` declarations.
// (See below.)
//
// NOTE: this macro should be replaced with the following C++17 features, when
// those are generally available:
//
// * `std::hardware_constructive_interference_size`
// * `std::hardware_destructive_interference_size`
//
// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html
// for more information.
#if defined(__GNUC__)
// Cache line alignment
#if defined(__i386__) || defined(__x86_64__)
#define ABSL_CACHELINE_SIZE 64
#elif defined(__powerpc64__)
#define ABSL_CACHELINE_SIZE 128
#elif defined(__aarch64__)
// We would need to read special register ctr_el0 to find out L1 dcache size.
// This value is a good estimate based on a real aarch64 machine.
#define ABSL_CACHELINE_SIZE 64
#elif defined(__arm__)
// Cache line sizes for ARM: These values are not strictly correct since
// cache line sizes depend on implementations, not architectures. There
// are even implementations with cache line sizes configurable at boot
// time.
#if defined(__ARM_ARCH_5T__)
#define ABSL_CACHELINE_SIZE 32
#elif defined(__ARM_ARCH_7A__)
#define ABSL_CACHELINE_SIZE 64
#endif
#endif
#ifndef ABSL_CACHELINE_SIZE
// A reasonable default guess. Note that overestimates tend to waste more
// space, while underestimates tend to waste more time.
#define ABSL_CACHELINE_SIZE 64
#endif
// ABSL_CACHELINE_ALIGNED
//
// Indicates that the declared object be cache aligned using
// `ABSL_CACHELINE_SIZE` (see above). Cacheline aligning objects allows you to
// load a set of related objects in the L1 cache for performance improvements.
// Cacheline aligning objects properly allows constructive memory sharing and
// prevents destructive (or "false") memory sharing.
//
// NOTE: this macro should be replaced with usage of `alignas()` using
// `std::hardware_constructive_interference_size` and/or
// `std::hardware_destructive_interference_size` when available within C++17.
//
// See http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2016/p0154r1.html
// for more information.
//
// On some compilers, `ABSL_CACHELINE_ALIGNED` expands to an `__attribute__`
// or `__declspec` attribute. For compilers where this is not known to work,
// the macro expands to nothing.
//
// No further guarantees are made here. The result of applying the macro
// to variables and types is always implementation-defined.
//
// WARNING: It is easy to use this attribute incorrectly, even to the point
// of causing bugs that are difficult to diagnose, crash, etc. It does not
// of itself guarantee that objects are aligned to a cache line.
//
// NOTE: Some compilers are picky about the locations of annotations such as
// this attribute, so prefer to put it at the beginning of your declaration.
// For example,
//
// ABSL_CACHELINE_ALIGNED static Foo* foo = ...
//
// class ABSL_CACHELINE_ALIGNED Bar { ...
//
// Recommendations:
//
// 1) Consult compiler documentation; this comment is not kept in sync as
// toolchains evolve.
// 2) Verify your use has the intended effect. This often requires inspecting
// the generated machine code.
// 3) Prefer applying this attribute to individual variables. Avoid
// applying it to types. This tends to localize the effect.
#define ABSL_CACHELINE_ALIGNED __attribute__((aligned(ABSL_CACHELINE_SIZE)))
#elif defined(_MSC_VER)
#define ABSL_CACHELINE_SIZE 64
#define ABSL_CACHELINE_ALIGNED __declspec(align(ABSL_CACHELINE_SIZE))
#else
#define ABSL_CACHELINE_SIZE 64
#define ABSL_CACHELINE_ALIGNED
#endif
// ABSL_PREDICT_TRUE, ABSL_PREDICT_FALSE
//
// Enables the compiler to prioritize compilation using static analysis for
// likely paths within a boolean branch.
//
// Example:
//
// if (ABSL_PREDICT_TRUE(expression)) {
// return result; // Faster if more likely
// } else {
// return 0;
// }
//
// Compilers can use the information that a certain branch is not likely to be
// taken (for instance, a CHECK failure) to optimize for the common case in
// the absence of better information (ie. compiling gcc with `-fprofile-arcs`).
//
// Recommendation: Modern CPUs dynamically predict branch execution paths,
// typically with accuracy greater than 97%. As a result, annotating every
// branch in a codebase is likely counterproductive; however, annotating
// specific branches that are both hot and consistently mispredicted is likely
// to yield performance improvements.
#if ABSL_HAVE_BUILTIN(__builtin_expect) || \
(defined(__GNUC__) && !defined(__clang__))
#define ABSL_PREDICT_FALSE(x) (__builtin_expect(x, 0))
#define ABSL_PREDICT_TRUE(x) (__builtin_expect(false || (x), true))
#else
#define ABSL_PREDICT_FALSE(x) (x)
#define ABSL_PREDICT_TRUE(x) (x)
#endif
#endif // ABSL_BASE_OPTIMIZATION_H_
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#ifndef ABSL_BASE_OPTIONS_H_
#define ABSL_BASE_OPTIONS_H_
// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: options.h
// -----------------------------------------------------------------------------
//
// This file contains Abseil configuration options for setting specific
// implementations instead of letting Abseil determine which implementation to
// use at compile-time. Setting these options may be useful for package or build
// managers who wish to guarantee ABI stability within binary builds (which are
// otherwise difficult to enforce).
//
// *** IMPORTANT NOTICE FOR PACKAGE MANAGERS: It is important that
// maintainers of package managers who wish to package Abseil read and
// understand this file! ***
//
// Abseil contains a number of possible configuration endpoints, based on
// parameters such as the detected platform, language version, or command-line
// flags used to invoke the underlying binary. As is the case with all
// libraries, binaries which contain Abseil code must ensure that separate
// packages use the same compiled copy of Abseil to avoid a diamond dependency
// problem, which can occur if two packages built with different Abseil
// configuration settings are linked together. Diamond dependency problems in
// C++ may manifest as violations to the One Definition Rule (ODR) (resulting in
// linker errors), or undefined behavior (resulting in crashes).
//
// Diamond dependency problems can be avoided if all packages utilize the same
// exact version of Abseil. Building from source code with the same compilation
// parameters is the easiest way to avoid such dependency problems. However, for
// package managers who cannot control such compilation parameters, we are
// providing the file to allow you to inject ABI (Application Binary Interface)
// stability across builds. Settings options in this file will neither change
// API nor ABI, providing a stable copy of Abseil between packages.
//
// Care must be taken to keep options within these configurations isolated
// from any other dynamic settings, such as command-line flags which could alter
// these options. This file is provided specifically to help build and package
// managers provide a stable copy of Abseil within their libraries and binaries;
// other developers should not have need to alter the contents of this file.
//
// -----------------------------------------------------------------------------
// Usage
// -----------------------------------------------------------------------------
//
// For any particular package release, set the appropriate definitions within
// this file to whatever value makes the most sense for your package(s). Note
// that, by default, most of these options, at the moment, affect the
// implementation of types; future options may affect other implementation
// details.
//
// NOTE: the defaults within this file all assume that Abseil can select the
// proper Abseil implementation at compile-time, which will not be sufficient
// to guarantee ABI stability to package managers.
// Include a standard library header to allow configuration based on the
// standard library in use.
#ifdef __cplusplus
#include <ciso646>
#endif
// -----------------------------------------------------------------------------
// Type Compatibility Options
// -----------------------------------------------------------------------------
//
// ABSL_OPTION_USE_STD_ANY
//
// This option controls whether absl::any is implemented as an alias to
// std::any, or as an independent implementation.
//
// A value of 0 means to use Abseil's implementation. This requires only C++11
// support, and is expected to work on every toolchain we support.
//
// A value of 1 means to use an alias to std::any. This requires that all code
// using Abseil is built in C++17 mode or later.
//
// A value of 2 means to detect the C++ version being used to compile Abseil,
// and use an alias only if a working std::any is available. This option is
// useful when you are building your entire program, including all of its
// dependencies, from source. It should not be used otherwise -- for example,
// if you are distributing Abseil in a binary package manager -- since in
// mode 2, absl::any will name a different type, with a different mangled name
// and binary layout, depending on the compiler flags passed by the end user.
// For more info, see https://abseil.io/about/design/dropin-types.
//
// User code should not inspect this macro. To check in the preprocessor if
// absl::any is a typedef of std::any, use the feature macro ABSL_USES_STD_ANY.
#define ABSL_OPTION_USE_STD_ANY 2
// ABSL_OPTION_USE_STD_OPTIONAL
//
// This option controls whether absl::optional is implemented as an alias to
// std::optional, or as an independent implementation.
//
// A value of 0 means to use Abseil's implementation. This requires only C++11
// support, and is expected to work on every toolchain we support.
//
// A value of 1 means to use an alias to std::optional. This requires that all
// code using Abseil is built in C++17 mode or later.
//
// A value of 2 means to detect the C++ version being used to compile Abseil,
// and use an alias only if a working std::optional is available. This option
// is useful when you are building your program from source. It should not be
// used otherwise -- for example, if you are distributing Abseil in a binary
// package manager -- since in mode 2, absl::optional will name a different
// type, with a different mangled name and binary layout, depending on the
// compiler flags passed by the end user. For more info, see
// https://abseil.io/about/design/dropin-types.
// User code should not inspect this macro. To check in the preprocessor if
// absl::optional is a typedef of std::optional, use the feature macro
// ABSL_USES_STD_OPTIONAL.
#define ABSL_OPTION_USE_STD_OPTIONAL 2
// ABSL_OPTION_USE_STD_STRING_VIEW
//
// This option controls whether absl::string_view is implemented as an alias to
// std::string_view, or as an independent implementation.
//
// A value of 0 means to use Abseil's implementation. This requires only C++11
// support, and is expected to work on every toolchain we support.
//
// A value of 1 means to use an alias to std::string_view. This requires that
// all code using Abseil is built in C++17 mode or later.
//
// A value of 2 means to detect the C++ version being used to compile Abseil,
// and use an alias only if a working std::string_view is available. This
// option is useful when you are building your program from source. It should
// not be used otherwise -- for example, if you are distributing Abseil in a
// binary package manager -- since in mode 2, absl::string_view will name a
// different type, with a different mangled name and binary layout, depending on
// the compiler flags passed by the end user. For more info, see
// https://abseil.io/about/design/dropin-types.
//
// User code should not inspect this macro. To check in the preprocessor if
// absl::string_view is a typedef of std::string_view, use the feature macro
// ABSL_USES_STD_STRING_VIEW.
#define ABSL_OPTION_USE_STD_STRING_VIEW 2
// ABSL_OPTION_USE_STD_VARIANT
//
// This option controls whether absl::variant is implemented as an alias to
// std::variant, or as an independent implementation.
//
// A value of 0 means to use Abseil's implementation. This requires only C++11
// support, and is expected to work on every toolchain we support.
//
// A value of 1 means to use an alias to std::variant. This requires that all
// code using Abseil is built in C++17 mode or later.
//
// A value of 2 means to detect the C++ version being used to compile Abseil,
// and use an alias only if a working std::variant is available. This option
// is useful when you are building your program from source. It should not be
// used otherwise -- for example, if you are distributing Abseil in a binary
// package manager -- since in mode 2, absl::variant will name a different
// type, with a different mangled name and binary layout, depending on the
// compiler flags passed by the end user. For more info, see
// https://abseil.io/about/design/dropin-types.
//
// User code should not inspect this macro. To check in the preprocessor if
// absl::variant is a typedef of std::variant, use the feature macro
// ABSL_USES_STD_VARIANT.
#define ABSL_OPTION_USE_STD_VARIANT 2
// ABSL_OPTION_USE_INLINE_NAMESPACE
// ABSL_OPTION_INLINE_NAMESPACE_NAME
//
// These options controls whether all entities in the absl namespace are
// contained within an inner inline namespace. This does not affect the
// user-visible API of Abseil, but it changes the mangled names of all symbols.
//
// This can be useful as a version tag if you are distributing Abseil in
// precompiled form. This will prevent a binary library build of Abseil with
// one inline namespace being used with headers configured with a different
// inline namespace name. Binary packagers are reminded that Abseil does not
// guarantee any ABI stability in Abseil, so any update of Abseil or
// configuration change in such a binary package should be combined with a
// new, unique value for the inline namespace name.
//
// A value of 0 means not to use inline namespaces.
//
// A value of 1 means to use an inline namespace with the given name inside
// namespace absl. If this is set, ABSL_OPTION_INLINE_NAMESPACE_NAME must also
// be changed to a new, unique identifier name. In particular "head" is not
// allowed.
#define ABSL_OPTION_USE_INLINE_NAMESPACE 1
#define ABSL_OPTION_INLINE_NAMESPACE_NAME lts_2020_02_25
#endif // ABSL_BASE_OPTIONS_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: policy_checks.h
// -----------------------------------------------------------------------------
//
// This header enforces a minimum set of policies at build time, such as the
// supported compiler and library versions. Unsupported configurations are
// reported with `#error`. This enforcement is best effort, so successfully
// compiling this header does not guarantee a supported configuration.
#ifndef ABSL_BASE_POLICY_CHECKS_H_
#define ABSL_BASE_POLICY_CHECKS_H_
// Included for the __GLIBC_PREREQ macro used below.
#include <limits.h>
// Included for the _STLPORT_VERSION macro used below.
#if defined(__cplusplus)
#include <cstddef>
#endif
// -----------------------------------------------------------------------------
// Operating System Check
// -----------------------------------------------------------------------------
#if defined(__CYGWIN__)
#error "Cygwin is not supported."
#endif
// -----------------------------------------------------------------------------
// Compiler Check
// -----------------------------------------------------------------------------
// We support MSVC++ 14.0 update 2 and later.
// This minimum will go up.
#if defined(_MSC_FULL_VER) && _MSC_FULL_VER < 190023918 && !defined(__clang__)
#error "This package requires Visual Studio 2015 Update 2 or higher."
#endif
// We support gcc 4.7 and later.
// This minimum will go up.
#if defined(__GNUC__) && !defined(__clang__)
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 7)
#error "This package requires gcc 4.7 or higher."
#endif
#endif
// We support Apple Xcode clang 4.2.1 (version 421.11.65) and later.
// This corresponds to Apple Xcode version 4.5.
// This minimum will go up.
#if defined(__apple_build_version__) && __apple_build_version__ < 4211165
#error "This package requires __apple_build_version__ of 4211165 or higher."
#endif
// -----------------------------------------------------------------------------
// C++ Version Check
// -----------------------------------------------------------------------------
// Enforce C++11 as the minimum. Note that Visual Studio has not
// advanced __cplusplus despite being good enough for our purposes, so
// so we exempt it from the check.
#if defined(__cplusplus) && !defined(_MSC_VER)
#if __cplusplus < 201103L
#error "C++ versions less than C++11 are not supported."
#endif
#endif
// -----------------------------------------------------------------------------
// Standard Library Check
// -----------------------------------------------------------------------------
#if defined(_STLPORT_VERSION)
#error "STLPort is not supported."
#endif
// -----------------------------------------------------------------------------
// `char` Size Check
// -----------------------------------------------------------------------------
// Abseil currently assumes CHAR_BIT == 8. If you would like to use Abseil on a
// platform where this is not the case, please provide us with the details about
// your platform so we can consider relaxing this requirement.
#if CHAR_BIT != 8
#error "Abseil assumes CHAR_BIT == 8."
#endif
// -----------------------------------------------------------------------------
// `int` Size Check
// -----------------------------------------------------------------------------
// Abseil currently assumes that an int is 4 bytes. If you would like to use
// Abseil on a platform where this is not the case, please provide us with the
// details about your platform so we can consider relaxing this requirement.
#if INT_MAX < 2147483647
#error "Abseil assumes that int is at least 4 bytes. "
#endif
#endif // ABSL_BASE_POLICY_CHECKS_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This files is a forwarding header for other headers containing various
// portability macros and functions.
// This file is used for both C and C++!
#ifndef ABSL_BASE_PORT_H_
#define ABSL_BASE_PORT_H_
#include "absl/base/attributes.h"
#include "absl/base/config.h"
#include "absl/base/optimization.h"
#endif // ABSL_BASE_PORT_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: thread_annotations.h
// -----------------------------------------------------------------------------
//
// This header file contains macro definitions for thread safety annotations
// that allow developers to document the locking policies of multi-threaded
// code. The annotations can also help program analysis tools to identify
// potential thread safety issues.
//
// These annotations are implemented using compiler attributes. Using the macros
// defined here instead of raw attributes allow for portability and future
// compatibility.
//
// When referring to mutexes in the arguments of the attributes, you should
// use variable names or more complex expressions (e.g. my_object->mutex_)
// that evaluate to a concrete mutex object whenever possible. If the mutex
// you want to refer to is not in scope, you may use a member pointer
// (e.g. &MyClass::mutex_) to refer to a mutex in some (unknown) object.
#ifndef ABSL_BASE_THREAD_ANNOTATIONS_H_
#define ABSL_BASE_THREAD_ANNOTATIONS_H_
#include "absl/base/config.h"
// TODO(mbonadei): Remove after the backward compatibility period.
#include "absl/base/internal/thread_annotations.h" // IWYU pragma: export
#if defined(__clang__)
#define ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(x) __attribute__((x))
#else
#define ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(x) // no-op
#endif
// ABSL_GUARDED_BY()
//
// Documents if a shared field or global variable needs to be protected by a
// mutex. ABSL_GUARDED_BY() allows the user to specify a particular mutex that
// should be held when accessing the annotated variable.
//
// Although this annotation (and ABSL_PT_GUARDED_BY, below) cannot be applied to
// local variables, a local variable and its associated mutex can often be
// combined into a small class or struct, thereby allowing the annotation.
//
// Example:
//
// class Foo {
// Mutex mu_;
// int p1_ ABSL_GUARDED_BY(mu_);
// ...
// };
#define ABSL_GUARDED_BY(x) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(guarded_by(x))
// ABSL_PT_GUARDED_BY()
//
// Documents if the memory location pointed to by a pointer should be guarded
// by a mutex when dereferencing the pointer.
//
// Example:
// class Foo {
// Mutex mu_;
// int *p1_ ABSL_PT_GUARDED_BY(mu_);
// ...
// };
//
// Note that a pointer variable to a shared memory location could itself be a
// shared variable.
//
// Example:
//
// // `q_`, guarded by `mu1_`, points to a shared memory location that is
// // guarded by `mu2_`:
// int *q_ ABSL_GUARDED_BY(mu1_) ABSL_PT_GUARDED_BY(mu2_);
#define ABSL_PT_GUARDED_BY(x) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(pt_guarded_by(x))
// ABSL_ACQUIRED_AFTER() / ABSL_ACQUIRED_BEFORE()
//
// Documents the acquisition order between locks that can be held
// simultaneously by a thread. For any two locks that need to be annotated
// to establish an acquisition order, only one of them needs the annotation.
// (i.e. You don't have to annotate both locks with both ABSL_ACQUIRED_AFTER
// and ABSL_ACQUIRED_BEFORE.)
//
// As with ABSL_GUARDED_BY, this is only applicable to mutexes that are shared
// fields or global variables.
//
// Example:
//
// Mutex m1_;
// Mutex m2_ ABSL_ACQUIRED_AFTER(m1_);
#define ABSL_ACQUIRED_AFTER(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(acquired_after(__VA_ARGS__))
#define ABSL_ACQUIRED_BEFORE(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(acquired_before(__VA_ARGS__))
// ABSL_EXCLUSIVE_LOCKS_REQUIRED() / ABSL_SHARED_LOCKS_REQUIRED()
//
// Documents a function that expects a mutex to be held prior to entry.
// The mutex is expected to be held both on entry to, and exit from, the
// function.
//
// An exclusive lock allows read-write access to the guarded data member(s), and
// only one thread can acquire a lock exclusively at any one time. A shared lock
// allows read-only access, and any number of threads can acquire a shared lock
// concurrently.
//
// Generally, non-const methods should be annotated with
// ABSL_EXCLUSIVE_LOCKS_REQUIRED, while const methods should be annotated with
// ABSL_SHARED_LOCKS_REQUIRED.
//
// Example:
//
// Mutex mu1, mu2;
// int a ABSL_GUARDED_BY(mu1);
// int b ABSL_GUARDED_BY(mu2);
//
// void foo() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mu1, mu2) { ... }
// void bar() const ABSL_SHARED_LOCKS_REQUIRED(mu1, mu2) { ... }
#define ABSL_EXCLUSIVE_LOCKS_REQUIRED(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE( \
exclusive_locks_required(__VA_ARGS__))
#define ABSL_SHARED_LOCKS_REQUIRED(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(shared_locks_required(__VA_ARGS__))
// ABSL_LOCKS_EXCLUDED()
//
// Documents the locks acquired in the body of the function. These locks
// cannot be held when calling this function (as Abseil's `Mutex` locks are
// non-reentrant).
#define ABSL_LOCKS_EXCLUDED(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(locks_excluded(__VA_ARGS__))
// ABSL_LOCK_RETURNED()
//
// Documents a function that returns a mutex without acquiring it. For example,
// a public getter method that returns a pointer to a private mutex should
// be annotated with ABSL_LOCK_RETURNED.
#define ABSL_LOCK_RETURNED(x) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(lock_returned(x))
// ABSL_LOCKABLE
//
// Documents if a class/type is a lockable type (such as the `Mutex` class).
#define ABSL_LOCKABLE ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(lockable)
// ABSL_SCOPED_LOCKABLE
//
// Documents if a class does RAII locking (such as the `MutexLock` class).
// The constructor should use `LOCK_FUNCTION()` to specify the mutex that is
// acquired, and the destructor should use `UNLOCK_FUNCTION()` with no
// arguments; the analysis will assume that the destructor unlocks whatever the
// constructor locked.
#define ABSL_SCOPED_LOCKABLE \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(scoped_lockable)
// ABSL_EXCLUSIVE_LOCK_FUNCTION()
//
// Documents functions that acquire a lock in the body of a function, and do
// not release it.
#define ABSL_EXCLUSIVE_LOCK_FUNCTION(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE( \
exclusive_lock_function(__VA_ARGS__))
// ABSL_SHARED_LOCK_FUNCTION()
//
// Documents functions that acquire a shared (reader) lock in the body of a
// function, and do not release it.
#define ABSL_SHARED_LOCK_FUNCTION(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(shared_lock_function(__VA_ARGS__))
// ABSL_UNLOCK_FUNCTION()
//
// Documents functions that expect a lock to be held on entry to the function,
// and release it in the body of the function.
#define ABSL_UNLOCK_FUNCTION(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(unlock_function(__VA_ARGS__))
// ABSL_EXCLUSIVE_TRYLOCK_FUNCTION() / ABSL_SHARED_TRYLOCK_FUNCTION()
//
// Documents functions that try to acquire a lock, and return success or failure
// (or a non-boolean value that can be interpreted as a boolean).
// The first argument should be `true` for functions that return `true` on
// success, or `false` for functions that return `false` on success. The second
// argument specifies the mutex that is locked on success. If unspecified, this
// mutex is assumed to be `this`.
#define ABSL_EXCLUSIVE_TRYLOCK_FUNCTION(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE( \
exclusive_trylock_function(__VA_ARGS__))
#define ABSL_SHARED_TRYLOCK_FUNCTION(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE( \
shared_trylock_function(__VA_ARGS__))
// ABSL_ASSERT_EXCLUSIVE_LOCK() / ABSL_ASSERT_SHARED_LOCK()
//
// Documents functions that dynamically check to see if a lock is held, and fail
// if it is not held.
#define ABSL_ASSERT_EXCLUSIVE_LOCK(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(assert_exclusive_lock(__VA_ARGS__))
#define ABSL_ASSERT_SHARED_LOCK(...) \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(assert_shared_lock(__VA_ARGS__))
// ABSL_NO_THREAD_SAFETY_ANALYSIS
//
// Turns off thread safety checking within the body of a particular function.
// This annotation is used to mark functions that are known to be correct, but
// the locking behavior is more complicated than the analyzer can handle.
#define ABSL_NO_THREAD_SAFETY_ANALYSIS \
ABSL_INTERNAL_THREAD_ANNOTATION_ATTRIBUTE(no_thread_safety_analysis)
//------------------------------------------------------------------------------
// Tool-Supplied Annotations
//------------------------------------------------------------------------------
// ABSL_TS_UNCHECKED should be placed around lock expressions that are not valid
// C++ syntax, but which are present for documentation purposes. These
// annotations will be ignored by the analysis.
#define ABSL_TS_UNCHECKED(x) ""
// ABSL_TS_FIXME is used to mark lock expressions that are not valid C++ syntax.
// It is used by automated tools to mark and disable invalid expressions.
// The annotation should either be fixed, or changed to ABSL_TS_UNCHECKED.
#define ABSL_TS_FIXME(x) ""
// Like ABSL_NO_THREAD_SAFETY_ANALYSIS, this turns off checking within the body
// of a particular function. However, this attribute is used to mark functions
// that are incorrect and need to be fixed. It is used by automated tools to
// avoid breaking the build when the analysis is updated.
// Code owners are expected to eventually fix the routine.
#define ABSL_NO_THREAD_SAFETY_ANALYSIS_FIXME ABSL_NO_THREAD_SAFETY_ANALYSIS
// Similar to ABSL_NO_THREAD_SAFETY_ANALYSIS_FIXME, this macro marks a
// ABSL_GUARDED_BY annotation that needs to be fixed, because it is producing
// thread safety warning. It disables the ABSL_GUARDED_BY.
#define ABSL_GUARDED_BY_FIXME(x)
// Disables warnings for a single read operation. This can be used to avoid
// warnings when it is known that the read is not actually involved in a race,
// but the compiler cannot confirm that.
#define ABSL_TS_UNCHECKED_READ(x) absl::base_internal::ts_unchecked_read(x)
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace base_internal {
// Takes a reference to a guarded data member, and returns an unguarded
// reference.
// Do not used this function directly, use ABSL_TS_UNCHECKED_READ instead.
template <typename T>
inline const T& ts_unchecked_read(const T& v) ABSL_NO_THREAD_SAFETY_ANALYSIS {
return v;
}
template <typename T>
inline T& ts_unchecked_read(T& v) ABSL_NO_THREAD_SAFETY_ANALYSIS {
return v;
}
} // namespace base_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_BASE_THREAD_ANNOTATIONS_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: fixed_array.h
// -----------------------------------------------------------------------------
//
// A `FixedArray<T>` represents a non-resizable array of `T` where the length of
// the array can be determined at run-time. It is a good replacement for
// non-standard and deprecated uses of `alloca()` and variable length arrays
// within the GCC extension. (See
// https://gcc.gnu.org/onlinedocs/gcc/Variable-Length.html).
//
// `FixedArray` allocates small arrays inline, keeping performance fast by
// avoiding heap operations. It also helps reduce the chances of
// accidentally overflowing your stack if large input is passed to
// your function.
#ifndef ABSL_CONTAINER_FIXED_ARRAY_H_
#define ABSL_CONTAINER_FIXED_ARRAY_H_
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <initializer_list>
#include <iterator>
#include <limits>
#include <memory>
#include <new>
#include <type_traits>
#include "absl/algorithm/algorithm.h"
#include "absl/base/dynamic_annotations.h"
#include "absl/base/internal/throw_delegate.h"
#include "absl/base/macros.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
#include "absl/container/internal/compressed_tuple.h"
#include "absl/memory/memory.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
constexpr static auto kFixedArrayUseDefault = static_cast<size_t>(-1);
// -----------------------------------------------------------------------------
// FixedArray
// -----------------------------------------------------------------------------
//
// A `FixedArray` provides a run-time fixed-size array, allocating a small array
// inline for efficiency.
//
// Most users should not specify an `inline_elements` argument and let
// `FixedArray` automatically determine the number of elements
// to store inline based on `sizeof(T)`. If `inline_elements` is specified, the
// `FixedArray` implementation will use inline storage for arrays with a
// length <= `inline_elements`.
//
// Note that a `FixedArray` constructed with a `size_type` argument will
// default-initialize its values by leaving trivially constructible types
// uninitialized (e.g. int, int[4], double), and others default-constructed.
// This matches the behavior of c-style arrays and `std::array`, but not
// `std::vector`.
//
// Note that `FixedArray` does not provide a public allocator; if it requires a
// heap allocation, it will do so with global `::operator new[]()` and
// `::operator delete[]()`, even if T provides class-scope overrides for these
// operators.
template <typename T, size_t N = kFixedArrayUseDefault,
typename A = std::allocator<T>>
class FixedArray {
static_assert(!std::is_array<T>::value || std::extent<T>::value > 0,
"Arrays with unknown bounds cannot be used with FixedArray.");
static constexpr size_t kInlineBytesDefault = 256;
using AllocatorTraits = std::allocator_traits<A>;
// std::iterator_traits isn't guaranteed to be SFINAE-friendly until C++17,
// but this seems to be mostly pedantic.
template <typename Iterator>
using EnableIfForwardIterator = absl::enable_if_t<std::is_convertible<
typename std::iterator_traits<Iterator>::iterator_category,
std::forward_iterator_tag>::value>;
static constexpr bool NoexceptCopyable() {
return std::is_nothrow_copy_constructible<StorageElement>::value &&
absl::allocator_is_nothrow<allocator_type>::value;
}
static constexpr bool NoexceptMovable() {
return std::is_nothrow_move_constructible<StorageElement>::value &&
absl::allocator_is_nothrow<allocator_type>::value;
}
static constexpr bool DefaultConstructorIsNonTrivial() {
return !absl::is_trivially_default_constructible<StorageElement>::value;
}
public:
using allocator_type = typename AllocatorTraits::allocator_type;
using value_type = typename allocator_type::value_type;
using pointer = typename allocator_type::pointer;
using const_pointer = typename allocator_type::const_pointer;
using reference = typename allocator_type::reference;
using const_reference = typename allocator_type::const_reference;
using size_type = typename allocator_type::size_type;
using difference_type = typename allocator_type::difference_type;
using iterator = pointer;
using const_iterator = const_pointer;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
static constexpr size_type inline_elements =
(N == kFixedArrayUseDefault ? kInlineBytesDefault / sizeof(value_type)
: static_cast<size_type>(N));
FixedArray(
const FixedArray& other,
const allocator_type& a = allocator_type()) noexcept(NoexceptCopyable())
: FixedArray(other.begin(), other.end(), a) {}
FixedArray(
FixedArray&& other,
const allocator_type& a = allocator_type()) noexcept(NoexceptMovable())
: FixedArray(std::make_move_iterator(other.begin()),
std::make_move_iterator(other.end()), a) {}
// Creates an array object that can store `n` elements.
// Note that trivially constructible elements will be uninitialized.
explicit FixedArray(size_type n, const allocator_type& a = allocator_type())
: storage_(n, a) {
if (DefaultConstructorIsNonTrivial()) {
memory_internal::ConstructRange(storage_.alloc(), storage_.begin(),
storage_.end());
}
}
// Creates an array initialized with `n` copies of `val`.
FixedArray(size_type n, const value_type& val,
const allocator_type& a = allocator_type())
: storage_(n, a) {
memory_internal::ConstructRange(storage_.alloc(), storage_.begin(),
storage_.end(), val);
}
// Creates an array initialized with the size and contents of `init_list`.
FixedArray(std::initializer_list<value_type> init_list,
const allocator_type& a = allocator_type())
: FixedArray(init_list.begin(), init_list.end(), a) {}
// Creates an array initialized with the elements from the input
// range. The array's size will always be `std::distance(first, last)`.
// REQUIRES: Iterator must be a forward_iterator or better.
template <typename Iterator, EnableIfForwardIterator<Iterator>* = nullptr>
FixedArray(Iterator first, Iterator last,
const allocator_type& a = allocator_type())
: storage_(std::distance(first, last), a) {
memory_internal::CopyRange(storage_.alloc(), storage_.begin(), first, last);
}
~FixedArray() noexcept {
for (auto* cur = storage_.begin(); cur != storage_.end(); ++cur) {
AllocatorTraits::destroy(storage_.alloc(), cur);
}
}
// Assignments are deleted because they break the invariant that the size of a
// `FixedArray` never changes.
void operator=(FixedArray&&) = delete;
void operator=(const FixedArray&) = delete;
// FixedArray::size()
//
// Returns the length of the fixed array.
size_type size() const { return storage_.size(); }
// FixedArray::max_size()
//
// Returns the largest possible value of `std::distance(begin(), end())` for a
// `FixedArray<T>`. This is equivalent to the most possible addressable bytes
// over the number of bytes taken by T.
constexpr size_type max_size() const {
return (std::numeric_limits<difference_type>::max)() / sizeof(value_type);
}
// FixedArray::empty()
//
// Returns whether or not the fixed array is empty.
bool empty() const { return size() == 0; }
// FixedArray::memsize()
//
// Returns the memory size of the fixed array in bytes.
size_t memsize() const { return size() * sizeof(value_type); }
// FixedArray::data()
//
// Returns a const T* pointer to elements of the `FixedArray`. This pointer
// can be used to access (but not modify) the contained elements.
const_pointer data() const { return AsValueType(storage_.begin()); }
// Overload of FixedArray::data() to return a T* pointer to elements of the
// fixed array. This pointer can be used to access and modify the contained
// elements.
pointer data() { return AsValueType(storage_.begin()); }
// FixedArray::operator[]
//
// Returns a reference the ith element of the fixed array.
// REQUIRES: 0 <= i < size()
reference operator[](size_type i) {
assert(i < size());
return data()[i];
}
// Overload of FixedArray::operator()[] to return a const reference to the
// ith element of the fixed array.
// REQUIRES: 0 <= i < size()
const_reference operator[](size_type i) const {
assert(i < size());
return data()[i];
}
// FixedArray::at
//
// Bounds-checked access. Returns a reference to the ith element of the
// fiexed array, or throws std::out_of_range
reference at(size_type i) {
if (ABSL_PREDICT_FALSE(i >= size())) {
base_internal::ThrowStdOutOfRange("FixedArray::at failed bounds check");
}
return data()[i];
}
// Overload of FixedArray::at() to return a const reference to the ith element
// of the fixed array.
const_reference at(size_type i) const {
if (ABSL_PREDICT_FALSE(i >= size())) {
base_internal::ThrowStdOutOfRange("FixedArray::at failed bounds check");
}
return data()[i];
}
// FixedArray::front()
//
// Returns a reference to the first element of the fixed array.
reference front() { return *begin(); }
// Overload of FixedArray::front() to return a reference to the first element
// of a fixed array of const values.
const_reference front() const { return *begin(); }
// FixedArray::back()
//
// Returns a reference to the last element of the fixed array.
reference back() { return *(end() - 1); }
// Overload of FixedArray::back() to return a reference to the last element
// of a fixed array of const values.
const_reference back() const { return *(end() - 1); }
// FixedArray::begin()
//
// Returns an iterator to the beginning of the fixed array.
iterator begin() { return data(); }
// Overload of FixedArray::begin() to return a const iterator to the
// beginning of the fixed array.
const_iterator begin() const { return data(); }
// FixedArray::cbegin()
//
// Returns a const iterator to the beginning of the fixed array.
const_iterator cbegin() const { return begin(); }
// FixedArray::end()
//
// Returns an iterator to the end of the fixed array.
iterator end() { return data() + size(); }
// Overload of FixedArray::end() to return a const iterator to the end of the
// fixed array.
const_iterator end() const { return data() + size(); }
// FixedArray::cend()
//
// Returns a const iterator to the end of the fixed array.
const_iterator cend() const { return end(); }
// FixedArray::rbegin()
//
// Returns a reverse iterator from the end of the fixed array.
reverse_iterator rbegin() { return reverse_iterator(end()); }
// Overload of FixedArray::rbegin() to return a const reverse iterator from
// the end of the fixed array.
const_reverse_iterator rbegin() const {
return const_reverse_iterator(end());
}
// FixedArray::crbegin()
//
// Returns a const reverse iterator from the end of the fixed array.
const_reverse_iterator crbegin() const { return rbegin(); }
// FixedArray::rend()
//
// Returns a reverse iterator from the beginning of the fixed array.
reverse_iterator rend() { return reverse_iterator(begin()); }
// Overload of FixedArray::rend() for returning a const reverse iterator
// from the beginning of the fixed array.
const_reverse_iterator rend() const {
return const_reverse_iterator(begin());
}
// FixedArray::crend()
//
// Returns a reverse iterator from the beginning of the fixed array.
const_reverse_iterator crend() const { return rend(); }
// FixedArray::fill()
//
// Assigns the given `value` to all elements in the fixed array.
void fill(const value_type& val) { std::fill(begin(), end(), val); }
// Relational operators. Equality operators are elementwise using
// `operator==`, while order operators order FixedArrays lexicographically.
friend bool operator==(const FixedArray& lhs, const FixedArray& rhs) {
return absl::equal(lhs.begin(), lhs.end(), rhs.begin(), rhs.end());
}
friend bool operator!=(const FixedArray& lhs, const FixedArray& rhs) {
return !(lhs == rhs);
}
friend bool operator<(const FixedArray& lhs, const FixedArray& rhs) {
return std::lexicographical_compare(lhs.begin(), lhs.end(), rhs.begin(),
rhs.end());
}
friend bool operator>(const FixedArray& lhs, const FixedArray& rhs) {
return rhs < lhs;
}
friend bool operator<=(const FixedArray& lhs, const FixedArray& rhs) {
return !(rhs < lhs);
}
friend bool operator>=(const FixedArray& lhs, const FixedArray& rhs) {
return !(lhs < rhs);
}
template <typename H>
friend H AbslHashValue(H h, const FixedArray& v) {
return H::combine(H::combine_contiguous(std::move(h), v.data(), v.size()),
v.size());
}
private:
// StorageElement
//
// For FixedArrays with a C-style-array value_type, StorageElement is a POD
// wrapper struct called StorageElementWrapper that holds the value_type
// instance inside. This is needed for construction and destruction of the
// entire array regardless of how many dimensions it has. For all other cases,
// StorageElement is just an alias of value_type.
//
// Maintainer's Note: The simpler solution would be to simply wrap value_type
// in a struct whether it's an array or not. That causes some paranoid
// diagnostics to misfire, believing that 'data()' returns a pointer to a
// single element, rather than the packed array that it really is.
// e.g.:
//
// FixedArray<char> buf(1);
// sprintf(buf.data(), "foo");
//
// error: call to int __builtin___sprintf_chk(etc...)
// will always overflow destination buffer [-Werror]
//
template <typename OuterT, typename InnerT = absl::remove_extent_t<OuterT>,
size_t InnerN = std::extent<OuterT>::value>
struct StorageElementWrapper {
InnerT array[InnerN];
};
using StorageElement =
absl::conditional_t<std::is_array<value_type>::value,
StorageElementWrapper<value_type>, value_type>;
static pointer AsValueType(pointer ptr) { return ptr; }
static pointer AsValueType(StorageElementWrapper<value_type>* ptr) {
return std::addressof(ptr->array);
}
static_assert(sizeof(StorageElement) == sizeof(value_type), "");
static_assert(alignof(StorageElement) == alignof(value_type), "");
class NonEmptyInlinedStorage {
public:
StorageElement* data() { return reinterpret_cast<StorageElement*>(buff_); }
void AnnotateConstruct(size_type n);
void AnnotateDestruct(size_type n);
#ifdef ADDRESS_SANITIZER
void* RedzoneBegin() { return &redzone_begin_; }
void* RedzoneEnd() { return &redzone_end_ + 1; }
#endif // ADDRESS_SANITIZER
private:
ADDRESS_SANITIZER_REDZONE(redzone_begin_);
alignas(StorageElement) char buff_[sizeof(StorageElement[inline_elements])];
ADDRESS_SANITIZER_REDZONE(redzone_end_);
};
class EmptyInlinedStorage {
public:
StorageElement* data() { return nullptr; }
void AnnotateConstruct(size_type) {}
void AnnotateDestruct(size_type) {}
};
using InlinedStorage =
absl::conditional_t<inline_elements == 0, EmptyInlinedStorage,
NonEmptyInlinedStorage>;
// Storage
//
// An instance of Storage manages the inline and out-of-line memory for
// instances of FixedArray. This guarantees that even when construction of
// individual elements fails in the FixedArray constructor body, the
// destructor for Storage will still be called and out-of-line memory will be
// properly deallocated.
//
class Storage : public InlinedStorage {
public:
Storage(size_type n, const allocator_type& a)
: size_alloc_(n, a), data_(InitializeData()) {}
~Storage() noexcept {
if (UsingInlinedStorage(size())) {
InlinedStorage::AnnotateDestruct(size());
} else {
AllocatorTraits::deallocate(alloc(), AsValueType(begin()), size());
}
}
size_type size() const { return size_alloc_.template get<0>(); }
StorageElement* begin() const { return data_; }
StorageElement* end() const { return begin() + size(); }
allocator_type& alloc() { return size_alloc_.template get<1>(); }
private:
static bool UsingInlinedStorage(size_type n) {
return n <= inline_elements;
}
StorageElement* InitializeData() {
if (UsingInlinedStorage(size())) {
InlinedStorage::AnnotateConstruct(size());
return InlinedStorage::data();
} else {
return reinterpret_cast<StorageElement*>(
AllocatorTraits::allocate(alloc(), size()));
}
}
// `CompressedTuple` takes advantage of EBCO for stateless `allocator_type`s
container_internal::CompressedTuple<size_type, allocator_type> size_alloc_;
StorageElement* data_;
};
Storage storage_;
};
template <typename T, size_t N, typename A>
constexpr size_t FixedArray<T, N, A>::kInlineBytesDefault;
template <typename T, size_t N, typename A>
constexpr typename FixedArray<T, N, A>::size_type
FixedArray<T, N, A>::inline_elements;
template <typename T, size_t N, typename A>
void FixedArray<T, N, A>::NonEmptyInlinedStorage::AnnotateConstruct(
typename FixedArray<T, N, A>::size_type n) {
#ifdef ADDRESS_SANITIZER
if (!n) return;
ANNOTATE_CONTIGUOUS_CONTAINER(data(), RedzoneEnd(), RedzoneEnd(), data() + n);
ANNOTATE_CONTIGUOUS_CONTAINER(RedzoneBegin(), data(), data(), RedzoneBegin());
#endif // ADDRESS_SANITIZER
static_cast<void>(n); // Mark used when not in asan mode
}
template <typename T, size_t N, typename A>
void FixedArray<T, N, A>::NonEmptyInlinedStorage::AnnotateDestruct(
typename FixedArray<T, N, A>::size_type n) {
#ifdef ADDRESS_SANITIZER
if (!n) return;
ANNOTATE_CONTIGUOUS_CONTAINER(data(), RedzoneEnd(), data() + n, RedzoneEnd());
ANNOTATE_CONTIGUOUS_CONTAINER(RedzoneBegin(), data(), RedzoneBegin(), data());
#endif // ADDRESS_SANITIZER
static_cast<void>(n); // Mark used when not in asan mode
}
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_FIXED_ARRAY_H_
+600
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@@ -0,0 +1,600 @@
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: flat_hash_map.h
// -----------------------------------------------------------------------------
//
// An `absl::flat_hash_map<K, V>` is an unordered associative container of
// unique keys and associated values designed to be a more efficient replacement
// for `std::unordered_map`. Like `unordered_map`, search, insertion, and
// deletion of map elements can be done as an `O(1)` operation. However,
// `flat_hash_map` (and other unordered associative containers known as the
// collection of Abseil "Swiss tables") contain other optimizations that result
// in both memory and computation advantages.
//
// In most cases, your default choice for a hash map should be a map of type
// `flat_hash_map`.
#ifndef ABSL_CONTAINER_FLAT_HASH_MAP_H_
#define ABSL_CONTAINER_FLAT_HASH_MAP_H_
#include <cstddef>
#include <new>
#include <type_traits>
#include <utility>
#include "absl/algorithm/container.h"
#include "absl/container/internal/container_memory.h"
#include "absl/container/internal/hash_function_defaults.h" // IWYU pragma: export
#include "absl/container/internal/raw_hash_map.h" // IWYU pragma: export
#include "absl/memory/memory.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
template <class K, class V>
struct FlatHashMapPolicy;
} // namespace container_internal
// -----------------------------------------------------------------------------
// absl::flat_hash_map
// -----------------------------------------------------------------------------
//
// An `absl::flat_hash_map<K, V>` is an unordered associative container which
// has been optimized for both speed and memory footprint in most common use
// cases. Its interface is similar to that of `std::unordered_map<K, V>` with
// the following notable differences:
//
// * Requires keys that are CopyConstructible
// * Requires values that are MoveConstructible
// * Supports heterogeneous lookup, through `find()`, `operator[]()` and
// `insert()`, provided that the map is provided a compatible heterogeneous
// hashing function and equality operator.
// * Invalidates any references and pointers to elements within the table after
// `rehash()`.
// * Contains a `capacity()` member function indicating the number of element
// slots (open, deleted, and empty) within the hash map.
// * Returns `void` from the `erase(iterator)` overload.
//
// By default, `flat_hash_map` uses the `absl::Hash` hashing framework.
// All fundamental and Abseil types that support the `absl::Hash` framework have
// a compatible equality operator for comparing insertions into `flat_hash_map`.
// If your type is not yet supported by the `absl::Hash` framework, see
// absl/hash/hash.h for information on extending Abseil hashing to user-defined
// types.
//
// NOTE: A `flat_hash_map` stores its value types directly inside its
// implementation array to avoid memory indirection. Because a `flat_hash_map`
// is designed to move data when rehashed, map values will not retain pointer
// stability. If you require pointer stability, or if your values are large,
// consider using `absl::flat_hash_map<Key, std::unique_ptr<Value>>` instead.
// If your types are not moveable or you require pointer stability for keys,
// consider `absl::node_hash_map`.
//
// Example:
//
// // Create a flat hash map of three strings (that map to strings)
// absl::flat_hash_map<std::string, std::string> ducks =
// {{"a", "huey"}, {"b", "dewey"}, {"c", "louie"}};
//
// // Insert a new element into the flat hash map
// ducks.insert({"d", "donald"});
//
// // Force a rehash of the flat hash map
// ducks.rehash(0);
//
// // Find the element with the key "b"
// std::string search_key = "b";
// auto result = ducks.find(search_key);
// if (result != ducks.end()) {
// std::cout << "Result: " << result->second << std::endl;
// }
template <class K, class V,
class Hash = absl::container_internal::hash_default_hash<K>,
class Eq = absl::container_internal::hash_default_eq<K>,
class Allocator = std::allocator<std::pair<const K, V>>>
class flat_hash_map : public absl::container_internal::raw_hash_map<
absl::container_internal::FlatHashMapPolicy<K, V>,
Hash, Eq, Allocator> {
using Base = typename flat_hash_map::raw_hash_map;
public:
// Constructors and Assignment Operators
//
// A flat_hash_map supports the same overload set as `std::unordered_map`
// for construction and assignment:
//
// * Default constructor
//
// // No allocation for the table's elements is made.
// absl::flat_hash_map<int, std::string> map1;
//
// * Initializer List constructor
//
// absl::flat_hash_map<int, std::string> map2 =
// {{1, "huey"}, {2, "dewey"}, {3, "louie"},};
//
// * Copy constructor
//
// absl::flat_hash_map<int, std::string> map3(map2);
//
// * Copy assignment operator
//
// // Hash functor and Comparator are copied as well
// absl::flat_hash_map<int, std::string> map4;
// map4 = map3;
//
// * Move constructor
//
// // Move is guaranteed efficient
// absl::flat_hash_map<int, std::string> map5(std::move(map4));
//
// * Move assignment operator
//
// // May be efficient if allocators are compatible
// absl::flat_hash_map<int, std::string> map6;
// map6 = std::move(map5);
//
// * Range constructor
//
// std::vector<std::pair<int, std::string>> v = {{1, "a"}, {2, "b"}};
// absl::flat_hash_map<int, std::string> map7(v.begin(), v.end());
flat_hash_map() {}
using Base::Base;
// flat_hash_map::begin()
//
// Returns an iterator to the beginning of the `flat_hash_map`.
using Base::begin;
// flat_hash_map::cbegin()
//
// Returns a const iterator to the beginning of the `flat_hash_map`.
using Base::cbegin;
// flat_hash_map::cend()
//
// Returns a const iterator to the end of the `flat_hash_map`.
using Base::cend;
// flat_hash_map::end()
//
// Returns an iterator to the end of the `flat_hash_map`.
using Base::end;
// flat_hash_map::capacity()
//
// Returns the number of element slots (assigned, deleted, and empty)
// available within the `flat_hash_map`.
//
// NOTE: this member function is particular to `absl::flat_hash_map` and is
// not provided in the `std::unordered_map` API.
using Base::capacity;
// flat_hash_map::empty()
//
// Returns whether or not the `flat_hash_map` is empty.
using Base::empty;
// flat_hash_map::max_size()
//
// Returns the largest theoretical possible number of elements within a
// `flat_hash_map` under current memory constraints. This value can be thought
// of the largest value of `std::distance(begin(), end())` for a
// `flat_hash_map<K, V>`.
using Base::max_size;
// flat_hash_map::size()
//
// Returns the number of elements currently within the `flat_hash_map`.
using Base::size;
// flat_hash_map::clear()
//
// Removes all elements from the `flat_hash_map`. Invalidates any references,
// pointers, or iterators referring to contained elements.
//
// NOTE: this operation may shrink the underlying buffer. To avoid shrinking
// the underlying buffer call `erase(begin(), end())`.
using Base::clear;
// flat_hash_map::erase()
//
// Erases elements within the `flat_hash_map`. Erasing does not trigger a
// rehash. Overloads are listed below.
//
// void erase(const_iterator pos):
//
// Erases the element at `position` of the `flat_hash_map`, returning
// `void`.
//
// NOTE: returning `void` in this case is different than that of STL
// containers in general and `std::unordered_map` in particular (which
// return an iterator to the element following the erased element). If that
// iterator is needed, simply post increment the iterator:
//
// map.erase(it++);
//
// iterator erase(const_iterator first, const_iterator last):
//
// Erases the elements in the open interval [`first`, `last`), returning an
// iterator pointing to `last`.
//
// size_type erase(const key_type& key):
//
// Erases the element with the matching key, if it exists.
using Base::erase;
// flat_hash_map::insert()
//
// Inserts an element of the specified value into the `flat_hash_map`,
// returning an iterator pointing to the newly inserted element, provided that
// an element with the given key does not already exist. If rehashing occurs
// due to the insertion, all iterators are invalidated. Overloads are listed
// below.
//
// std::pair<iterator,bool> insert(const init_type& value):
//
// Inserts a value into the `flat_hash_map`. Returns a pair consisting of an
// iterator to the inserted element (or to the element that prevented the
// insertion) and a bool denoting whether the insertion took place.
//
// std::pair<iterator,bool> insert(T&& value):
// std::pair<iterator,bool> insert(init_type&& value):
//
// Inserts a moveable value into the `flat_hash_map`. Returns a pair
// consisting of an iterator to the inserted element (or to the element that
// prevented the insertion) and a bool denoting whether the insertion took
// place.
//
// iterator insert(const_iterator hint, const init_type& value):
// iterator insert(const_iterator hint, T&& value):
// iterator insert(const_iterator hint, init_type&& value);
//
// Inserts a value, using the position of `hint` as a non-binding suggestion
// for where to begin the insertion search. Returns an iterator to the
// inserted element, or to the existing element that prevented the
// insertion.
//
// void insert(InputIterator first, InputIterator last):
//
// Inserts a range of values [`first`, `last`).
//
// NOTE: Although the STL does not specify which element may be inserted if
// multiple keys compare equivalently, for `flat_hash_map` we guarantee the
// first match is inserted.
//
// void insert(std::initializer_list<init_type> ilist):
//
// Inserts the elements within the initializer list `ilist`.
//
// NOTE: Although the STL does not specify which element may be inserted if
// multiple keys compare equivalently within the initializer list, for
// `flat_hash_map` we guarantee the first match is inserted.
using Base::insert;
// flat_hash_map::insert_or_assign()
//
// Inserts an element of the specified value into the `flat_hash_map` provided
// that a value with the given key does not already exist, or replaces it with
// the element value if a key for that value already exists, returning an
// iterator pointing to the newly inserted element. If rehashing occurs due
// to the insertion, all existing iterators are invalidated. Overloads are
// listed below.
//
// pair<iterator, bool> insert_or_assign(const init_type& k, T&& obj):
// pair<iterator, bool> insert_or_assign(init_type&& k, T&& obj):
//
// Inserts/Assigns (or moves) the element of the specified key into the
// `flat_hash_map`.
//
// iterator insert_or_assign(const_iterator hint,
// const init_type& k, T&& obj):
// iterator insert_or_assign(const_iterator hint, init_type&& k, T&& obj):
//
// Inserts/Assigns (or moves) the element of the specified key into the
// `flat_hash_map` using the position of `hint` as a non-binding suggestion
// for where to begin the insertion search.
using Base::insert_or_assign;
// flat_hash_map::emplace()
//
// Inserts an element of the specified value by constructing it in-place
// within the `flat_hash_map`, provided that no element with the given key
// already exists.
//
// The element may be constructed even if there already is an element with the
// key in the container, in which case the newly constructed element will be
// destroyed immediately. Prefer `try_emplace()` unless your key is not
// copyable or moveable.
//
// If rehashing occurs due to the insertion, all iterators are invalidated.
using Base::emplace;
// flat_hash_map::emplace_hint()
//
// Inserts an element of the specified value by constructing it in-place
// within the `flat_hash_map`, using the position of `hint` as a non-binding
// suggestion for where to begin the insertion search, and only inserts
// provided that no element with the given key already exists.
//
// The element may be constructed even if there already is an element with the
// key in the container, in which case the newly constructed element will be
// destroyed immediately. Prefer `try_emplace()` unless your key is not
// copyable or moveable.
//
// If rehashing occurs due to the insertion, all iterators are invalidated.
using Base::emplace_hint;
// flat_hash_map::try_emplace()
//
// Inserts an element of the specified value by constructing it in-place
// within the `flat_hash_map`, provided that no element with the given key
// already exists. Unlike `emplace()`, if an element with the given key
// already exists, we guarantee that no element is constructed.
//
// If rehashing occurs due to the insertion, all iterators are invalidated.
// Overloads are listed below.
//
// pair<iterator, bool> try_emplace(const key_type& k, Args&&... args):
// pair<iterator, bool> try_emplace(key_type&& k, Args&&... args):
//
// Inserts (via copy or move) the element of the specified key into the
// `flat_hash_map`.
//
// iterator try_emplace(const_iterator hint,
// const init_type& k, Args&&... args):
// iterator try_emplace(const_iterator hint, init_type&& k, Args&&... args):
//
// Inserts (via copy or move) the element of the specified key into the
// `flat_hash_map` using the position of `hint` as a non-binding suggestion
// for where to begin the insertion search.
//
// All `try_emplace()` overloads make the same guarantees regarding rvalue
// arguments as `std::unordered_map::try_emplace()`, namely that these
// functions will not move from rvalue arguments if insertions do not happen.
using Base::try_emplace;
// flat_hash_map::extract()
//
// Extracts the indicated element, erasing it in the process, and returns it
// as a C++17-compatible node handle. Overloads are listed below.
//
// node_type extract(const_iterator position):
//
// Extracts the key,value pair of the element at the indicated position and
// returns a node handle owning that extracted data.
//
// node_type extract(const key_type& x):
//
// Extracts the key,value pair of the element with a key matching the passed
// key value and returns a node handle owning that extracted data. If the
// `flat_hash_map` does not contain an element with a matching key, this
// function returns an empty node handle.
using Base::extract;
// flat_hash_map::merge()
//
// Extracts elements from a given `source` flat hash map into this
// `flat_hash_map`. If the destination `flat_hash_map` already contains an
// element with an equivalent key, that element is not extracted.
using Base::merge;
// flat_hash_map::swap(flat_hash_map& other)
//
// Exchanges the contents of this `flat_hash_map` with those of the `other`
// flat hash map, avoiding invocation of any move, copy, or swap operations on
// individual elements.
//
// All iterators and references on the `flat_hash_map` remain valid, excepting
// for the past-the-end iterator, which is invalidated.
//
// `swap()` requires that the flat hash map's hashing and key equivalence
// functions be Swappable, and are exchanged using unqualified calls to
// non-member `swap()`. If the map's allocator has
// `std::allocator_traits<allocator_type>::propagate_on_container_swap::value`
// set to `true`, the allocators are also exchanged using an unqualified call
// to non-member `swap()`; otherwise, the allocators are not swapped.
using Base::swap;
// flat_hash_map::rehash(count)
//
// Rehashes the `flat_hash_map`, setting the number of slots to be at least
// the passed value. If the new number of slots increases the load factor more
// than the current maximum load factor
// (`count` < `size()` / `max_load_factor()`), then the new number of slots
// will be at least `size()` / `max_load_factor()`.
//
// To force a rehash, pass rehash(0).
//
// NOTE: unlike behavior in `std::unordered_map`, references are also
// invalidated upon a `rehash()`.
using Base::rehash;
// flat_hash_map::reserve(count)
//
// Sets the number of slots in the `flat_hash_map` to the number needed to
// accommodate at least `count` total elements without exceeding the current
// maximum load factor, and may rehash the container if needed.
using Base::reserve;
// flat_hash_map::at()
//
// Returns a reference to the mapped value of the element with key equivalent
// to the passed key.
using Base::at;
// flat_hash_map::contains()
//
// Determines whether an element with a key comparing equal to the given `key`
// exists within the `flat_hash_map`, returning `true` if so or `false`
// otherwise.
using Base::contains;
// flat_hash_map::count(const Key& key) const
//
// Returns the number of elements with a key comparing equal to the given
// `key` within the `flat_hash_map`. note that this function will return
// either `1` or `0` since duplicate keys are not allowed within a
// `flat_hash_map`.
using Base::count;
// flat_hash_map::equal_range()
//
// Returns a closed range [first, last], defined by a `std::pair` of two
// iterators, containing all elements with the passed key in the
// `flat_hash_map`.
using Base::equal_range;
// flat_hash_map::find()
//
// Finds an element with the passed `key` within the `flat_hash_map`.
using Base::find;
// flat_hash_map::operator[]()
//
// Returns a reference to the value mapped to the passed key within the
// `flat_hash_map`, performing an `insert()` if the key does not already
// exist.
//
// If an insertion occurs and results in a rehashing of the container, all
// iterators are invalidated. Otherwise iterators are not affected and
// references are not invalidated. Overloads are listed below.
//
// T& operator[](const Key& key):
//
// Inserts an init_type object constructed in-place if the element with the
// given key does not exist.
//
// T& operator[](Key&& key):
//
// Inserts an init_type object constructed in-place provided that an element
// with the given key does not exist.
using Base::operator[];
// flat_hash_map::bucket_count()
//
// Returns the number of "buckets" within the `flat_hash_map`. Note that
// because a flat hash map contains all elements within its internal storage,
// this value simply equals the current capacity of the `flat_hash_map`.
using Base::bucket_count;
// flat_hash_map::load_factor()
//
// Returns the current load factor of the `flat_hash_map` (the average number
// of slots occupied with a value within the hash map).
using Base::load_factor;
// flat_hash_map::max_load_factor()
//
// Manages the maximum load factor of the `flat_hash_map`. Overloads are
// listed below.
//
// float flat_hash_map::max_load_factor()
//
// Returns the current maximum load factor of the `flat_hash_map`.
//
// void flat_hash_map::max_load_factor(float ml)
//
// Sets the maximum load factor of the `flat_hash_map` to the passed value.
//
// NOTE: This overload is provided only for API compatibility with the STL;
// `flat_hash_map` will ignore any set load factor and manage its rehashing
// internally as an implementation detail.
using Base::max_load_factor;
// flat_hash_map::get_allocator()
//
// Returns the allocator function associated with this `flat_hash_map`.
using Base::get_allocator;
// flat_hash_map::hash_function()
//
// Returns the hashing function used to hash the keys within this
// `flat_hash_map`.
using Base::hash_function;
// flat_hash_map::key_eq()
//
// Returns the function used for comparing keys equality.
using Base::key_eq;
};
// erase_if(flat_hash_map<>, Pred)
//
// Erases all elements that satisfy the predicate `pred` from the container `c`.
template <typename K, typename V, typename H, typename E, typename A,
typename Predicate>
void erase_if(flat_hash_map<K, V, H, E, A>& c, Predicate pred) {
container_internal::EraseIf(pred, &c);
}
namespace container_internal {
template <class K, class V>
struct FlatHashMapPolicy {
using slot_policy = container_internal::map_slot_policy<K, V>;
using slot_type = typename slot_policy::slot_type;
using key_type = K;
using mapped_type = V;
using init_type = std::pair</*non const*/ key_type, mapped_type>;
template <class Allocator, class... Args>
static void construct(Allocator* alloc, slot_type* slot, Args&&... args) {
slot_policy::construct(alloc, slot, std::forward<Args>(args)...);
}
template <class Allocator>
static void destroy(Allocator* alloc, slot_type* slot) {
slot_policy::destroy(alloc, slot);
}
template <class Allocator>
static void transfer(Allocator* alloc, slot_type* new_slot,
slot_type* old_slot) {
slot_policy::transfer(alloc, new_slot, old_slot);
}
template <class F, class... Args>
static decltype(absl::container_internal::DecomposePair(
std::declval<F>(), std::declval<Args>()...))
apply(F&& f, Args&&... args) {
return absl::container_internal::DecomposePair(std::forward<F>(f),
std::forward<Args>(args)...);
}
static size_t space_used(const slot_type*) { return 0; }
static std::pair<const K, V>& element(slot_type* slot) { return slot->value; }
static V& value(std::pair<const K, V>* kv) { return kv->second; }
static const V& value(const std::pair<const K, V>* kv) { return kv->second; }
};
} // namespace container_internal
namespace container_algorithm_internal {
// Specialization of trait in absl/algorithm/container.h
template <class Key, class T, class Hash, class KeyEqual, class Allocator>
struct IsUnorderedContainer<
absl::flat_hash_map<Key, T, Hash, KeyEqual, Allocator>> : std::true_type {};
} // namespace container_algorithm_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_FLAT_HASH_MAP_H_
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@@ -0,0 +1,848 @@
// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: inlined_vector.h
// -----------------------------------------------------------------------------
//
// This header file contains the declaration and definition of an "inlined
// vector" which behaves in an equivalent fashion to a `std::vector`, except
// that storage for small sequences of the vector are provided inline without
// requiring any heap allocation.
//
// An `absl::InlinedVector<T, N>` specifies the default capacity `N` as one of
// its template parameters. Instances where `size() <= N` hold contained
// elements in inline space. Typically `N` is very small so that sequences that
// are expected to be short do not require allocations.
//
// An `absl::InlinedVector` does not usually require a specific allocator. If
// the inlined vector grows beyond its initial constraints, it will need to
// allocate (as any normal `std::vector` would). This is usually performed with
// the default allocator (defined as `std::allocator<T>`). Optionally, a custom
// allocator type may be specified as `A` in `absl::InlinedVector<T, N, A>`.
#ifndef ABSL_CONTAINER_INLINED_VECTOR_H_
#define ABSL_CONTAINER_INLINED_VECTOR_H_
#include <algorithm>
#include <cassert>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <initializer_list>
#include <iterator>
#include <memory>
#include <type_traits>
#include <utility>
#include "absl/algorithm/algorithm.h"
#include "absl/base/internal/throw_delegate.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
#include "absl/container/internal/inlined_vector.h"
#include "absl/memory/memory.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// -----------------------------------------------------------------------------
// InlinedVector
// -----------------------------------------------------------------------------
//
// An `absl::InlinedVector` is designed to be a drop-in replacement for
// `std::vector` for use cases where the vector's size is sufficiently small
// that it can be inlined. If the inlined vector does grow beyond its estimated
// capacity, it will trigger an initial allocation on the heap, and will behave
// as a `std:vector`. The API of the `absl::InlinedVector` within this file is
// designed to cover the same API footprint as covered by `std::vector`.
template <typename T, size_t N, typename A = std::allocator<T>>
class InlinedVector {
static_assert(N > 0, "`absl::InlinedVector` requires an inlined capacity.");
using Storage = inlined_vector_internal::Storage<T, N, A>;
using AllocatorTraits = typename Storage::AllocatorTraits;
using RValueReference = typename Storage::RValueReference;
using MoveIterator = typename Storage::MoveIterator;
using IsMemcpyOk = typename Storage::IsMemcpyOk;
template <typename Iterator>
using IteratorValueAdapter =
typename Storage::template IteratorValueAdapter<Iterator>;
using CopyValueAdapter = typename Storage::CopyValueAdapter;
using DefaultValueAdapter = typename Storage::DefaultValueAdapter;
template <typename Iterator>
using EnableIfAtLeastForwardIterator = absl::enable_if_t<
inlined_vector_internal::IsAtLeastForwardIterator<Iterator>::value>;
template <typename Iterator>
using DisableIfAtLeastForwardIterator = absl::enable_if_t<
!inlined_vector_internal::IsAtLeastForwardIterator<Iterator>::value>;
public:
using allocator_type = typename Storage::allocator_type;
using value_type = typename Storage::value_type;
using pointer = typename Storage::pointer;
using const_pointer = typename Storage::const_pointer;
using size_type = typename Storage::size_type;
using difference_type = typename Storage::difference_type;
using reference = typename Storage::reference;
using const_reference = typename Storage::const_reference;
using iterator = typename Storage::iterator;
using const_iterator = typename Storage::const_iterator;
using reverse_iterator = typename Storage::reverse_iterator;
using const_reverse_iterator = typename Storage::const_reverse_iterator;
// ---------------------------------------------------------------------------
// InlinedVector Constructors and Destructor
// ---------------------------------------------------------------------------
// Creates an empty inlined vector with a value-initialized allocator.
InlinedVector() noexcept(noexcept(allocator_type())) : storage_() {}
// Creates an empty inlined vector with a copy of `alloc`.
explicit InlinedVector(const allocator_type& alloc) noexcept
: storage_(alloc) {}
// Creates an inlined vector with `n` copies of `value_type()`.
explicit InlinedVector(size_type n,
const allocator_type& alloc = allocator_type())
: storage_(alloc) {
storage_.Initialize(DefaultValueAdapter(), n);
}
// Creates an inlined vector with `n` copies of `v`.
InlinedVector(size_type n, const_reference v,
const allocator_type& alloc = allocator_type())
: storage_(alloc) {
storage_.Initialize(CopyValueAdapter(v), n);
}
// Creates an inlined vector with copies of the elements of `list`.
InlinedVector(std::initializer_list<value_type> list,
const allocator_type& alloc = allocator_type())
: InlinedVector(list.begin(), list.end(), alloc) {}
// Creates an inlined vector with elements constructed from the provided
// forward iterator range [`first`, `last`).
//
// NOTE: the `enable_if` prevents ambiguous interpretation between a call to
// this constructor with two integral arguments and a call to the above
// `InlinedVector(size_type, const_reference)` constructor.
template <typename ForwardIterator,
EnableIfAtLeastForwardIterator<ForwardIterator>* = nullptr>
InlinedVector(ForwardIterator first, ForwardIterator last,
const allocator_type& alloc = allocator_type())
: storage_(alloc) {
storage_.Initialize(IteratorValueAdapter<ForwardIterator>(first),
std::distance(first, last));
}
// Creates an inlined vector with elements constructed from the provided input
// iterator range [`first`, `last`).
template <typename InputIterator,
DisableIfAtLeastForwardIterator<InputIterator>* = nullptr>
InlinedVector(InputIterator first, InputIterator last,
const allocator_type& alloc = allocator_type())
: storage_(alloc) {
std::copy(first, last, std::back_inserter(*this));
}
// Creates an inlined vector by copying the contents of `other` using
// `other`'s allocator.
InlinedVector(const InlinedVector& other)
: InlinedVector(other, *other.storage_.GetAllocPtr()) {}
// Creates an inlined vector by copying the contents of `other` using `alloc`.
InlinedVector(const InlinedVector& other, const allocator_type& alloc)
: storage_(alloc) {
if (IsMemcpyOk::value && !other.storage_.GetIsAllocated()) {
storage_.MemcpyFrom(other.storage_);
} else {
storage_.Initialize(IteratorValueAdapter<const_pointer>(other.data()),
other.size());
}
}
// Creates an inlined vector by moving in the contents of `other` without
// allocating. If `other` contains allocated memory, the newly-created inlined
// vector will take ownership of that memory. However, if `other` does not
// contain allocated memory, the newly-created inlined vector will perform
// element-wise move construction of the contents of `other`.
//
// NOTE: since no allocation is performed for the inlined vector in either
// case, the `noexcept(...)` specification depends on whether moving the
// underlying objects can throw. It is assumed assumed that...
// a) move constructors should only throw due to allocation failure.
// b) if `value_type`'s move constructor allocates, it uses the same
// allocation function as the inlined vector's allocator.
// Thus, the move constructor is non-throwing if the allocator is non-throwing
// or `value_type`'s move constructor is specified as `noexcept`.
InlinedVector(InlinedVector&& other) noexcept(
absl::allocator_is_nothrow<allocator_type>::value ||
std::is_nothrow_move_constructible<value_type>::value)
: storage_(*other.storage_.GetAllocPtr()) {
if (IsMemcpyOk::value) {
storage_.MemcpyFrom(other.storage_);
other.storage_.SetInlinedSize(0);
} else if (other.storage_.GetIsAllocated()) {
storage_.SetAllocatedData(other.storage_.GetAllocatedData(),
other.storage_.GetAllocatedCapacity());
storage_.SetAllocatedSize(other.storage_.GetSize());
other.storage_.SetInlinedSize(0);
} else {
IteratorValueAdapter<MoveIterator> other_values(
MoveIterator(other.storage_.GetInlinedData()));
inlined_vector_internal::ConstructElements(
storage_.GetAllocPtr(), storage_.GetInlinedData(), &other_values,
other.storage_.GetSize());
storage_.SetInlinedSize(other.storage_.GetSize());
}
}
// Creates an inlined vector by moving in the contents of `other` with a copy
// of `alloc`.
//
// NOTE: if `other`'s allocator is not equal to `alloc`, even if `other`
// contains allocated memory, this move constructor will still allocate. Since
// allocation is performed, this constructor can only be `noexcept` if the
// specified allocator is also `noexcept`.
InlinedVector(InlinedVector&& other, const allocator_type& alloc) noexcept(
absl::allocator_is_nothrow<allocator_type>::value)
: storage_(alloc) {
if (IsMemcpyOk::value) {
storage_.MemcpyFrom(other.storage_);
other.storage_.SetInlinedSize(0);
} else if ((*storage_.GetAllocPtr() == *other.storage_.GetAllocPtr()) &&
other.storage_.GetIsAllocated()) {
storage_.SetAllocatedData(other.storage_.GetAllocatedData(),
other.storage_.GetAllocatedCapacity());
storage_.SetAllocatedSize(other.storage_.GetSize());
other.storage_.SetInlinedSize(0);
} else {
storage_.Initialize(
IteratorValueAdapter<MoveIterator>(MoveIterator(other.data())),
other.size());
}
}
~InlinedVector() {}
// ---------------------------------------------------------------------------
// InlinedVector Member Accessors
// ---------------------------------------------------------------------------
// `InlinedVector::empty()`
//
// Returns whether the inlined vector contains no elements.
bool empty() const noexcept { return !size(); }
// `InlinedVector::size()`
//
// Returns the number of elements in the inlined vector.
size_type size() const noexcept { return storage_.GetSize(); }
// `InlinedVector::max_size()`
//
// Returns the maximum number of elements the inlined vector can hold.
size_type max_size() const noexcept {
// One bit of the size storage is used to indicate whether the inlined
// vector contains allocated memory. As a result, the maximum size that the
// inlined vector can express is half of the max for `size_type`.
return (std::numeric_limits<size_type>::max)() / 2;
}
// `InlinedVector::capacity()`
//
// Returns the number of elements that could be stored in the inlined vector
// without requiring a reallocation.
//
// NOTE: for most inlined vectors, `capacity()` should be equal to the
// template parameter `N`. For inlined vectors which exceed this capacity,
// they will no longer be inlined and `capacity()` will equal the capactity of
// the allocated memory.
size_type capacity() const noexcept {
return storage_.GetIsAllocated() ? storage_.GetAllocatedCapacity()
: storage_.GetInlinedCapacity();
}
// `InlinedVector::data()`
//
// Returns a `pointer` to the elements of the inlined vector. This pointer
// can be used to access and modify the contained elements.
//
// NOTE: only elements within [`data()`, `data() + size()`) are valid.
pointer data() noexcept {
return storage_.GetIsAllocated() ? storage_.GetAllocatedData()
: storage_.GetInlinedData();
}
// Overload of `InlinedVector::data()` that returns a `const_pointer` to the
// elements of the inlined vector. This pointer can be used to access but not
// modify the contained elements.
//
// NOTE: only elements within [`data()`, `data() + size()`) are valid.
const_pointer data() const noexcept {
return storage_.GetIsAllocated() ? storage_.GetAllocatedData()
: storage_.GetInlinedData();
}
// `InlinedVector::operator[](...)`
//
// Returns a `reference` to the `i`th element of the inlined vector.
reference operator[](size_type i) {
assert(i < size());
return data()[i];
}
// Overload of `InlinedVector::operator[](...)` that returns a
// `const_reference` to the `i`th element of the inlined vector.
const_reference operator[](size_type i) const {
assert(i < size());
return data()[i];
}
// `InlinedVector::at(...)`
//
// Returns a `reference` to the `i`th element of the inlined vector.
//
// NOTE: if `i` is not within the required range of `InlinedVector::at(...)`,
// in both debug and non-debug builds, `std::out_of_range` will be thrown.
reference at(size_type i) {
if (ABSL_PREDICT_FALSE(i >= size())) {
base_internal::ThrowStdOutOfRange(
"`InlinedVector::at(size_type)` failed bounds check");
}
return data()[i];
}
// Overload of `InlinedVector::at(...)` that returns a `const_reference` to
// the `i`th element of the inlined vector.
//
// NOTE: if `i` is not within the required range of `InlinedVector::at(...)`,
// in both debug and non-debug builds, `std::out_of_range` will be thrown.
const_reference at(size_type i) const {
if (ABSL_PREDICT_FALSE(i >= size())) {
base_internal::ThrowStdOutOfRange(
"`InlinedVector::at(size_type) const` failed bounds check");
}
return data()[i];
}
// `InlinedVector::front()`
//
// Returns a `reference` to the first element of the inlined vector.
reference front() {
assert(!empty());
return at(0);
}
// Overload of `InlinedVector::front()` that returns a `const_reference` to
// the first element of the inlined vector.
const_reference front() const {
assert(!empty());
return at(0);
}
// `InlinedVector::back()`
//
// Returns a `reference` to the last element of the inlined vector.
reference back() {
assert(!empty());
return at(size() - 1);
}
// Overload of `InlinedVector::back()` that returns a `const_reference` to the
// last element of the inlined vector.
const_reference back() const {
assert(!empty());
return at(size() - 1);
}
// `InlinedVector::begin()`
//
// Returns an `iterator` to the beginning of the inlined vector.
iterator begin() noexcept { return data(); }
// Overload of `InlinedVector::begin()` that returns a `const_iterator` to
// the beginning of the inlined vector.
const_iterator begin() const noexcept { return data(); }
// `InlinedVector::end()`
//
// Returns an `iterator` to the end of the inlined vector.
iterator end() noexcept { return data() + size(); }
// Overload of `InlinedVector::end()` that returns a `const_iterator` to the
// end of the inlined vector.
const_iterator end() const noexcept { return data() + size(); }
// `InlinedVector::cbegin()`
//
// Returns a `const_iterator` to the beginning of the inlined vector.
const_iterator cbegin() const noexcept { return begin(); }
// `InlinedVector::cend()`
//
// Returns a `const_iterator` to the end of the inlined vector.
const_iterator cend() const noexcept { return end(); }
// `InlinedVector::rbegin()`
//
// Returns a `reverse_iterator` from the end of the inlined vector.
reverse_iterator rbegin() noexcept { return reverse_iterator(end()); }
// Overload of `InlinedVector::rbegin()` that returns a
// `const_reverse_iterator` from the end of the inlined vector.
const_reverse_iterator rbegin() const noexcept {
return const_reverse_iterator(end());
}
// `InlinedVector::rend()`
//
// Returns a `reverse_iterator` from the beginning of the inlined vector.
reverse_iterator rend() noexcept { return reverse_iterator(begin()); }
// Overload of `InlinedVector::rend()` that returns a `const_reverse_iterator`
// from the beginning of the inlined vector.
const_reverse_iterator rend() const noexcept {
return const_reverse_iterator(begin());
}
// `InlinedVector::crbegin()`
//
// Returns a `const_reverse_iterator` from the end of the inlined vector.
const_reverse_iterator crbegin() const noexcept { return rbegin(); }
// `InlinedVector::crend()`
//
// Returns a `const_reverse_iterator` from the beginning of the inlined
// vector.
const_reverse_iterator crend() const noexcept { return rend(); }
// `InlinedVector::get_allocator()`
//
// Returns a copy of the inlined vector's allocator.
allocator_type get_allocator() const { return *storage_.GetAllocPtr(); }
// ---------------------------------------------------------------------------
// InlinedVector Member Mutators
// ---------------------------------------------------------------------------
// `InlinedVector::operator=(...)`
//
// Replaces the elements of the inlined vector with copies of the elements of
// `list`.
InlinedVector& operator=(std::initializer_list<value_type> list) {
assign(list.begin(), list.end());
return *this;
}
// Overload of `InlinedVector::operator=(...)` that replaces the elements of
// the inlined vector with copies of the elements of `other`.
InlinedVector& operator=(const InlinedVector& other) {
if (ABSL_PREDICT_TRUE(this != std::addressof(other))) {
const_pointer other_data = other.data();
assign(other_data, other_data + other.size());
}
return *this;
}
// Overload of `InlinedVector::operator=(...)` that moves the elements of
// `other` into the inlined vector.
//
// NOTE: as a result of calling this overload, `other` is left in a valid but
// unspecified state.
InlinedVector& operator=(InlinedVector&& other) {
if (ABSL_PREDICT_TRUE(this != std::addressof(other))) {
if (IsMemcpyOk::value || other.storage_.GetIsAllocated()) {
inlined_vector_internal::DestroyElements(storage_.GetAllocPtr(), data(),
size());
storage_.DeallocateIfAllocated();
storage_.MemcpyFrom(other.storage_);
other.storage_.SetInlinedSize(0);
} else {
storage_.Assign(IteratorValueAdapter<MoveIterator>(
MoveIterator(other.storage_.GetInlinedData())),
other.size());
}
}
return *this;
}
// `InlinedVector::assign(...)`
//
// Replaces the contents of the inlined vector with `n` copies of `v`.
void assign(size_type n, const_reference v) {
storage_.Assign(CopyValueAdapter(v), n);
}
// Overload of `InlinedVector::assign(...)` that replaces the contents of the
// inlined vector with copies of the elements of `list`.
void assign(std::initializer_list<value_type> list) {
assign(list.begin(), list.end());
}
// Overload of `InlinedVector::assign(...)` to replace the contents of the
// inlined vector with the range [`first`, `last`).
//
// NOTE: this overload is for iterators that are "forward" category or better.
template <typename ForwardIterator,
EnableIfAtLeastForwardIterator<ForwardIterator>* = nullptr>
void assign(ForwardIterator first, ForwardIterator last) {
storage_.Assign(IteratorValueAdapter<ForwardIterator>(first),
std::distance(first, last));
}
// Overload of `InlinedVector::assign(...)` to replace the contents of the
// inlined vector with the range [`first`, `last`).
//
// NOTE: this overload is for iterators that are "input" category.
template <typename InputIterator,
DisableIfAtLeastForwardIterator<InputIterator>* = nullptr>
void assign(InputIterator first, InputIterator last) {
size_type i = 0;
for (; i < size() && first != last; ++i, static_cast<void>(++first)) {
at(i) = *first;
}
erase(data() + i, data() + size());
std::copy(first, last, std::back_inserter(*this));
}
// `InlinedVector::resize(...)`
//
// Resizes the inlined vector to contain `n` elements.
//
// NOTE: if `n` is smaller than `size()`, extra elements are destroyed. If `n`
// is larger than `size()`, new elements are value-initialized.
void resize(size_type n) { storage_.Resize(DefaultValueAdapter(), n); }
// Overload of `InlinedVector::resize(...)` that resizes the inlined vector to
// contain `n` elements.
//
// NOTE: if `n` is smaller than `size()`, extra elements are destroyed. If `n`
// is larger than `size()`, new elements are copied-constructed from `v`.
void resize(size_type n, const_reference v) {
storage_.Resize(CopyValueAdapter(v), n);
}
// `InlinedVector::insert(...)`
//
// Inserts a copy of `v` at `pos`, returning an `iterator` to the newly
// inserted element.
iterator insert(const_iterator pos, const_reference v) {
return emplace(pos, v);
}
// Overload of `InlinedVector::insert(...)` that inserts `v` at `pos` using
// move semantics, returning an `iterator` to the newly inserted element.
iterator insert(const_iterator pos, RValueReference v) {
return emplace(pos, std::move(v));
}
// Overload of `InlinedVector::insert(...)` that inserts `n` contiguous copies
// of `v` starting at `pos`, returning an `iterator` pointing to the first of
// the newly inserted elements.
iterator insert(const_iterator pos, size_type n, const_reference v) {
assert(pos >= begin());
assert(pos <= end());
if (ABSL_PREDICT_TRUE(n != 0)) {
value_type dealias = v;
return storage_.Insert(pos, CopyValueAdapter(dealias), n);
} else {
return const_cast<iterator>(pos);
}
}
// Overload of `InlinedVector::insert(...)` that inserts copies of the
// elements of `list` starting at `pos`, returning an `iterator` pointing to
// the first of the newly inserted elements.
iterator insert(const_iterator pos, std::initializer_list<value_type> list) {
return insert(pos, list.begin(), list.end());
}
// Overload of `InlinedVector::insert(...)` that inserts the range [`first`,
// `last`) starting at `pos`, returning an `iterator` pointing to the first
// of the newly inserted elements.
//
// NOTE: this overload is for iterators that are "forward" category or better.
template <typename ForwardIterator,
EnableIfAtLeastForwardIterator<ForwardIterator>* = nullptr>
iterator insert(const_iterator pos, ForwardIterator first,
ForwardIterator last) {
assert(pos >= begin());
assert(pos <= end());
if (ABSL_PREDICT_TRUE(first != last)) {
return storage_.Insert(pos, IteratorValueAdapter<ForwardIterator>(first),
std::distance(first, last));
} else {
return const_cast<iterator>(pos);
}
}
// Overload of `InlinedVector::insert(...)` that inserts the range [`first`,
// `last`) starting at `pos`, returning an `iterator` pointing to the first
// of the newly inserted elements.
//
// NOTE: this overload is for iterators that are "input" category.
template <typename InputIterator,
DisableIfAtLeastForwardIterator<InputIterator>* = nullptr>
iterator insert(const_iterator pos, InputIterator first, InputIterator last) {
assert(pos >= begin());
assert(pos <= end());
size_type index = std::distance(cbegin(), pos);
for (size_type i = index; first != last; ++i, static_cast<void>(++first)) {
insert(data() + i, *first);
}
return iterator(data() + index);
}
// `InlinedVector::emplace(...)`
//
// Constructs and inserts an element using `args...` in the inlined vector at
// `pos`, returning an `iterator` pointing to the newly emplaced element.
template <typename... Args>
iterator emplace(const_iterator pos, Args&&... args) {
assert(pos >= begin());
assert(pos <= end());
value_type dealias(std::forward<Args>(args)...);
return storage_.Insert(pos,
IteratorValueAdapter<MoveIterator>(
MoveIterator(std::addressof(dealias))),
1);
}
// `InlinedVector::emplace_back(...)`
//
// Constructs and inserts an element using `args...` in the inlined vector at
// `end()`, returning a `reference` to the newly emplaced element.
template <typename... Args>
reference emplace_back(Args&&... args) {
return storage_.EmplaceBack(std::forward<Args>(args)...);
}
// `InlinedVector::push_back(...)`
//
// Inserts a copy of `v` in the inlined vector at `end()`.
void push_back(const_reference v) { static_cast<void>(emplace_back(v)); }
// Overload of `InlinedVector::push_back(...)` for inserting `v` at `end()`
// using move semantics.
void push_back(RValueReference v) {
static_cast<void>(emplace_back(std::move(v)));
}
// `InlinedVector::pop_back()`
//
// Destroys the element at `back()`, reducing the size by `1`.
void pop_back() noexcept {
assert(!empty());
AllocatorTraits::destroy(*storage_.GetAllocPtr(), data() + (size() - 1));
storage_.SubtractSize(1);
}
// `InlinedVector::erase(...)`
//
// Erases the element at `pos`, returning an `iterator` pointing to where the
// erased element was located.
//
// NOTE: may return `end()`, which is not dereferencable.
iterator erase(const_iterator pos) {
assert(pos >= begin());
assert(pos < end());
return storage_.Erase(pos, pos + 1);
}
// Overload of `InlinedVector::erase(...)` that erases every element in the
// range [`from`, `to`), returning an `iterator` pointing to where the first
// erased element was located.
//
// NOTE: may return `end()`, which is not dereferencable.
iterator erase(const_iterator from, const_iterator to) {
assert(from >= begin());
assert(from <= to);
assert(to <= end());
if (ABSL_PREDICT_TRUE(from != to)) {
return storage_.Erase(from, to);
} else {
return const_cast<iterator>(from);
}
}
// `InlinedVector::clear()`
//
// Destroys all elements in the inlined vector, setting the size to `0` and
// deallocating any held memory.
void clear() noexcept {
inlined_vector_internal::DestroyElements(storage_.GetAllocPtr(), data(),
size());
storage_.DeallocateIfAllocated();
storage_.SetInlinedSize(0);
}
// `InlinedVector::reserve(...)`
//
// Ensures that there is enough room for at least `n` elements.
void reserve(size_type n) { storage_.Reserve(n); }
// `InlinedVector::shrink_to_fit()`
//
// Reduces memory usage by freeing unused memory. After being called, calls to
// `capacity()` will be equal to `max(N, size())`.
//
// If `size() <= N` and the inlined vector contains allocated memory, the
// elements will all be moved to the inlined space and the allocated memory
// will be deallocated.
//
// If `size() > N` and `size() < capacity()`, the elements will be moved to a
// smaller allocation.
void shrink_to_fit() {
if (storage_.GetIsAllocated()) {
storage_.ShrinkToFit();
}
}
// `InlinedVector::swap(...)`
//
// Swaps the contents of the inlined vector with `other`.
void swap(InlinedVector& other) {
if (ABSL_PREDICT_TRUE(this != std::addressof(other))) {
storage_.Swap(std::addressof(other.storage_));
}
}
private:
template <typename H, typename TheT, size_t TheN, typename TheA>
friend H AbslHashValue(H h, const absl::InlinedVector<TheT, TheN, TheA>& a);
Storage storage_;
};
// -----------------------------------------------------------------------------
// InlinedVector Non-Member Functions
// -----------------------------------------------------------------------------
// `swap(...)`
//
// Swaps the contents of two inlined vectors.
template <typename T, size_t N, typename A>
void swap(absl::InlinedVector<T, N, A>& a,
absl::InlinedVector<T, N, A>& b) noexcept(noexcept(a.swap(b))) {
a.swap(b);
}
// `operator==(...)`
//
// Tests for value-equality of two inlined vectors.
template <typename T, size_t N, typename A>
bool operator==(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
auto a_data = a.data();
auto b_data = b.data();
return absl::equal(a_data, a_data + a.size(), b_data, b_data + b.size());
}
// `operator!=(...)`
//
// Tests for value-inequality of two inlined vectors.
template <typename T, size_t N, typename A>
bool operator!=(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
return !(a == b);
}
// `operator<(...)`
//
// Tests whether the value of an inlined vector is less than the value of
// another inlined vector using a lexicographical comparison algorithm.
template <typename T, size_t N, typename A>
bool operator<(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
auto a_data = a.data();
auto b_data = b.data();
return std::lexicographical_compare(a_data, a_data + a.size(), b_data,
b_data + b.size());
}
// `operator>(...)`
//
// Tests whether the value of an inlined vector is greater than the value of
// another inlined vector using a lexicographical comparison algorithm.
template <typename T, size_t N, typename A>
bool operator>(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
return b < a;
}
// `operator<=(...)`
//
// Tests whether the value of an inlined vector is less than or equal to the
// value of another inlined vector using a lexicographical comparison algorithm.
template <typename T, size_t N, typename A>
bool operator<=(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
return !(b < a);
}
// `operator>=(...)`
//
// Tests whether the value of an inlined vector is greater than or equal to the
// value of another inlined vector using a lexicographical comparison algorithm.
template <typename T, size_t N, typename A>
bool operator>=(const absl::InlinedVector<T, N, A>& a,
const absl::InlinedVector<T, N, A>& b) {
return !(a < b);
}
// `AbslHashValue(...)`
//
// Provides `absl::Hash` support for `absl::InlinedVector`. It is uncommon to
// call this directly.
template <typename H, typename T, size_t N, typename A>
H AbslHashValue(H h, const absl::InlinedVector<T, N, A>& a) {
auto size = a.size();
return H::combine(H::combine_contiguous(std::move(h), a.data(), size), size);
}
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INLINED_VECTOR_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_H_
#define ABSL_CONTAINER_INTERNAL_CONTAINER_H_
#include <cassert>
#include <type_traits>
#include "absl/meta/type_traits.h"
#include "absl/types/optional.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
template <class, class = void>
struct IsTransparent : std::false_type {};
template <class T>
struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
: std::true_type {};
template <bool is_transparent>
struct KeyArg {
// Transparent. Forward `K`.
template <typename K, typename key_type>
using type = K;
};
template <>
struct KeyArg<false> {
// Not transparent. Always use `key_type`.
template <typename K, typename key_type>
using type = key_type;
};
// The node_handle concept from C++17.
// We specialize node_handle for sets and maps. node_handle_base holds the
// common API of both.
template <typename PolicyTraits, typename Alloc>
class node_handle_base {
protected:
using slot_type = typename PolicyTraits::slot_type;
public:
using allocator_type = Alloc;
constexpr node_handle_base() = default;
node_handle_base(node_handle_base&& other) noexcept {
*this = std::move(other);
}
~node_handle_base() { destroy(); }
node_handle_base& operator=(node_handle_base&& other) noexcept {
destroy();
if (!other.empty()) {
alloc_ = other.alloc_;
PolicyTraits::transfer(alloc(), slot(), other.slot());
other.reset();
}
return *this;
}
bool empty() const noexcept { return !alloc_; }
explicit operator bool() const noexcept { return !empty(); }
allocator_type get_allocator() const { return *alloc_; }
protected:
friend struct CommonAccess;
struct transfer_tag_t {};
node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
: alloc_(a) {
PolicyTraits::transfer(alloc(), slot(), s);
}
struct move_tag_t {};
node_handle_base(move_tag_t, const allocator_type& a, slot_type* s)
: alloc_(a) {
PolicyTraits::construct(alloc(), slot(), s);
}
void destroy() {
if (!empty()) {
PolicyTraits::destroy(alloc(), slot());
reset();
}
}
void reset() {
assert(alloc_.has_value());
alloc_ = absl::nullopt;
}
slot_type* slot() const {
assert(!empty());
return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
}
allocator_type* alloc() { return std::addressof(*alloc_); }
private:
absl::optional<allocator_type> alloc_ = {};
alignas(slot_type) mutable unsigned char slot_space_[sizeof(slot_type)] = {};
};
// For sets.
template <typename Policy, typename PolicyTraits, typename Alloc,
typename = void>
class node_handle : public node_handle_base<PolicyTraits, Alloc> {
using Base = node_handle_base<PolicyTraits, Alloc>;
public:
using value_type = typename PolicyTraits::value_type;
constexpr node_handle() {}
value_type& value() const { return PolicyTraits::element(this->slot()); }
private:
friend struct CommonAccess;
using Base::Base;
};
// For maps.
template <typename Policy, typename PolicyTraits, typename Alloc>
class node_handle<Policy, PolicyTraits, Alloc,
absl::void_t<typename Policy::mapped_type>>
: public node_handle_base<PolicyTraits, Alloc> {
using Base = node_handle_base<PolicyTraits, Alloc>;
public:
using key_type = typename Policy::key_type;
using mapped_type = typename Policy::mapped_type;
constexpr node_handle() {}
auto key() const -> decltype(PolicyTraits::key(this->slot())) {
return PolicyTraits::key(this->slot());
}
mapped_type& mapped() const {
return PolicyTraits::value(&PolicyTraits::element(this->slot()));
}
private:
friend struct CommonAccess;
using Base::Base;
};
// Provide access to non-public node-handle functions.
struct CommonAccess {
template <typename Node>
static auto GetSlot(const Node& node) -> decltype(node.slot()) {
return node.slot();
}
template <typename Node>
static void Destroy(Node* node) {
node->destroy();
}
template <typename Node>
static void Reset(Node* node) {
node->reset();
}
template <typename T, typename... Args>
static T Transfer(Args&&... args) {
return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
}
template <typename T, typename... Args>
static T Move(Args&&... args) {
return T(typename T::move_tag_t{}, std::forward<Args>(args)...);
}
};
// Implement the insert_return_type<> concept of C++17.
template <class Iterator, class NodeType>
struct InsertReturnType {
Iterator position;
bool inserted;
NodeType node;
};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Helper class to perform the Empty Base Optimization.
// Ts can contain classes and non-classes, empty or not. For the ones that
// are empty classes, we perform the optimization. If all types in Ts are empty
// classes, then CompressedTuple<Ts...> is itself an empty class.
//
// To access the members, use member get<N>() function.
//
// Eg:
// absl::container_internal::CompressedTuple<int, T1, T2, T3> value(7, t1, t2,
// t3);
// assert(value.get<0>() == 7);
// T1& t1 = value.get<1>();
// const T2& t2 = value.get<2>();
// ...
//
// https://en.cppreference.com/w/cpp/language/ebo
#ifndef ABSL_CONTAINER_INTERNAL_COMPRESSED_TUPLE_H_
#define ABSL_CONTAINER_INTERNAL_COMPRESSED_TUPLE_H_
#include <initializer_list>
#include <tuple>
#include <type_traits>
#include <utility>
#include "absl/utility/utility.h"
#if defined(_MSC_VER) && !defined(__NVCC__)
// We need to mark these classes with this declspec to ensure that
// CompressedTuple happens.
#define ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC __declspec(empty_bases)
#else
#define ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
template <typename... Ts>
class CompressedTuple;
namespace internal_compressed_tuple {
template <typename D, size_t I>
struct Elem;
template <typename... B, size_t I>
struct Elem<CompressedTuple<B...>, I>
: std::tuple_element<I, std::tuple<B...>> {};
template <typename D, size_t I>
using ElemT = typename Elem<D, I>::type;
// Use the __is_final intrinsic if available. Where it's not available, classes
// declared with the 'final' specifier cannot be used as CompressedTuple
// elements.
// TODO(sbenza): Replace this with std::is_final in C++14.
template <typename T>
constexpr bool IsFinal() {
#if defined(__clang__) || defined(__GNUC__)
return __is_final(T);
#else
return false;
#endif
}
// We can't use EBCO on other CompressedTuples because that would mean that we
// derive from multiple Storage<> instantiations with the same I parameter,
// and potentially from multiple identical Storage<> instantiations. So anytime
// we use type inheritance rather than encapsulation, we mark
// CompressedTupleImpl, to make this easy to detect.
struct uses_inheritance {};
template <typename T>
constexpr bool ShouldUseBase() {
return std::is_class<T>::value && std::is_empty<T>::value && !IsFinal<T>() &&
!std::is_base_of<uses_inheritance, T>::value;
}
// The storage class provides two specializations:
// - For empty classes, it stores T as a base class.
// - For everything else, it stores T as a member.
template <typename T, size_t I,
#if defined(_MSC_VER)
bool UseBase =
ShouldUseBase<typename std::enable_if<true, T>::type>()>
#else
bool UseBase = ShouldUseBase<T>()>
#endif
struct Storage {
T value;
constexpr Storage() = default;
template <typename V>
explicit constexpr Storage(absl::in_place_t, V&& v)
: value(absl::forward<V>(v)) {}
constexpr const T& get() const& { return value; }
T& get() & { return value; }
constexpr const T&& get() const&& { return absl::move(*this).value; }
T&& get() && { return std::move(*this).value; }
};
template <typename T, size_t I>
struct ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC Storage<T, I, true> : T {
constexpr Storage() = default;
template <typename V>
explicit constexpr Storage(absl::in_place_t, V&& v)
: T(absl::forward<V>(v)) {}
constexpr const T& get() const& { return *this; }
T& get() & { return *this; }
constexpr const T&& get() const&& { return absl::move(*this); }
T&& get() && { return std::move(*this); }
};
template <typename D, typename I, bool ShouldAnyUseBase>
struct ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC CompressedTupleImpl;
template <typename... Ts, size_t... I, bool ShouldAnyUseBase>
struct ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC CompressedTupleImpl<
CompressedTuple<Ts...>, absl::index_sequence<I...>, ShouldAnyUseBase>
// We use the dummy identity function through std::integral_constant to
// convince MSVC of accepting and expanding I in that context. Without it
// you would get:
// error C3548: 'I': parameter pack cannot be used in this context
: uses_inheritance,
Storage<Ts, std::integral_constant<size_t, I>::value>... {
constexpr CompressedTupleImpl() = default;
template <typename... Vs>
explicit constexpr CompressedTupleImpl(absl::in_place_t, Vs&&... args)
: Storage<Ts, I>(absl::in_place, absl::forward<Vs>(args))... {}
friend CompressedTuple<Ts...>;
};
template <typename... Ts, size_t... I>
struct ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC CompressedTupleImpl<
CompressedTuple<Ts...>, absl::index_sequence<I...>, false>
// We use the dummy identity function as above...
: Storage<Ts, std::integral_constant<size_t, I>::value, false>... {
constexpr CompressedTupleImpl() = default;
template <typename... Vs>
explicit constexpr CompressedTupleImpl(absl::in_place_t, Vs&&... args)
: Storage<Ts, I, false>(absl::in_place, absl::forward<Vs>(args))... {}
friend CompressedTuple<Ts...>;
};
std::false_type Or(std::initializer_list<std::false_type>);
std::true_type Or(std::initializer_list<bool>);
// MSVC requires this to be done separately rather than within the declaration
// of CompressedTuple below.
template <typename... Ts>
constexpr bool ShouldAnyUseBase() {
return decltype(
Or({std::integral_constant<bool, ShouldUseBase<Ts>()>()...})){};
}
template <typename T, typename V>
using TupleMoveConstructible = typename std::conditional<
std::is_reference<T>::value, std::is_convertible<V, T>,
std::is_constructible<T, V&&>>::type;
} // namespace internal_compressed_tuple
// Helper class to perform the Empty Base Class Optimization.
// Ts can contain classes and non-classes, empty or not. For the ones that
// are empty classes, we perform the CompressedTuple. If all types in Ts are
// empty classes, then CompressedTuple<Ts...> is itself an empty class. (This
// does not apply when one or more of those empty classes is itself an empty
// CompressedTuple.)
//
// To access the members, use member .get<N>() function.
//
// Eg:
// absl::container_internal::CompressedTuple<int, T1, T2, T3> value(7, t1, t2,
// t3);
// assert(value.get<0>() == 7);
// T1& t1 = value.get<1>();
// const T2& t2 = value.get<2>();
// ...
//
// https://en.cppreference.com/w/cpp/language/ebo
template <typename... Ts>
class ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC CompressedTuple
: private internal_compressed_tuple::CompressedTupleImpl<
CompressedTuple<Ts...>, absl::index_sequence_for<Ts...>,
internal_compressed_tuple::ShouldAnyUseBase<Ts...>()> {
private:
template <int I>
using ElemT = internal_compressed_tuple::ElemT<CompressedTuple, I>;
template <int I>
using StorageT = internal_compressed_tuple::Storage<ElemT<I>, I>;
public:
// There seems to be a bug in MSVC dealing in which using '=default' here will
// cause the compiler to ignore the body of other constructors. The work-
// around is to explicitly implement the default constructor.
#if defined(_MSC_VER)
constexpr CompressedTuple() : CompressedTuple::CompressedTupleImpl() {}
#else
constexpr CompressedTuple() = default;
#endif
explicit constexpr CompressedTuple(const Ts&... base)
: CompressedTuple::CompressedTupleImpl(absl::in_place, base...) {}
template <typename... Vs,
absl::enable_if_t<
absl::conjunction<
// Ensure we are not hiding default copy/move constructors.
absl::negation<std::is_same<void(CompressedTuple),
void(absl::decay_t<Vs>...)>>,
internal_compressed_tuple::TupleMoveConstructible<
Ts, Vs&&>...>::value,
bool> = true>
explicit constexpr CompressedTuple(Vs&&... base)
: CompressedTuple::CompressedTupleImpl(absl::in_place,
absl::forward<Vs>(base)...) {}
template <int I>
ElemT<I>& get() & {
return internal_compressed_tuple::Storage<ElemT<I>, I>::get();
}
template <int I>
constexpr const ElemT<I>& get() const& {
return StorageT<I>::get();
}
template <int I>
ElemT<I>&& get() && {
return std::move(*this).StorageT<I>::get();
}
template <int I>
constexpr const ElemT<I>&& get() const&& {
return absl::move(*this).StorageT<I>::get();
}
};
// Explicit specialization for a zero-element tuple
// (needed to avoid ambiguous overloads for the default constructor).
template <>
class ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC CompressedTuple<> {};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#undef ABSL_INTERNAL_COMPRESSED_TUPLE_DECLSPEC
#endif // ABSL_CONTAINER_INTERNAL_COMPRESSED_TUPLE_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_MEMORY_H_
#define ABSL_CONTAINER_INTERNAL_CONTAINER_MEMORY_H_
#ifdef ADDRESS_SANITIZER
#include <sanitizer/asan_interface.h>
#endif
#ifdef MEMORY_SANITIZER
#include <sanitizer/msan_interface.h>
#endif
#include <cassert>
#include <cstddef>
#include <memory>
#include <tuple>
#include <type_traits>
#include <utility>
#include "absl/memory/memory.h"
#include "absl/utility/utility.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// Allocates at least n bytes aligned to the specified alignment.
// Alignment must be a power of 2. It must be positive.
//
// Note that many allocators don't honor alignment requirements above certain
// threshold (usually either alignof(std::max_align_t) or alignof(void*)).
// Allocate() doesn't apply alignment corrections. If the underlying allocator
// returns insufficiently alignment pointer, that's what you are going to get.
template <size_t Alignment, class Alloc>
void* Allocate(Alloc* alloc, size_t n) {
static_assert(Alignment > 0, "");
assert(n && "n must be positive");
struct alignas(Alignment) M {};
using A = typename absl::allocator_traits<Alloc>::template rebind_alloc<M>;
using AT = typename absl::allocator_traits<Alloc>::template rebind_traits<M>;
A mem_alloc(*alloc);
void* p = AT::allocate(mem_alloc, (n + sizeof(M) - 1) / sizeof(M));
assert(reinterpret_cast<uintptr_t>(p) % Alignment == 0 &&
"allocator does not respect alignment");
return p;
}
// The pointer must have been previously obtained by calling
// Allocate<Alignment>(alloc, n).
template <size_t Alignment, class Alloc>
void Deallocate(Alloc* alloc, void* p, size_t n) {
static_assert(Alignment > 0, "");
assert(n && "n must be positive");
struct alignas(Alignment) M {};
using A = typename absl::allocator_traits<Alloc>::template rebind_alloc<M>;
using AT = typename absl::allocator_traits<Alloc>::template rebind_traits<M>;
A mem_alloc(*alloc);
AT::deallocate(mem_alloc, static_cast<M*>(p),
(n + sizeof(M) - 1) / sizeof(M));
}
namespace memory_internal {
// Constructs T into uninitialized storage pointed by `ptr` using the args
// specified in the tuple.
template <class Alloc, class T, class Tuple, size_t... I>
void ConstructFromTupleImpl(Alloc* alloc, T* ptr, Tuple&& t,
absl::index_sequence<I...>) {
absl::allocator_traits<Alloc>::construct(
*alloc, ptr, std::get<I>(std::forward<Tuple>(t))...);
}
template <class T, class F>
struct WithConstructedImplF {
template <class... Args>
decltype(std::declval<F>()(std::declval<T>())) operator()(
Args&&... args) const {
return std::forward<F>(f)(T(std::forward<Args>(args)...));
}
F&& f;
};
template <class T, class Tuple, size_t... Is, class F>
decltype(std::declval<F>()(std::declval<T>())) WithConstructedImpl(
Tuple&& t, absl::index_sequence<Is...>, F&& f) {
return WithConstructedImplF<T, F>{std::forward<F>(f)}(
std::get<Is>(std::forward<Tuple>(t))...);
}
template <class T, size_t... Is>
auto TupleRefImpl(T&& t, absl::index_sequence<Is...>)
-> decltype(std::forward_as_tuple(std::get<Is>(std::forward<T>(t))...)) {
return std::forward_as_tuple(std::get<Is>(std::forward<T>(t))...);
}
// Returns a tuple of references to the elements of the input tuple. T must be a
// tuple.
template <class T>
auto TupleRef(T&& t) -> decltype(
TupleRefImpl(std::forward<T>(t),
absl::make_index_sequence<
std::tuple_size<typename std::decay<T>::type>::value>())) {
return TupleRefImpl(
std::forward<T>(t),
absl::make_index_sequence<
std::tuple_size<typename std::decay<T>::type>::value>());
}
template <class F, class K, class V>
decltype(std::declval<F>()(std::declval<const K&>(), std::piecewise_construct,
std::declval<std::tuple<K>>(), std::declval<V>()))
DecomposePairImpl(F&& f, std::pair<std::tuple<K>, V> p) {
const auto& key = std::get<0>(p.first);
return std::forward<F>(f)(key, std::piecewise_construct, std::move(p.first),
std::move(p.second));
}
} // namespace memory_internal
// Constructs T into uninitialized storage pointed by `ptr` using the args
// specified in the tuple.
template <class Alloc, class T, class Tuple>
void ConstructFromTuple(Alloc* alloc, T* ptr, Tuple&& t) {
memory_internal::ConstructFromTupleImpl(
alloc, ptr, std::forward<Tuple>(t),
absl::make_index_sequence<
std::tuple_size<typename std::decay<Tuple>::type>::value>());
}
// Constructs T using the args specified in the tuple and calls F with the
// constructed value.
template <class T, class Tuple, class F>
decltype(std::declval<F>()(std::declval<T>())) WithConstructed(
Tuple&& t, F&& f) {
return memory_internal::WithConstructedImpl<T>(
std::forward<Tuple>(t),
absl::make_index_sequence<
std::tuple_size<typename std::decay<Tuple>::type>::value>(),
std::forward<F>(f));
}
// Given arguments of an std::pair's consructor, PairArgs() returns a pair of
// tuples with references to the passed arguments. The tuples contain
// constructor arguments for the first and the second elements of the pair.
//
// The following two snippets are equivalent.
//
// 1. std::pair<F, S> p(args...);
//
// 2. auto a = PairArgs(args...);
// std::pair<F, S> p(std::piecewise_construct,
// std::move(p.first), std::move(p.second));
inline std::pair<std::tuple<>, std::tuple<>> PairArgs() { return {}; }
template <class F, class S>
std::pair<std::tuple<F&&>, std::tuple<S&&>> PairArgs(F&& f, S&& s) {
return {std::piecewise_construct, std::forward_as_tuple(std::forward<F>(f)),
std::forward_as_tuple(std::forward<S>(s))};
}
template <class F, class S>
std::pair<std::tuple<const F&>, std::tuple<const S&>> PairArgs(
const std::pair<F, S>& p) {
return PairArgs(p.first, p.second);
}
template <class F, class S>
std::pair<std::tuple<F&&>, std::tuple<S&&>> PairArgs(std::pair<F, S>&& p) {
return PairArgs(std::forward<F>(p.first), std::forward<S>(p.second));
}
template <class F, class S>
auto PairArgs(std::piecewise_construct_t, F&& f, S&& s)
-> decltype(std::make_pair(memory_internal::TupleRef(std::forward<F>(f)),
memory_internal::TupleRef(std::forward<S>(s)))) {
return std::make_pair(memory_internal::TupleRef(std::forward<F>(f)),
memory_internal::TupleRef(std::forward<S>(s)));
}
// A helper function for implementing apply() in map policies.
template <class F, class... Args>
auto DecomposePair(F&& f, Args&&... args)
-> decltype(memory_internal::DecomposePairImpl(
std::forward<F>(f), PairArgs(std::forward<Args>(args)...))) {
return memory_internal::DecomposePairImpl(
std::forward<F>(f), PairArgs(std::forward<Args>(args)...));
}
// A helper function for implementing apply() in set policies.
template <class F, class Arg>
decltype(std::declval<F>()(std::declval<const Arg&>(), std::declval<Arg>()))
DecomposeValue(F&& f, Arg&& arg) {
const auto& key = arg;
return std::forward<F>(f)(key, std::forward<Arg>(arg));
}
// Helper functions for asan and msan.
inline void SanitizerPoisonMemoryRegion(const void* m, size_t s) {
#ifdef ADDRESS_SANITIZER
ASAN_POISON_MEMORY_REGION(m, s);
#endif
#ifdef MEMORY_SANITIZER
__msan_poison(m, s);
#endif
(void)m;
(void)s;
}
inline void SanitizerUnpoisonMemoryRegion(const void* m, size_t s) {
#ifdef ADDRESS_SANITIZER
ASAN_UNPOISON_MEMORY_REGION(m, s);
#endif
#ifdef MEMORY_SANITIZER
__msan_unpoison(m, s);
#endif
(void)m;
(void)s;
}
template <typename T>
inline void SanitizerPoisonObject(const T* object) {
SanitizerPoisonMemoryRegion(object, sizeof(T));
}
template <typename T>
inline void SanitizerUnpoisonObject(const T* object) {
SanitizerUnpoisonMemoryRegion(object, sizeof(T));
}
namespace memory_internal {
// If Pair is a standard-layout type, OffsetOf<Pair>::kFirst and
// OffsetOf<Pair>::kSecond are equivalent to offsetof(Pair, first) and
// offsetof(Pair, second) respectively. Otherwise they are -1.
//
// The purpose of OffsetOf is to avoid calling offsetof() on non-standard-layout
// type, which is non-portable.
template <class Pair, class = std::true_type>
struct OffsetOf {
static constexpr size_t kFirst = -1;
static constexpr size_t kSecond = -1;
};
template <class Pair>
struct OffsetOf<Pair, typename std::is_standard_layout<Pair>::type> {
static constexpr size_t kFirst = offsetof(Pair, first);
static constexpr size_t kSecond = offsetof(Pair, second);
};
template <class K, class V>
struct IsLayoutCompatible {
private:
struct Pair {
K first;
V second;
};
// Is P layout-compatible with Pair?
template <class P>
static constexpr bool LayoutCompatible() {
return std::is_standard_layout<P>() && sizeof(P) == sizeof(Pair) &&
alignof(P) == alignof(Pair) &&
memory_internal::OffsetOf<P>::kFirst ==
memory_internal::OffsetOf<Pair>::kFirst &&
memory_internal::OffsetOf<P>::kSecond ==
memory_internal::OffsetOf<Pair>::kSecond;
}
public:
// Whether pair<const K, V> and pair<K, V> are layout-compatible. If they are,
// then it is safe to store them in a union and read from either.
static constexpr bool value = std::is_standard_layout<K>() &&
std::is_standard_layout<Pair>() &&
memory_internal::OffsetOf<Pair>::kFirst == 0 &&
LayoutCompatible<std::pair<K, V>>() &&
LayoutCompatible<std::pair<const K, V>>();
};
} // namespace memory_internal
// The internal storage type for key-value containers like flat_hash_map.
//
// It is convenient for the value_type of a flat_hash_map<K, V> to be
// pair<const K, V>; the "const K" prevents accidental modification of the key
// when dealing with the reference returned from find() and similar methods.
// However, this creates other problems; we want to be able to emplace(K, V)
// efficiently with move operations, and similarly be able to move a
// pair<K, V> in insert().
//
// The solution is this union, which aliases the const and non-const versions
// of the pair. This also allows flat_hash_map<const K, V> to work, even though
// that has the same efficiency issues with move in emplace() and insert() -
// but people do it anyway.
//
// If kMutableKeys is false, only the value member can be accessed.
//
// If kMutableKeys is true, key can be accessed through all slots while value
// and mutable_value must be accessed only via INITIALIZED slots. Slots are
// created and destroyed via mutable_value so that the key can be moved later.
//
// Accessing one of the union fields while the other is active is safe as
// long as they are layout-compatible, which is guaranteed by the definition of
// kMutableKeys. For C++11, the relevant section of the standard is
// https://timsong-cpp.github.io/cppwp/n3337/class.mem#19 (9.2.19)
template <class K, class V>
union map_slot_type {
map_slot_type() {}
~map_slot_type() = delete;
using value_type = std::pair<const K, V>;
using mutable_value_type = std::pair<K, V>;
value_type value;
mutable_value_type mutable_value;
K key;
};
template <class K, class V>
struct map_slot_policy {
using slot_type = map_slot_type<K, V>;
using value_type = std::pair<const K, V>;
using mutable_value_type = std::pair<K, V>;
private:
static void emplace(slot_type* slot) {
// The construction of union doesn't do anything at runtime but it allows us
// to access its members without violating aliasing rules.
new (slot) slot_type;
}
// If pair<const K, V> and pair<K, V> are layout-compatible, we can accept one
// or the other via slot_type. We are also free to access the key via
// slot_type::key in this case.
using kMutableKeys = memory_internal::IsLayoutCompatible<K, V>;
public:
static value_type& element(slot_type* slot) { return slot->value; }
static const value_type& element(const slot_type* slot) {
return slot->value;
}
static const K& key(const slot_type* slot) {
return kMutableKeys::value ? slot->key : slot->value.first;
}
template <class Allocator, class... Args>
static void construct(Allocator* alloc, slot_type* slot, Args&&... args) {
emplace(slot);
if (kMutableKeys::value) {
absl::allocator_traits<Allocator>::construct(*alloc, &slot->mutable_value,
std::forward<Args>(args)...);
} else {
absl::allocator_traits<Allocator>::construct(*alloc, &slot->value,
std::forward<Args>(args)...);
}
}
// Construct this slot by moving from another slot.
template <class Allocator>
static void construct(Allocator* alloc, slot_type* slot, slot_type* other) {
emplace(slot);
if (kMutableKeys::value) {
absl::allocator_traits<Allocator>::construct(
*alloc, &slot->mutable_value, std::move(other->mutable_value));
} else {
absl::allocator_traits<Allocator>::construct(*alloc, &slot->value,
std::move(other->value));
}
}
template <class Allocator>
static void destroy(Allocator* alloc, slot_type* slot) {
if (kMutableKeys::value) {
absl::allocator_traits<Allocator>::destroy(*alloc, &slot->mutable_value);
} else {
absl::allocator_traits<Allocator>::destroy(*alloc, &slot->value);
}
}
template <class Allocator>
static void transfer(Allocator* alloc, slot_type* new_slot,
slot_type* old_slot) {
emplace(new_slot);
if (kMutableKeys::value) {
absl::allocator_traits<Allocator>::construct(
*alloc, &new_slot->mutable_value, std::move(old_slot->mutable_value));
} else {
absl::allocator_traits<Allocator>::construct(*alloc, &new_slot->value,
std::move(old_slot->value));
}
destroy(alloc, old_slot);
}
template <class Allocator>
static void swap(Allocator* alloc, slot_type* a, slot_type* b) {
if (kMutableKeys::value) {
using std::swap;
swap(a->mutable_value, b->mutable_value);
} else {
value_type tmp = std::move(a->value);
absl::allocator_traits<Allocator>::destroy(*alloc, &a->value);
absl::allocator_traits<Allocator>::construct(*alloc, &a->value,
std::move(b->value));
absl::allocator_traits<Allocator>::destroy(*alloc, &b->value);
absl::allocator_traits<Allocator>::construct(*alloc, &b->value,
std::move(tmp));
}
}
template <class Allocator>
static void move(Allocator* alloc, slot_type* src, slot_type* dest) {
if (kMutableKeys::value) {
dest->mutable_value = std::move(src->mutable_value);
} else {
absl::allocator_traits<Allocator>::destroy(*alloc, &dest->value);
absl::allocator_traits<Allocator>::construct(*alloc, &dest->value,
std::move(src->value));
}
}
template <class Allocator>
static void move(Allocator* alloc, slot_type* first, slot_type* last,
slot_type* result) {
for (slot_type *src = first, *dest = result; src != last; ++src, ++dest)
move(alloc, src, dest);
}
};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_CONTAINER_MEMORY_H_
@@ -0,0 +1,146 @@
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Define the default Hash and Eq functions for SwissTable containers.
//
// std::hash<T> and std::equal_to<T> are not appropriate hash and equal
// functions for SwissTable containers. There are two reasons for this.
//
// SwissTable containers are power of 2 sized containers:
//
// This means they use the lower bits of the hash value to find the slot for
// each entry. The typical hash function for integral types is the identity.
// This is a very weak hash function for SwissTable and any power of 2 sized
// hashtable implementation which will lead to excessive collisions. For
// SwissTable we use murmur3 style mixing to reduce collisions to a minimum.
//
// SwissTable containers support heterogeneous lookup:
//
// In order to make heterogeneous lookup work, hash and equal functions must be
// polymorphic. At the same time they have to satisfy the same requirements the
// C++ standard imposes on hash functions and equality operators. That is:
//
// if hash_default_eq<T>(a, b) returns true for any a and b of type T, then
// hash_default_hash<T>(a) must equal hash_default_hash<T>(b)
//
// For SwissTable containers this requirement is relaxed to allow a and b of
// any and possibly different types. Note that like the standard the hash and
// equal functions are still bound to T. This is important because some type U
// can be hashed by/tested for equality differently depending on T. A notable
// example is `const char*`. `const char*` is treated as a c-style string when
// the hash function is hash<std::string> but as a pointer when the hash
// function is hash<void*>.
//
#ifndef ABSL_CONTAINER_INTERNAL_HASH_FUNCTION_DEFAULTS_H_
#define ABSL_CONTAINER_INTERNAL_HASH_FUNCTION_DEFAULTS_H_
#include <stdint.h>
#include <cstddef>
#include <memory>
#include <string>
#include <type_traits>
#include "absl/base/config.h"
#include "absl/hash/hash.h"
#include "absl/strings/string_view.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// The hash of an object of type T is computed by using absl::Hash.
template <class T, class E = void>
struct HashEq {
using Hash = absl::Hash<T>;
using Eq = std::equal_to<T>;
};
struct StringHash {
using is_transparent = void;
size_t operator()(absl::string_view v) const {
return absl::Hash<absl::string_view>{}(v);
}
};
// Supports heterogeneous lookup for string-like elements.
struct StringHashEq {
using Hash = StringHash;
struct Eq {
using is_transparent = void;
bool operator()(absl::string_view lhs, absl::string_view rhs) const {
return lhs == rhs;
}
};
};
template <>
struct HashEq<std::string> : StringHashEq {};
template <>
struct HashEq<absl::string_view> : StringHashEq {};
// Supports heterogeneous lookup for pointers and smart pointers.
template <class T>
struct HashEq<T*> {
struct Hash {
using is_transparent = void;
template <class U>
size_t operator()(const U& ptr) const {
return absl::Hash<const T*>{}(HashEq::ToPtr(ptr));
}
};
struct Eq {
using is_transparent = void;
template <class A, class B>
bool operator()(const A& a, const B& b) const {
return HashEq::ToPtr(a) == HashEq::ToPtr(b);
}
};
private:
static const T* ToPtr(const T* ptr) { return ptr; }
template <class U, class D>
static const T* ToPtr(const std::unique_ptr<U, D>& ptr) {
return ptr.get();
}
template <class U>
static const T* ToPtr(const std::shared_ptr<U>& ptr) {
return ptr.get();
}
};
template <class T, class D>
struct HashEq<std::unique_ptr<T, D>> : HashEq<T*> {};
template <class T>
struct HashEq<std::shared_ptr<T>> : HashEq<T*> {};
// This header's visibility is restricted. If you need to access the default
// hasher please use the container's ::hasher alias instead.
//
// Example: typename Hash = typename absl::flat_hash_map<K, V>::hasher
template <class T>
using hash_default_hash = typename container_internal::HashEq<T>::Hash;
// This header's visibility is restricted. If you need to access the default
// key equal please use the container's ::key_equal alias instead.
//
// Example: typename Eq = typename absl::flat_hash_map<K, V, Hash>::key_equal
template <class T>
using hash_default_eq = typename container_internal::HashEq<T>::Eq;
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_HASH_FUNCTION_DEFAULTS_H_
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@@ -0,0 +1,191 @@
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_CONTAINER_INTERNAL_HASH_POLICY_TRAITS_H_
#define ABSL_CONTAINER_INTERNAL_HASH_POLICY_TRAITS_H_
#include <cstddef>
#include <memory>
#include <type_traits>
#include <utility>
#include "absl/meta/type_traits.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// Defines how slots are initialized/destroyed/moved.
template <class Policy, class = void>
struct hash_policy_traits {
private:
struct ReturnKey {
// We return `Key` here.
// When Key=T&, we forward the lvalue reference.
// When Key=T, we return by value to avoid a dangling reference.
// eg, for string_hash_map.
template <class Key, class... Args>
Key operator()(Key&& k, const Args&...) const {
return std::forward<Key>(k);
}
};
template <class P = Policy, class = void>
struct ConstantIteratorsImpl : std::false_type {};
template <class P>
struct ConstantIteratorsImpl<P, absl::void_t<typename P::constant_iterators>>
: P::constant_iterators {};
public:
// The actual object stored in the hash table.
using slot_type = typename Policy::slot_type;
// The type of the keys stored in the hashtable.
using key_type = typename Policy::key_type;
// The argument type for insertions into the hashtable. This is different
// from value_type for increased performance. See initializer_list constructor
// and insert() member functions for more details.
using init_type = typename Policy::init_type;
using reference = decltype(Policy::element(std::declval<slot_type*>()));
using pointer = typename std::remove_reference<reference>::type*;
using value_type = typename std::remove_reference<reference>::type;
// Policies can set this variable to tell raw_hash_set that all iterators
// should be constant, even `iterator`. This is useful for set-like
// containers.
// Defaults to false if not provided by the policy.
using constant_iterators = ConstantIteratorsImpl<>;
// PRECONDITION: `slot` is UNINITIALIZED
// POSTCONDITION: `slot` is INITIALIZED
template <class Alloc, class... Args>
static void construct(Alloc* alloc, slot_type* slot, Args&&... args) {
Policy::construct(alloc, slot, std::forward<Args>(args)...);
}
// PRECONDITION: `slot` is INITIALIZED
// POSTCONDITION: `slot` is UNINITIALIZED
template <class Alloc>
static void destroy(Alloc* alloc, slot_type* slot) {
Policy::destroy(alloc, slot);
}
// Transfers the `old_slot` to `new_slot`. Any memory allocated by the
// allocator inside `old_slot` to `new_slot` can be transferred.
//
// OPTIONAL: defaults to:
//
// clone(new_slot, std::move(*old_slot));
// destroy(old_slot);
//
// PRECONDITION: `new_slot` is UNINITIALIZED and `old_slot` is INITIALIZED
// POSTCONDITION: `new_slot` is INITIALIZED and `old_slot` is
// UNINITIALIZED
template <class Alloc>
static void transfer(Alloc* alloc, slot_type* new_slot, slot_type* old_slot) {
transfer_impl(alloc, new_slot, old_slot, 0);
}
// PRECONDITION: `slot` is INITIALIZED
// POSTCONDITION: `slot` is INITIALIZED
template <class P = Policy>
static auto element(slot_type* slot) -> decltype(P::element(slot)) {
return P::element(slot);
}
// Returns the amount of memory owned by `slot`, exclusive of `sizeof(*slot)`.
//
// If `slot` is nullptr, returns the constant amount of memory owned by any
// full slot or -1 if slots own variable amounts of memory.
//
// PRECONDITION: `slot` is INITIALIZED or nullptr
template <class P = Policy>
static size_t space_used(const slot_type* slot) {
return P::space_used(slot);
}
// Provides generalized access to the key for elements, both for elements in
// the table and for elements that have not yet been inserted (or even
// constructed). We would like an API that allows us to say: `key(args...)`
// but we cannot do that for all cases, so we use this more general API that
// can be used for many things, including the following:
//
// - Given an element in a table, get its key.
// - Given an element initializer, get its key.
// - Given `emplace()` arguments, get the element key.
//
// Implementations of this must adhere to a very strict technical
// specification around aliasing and consuming arguments:
//
// Let `value_type` be the result type of `element()` without ref- and
// cv-qualifiers. The first argument is a functor, the rest are constructor
// arguments for `value_type`. Returns `std::forward<F>(f)(k, xs...)`, where
// `k` is the element key, and `xs...` are the new constructor arguments for
// `value_type`. It's allowed for `k` to alias `xs...`, and for both to alias
// `ts...`. The key won't be touched once `xs...` are used to construct an
// element; `ts...` won't be touched at all, which allows `apply()` to consume
// any rvalues among them.
//
// If `value_type` is constructible from `Ts&&...`, `Policy::apply()` must not
// trigger a hard compile error unless it originates from `f`. In other words,
// `Policy::apply()` must be SFINAE-friendly. If `value_type` is not
// constructible from `Ts&&...`, either SFINAE or a hard compile error is OK.
//
// If `Ts...` is `[cv] value_type[&]` or `[cv] init_type[&]`,
// `Policy::apply()` must work. A compile error is not allowed, SFINAE or not.
template <class F, class... Ts, class P = Policy>
static auto apply(F&& f, Ts&&... ts)
-> decltype(P::apply(std::forward<F>(f), std::forward<Ts>(ts)...)) {
return P::apply(std::forward<F>(f), std::forward<Ts>(ts)...);
}
// Returns the "key" portion of the slot.
// Used for node handle manipulation.
template <class P = Policy>
static auto key(slot_type* slot)
-> decltype(P::apply(ReturnKey(), element(slot))) {
return P::apply(ReturnKey(), element(slot));
}
// Returns the "value" (as opposed to the "key") portion of the element. Used
// by maps to implement `operator[]`, `at()` and `insert_or_assign()`.
template <class T, class P = Policy>
static auto value(T* elem) -> decltype(P::value(elem)) {
return P::value(elem);
}
private:
// Use auto -> decltype as an enabler.
template <class Alloc, class P = Policy>
static auto transfer_impl(Alloc* alloc, slot_type* new_slot,
slot_type* old_slot, int)
-> decltype((void)P::transfer(alloc, new_slot, old_slot)) {
P::transfer(alloc, new_slot, old_slot);
}
template <class Alloc>
static void transfer_impl(Alloc* alloc, slot_type* new_slot,
slot_type* old_slot, char) {
construct(alloc, new_slot, std::move(element(old_slot)));
destroy(alloc, old_slot);
}
};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_HASH_POLICY_TRAITS_H_
@@ -0,0 +1,85 @@
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Provides the internal API for hashtable_debug.h.
#ifndef ABSL_CONTAINER_INTERNAL_HASHTABLE_DEBUG_HOOKS_H_
#define ABSL_CONTAINER_INTERNAL_HASHTABLE_DEBUG_HOOKS_H_
#include <cstddef>
#include <algorithm>
#include <type_traits>
#include <vector>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
namespace hashtable_debug_internal {
// If it is a map, call get<0>().
using std::get;
template <typename T, typename = typename T::mapped_type>
auto GetKey(const typename T::value_type& pair, int) -> decltype(get<0>(pair)) {
return get<0>(pair);
}
// If it is not a map, return the value directly.
template <typename T>
const typename T::key_type& GetKey(const typename T::key_type& key, char) {
return key;
}
// Containers should specialize this to provide debug information for that
// container.
template <class Container, typename Enabler = void>
struct HashtableDebugAccess {
// Returns the number of probes required to find `key` in `c`. The "number of
// probes" is a concept that can vary by container. Implementations should
// return 0 when `key` was found in the minimum number of operations and
// should increment the result for each non-trivial operation required to find
// `key`.
//
// The default implementation uses the bucket api from the standard and thus
// works for `std::unordered_*` containers.
static size_t GetNumProbes(const Container& c,
const typename Container::key_type& key) {
if (!c.bucket_count()) return {};
size_t num_probes = 0;
size_t bucket = c.bucket(key);
for (auto it = c.begin(bucket), e = c.end(bucket);; ++it, ++num_probes) {
if (it == e) return num_probes;
if (c.key_eq()(key, GetKey<Container>(*it, 0))) return num_probes;
}
}
// Returns the number of bytes requested from the allocator by the container
// and not freed.
//
// static size_t AllocatedByteSize(const Container& c);
// Returns a tight lower bound for AllocatedByteSize(c) where `c` is of type
// `Container` and `c.size()` is equal to `num_elements`.
//
// static size_t LowerBoundAllocatedByteSize(size_t num_elements);
};
} // namespace hashtable_debug_internal
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_HASHTABLE_DEBUG_HOOKS_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/container/internal/hashtablez_sampler.h"
#include <atomic>
#include <cassert>
#include <cmath>
#include <functional>
#include <limits>
#include "absl/base/attributes.h"
#include "absl/base/internal/exponential_biased.h"
#include "absl/container/internal/have_sse.h"
#include "absl/debugging/stacktrace.h"
#include "absl/memory/memory.h"
#include "absl/synchronization/mutex.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
constexpr int HashtablezInfo::kMaxStackDepth;
namespace {
ABSL_CONST_INIT std::atomic<bool> g_hashtablez_enabled{
false
};
ABSL_CONST_INIT std::atomic<int32_t> g_hashtablez_sample_parameter{1 << 10};
ABSL_CONST_INIT std::atomic<int32_t> g_hashtablez_max_samples{1 << 20};
#if defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
ABSL_PER_THREAD_TLS_KEYWORD absl::base_internal::ExponentialBiased
g_exponential_biased_generator;
#endif
} // namespace
#if defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
ABSL_PER_THREAD_TLS_KEYWORD int64_t global_next_sample = 0;
#endif // defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
HashtablezSampler& HashtablezSampler::Global() {
static auto* sampler = new HashtablezSampler();
return *sampler;
}
HashtablezSampler::DisposeCallback HashtablezSampler::SetDisposeCallback(
DisposeCallback f) {
return dispose_.exchange(f, std::memory_order_relaxed);
}
HashtablezInfo::HashtablezInfo() { PrepareForSampling(); }
HashtablezInfo::~HashtablezInfo() = default;
void HashtablezInfo::PrepareForSampling() {
capacity.store(0, std::memory_order_relaxed);
size.store(0, std::memory_order_relaxed);
num_erases.store(0, std::memory_order_relaxed);
max_probe_length.store(0, std::memory_order_relaxed);
total_probe_length.store(0, std::memory_order_relaxed);
hashes_bitwise_or.store(0, std::memory_order_relaxed);
hashes_bitwise_and.store(~size_t{}, std::memory_order_relaxed);
create_time = absl::Now();
// The inliner makes hardcoded skip_count difficult (especially when combined
// with LTO). We use the ability to exclude stacks by regex when encoding
// instead.
depth = absl::GetStackTrace(stack, HashtablezInfo::kMaxStackDepth,
/* skip_count= */ 0);
dead = nullptr;
}
HashtablezSampler::HashtablezSampler()
: dropped_samples_(0), size_estimate_(0), all_(nullptr), dispose_(nullptr) {
absl::MutexLock l(&graveyard_.init_mu);
graveyard_.dead = &graveyard_;
}
HashtablezSampler::~HashtablezSampler() {
HashtablezInfo* s = all_.load(std::memory_order_acquire);
while (s != nullptr) {
HashtablezInfo* next = s->next;
delete s;
s = next;
}
}
void HashtablezSampler::PushNew(HashtablezInfo* sample) {
sample->next = all_.load(std::memory_order_relaxed);
while (!all_.compare_exchange_weak(sample->next, sample,
std::memory_order_release,
std::memory_order_relaxed)) {
}
}
void HashtablezSampler::PushDead(HashtablezInfo* sample) {
if (auto* dispose = dispose_.load(std::memory_order_relaxed)) {
dispose(*sample);
}
absl::MutexLock graveyard_lock(&graveyard_.init_mu);
absl::MutexLock sample_lock(&sample->init_mu);
sample->dead = graveyard_.dead;
graveyard_.dead = sample;
}
HashtablezInfo* HashtablezSampler::PopDead() {
absl::MutexLock graveyard_lock(&graveyard_.init_mu);
// The list is circular, so eventually it collapses down to
// graveyard_.dead == &graveyard_
// when it is empty.
HashtablezInfo* sample = graveyard_.dead;
if (sample == &graveyard_) return nullptr;
absl::MutexLock sample_lock(&sample->init_mu);
graveyard_.dead = sample->dead;
sample->PrepareForSampling();
return sample;
}
HashtablezInfo* HashtablezSampler::Register() {
int64_t size = size_estimate_.fetch_add(1, std::memory_order_relaxed);
if (size > g_hashtablez_max_samples.load(std::memory_order_relaxed)) {
size_estimate_.fetch_sub(1, std::memory_order_relaxed);
dropped_samples_.fetch_add(1, std::memory_order_relaxed);
return nullptr;
}
HashtablezInfo* sample = PopDead();
if (sample == nullptr) {
// Resurrection failed. Hire a new warlock.
sample = new HashtablezInfo();
PushNew(sample);
}
return sample;
}
void HashtablezSampler::Unregister(HashtablezInfo* sample) {
PushDead(sample);
size_estimate_.fetch_sub(1, std::memory_order_relaxed);
}
int64_t HashtablezSampler::Iterate(
const std::function<void(const HashtablezInfo& stack)>& f) {
HashtablezInfo* s = all_.load(std::memory_order_acquire);
while (s != nullptr) {
absl::MutexLock l(&s->init_mu);
if (s->dead == nullptr) {
f(*s);
}
s = s->next;
}
return dropped_samples_.load(std::memory_order_relaxed);
}
static bool ShouldForceSampling() {
enum ForceState {
kDontForce,
kForce,
kUninitialized
};
ABSL_CONST_INIT static std::atomic<ForceState> global_state{
kUninitialized};
ForceState state = global_state.load(std::memory_order_relaxed);
if (ABSL_PREDICT_TRUE(state == kDontForce)) return false;
if (state == kUninitialized) {
state = AbslContainerInternalSampleEverything() ? kForce : kDontForce;
global_state.store(state, std::memory_order_relaxed);
}
return state == kForce;
}
HashtablezInfo* SampleSlow(int64_t* next_sample) {
if (ABSL_PREDICT_FALSE(ShouldForceSampling())) {
*next_sample = 1;
return HashtablezSampler::Global().Register();
}
#if !defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
*next_sample = std::numeric_limits<int64_t>::max();
return nullptr;
#else
bool first = *next_sample < 0;
*next_sample = g_exponential_biased_generator.GetStride(
g_hashtablez_sample_parameter.load(std::memory_order_relaxed));
// Small values of interval are equivalent to just sampling next time.
ABSL_ASSERT(*next_sample >= 1);
// g_hashtablez_enabled can be dynamically flipped, we need to set a threshold
// low enough that we will start sampling in a reasonable time, so we just use
// the default sampling rate.
if (!g_hashtablez_enabled.load(std::memory_order_relaxed)) return nullptr;
// We will only be negative on our first count, so we should just retry in
// that case.
if (first) {
if (ABSL_PREDICT_TRUE(--*next_sample > 0)) return nullptr;
return SampleSlow(next_sample);
}
return HashtablezSampler::Global().Register();
#endif
}
void UnsampleSlow(HashtablezInfo* info) {
HashtablezSampler::Global().Unregister(info);
}
void RecordInsertSlow(HashtablezInfo* info, size_t hash,
size_t distance_from_desired) {
// SwissTables probe in groups of 16, so scale this to count items probes and
// not offset from desired.
size_t probe_length = distance_from_desired;
#if SWISSTABLE_HAVE_SSE2
probe_length /= 16;
#else
probe_length /= 8;
#endif
info->hashes_bitwise_and.fetch_and(hash, std::memory_order_relaxed);
info->hashes_bitwise_or.fetch_or(hash, std::memory_order_relaxed);
info->max_probe_length.store(
std::max(info->max_probe_length.load(std::memory_order_relaxed),
probe_length),
std::memory_order_relaxed);
info->total_probe_length.fetch_add(probe_length, std::memory_order_relaxed);
info->size.fetch_add(1, std::memory_order_relaxed);
}
void SetHashtablezEnabled(bool enabled) {
g_hashtablez_enabled.store(enabled, std::memory_order_release);
}
void SetHashtablezSampleParameter(int32_t rate) {
if (rate > 0) {
g_hashtablez_sample_parameter.store(rate, std::memory_order_release);
} else {
ABSL_RAW_LOG(ERROR, "Invalid hashtablez sample rate: %lld",
static_cast<long long>(rate)); // NOLINT(runtime/int)
}
}
void SetHashtablezMaxSamples(int32_t max) {
if (max > 0) {
g_hashtablez_max_samples.store(max, std::memory_order_release);
} else {
ABSL_RAW_LOG(ERROR, "Invalid hashtablez max samples: %lld",
static_cast<long long>(max)); // NOLINT(runtime/int)
}
}
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: hashtablez_sampler.h
// -----------------------------------------------------------------------------
//
// This header file defines the API for a low level library to sample hashtables
// and collect runtime statistics about them.
//
// `HashtablezSampler` controls the lifecycle of `HashtablezInfo` objects which
// store information about a single sample.
//
// `Record*` methods store information into samples.
// `Sample()` and `Unsample()` make use of a single global sampler with
// properties controlled by the flags hashtablez_enabled,
// hashtablez_sample_rate, and hashtablez_max_samples.
//
// WARNING
//
// Using this sampling API may cause sampled Swiss tables to use the global
// allocator (operator `new`) in addition to any custom allocator. If you
// are using a table in an unusual circumstance where allocation or calling a
// linux syscall is unacceptable, this could interfere.
//
// This utility is internal-only. Use at your own risk.
#ifndef ABSL_CONTAINER_INTERNAL_HASHTABLEZ_SAMPLER_H_
#define ABSL_CONTAINER_INTERNAL_HASHTABLEZ_SAMPLER_H_
#include <atomic>
#include <functional>
#include <memory>
#include <vector>
#include "absl/base/internal/per_thread_tls.h"
#include "absl/base/optimization.h"
#include "absl/container/internal/have_sse.h"
#include "absl/synchronization/mutex.h"
#include "absl/utility/utility.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// Stores information about a sampled hashtable. All mutations to this *must*
// be made through `Record*` functions below. All reads from this *must* only
// occur in the callback to `HashtablezSampler::Iterate`.
struct HashtablezInfo {
// Constructs the object but does not fill in any fields.
HashtablezInfo();
~HashtablezInfo();
HashtablezInfo(const HashtablezInfo&) = delete;
HashtablezInfo& operator=(const HashtablezInfo&) = delete;
// Puts the object into a clean state, fills in the logically `const` members,
// blocking for any readers that are currently sampling the object.
void PrepareForSampling() ABSL_EXCLUSIVE_LOCKS_REQUIRED(init_mu);
// These fields are mutated by the various Record* APIs and need to be
// thread-safe.
std::atomic<size_t> capacity;
std::atomic<size_t> size;
std::atomic<size_t> num_erases;
std::atomic<size_t> max_probe_length;
std::atomic<size_t> total_probe_length;
std::atomic<size_t> hashes_bitwise_or;
std::atomic<size_t> hashes_bitwise_and;
// `HashtablezSampler` maintains intrusive linked lists for all samples. See
// comments on `HashtablezSampler::all_` for details on these. `init_mu`
// guards the ability to restore the sample to a pristine state. This
// prevents races with sampling and resurrecting an object.
absl::Mutex init_mu;
HashtablezInfo* next;
HashtablezInfo* dead ABSL_GUARDED_BY(init_mu);
// All of the fields below are set by `PrepareForSampling`, they must not be
// mutated in `Record*` functions. They are logically `const` in that sense.
// These are guarded by init_mu, but that is not externalized to clients, who
// can only read them during `HashtablezSampler::Iterate` which will hold the
// lock.
static constexpr int kMaxStackDepth = 64;
absl::Time create_time;
int32_t depth;
void* stack[kMaxStackDepth];
};
inline void RecordRehashSlow(HashtablezInfo* info, size_t total_probe_length) {
#if SWISSTABLE_HAVE_SSE2
total_probe_length /= 16;
#else
total_probe_length /= 8;
#endif
info->total_probe_length.store(total_probe_length, std::memory_order_relaxed);
info->num_erases.store(0, std::memory_order_relaxed);
}
inline void RecordStorageChangedSlow(HashtablezInfo* info, size_t size,
size_t capacity) {
info->size.store(size, std::memory_order_relaxed);
info->capacity.store(capacity, std::memory_order_relaxed);
if (size == 0) {
// This is a clear, reset the total/num_erases too.
RecordRehashSlow(info, 0);
}
}
void RecordInsertSlow(HashtablezInfo* info, size_t hash,
size_t distance_from_desired);
inline void RecordEraseSlow(HashtablezInfo* info) {
info->size.fetch_sub(1, std::memory_order_relaxed);
info->num_erases.fetch_add(1, std::memory_order_relaxed);
}
HashtablezInfo* SampleSlow(int64_t* next_sample);
void UnsampleSlow(HashtablezInfo* info);
class HashtablezInfoHandle {
public:
explicit HashtablezInfoHandle() : info_(nullptr) {}
explicit HashtablezInfoHandle(HashtablezInfo* info) : info_(info) {}
~HashtablezInfoHandle() {
if (ABSL_PREDICT_TRUE(info_ == nullptr)) return;
UnsampleSlow(info_);
}
HashtablezInfoHandle(const HashtablezInfoHandle&) = delete;
HashtablezInfoHandle& operator=(const HashtablezInfoHandle&) = delete;
HashtablezInfoHandle(HashtablezInfoHandle&& o) noexcept
: info_(absl::exchange(o.info_, nullptr)) {}
HashtablezInfoHandle& operator=(HashtablezInfoHandle&& o) noexcept {
if (ABSL_PREDICT_FALSE(info_ != nullptr)) {
UnsampleSlow(info_);
}
info_ = absl::exchange(o.info_, nullptr);
return *this;
}
inline void RecordStorageChanged(size_t size, size_t capacity) {
if (ABSL_PREDICT_TRUE(info_ == nullptr)) return;
RecordStorageChangedSlow(info_, size, capacity);
}
inline void RecordRehash(size_t total_probe_length) {
if (ABSL_PREDICT_TRUE(info_ == nullptr)) return;
RecordRehashSlow(info_, total_probe_length);
}
inline void RecordInsert(size_t hash, size_t distance_from_desired) {
if (ABSL_PREDICT_TRUE(info_ == nullptr)) return;
RecordInsertSlow(info_, hash, distance_from_desired);
}
inline void RecordErase() {
if (ABSL_PREDICT_TRUE(info_ == nullptr)) return;
RecordEraseSlow(info_);
}
friend inline void swap(HashtablezInfoHandle& lhs,
HashtablezInfoHandle& rhs) {
std::swap(lhs.info_, rhs.info_);
}
private:
friend class HashtablezInfoHandlePeer;
HashtablezInfo* info_;
};
#if defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
#error ABSL_INTERNAL_HASHTABLEZ_SAMPLE cannot be directly set
#endif // defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
#if (ABSL_PER_THREAD_TLS == 1) && !defined(ABSL_BUILD_DLL) && \
!defined(ABSL_CONSUME_DLL)
#define ABSL_INTERNAL_HASHTABLEZ_SAMPLE
#endif
#if defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
extern ABSL_PER_THREAD_TLS_KEYWORD int64_t global_next_sample;
#endif // ABSL_PER_THREAD_TLS
// Returns an RAII sampling handle that manages registration and unregistation
// with the global sampler.
inline HashtablezInfoHandle Sample() {
#if defined(ABSL_INTERNAL_HASHTABLEZ_SAMPLE)
if (ABSL_PREDICT_TRUE(--global_next_sample > 0)) {
return HashtablezInfoHandle(nullptr);
}
return HashtablezInfoHandle(SampleSlow(&global_next_sample));
#else
return HashtablezInfoHandle(nullptr);
#endif // !ABSL_PER_THREAD_TLS
}
// Holds samples and their associated stack traces with a soft limit of
// `SetHashtablezMaxSamples()`.
//
// Thread safe.
class HashtablezSampler {
public:
// Returns a global Sampler.
static HashtablezSampler& Global();
HashtablezSampler();
~HashtablezSampler();
// Registers for sampling. Returns an opaque registration info.
HashtablezInfo* Register();
// Unregisters the sample.
void Unregister(HashtablezInfo* sample);
// The dispose callback will be called on all samples the moment they are
// being unregistered. Only affects samples that are unregistered after the
// callback has been set.
// Returns the previous callback.
using DisposeCallback = void (*)(const HashtablezInfo&);
DisposeCallback SetDisposeCallback(DisposeCallback f);
// Iterates over all the registered `StackInfo`s. Returning the number of
// samples that have been dropped.
int64_t Iterate(const std::function<void(const HashtablezInfo& stack)>& f);
private:
void PushNew(HashtablezInfo* sample);
void PushDead(HashtablezInfo* sample);
HashtablezInfo* PopDead();
std::atomic<size_t> dropped_samples_;
std::atomic<size_t> size_estimate_;
// Intrusive lock free linked lists for tracking samples.
//
// `all_` records all samples (they are never removed from this list) and is
// terminated with a `nullptr`.
//
// `graveyard_.dead` is a circular linked list. When it is empty,
// `graveyard_.dead == &graveyard`. The list is circular so that
// every item on it (even the last) has a non-null dead pointer. This allows
// `Iterate` to determine if a given sample is live or dead using only
// information on the sample itself.
//
// For example, nodes [A, B, C, D, E] with [A, C, E] alive and [B, D] dead
// looks like this (G is the Graveyard):
//
// +---+ +---+ +---+ +---+ +---+
// all -->| A |--->| B |--->| C |--->| D |--->| E |
// | | | | | | | | | |
// +---+ | | +->| |-+ | | +->| |-+ | |
// | G | +---+ | +---+ | +---+ | +---+ | +---+
// | | | | | |
// | | --------+ +--------+ |
// +---+ |
// ^ |
// +--------------------------------------+
//
std::atomic<HashtablezInfo*> all_;
HashtablezInfo graveyard_;
std::atomic<DisposeCallback> dispose_;
};
// Enables or disables sampling for Swiss tables.
void SetHashtablezEnabled(bool enabled);
// Sets the rate at which Swiss tables will be sampled.
void SetHashtablezSampleParameter(int32_t rate);
// Sets a soft max for the number of samples that will be kept.
void SetHashtablezMaxSamples(int32_t max);
// Configuration override.
// This allows process-wide sampling without depending on order of
// initialization of static storage duration objects.
// The definition of this constant is weak, which allows us to inject a
// different value for it at link time.
extern "C" bool AbslContainerInternalSampleEverything();
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_HASHTABLEZ_SAMPLER_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/container/internal/hashtablez_sampler.h"
#include "absl/base/attributes.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// See hashtablez_sampler.h for details.
extern "C" ABSL_ATTRIBUTE_WEAK bool AbslContainerInternalSampleEverything() {
return false;
}
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Shared config probing for SSE instructions used in Swiss tables.
#ifndef ABSL_CONTAINER_INTERNAL_HAVE_SSE_H_
#define ABSL_CONTAINER_INTERNAL_HAVE_SSE_H_
#ifndef SWISSTABLE_HAVE_SSE2
#if defined(__SSE2__) || \
(defined(_MSC_VER) && \
(defined(_M_X64) || (defined(_M_IX86) && _M_IX86_FP >= 2)))
#define SWISSTABLE_HAVE_SSE2 1
#else
#define SWISSTABLE_HAVE_SSE2 0
#endif
#endif
#ifndef SWISSTABLE_HAVE_SSSE3
#ifdef __SSSE3__
#define SWISSTABLE_HAVE_SSSE3 1
#else
#define SWISSTABLE_HAVE_SSSE3 0
#endif
#endif
#if SWISSTABLE_HAVE_SSSE3 && !SWISSTABLE_HAVE_SSE2
#error "Bad configuration!"
#endif
#if SWISSTABLE_HAVE_SSE2
#include <emmintrin.h>
#endif
#if SWISSTABLE_HAVE_SSSE3
#include <tmmintrin.h>
#endif
#endif // ABSL_CONTAINER_INTERNAL_HAVE_SSE_H_
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// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_CONTAINER_INTERNAL_INLINED_VECTOR_INTERNAL_H_
#define ABSL_CONTAINER_INTERNAL_INLINED_VECTOR_INTERNAL_H_
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <iterator>
#include <limits>
#include <memory>
#include <utility>
#include "absl/base/macros.h"
#include "absl/container/internal/compressed_tuple.h"
#include "absl/memory/memory.h"
#include "absl/meta/type_traits.h"
#include "absl/types/span.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace inlined_vector_internal {
template <typename Iterator>
using IsAtLeastForwardIterator = std::is_convertible<
typename std::iterator_traits<Iterator>::iterator_category,
std::forward_iterator_tag>;
template <typename AllocatorType,
typename ValueType =
typename absl::allocator_traits<AllocatorType>::value_type>
using IsMemcpyOk =
absl::conjunction<std::is_same<AllocatorType, std::allocator<ValueType>>,
absl::is_trivially_copy_constructible<ValueType>,
absl::is_trivially_copy_assignable<ValueType>,
absl::is_trivially_destructible<ValueType>>;
template <typename AllocatorType, typename Pointer, typename SizeType>
void DestroyElements(AllocatorType* alloc_ptr, Pointer destroy_first,
SizeType destroy_size) {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
if (destroy_first != nullptr) {
for (auto i = destroy_size; i != 0;) {
--i;
AllocatorTraits::destroy(*alloc_ptr, destroy_first + i);
}
#if !defined(NDEBUG)
{
using ValueType = typename AllocatorTraits::value_type;
// Overwrite unused memory with `0xab` so we can catch uninitialized
// usage.
//
// Cast to `void*` to tell the compiler that we don't care that we might
// be scribbling on a vtable pointer.
void* memory_ptr = destroy_first;
auto memory_size = destroy_size * sizeof(ValueType);
std::memset(memory_ptr, 0xab, memory_size);
}
#endif // !defined(NDEBUG)
}
}
template <typename AllocatorType, typename Pointer, typename ValueAdapter,
typename SizeType>
void ConstructElements(AllocatorType* alloc_ptr, Pointer construct_first,
ValueAdapter* values_ptr, SizeType construct_size) {
for (SizeType i = 0; i < construct_size; ++i) {
ABSL_INTERNAL_TRY {
values_ptr->ConstructNext(alloc_ptr, construct_first + i);
}
ABSL_INTERNAL_CATCH_ANY {
inlined_vector_internal::DestroyElements(alloc_ptr, construct_first, i);
ABSL_INTERNAL_RETHROW;
}
}
}
template <typename Pointer, typename ValueAdapter, typename SizeType>
void AssignElements(Pointer assign_first, ValueAdapter* values_ptr,
SizeType assign_size) {
for (SizeType i = 0; i < assign_size; ++i) {
values_ptr->AssignNext(assign_first + i);
}
}
template <typename AllocatorType>
struct StorageView {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using Pointer = typename AllocatorTraits::pointer;
using SizeType = typename AllocatorTraits::size_type;
Pointer data;
SizeType size;
SizeType capacity;
};
template <typename AllocatorType, typename Iterator>
class IteratorValueAdapter {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using Pointer = typename AllocatorTraits::pointer;
public:
explicit IteratorValueAdapter(const Iterator& it) : it_(it) {}
void ConstructNext(AllocatorType* alloc_ptr, Pointer construct_at) {
AllocatorTraits::construct(*alloc_ptr, construct_at, *it_);
++it_;
}
void AssignNext(Pointer assign_at) {
*assign_at = *it_;
++it_;
}
private:
Iterator it_;
};
template <typename AllocatorType>
class CopyValueAdapter {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using ValueType = typename AllocatorTraits::value_type;
using Pointer = typename AllocatorTraits::pointer;
using ConstPointer = typename AllocatorTraits::const_pointer;
public:
explicit CopyValueAdapter(const ValueType& v) : ptr_(std::addressof(v)) {}
void ConstructNext(AllocatorType* alloc_ptr, Pointer construct_at) {
AllocatorTraits::construct(*alloc_ptr, construct_at, *ptr_);
}
void AssignNext(Pointer assign_at) { *assign_at = *ptr_; }
private:
ConstPointer ptr_;
};
template <typename AllocatorType>
class DefaultValueAdapter {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using ValueType = typename AllocatorTraits::value_type;
using Pointer = typename AllocatorTraits::pointer;
public:
explicit DefaultValueAdapter() {}
void ConstructNext(AllocatorType* alloc_ptr, Pointer construct_at) {
AllocatorTraits::construct(*alloc_ptr, construct_at);
}
void AssignNext(Pointer assign_at) { *assign_at = ValueType(); }
};
template <typename AllocatorType>
class AllocationTransaction {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using Pointer = typename AllocatorTraits::pointer;
using SizeType = typename AllocatorTraits::size_type;
public:
explicit AllocationTransaction(AllocatorType* alloc_ptr)
: alloc_data_(*alloc_ptr, nullptr) {}
~AllocationTransaction() {
if (DidAllocate()) {
AllocatorTraits::deallocate(GetAllocator(), GetData(), GetCapacity());
}
}
AllocationTransaction(const AllocationTransaction&) = delete;
void operator=(const AllocationTransaction&) = delete;
AllocatorType& GetAllocator() { return alloc_data_.template get<0>(); }
Pointer& GetData() { return alloc_data_.template get<1>(); }
SizeType& GetCapacity() { return capacity_; }
bool DidAllocate() { return GetData() != nullptr; }
Pointer Allocate(SizeType capacity) {
GetData() = AllocatorTraits::allocate(GetAllocator(), capacity);
GetCapacity() = capacity;
return GetData();
}
void Reset() {
GetData() = nullptr;
GetCapacity() = 0;
}
private:
container_internal::CompressedTuple<AllocatorType, Pointer> alloc_data_;
SizeType capacity_ = 0;
};
template <typename AllocatorType>
class ConstructionTransaction {
using AllocatorTraits = absl::allocator_traits<AllocatorType>;
using Pointer = typename AllocatorTraits::pointer;
using SizeType = typename AllocatorTraits::size_type;
public:
explicit ConstructionTransaction(AllocatorType* alloc_ptr)
: alloc_data_(*alloc_ptr, nullptr) {}
~ConstructionTransaction() {
if (DidConstruct()) {
inlined_vector_internal::DestroyElements(std::addressof(GetAllocator()),
GetData(), GetSize());
}
}
ConstructionTransaction(const ConstructionTransaction&) = delete;
void operator=(const ConstructionTransaction&) = delete;
AllocatorType& GetAllocator() { return alloc_data_.template get<0>(); }
Pointer& GetData() { return alloc_data_.template get<1>(); }
SizeType& GetSize() { return size_; }
bool DidConstruct() { return GetData() != nullptr; }
template <typename ValueAdapter>
void Construct(Pointer data, ValueAdapter* values_ptr, SizeType size) {
inlined_vector_internal::ConstructElements(std::addressof(GetAllocator()),
data, values_ptr, size);
GetData() = data;
GetSize() = size;
}
void Commit() {
GetData() = nullptr;
GetSize() = 0;
}
private:
container_internal::CompressedTuple<AllocatorType, Pointer> alloc_data_;
SizeType size_ = 0;
};
template <typename T, size_t N, typename A>
class Storage {
public:
using AllocatorTraits = absl::allocator_traits<A>;
using allocator_type = typename AllocatorTraits::allocator_type;
using value_type = typename AllocatorTraits::value_type;
using pointer = typename AllocatorTraits::pointer;
using const_pointer = typename AllocatorTraits::const_pointer;
using size_type = typename AllocatorTraits::size_type;
using difference_type = typename AllocatorTraits::difference_type;
using reference = value_type&;
using const_reference = const value_type&;
using RValueReference = value_type&&;
using iterator = pointer;
using const_iterator = const_pointer;
using reverse_iterator = std::reverse_iterator<iterator>;
using const_reverse_iterator = std::reverse_iterator<const_iterator>;
using MoveIterator = std::move_iterator<iterator>;
using IsMemcpyOk = inlined_vector_internal::IsMemcpyOk<allocator_type>;
using StorageView = inlined_vector_internal::StorageView<allocator_type>;
template <typename Iterator>
using IteratorValueAdapter =
inlined_vector_internal::IteratorValueAdapter<allocator_type, Iterator>;
using CopyValueAdapter =
inlined_vector_internal::CopyValueAdapter<allocator_type>;
using DefaultValueAdapter =
inlined_vector_internal::DefaultValueAdapter<allocator_type>;
using AllocationTransaction =
inlined_vector_internal::AllocationTransaction<allocator_type>;
using ConstructionTransaction =
inlined_vector_internal::ConstructionTransaction<allocator_type>;
static size_type NextCapacity(size_type current_capacity) {
return current_capacity * 2;
}
static size_type ComputeCapacity(size_type current_capacity,
size_type requested_capacity) {
return (std::max)(NextCapacity(current_capacity), requested_capacity);
}
// ---------------------------------------------------------------------------
// Storage Constructors and Destructor
// ---------------------------------------------------------------------------
Storage() : metadata_() {}
explicit Storage(const allocator_type& alloc) : metadata_(alloc, {}) {}
~Storage() {
pointer data = GetIsAllocated() ? GetAllocatedData() : GetInlinedData();
inlined_vector_internal::DestroyElements(GetAllocPtr(), data, GetSize());
DeallocateIfAllocated();
}
// ---------------------------------------------------------------------------
// Storage Member Accessors
// ---------------------------------------------------------------------------
size_type& GetSizeAndIsAllocated() { return metadata_.template get<1>(); }
const size_type& GetSizeAndIsAllocated() const {
return metadata_.template get<1>();
}
size_type GetSize() const { return GetSizeAndIsAllocated() >> 1; }
bool GetIsAllocated() const { return GetSizeAndIsAllocated() & 1; }
pointer GetAllocatedData() { return data_.allocated.allocated_data; }
const_pointer GetAllocatedData() const {
return data_.allocated.allocated_data;
}
pointer GetInlinedData() {
return reinterpret_cast<pointer>(
std::addressof(data_.inlined.inlined_data[0]));
}
const_pointer GetInlinedData() const {
return reinterpret_cast<const_pointer>(
std::addressof(data_.inlined.inlined_data[0]));
}
size_type GetAllocatedCapacity() const {
return data_.allocated.allocated_capacity;
}
size_type GetInlinedCapacity() const { return static_cast<size_type>(N); }
StorageView MakeStorageView() {
return GetIsAllocated()
? StorageView{GetAllocatedData(), GetSize(),
GetAllocatedCapacity()}
: StorageView{GetInlinedData(), GetSize(), GetInlinedCapacity()};
}
allocator_type* GetAllocPtr() {
return std::addressof(metadata_.template get<0>());
}
const allocator_type* GetAllocPtr() const {
return std::addressof(metadata_.template get<0>());
}
// ---------------------------------------------------------------------------
// Storage Member Mutators
// ---------------------------------------------------------------------------
template <typename ValueAdapter>
void Initialize(ValueAdapter values, size_type new_size);
template <typename ValueAdapter>
void Assign(ValueAdapter values, size_type new_size);
template <typename ValueAdapter>
void Resize(ValueAdapter values, size_type new_size);
template <typename ValueAdapter>
iterator Insert(const_iterator pos, ValueAdapter values,
size_type insert_count);
template <typename... Args>
reference EmplaceBack(Args&&... args);
iterator Erase(const_iterator from, const_iterator to);
void Reserve(size_type requested_capacity);
void ShrinkToFit();
void Swap(Storage* other_storage_ptr);
void SetIsAllocated() {
GetSizeAndIsAllocated() |= static_cast<size_type>(1);
}
void UnsetIsAllocated() {
GetSizeAndIsAllocated() &= ((std::numeric_limits<size_type>::max)() - 1);
}
void SetSize(size_type size) {
GetSizeAndIsAllocated() =
(size << 1) | static_cast<size_type>(GetIsAllocated());
}
void SetAllocatedSize(size_type size) {
GetSizeAndIsAllocated() = (size << 1) | static_cast<size_type>(1);
}
void SetInlinedSize(size_type size) {
GetSizeAndIsAllocated() = size << static_cast<size_type>(1);
}
void AddSize(size_type count) {
GetSizeAndIsAllocated() += count << static_cast<size_type>(1);
}
void SubtractSize(size_type count) {
assert(count <= GetSize());
GetSizeAndIsAllocated() -= count << static_cast<size_type>(1);
}
void SetAllocatedData(pointer data, size_type capacity) {
data_.allocated.allocated_data = data;
data_.allocated.allocated_capacity = capacity;
}
void AcquireAllocatedData(AllocationTransaction* allocation_tx_ptr) {
SetAllocatedData(allocation_tx_ptr->GetData(),
allocation_tx_ptr->GetCapacity());
allocation_tx_ptr->Reset();
}
void MemcpyFrom(const Storage& other_storage) {
assert(IsMemcpyOk::value || other_storage.GetIsAllocated());
GetSizeAndIsAllocated() = other_storage.GetSizeAndIsAllocated();
data_ = other_storage.data_;
}
void DeallocateIfAllocated() {
if (GetIsAllocated()) {
AllocatorTraits::deallocate(*GetAllocPtr(), GetAllocatedData(),
GetAllocatedCapacity());
}
}
private:
using Metadata =
container_internal::CompressedTuple<allocator_type, size_type>;
struct Allocated {
pointer allocated_data;
size_type allocated_capacity;
};
struct Inlined {
alignas(value_type) char inlined_data[sizeof(value_type[N])];
};
union Data {
Allocated allocated;
Inlined inlined;
};
Metadata metadata_;
Data data_;
};
template <typename T, size_t N, typename A>
template <typename ValueAdapter>
auto Storage<T, N, A>::Initialize(ValueAdapter values, size_type new_size)
-> void {
// Only callable from constructors!
assert(!GetIsAllocated());
assert(GetSize() == 0);
pointer construct_data;
if (new_size > GetInlinedCapacity()) {
// Because this is only called from the `InlinedVector` constructors, it's
// safe to take on the allocation with size `0`. If `ConstructElements(...)`
// throws, deallocation will be automatically handled by `~Storage()`.
size_type new_capacity = ComputeCapacity(GetInlinedCapacity(), new_size);
construct_data = AllocatorTraits::allocate(*GetAllocPtr(), new_capacity);
SetAllocatedData(construct_data, new_capacity);
SetIsAllocated();
} else {
construct_data = GetInlinedData();
}
inlined_vector_internal::ConstructElements(GetAllocPtr(), construct_data,
&values, new_size);
// Since the initial size was guaranteed to be `0` and the allocated bit is
// already correct for either case, *adding* `new_size` gives us the correct
// result faster than setting it directly.
AddSize(new_size);
}
template <typename T, size_t N, typename A>
template <typename ValueAdapter>
auto Storage<T, N, A>::Assign(ValueAdapter values, size_type new_size) -> void {
StorageView storage_view = MakeStorageView();
AllocationTransaction allocation_tx(GetAllocPtr());
absl::Span<value_type> assign_loop;
absl::Span<value_type> construct_loop;
absl::Span<value_type> destroy_loop;
if (new_size > storage_view.capacity) {
size_type new_capacity = ComputeCapacity(storage_view.capacity, new_size);
construct_loop = {allocation_tx.Allocate(new_capacity), new_size};
destroy_loop = {storage_view.data, storage_view.size};
} else if (new_size > storage_view.size) {
assign_loop = {storage_view.data, storage_view.size};
construct_loop = {storage_view.data + storage_view.size,
new_size - storage_view.size};
} else {
assign_loop = {storage_view.data, new_size};
destroy_loop = {storage_view.data + new_size, storage_view.size - new_size};
}
inlined_vector_internal::AssignElements(assign_loop.data(), &values,
assign_loop.size());
inlined_vector_internal::ConstructElements(
GetAllocPtr(), construct_loop.data(), &values, construct_loop.size());
inlined_vector_internal::DestroyElements(GetAllocPtr(), destroy_loop.data(),
destroy_loop.size());
if (allocation_tx.DidAllocate()) {
DeallocateIfAllocated();
AcquireAllocatedData(&allocation_tx);
SetIsAllocated();
}
SetSize(new_size);
}
template <typename T, size_t N, typename A>
template <typename ValueAdapter>
auto Storage<T, N, A>::Resize(ValueAdapter values, size_type new_size) -> void {
StorageView storage_view = MakeStorageView();
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data));
AllocationTransaction allocation_tx(GetAllocPtr());
ConstructionTransaction construction_tx(GetAllocPtr());
absl::Span<value_type> construct_loop;
absl::Span<value_type> move_construct_loop;
absl::Span<value_type> destroy_loop;
if (new_size > storage_view.capacity) {
size_type new_capacity = ComputeCapacity(storage_view.capacity, new_size);
pointer new_data = allocation_tx.Allocate(new_capacity);
construct_loop = {new_data + storage_view.size,
new_size - storage_view.size};
move_construct_loop = {new_data, storage_view.size};
destroy_loop = {storage_view.data, storage_view.size};
} else if (new_size > storage_view.size) {
construct_loop = {storage_view.data + storage_view.size,
new_size - storage_view.size};
} else {
destroy_loop = {storage_view.data + new_size, storage_view.size - new_size};
}
construction_tx.Construct(construct_loop.data(), &values,
construct_loop.size());
inlined_vector_internal::ConstructElements(
GetAllocPtr(), move_construct_loop.data(), &move_values,
move_construct_loop.size());
inlined_vector_internal::DestroyElements(GetAllocPtr(), destroy_loop.data(),
destroy_loop.size());
construction_tx.Commit();
if (allocation_tx.DidAllocate()) {
DeallocateIfAllocated();
AcquireAllocatedData(&allocation_tx);
SetIsAllocated();
}
SetSize(new_size);
}
template <typename T, size_t N, typename A>
template <typename ValueAdapter>
auto Storage<T, N, A>::Insert(const_iterator pos, ValueAdapter values,
size_type insert_count) -> iterator {
StorageView storage_view = MakeStorageView();
size_type insert_index =
std::distance(const_iterator(storage_view.data), pos);
size_type insert_end_index = insert_index + insert_count;
size_type new_size = storage_view.size + insert_count;
if (new_size > storage_view.capacity) {
AllocationTransaction allocation_tx(GetAllocPtr());
ConstructionTransaction construction_tx(GetAllocPtr());
ConstructionTransaction move_construciton_tx(GetAllocPtr());
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data));
size_type new_capacity = ComputeCapacity(storage_view.capacity, new_size);
pointer new_data = allocation_tx.Allocate(new_capacity);
construction_tx.Construct(new_data + insert_index, &values, insert_count);
move_construciton_tx.Construct(new_data, &move_values, insert_index);
inlined_vector_internal::ConstructElements(
GetAllocPtr(), new_data + insert_end_index, &move_values,
storage_view.size - insert_index);
inlined_vector_internal::DestroyElements(GetAllocPtr(), storage_view.data,
storage_view.size);
construction_tx.Commit();
move_construciton_tx.Commit();
DeallocateIfAllocated();
AcquireAllocatedData(&allocation_tx);
SetAllocatedSize(new_size);
return iterator(new_data + insert_index);
} else {
size_type move_construction_destination_index =
(std::max)(insert_end_index, storage_view.size);
ConstructionTransaction move_construction_tx(GetAllocPtr());
IteratorValueAdapter<MoveIterator> move_construction_values(
MoveIterator(storage_view.data +
(move_construction_destination_index - insert_count)));
absl::Span<value_type> move_construction = {
storage_view.data + move_construction_destination_index,
new_size - move_construction_destination_index};
pointer move_assignment_values = storage_view.data + insert_index;
absl::Span<value_type> move_assignment = {
storage_view.data + insert_end_index,
move_construction_destination_index - insert_end_index};
absl::Span<value_type> insert_assignment = {move_assignment_values,
move_construction.size()};
absl::Span<value_type> insert_construction = {
insert_assignment.data() + insert_assignment.size(),
insert_count - insert_assignment.size()};
move_construction_tx.Construct(move_construction.data(),
&move_construction_values,
move_construction.size());
for (pointer destination = move_assignment.data() + move_assignment.size(),
last_destination = move_assignment.data(),
source = move_assignment_values + move_assignment.size();
;) {
--destination;
--source;
if (destination < last_destination) break;
*destination = std::move(*source);
}
inlined_vector_internal::AssignElements(insert_assignment.data(), &values,
insert_assignment.size());
inlined_vector_internal::ConstructElements(
GetAllocPtr(), insert_construction.data(), &values,
insert_construction.size());
move_construction_tx.Commit();
AddSize(insert_count);
return iterator(storage_view.data + insert_index);
}
}
template <typename T, size_t N, typename A>
template <typename... Args>
auto Storage<T, N, A>::EmplaceBack(Args&&... args) -> reference {
StorageView storage_view = MakeStorageView();
AllocationTransaction allocation_tx(GetAllocPtr());
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data));
pointer construct_data;
if (storage_view.size == storage_view.capacity) {
size_type new_capacity = NextCapacity(storage_view.capacity);
construct_data = allocation_tx.Allocate(new_capacity);
} else {
construct_data = storage_view.data;
}
pointer last_ptr = construct_data + storage_view.size;
AllocatorTraits::construct(*GetAllocPtr(), last_ptr,
std::forward<Args>(args)...);
if (allocation_tx.DidAllocate()) {
ABSL_INTERNAL_TRY {
inlined_vector_internal::ConstructElements(
GetAllocPtr(), allocation_tx.GetData(), &move_values,
storage_view.size);
}
ABSL_INTERNAL_CATCH_ANY {
AllocatorTraits::destroy(*GetAllocPtr(), last_ptr);
ABSL_INTERNAL_RETHROW;
}
inlined_vector_internal::DestroyElements(GetAllocPtr(), storage_view.data,
storage_view.size);
DeallocateIfAllocated();
AcquireAllocatedData(&allocation_tx);
SetIsAllocated();
}
AddSize(1);
return *last_ptr;
}
template <typename T, size_t N, typename A>
auto Storage<T, N, A>::Erase(const_iterator from, const_iterator to)
-> iterator {
StorageView storage_view = MakeStorageView();
size_type erase_size = std::distance(from, to);
size_type erase_index =
std::distance(const_iterator(storage_view.data), from);
size_type erase_end_index = erase_index + erase_size;
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data + erase_end_index));
inlined_vector_internal::AssignElements(storage_view.data + erase_index,
&move_values,
storage_view.size - erase_end_index);
inlined_vector_internal::DestroyElements(
GetAllocPtr(), storage_view.data + (storage_view.size - erase_size),
erase_size);
SubtractSize(erase_size);
return iterator(storage_view.data + erase_index);
}
template <typename T, size_t N, typename A>
auto Storage<T, N, A>::Reserve(size_type requested_capacity) -> void {
StorageView storage_view = MakeStorageView();
if (ABSL_PREDICT_FALSE(requested_capacity <= storage_view.capacity)) return;
AllocationTransaction allocation_tx(GetAllocPtr());
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data));
size_type new_capacity =
ComputeCapacity(storage_view.capacity, requested_capacity);
pointer new_data = allocation_tx.Allocate(new_capacity);
inlined_vector_internal::ConstructElements(GetAllocPtr(), new_data,
&move_values, storage_view.size);
inlined_vector_internal::DestroyElements(GetAllocPtr(), storage_view.data,
storage_view.size);
DeallocateIfAllocated();
AcquireAllocatedData(&allocation_tx);
SetIsAllocated();
}
template <typename T, size_t N, typename A>
auto Storage<T, N, A>::ShrinkToFit() -> void {
// May only be called on allocated instances!
assert(GetIsAllocated());
StorageView storage_view{GetAllocatedData(), GetSize(),
GetAllocatedCapacity()};
if (ABSL_PREDICT_FALSE(storage_view.size == storage_view.capacity)) return;
AllocationTransaction allocation_tx(GetAllocPtr());
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(storage_view.data));
pointer construct_data;
if (storage_view.size > GetInlinedCapacity()) {
size_type new_capacity = storage_view.size;
construct_data = allocation_tx.Allocate(new_capacity);
} else {
construct_data = GetInlinedData();
}
ABSL_INTERNAL_TRY {
inlined_vector_internal::ConstructElements(GetAllocPtr(), construct_data,
&move_values, storage_view.size);
}
ABSL_INTERNAL_CATCH_ANY {
SetAllocatedData(storage_view.data, storage_view.capacity);
ABSL_INTERNAL_RETHROW;
}
inlined_vector_internal::DestroyElements(GetAllocPtr(), storage_view.data,
storage_view.size);
AllocatorTraits::deallocate(*GetAllocPtr(), storage_view.data,
storage_view.capacity);
if (allocation_tx.DidAllocate()) {
AcquireAllocatedData(&allocation_tx);
} else {
UnsetIsAllocated();
}
}
template <typename T, size_t N, typename A>
auto Storage<T, N, A>::Swap(Storage* other_storage_ptr) -> void {
using std::swap;
assert(this != other_storage_ptr);
if (GetIsAllocated() && other_storage_ptr->GetIsAllocated()) {
swap(data_.allocated, other_storage_ptr->data_.allocated);
} else if (!GetIsAllocated() && !other_storage_ptr->GetIsAllocated()) {
Storage* small_ptr = this;
Storage* large_ptr = other_storage_ptr;
if (small_ptr->GetSize() > large_ptr->GetSize()) swap(small_ptr, large_ptr);
for (size_type i = 0; i < small_ptr->GetSize(); ++i) {
swap(small_ptr->GetInlinedData()[i], large_ptr->GetInlinedData()[i]);
}
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(large_ptr->GetInlinedData() + small_ptr->GetSize()));
inlined_vector_internal::ConstructElements(
large_ptr->GetAllocPtr(),
small_ptr->GetInlinedData() + small_ptr->GetSize(), &move_values,
large_ptr->GetSize() - small_ptr->GetSize());
inlined_vector_internal::DestroyElements(
large_ptr->GetAllocPtr(),
large_ptr->GetInlinedData() + small_ptr->GetSize(),
large_ptr->GetSize() - small_ptr->GetSize());
} else {
Storage* allocated_ptr = this;
Storage* inlined_ptr = other_storage_ptr;
if (!allocated_ptr->GetIsAllocated()) swap(allocated_ptr, inlined_ptr);
StorageView allocated_storage_view{allocated_ptr->GetAllocatedData(),
allocated_ptr->GetSize(),
allocated_ptr->GetAllocatedCapacity()};
IteratorValueAdapter<MoveIterator> move_values(
MoveIterator(inlined_ptr->GetInlinedData()));
ABSL_INTERNAL_TRY {
inlined_vector_internal::ConstructElements(
inlined_ptr->GetAllocPtr(), allocated_ptr->GetInlinedData(),
&move_values, inlined_ptr->GetSize());
}
ABSL_INTERNAL_CATCH_ANY {
allocated_ptr->SetAllocatedData(allocated_storage_view.data,
allocated_storage_view.capacity);
ABSL_INTERNAL_RETHROW;
}
inlined_vector_internal::DestroyElements(inlined_ptr->GetAllocPtr(),
inlined_ptr->GetInlinedData(),
inlined_ptr->GetSize());
inlined_ptr->SetAllocatedData(allocated_storage_view.data,
allocated_storage_view.capacity);
}
swap(GetSizeAndIsAllocated(), other_storage_ptr->GetSizeAndIsAllocated());
swap(*GetAllocPtr(), *other_storage_ptr->GetAllocPtr());
}
} // namespace inlined_vector_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_INLINED_VECTOR_INTERNAL_H_
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@@ -0,0 +1,741 @@
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// MOTIVATION AND TUTORIAL
//
// If you want to put in a single heap allocation N doubles followed by M ints,
// it's easy if N and M are known at compile time.
//
// struct S {
// double a[N];
// int b[M];
// };
//
// S* p = new S;
//
// But what if N and M are known only in run time? Class template Layout to the
// rescue! It's a portable generalization of the technique known as struct hack.
//
// // This object will tell us everything we need to know about the memory
// // layout of double[N] followed by int[M]. It's structurally identical to
// // size_t[2] that stores N and M. It's very cheap to create.
// const Layout<double, int> layout(N, M);
//
// // Allocate enough memory for both arrays. `AllocSize()` tells us how much
// // memory is needed. We are free to use any allocation function we want as
// // long as it returns aligned memory.
// std::unique_ptr<unsigned char[]> p(new unsigned char[layout.AllocSize()]);
//
// // Obtain the pointer to the array of doubles.
// // Equivalent to `reinterpret_cast<double*>(p.get())`.
// //
// // We could have written layout.Pointer<0>(p) instead. If all the types are
// // unique you can use either form, but if some types are repeated you must
// // use the index form.
// double* a = layout.Pointer<double>(p.get());
//
// // Obtain the pointer to the array of ints.
// // Equivalent to `reinterpret_cast<int*>(p.get() + N * 8)`.
// int* b = layout.Pointer<int>(p);
//
// If we are unable to specify sizes of all fields, we can pass as many sizes as
// we can to `Partial()`. In return, it'll allow us to access the fields whose
// locations and sizes can be computed from the provided information.
// `Partial()` comes in handy when the array sizes are embedded into the
// allocation.
//
// // size_t[1] containing N, size_t[1] containing M, double[N], int[M].
// using L = Layout<size_t, size_t, double, int>;
//
// unsigned char* Allocate(size_t n, size_t m) {
// const L layout(1, 1, n, m);
// unsigned char* p = new unsigned char[layout.AllocSize()];
// *layout.Pointer<0>(p) = n;
// *layout.Pointer<1>(p) = m;
// return p;
// }
//
// void Use(unsigned char* p) {
// // First, extract N and M.
// // Specify that the first array has only one element. Using `prefix` we
// // can access the first two arrays but not more.
// constexpr auto prefix = L::Partial(1);
// size_t n = *prefix.Pointer<0>(p);
// size_t m = *prefix.Pointer<1>(p);
//
// // Now we can get pointers to the payload.
// const L layout(1, 1, n, m);
// double* a = layout.Pointer<double>(p);
// int* b = layout.Pointer<int>(p);
// }
//
// The layout we used above combines fixed-size with dynamically-sized fields.
// This is quite common. Layout is optimized for this use case and generates
// optimal code. All computations that can be performed at compile time are
// indeed performed at compile time.
//
// Efficiency tip: The order of fields matters. In `Layout<T1, ..., TN>` try to
// ensure that `alignof(T1) >= ... >= alignof(TN)`. This way you'll have no
// padding in between arrays.
//
// You can manually override the alignment of an array by wrapping the type in
// `Aligned<T, N>`. `Layout<..., Aligned<T, N>, ...>` has exactly the same API
// and behavior as `Layout<..., T, ...>` except that the first element of the
// array of `T` is aligned to `N` (the rest of the elements follow without
// padding). `N` cannot be less than `alignof(T)`.
//
// `AllocSize()` and `Pointer()` are the most basic methods for dealing with
// memory layouts. Check out the reference or code below to discover more.
//
// EXAMPLE
//
// // Immutable move-only string with sizeof equal to sizeof(void*). The
// // string size and the characters are kept in the same heap allocation.
// class CompactString {
// public:
// CompactString(const char* s = "") {
// const size_t size = strlen(s);
// // size_t[1] followed by char[size + 1].
// const L layout(1, size + 1);
// p_.reset(new unsigned char[layout.AllocSize()]);
// // If running under ASAN, mark the padding bytes, if any, to catch
// // memory errors.
// layout.PoisonPadding(p_.get());
// // Store the size in the allocation.
// *layout.Pointer<size_t>(p_.get()) = size;
// // Store the characters in the allocation.
// memcpy(layout.Pointer<char>(p_.get()), s, size + 1);
// }
//
// size_t size() const {
// // Equivalent to reinterpret_cast<size_t&>(*p).
// return *L::Partial().Pointer<size_t>(p_.get());
// }
//
// const char* c_str() const {
// // Equivalent to reinterpret_cast<char*>(p.get() + sizeof(size_t)).
// // The argument in Partial(1) specifies that we have size_t[1] in front
// // of the characters.
// return L::Partial(1).Pointer<char>(p_.get());
// }
//
// private:
// // Our heap allocation contains a size_t followed by an array of chars.
// using L = Layout<size_t, char>;
// std::unique_ptr<unsigned char[]> p_;
// };
//
// int main() {
// CompactString s = "hello";
// assert(s.size() == 5);
// assert(strcmp(s.c_str(), "hello") == 0);
// }
//
// DOCUMENTATION
//
// The interface exported by this file consists of:
// - class `Layout<>` and its public members.
// - The public members of class `internal_layout::LayoutImpl<>`. That class
// isn't intended to be used directly, and its name and template parameter
// list are internal implementation details, but the class itself provides
// most of the functionality in this file. See comments on its members for
// detailed documentation.
//
// `Layout<T1,... Tn>::Partial(count1,..., countm)` (where `m` <= `n`) returns a
// `LayoutImpl<>` object. `Layout<T1,..., Tn> layout(count1,..., countn)`
// creates a `Layout` object, which exposes the same functionality by inheriting
// from `LayoutImpl<>`.
#ifndef ABSL_CONTAINER_INTERNAL_LAYOUT_H_
#define ABSL_CONTAINER_INTERNAL_LAYOUT_H_
#include <assert.h>
#include <stddef.h>
#include <stdint.h>
#include <ostream>
#include <string>
#include <tuple>
#include <type_traits>
#include <typeinfo>
#include <utility>
#ifdef ADDRESS_SANITIZER
#include <sanitizer/asan_interface.h>
#endif
#include "absl/meta/type_traits.h"
#include "absl/strings/str_cat.h"
#include "absl/types/span.h"
#include "absl/utility/utility.h"
#if defined(__GXX_RTTI)
#define ABSL_INTERNAL_HAS_CXA_DEMANGLE
#endif
#ifdef ABSL_INTERNAL_HAS_CXA_DEMANGLE
#include <cxxabi.h>
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
// A type wrapper that instructs `Layout` to use the specific alignment for the
// array. `Layout<..., Aligned<T, N>, ...>` has exactly the same API
// and behavior as `Layout<..., T, ...>` except that the first element of the
// array of `T` is aligned to `N` (the rest of the elements follow without
// padding).
//
// Requires: `N >= alignof(T)` and `N` is a power of 2.
template <class T, size_t N>
struct Aligned;
namespace internal_layout {
template <class T>
struct NotAligned {};
template <class T, size_t N>
struct NotAligned<const Aligned<T, N>> {
static_assert(sizeof(T) == 0, "Aligned<T, N> cannot be const-qualified");
};
template <size_t>
using IntToSize = size_t;
template <class>
using TypeToSize = size_t;
template <class T>
struct Type : NotAligned<T> {
using type = T;
};
template <class T, size_t N>
struct Type<Aligned<T, N>> {
using type = T;
};
template <class T>
struct SizeOf : NotAligned<T>, std::integral_constant<size_t, sizeof(T)> {};
template <class T, size_t N>
struct SizeOf<Aligned<T, N>> : std::integral_constant<size_t, sizeof(T)> {};
// Note: workaround for https://gcc.gnu.org/PR88115
template <class T>
struct AlignOf : NotAligned<T> {
static constexpr size_t value = alignof(T);
};
template <class T, size_t N>
struct AlignOf<Aligned<T, N>> {
static_assert(N % alignof(T) == 0,
"Custom alignment can't be lower than the type's alignment");
static constexpr size_t value = N;
};
// Does `Ts...` contain `T`?
template <class T, class... Ts>
using Contains = absl::disjunction<std::is_same<T, Ts>...>;
template <class From, class To>
using CopyConst =
typename std::conditional<std::is_const<From>::value, const To, To>::type;
// Note: We're not qualifying this with absl:: because it doesn't compile under
// MSVC.
template <class T>
using SliceType = Span<T>;
// This namespace contains no types. It prevents functions defined in it from
// being found by ADL.
namespace adl_barrier {
template <class Needle, class... Ts>
constexpr size_t Find(Needle, Needle, Ts...) {
static_assert(!Contains<Needle, Ts...>(), "Duplicate element type");
return 0;
}
template <class Needle, class T, class... Ts>
constexpr size_t Find(Needle, T, Ts...) {
return adl_barrier::Find(Needle(), Ts()...) + 1;
}
constexpr bool IsPow2(size_t n) { return !(n & (n - 1)); }
// Returns `q * m` for the smallest `q` such that `q * m >= n`.
// Requires: `m` is a power of two. It's enforced by IsLegalElementType below.
constexpr size_t Align(size_t n, size_t m) { return (n + m - 1) & ~(m - 1); }
constexpr size_t Min(size_t a, size_t b) { return b < a ? b : a; }
constexpr size_t Max(size_t a) { return a; }
template <class... Ts>
constexpr size_t Max(size_t a, size_t b, Ts... rest) {
return adl_barrier::Max(b < a ? a : b, rest...);
}
template <class T>
std::string TypeName() {
std::string out;
int status = 0;
char* demangled = nullptr;
#ifdef ABSL_INTERNAL_HAS_CXA_DEMANGLE
demangled = abi::__cxa_demangle(typeid(T).name(), nullptr, nullptr, &status);
#endif
if (status == 0 && demangled != nullptr) { // Demangling succeeded.
absl::StrAppend(&out, "<", demangled, ">");
free(demangled);
} else {
#if defined(__GXX_RTTI) || defined(_CPPRTTI)
absl::StrAppend(&out, "<", typeid(T).name(), ">");
#endif
}
return out;
}
} // namespace adl_barrier
template <bool C>
using EnableIf = typename std::enable_if<C, int>::type;
// Can `T` be a template argument of `Layout`?
template <class T>
using IsLegalElementType = std::integral_constant<
bool, !std::is_reference<T>::value && !std::is_volatile<T>::value &&
!std::is_reference<typename Type<T>::type>::value &&
!std::is_volatile<typename Type<T>::type>::value &&
adl_barrier::IsPow2(AlignOf<T>::value)>;
template <class Elements, class SizeSeq, class OffsetSeq>
class LayoutImpl;
// Public base class of `Layout` and the result type of `Layout::Partial()`.
//
// `Elements...` contains all template arguments of `Layout` that created this
// instance.
//
// `SizeSeq...` is `[0, NumSizes)` where `NumSizes` is the number of arguments
// passed to `Layout::Partial()` or `Layout::Layout()`.
//
// `OffsetSeq...` is `[0, NumOffsets)` where `NumOffsets` is
// `Min(sizeof...(Elements), NumSizes + 1)` (the number of arrays for which we
// can compute offsets).
template <class... Elements, size_t... SizeSeq, size_t... OffsetSeq>
class LayoutImpl<std::tuple<Elements...>, absl::index_sequence<SizeSeq...>,
absl::index_sequence<OffsetSeq...>> {
private:
static_assert(sizeof...(Elements) > 0, "At least one field is required");
static_assert(absl::conjunction<IsLegalElementType<Elements>...>::value,
"Invalid element type (see IsLegalElementType)");
enum {
NumTypes = sizeof...(Elements),
NumSizes = sizeof...(SizeSeq),
NumOffsets = sizeof...(OffsetSeq),
};
// These are guaranteed by `Layout`.
static_assert(NumOffsets == adl_barrier::Min(NumTypes, NumSizes + 1),
"Internal error");
static_assert(NumTypes > 0, "Internal error");
// Returns the index of `T` in `Elements...`. Results in a compilation error
// if `Elements...` doesn't contain exactly one instance of `T`.
template <class T>
static constexpr size_t ElementIndex() {
static_assert(Contains<Type<T>, Type<typename Type<Elements>::type>...>(),
"Type not found");
return adl_barrier::Find(Type<T>(),
Type<typename Type<Elements>::type>()...);
}
template <size_t N>
using ElementAlignment =
AlignOf<typename std::tuple_element<N, std::tuple<Elements...>>::type>;
public:
// Element types of all arrays packed in a tuple.
using ElementTypes = std::tuple<typename Type<Elements>::type...>;
// Element type of the Nth array.
template <size_t N>
using ElementType = typename std::tuple_element<N, ElementTypes>::type;
constexpr explicit LayoutImpl(IntToSize<SizeSeq>... sizes)
: size_{sizes...} {}
// Alignment of the layout, equal to the strictest alignment of all elements.
// All pointers passed to the methods of layout must be aligned to this value.
static constexpr size_t Alignment() {
return adl_barrier::Max(AlignOf<Elements>::value...);
}
// Offset in bytes of the Nth array.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// assert(x.Offset<0>() == 0); // The ints starts from 0.
// assert(x.Offset<1>() == 16); // The doubles starts from 16.
//
// Requires: `N <= NumSizes && N < sizeof...(Ts)`.
template <size_t N, EnableIf<N == 0> = 0>
constexpr size_t Offset() const {
return 0;
}
template <size_t N, EnableIf<N != 0> = 0>
constexpr size_t Offset() const {
static_assert(N < NumOffsets, "Index out of bounds");
return adl_barrier::Align(
Offset<N - 1>() + SizeOf<ElementType<N - 1>>() * size_[N - 1],
ElementAlignment<N>::value);
}
// Offset in bytes of the array with the specified element type. There must
// be exactly one such array and its zero-based index must be at most
// `NumSizes`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// assert(x.Offset<int>() == 0); // The ints starts from 0.
// assert(x.Offset<double>() == 16); // The doubles starts from 16.
template <class T>
constexpr size_t Offset() const {
return Offset<ElementIndex<T>()>();
}
// Offsets in bytes of all arrays for which the offsets are known.
constexpr std::array<size_t, NumOffsets> Offsets() const {
return {{Offset<OffsetSeq>()...}};
}
// The number of elements in the Nth array. This is the Nth argument of
// `Layout::Partial()` or `Layout::Layout()` (zero-based).
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// assert(x.Size<0>() == 3);
// assert(x.Size<1>() == 4);
//
// Requires: `N < NumSizes`.
template <size_t N>
constexpr size_t Size() const {
static_assert(N < NumSizes, "Index out of bounds");
return size_[N];
}
// The number of elements in the array with the specified element type.
// There must be exactly one such array and its zero-based index must be
// at most `NumSizes`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// assert(x.Size<int>() == 3);
// assert(x.Size<double>() == 4);
template <class T>
constexpr size_t Size() const {
return Size<ElementIndex<T>()>();
}
// The number of elements of all arrays for which they are known.
constexpr std::array<size_t, NumSizes> Sizes() const {
return {{Size<SizeSeq>()...}};
}
// Pointer to the beginning of the Nth array.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
// int* ints = x.Pointer<0>(p);
// double* doubles = x.Pointer<1>(p);
//
// Requires: `N <= NumSizes && N < sizeof...(Ts)`.
// Requires: `p` is aligned to `Alignment()`.
template <size_t N, class Char>
CopyConst<Char, ElementType<N>>* Pointer(Char* p) const {
using C = typename std::remove_const<Char>::type;
static_assert(
std::is_same<C, char>() || std::is_same<C, unsigned char>() ||
std::is_same<C, signed char>(),
"The argument must be a pointer to [const] [signed|unsigned] char");
constexpr size_t alignment = Alignment();
(void)alignment;
assert(reinterpret_cast<uintptr_t>(p) % alignment == 0);
return reinterpret_cast<CopyConst<Char, ElementType<N>>*>(p + Offset<N>());
}
// Pointer to the beginning of the array with the specified element type.
// There must be exactly one such array and its zero-based index must be at
// most `NumSizes`.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
// int* ints = x.Pointer<int>(p);
// double* doubles = x.Pointer<double>(p);
//
// Requires: `p` is aligned to `Alignment()`.
template <class T, class Char>
CopyConst<Char, T>* Pointer(Char* p) const {
return Pointer<ElementIndex<T>()>(p);
}
// Pointers to all arrays for which pointers are known.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
//
// int* ints;
// double* doubles;
// std::tie(ints, doubles) = x.Pointers(p);
//
// Requires: `p` is aligned to `Alignment()`.
//
// Note: We're not using ElementType alias here because it does not compile
// under MSVC.
template <class Char>
std::tuple<CopyConst<
Char, typename std::tuple_element<OffsetSeq, ElementTypes>::type>*...>
Pointers(Char* p) const {
return std::tuple<CopyConst<Char, ElementType<OffsetSeq>>*...>(
Pointer<OffsetSeq>(p)...);
}
// The Nth array.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
// Span<int> ints = x.Slice<0>(p);
// Span<double> doubles = x.Slice<1>(p);
//
// Requires: `N < NumSizes`.
// Requires: `p` is aligned to `Alignment()`.
template <size_t N, class Char>
SliceType<CopyConst<Char, ElementType<N>>> Slice(Char* p) const {
return SliceType<CopyConst<Char, ElementType<N>>>(Pointer<N>(p), Size<N>());
}
// The array with the specified element type. There must be exactly one
// such array and its zero-based index must be less than `NumSizes`.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
// Span<int> ints = x.Slice<int>(p);
// Span<double> doubles = x.Slice<double>(p);
//
// Requires: `p` is aligned to `Alignment()`.
template <class T, class Char>
SliceType<CopyConst<Char, T>> Slice(Char* p) const {
return Slice<ElementIndex<T>()>(p);
}
// All arrays with known sizes.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()];
//
// Span<int> ints;
// Span<double> doubles;
// std::tie(ints, doubles) = x.Slices(p);
//
// Requires: `p` is aligned to `Alignment()`.
//
// Note: We're not using ElementType alias here because it does not compile
// under MSVC.
template <class Char>
std::tuple<SliceType<CopyConst<
Char, typename std::tuple_element<SizeSeq, ElementTypes>::type>>...>
Slices(Char* p) const {
// Workaround for https://gcc.gnu.org/bugzilla/show_bug.cgi?id=63875 (fixed
// in 6.1).
(void)p;
return std::tuple<SliceType<CopyConst<Char, ElementType<SizeSeq>>>...>(
Slice<SizeSeq>(p)...);
}
// The size of the allocation that fits all arrays.
//
// // int[3], 4 bytes of padding, double[4].
// Layout<int, double> x(3, 4);
// unsigned char* p = new unsigned char[x.AllocSize()]; // 48 bytes
//
// Requires: `NumSizes == sizeof...(Ts)`.
constexpr size_t AllocSize() const {
static_assert(NumTypes == NumSizes, "You must specify sizes of all fields");
return Offset<NumTypes - 1>() +
SizeOf<ElementType<NumTypes - 1>>() * size_[NumTypes - 1];
}
// If built with --config=asan, poisons padding bytes (if any) in the
// allocation. The pointer must point to a memory block at least
// `AllocSize()` bytes in length.
//
// `Char` must be `[const] [signed|unsigned] char`.
//
// Requires: `p` is aligned to `Alignment()`.
template <class Char, size_t N = NumOffsets - 1, EnableIf<N == 0> = 0>
void PoisonPadding(const Char* p) const {
Pointer<0>(p); // verify the requirements on `Char` and `p`
}
template <class Char, size_t N = NumOffsets - 1, EnableIf<N != 0> = 0>
void PoisonPadding(const Char* p) const {
static_assert(N < NumOffsets, "Index out of bounds");
(void)p;
#ifdef ADDRESS_SANITIZER
PoisonPadding<Char, N - 1>(p);
// The `if` is an optimization. It doesn't affect the observable behaviour.
if (ElementAlignment<N - 1>::value % ElementAlignment<N>::value) {
size_t start =
Offset<N - 1>() + SizeOf<ElementType<N - 1>>() * size_[N - 1];
ASAN_POISON_MEMORY_REGION(p + start, Offset<N>() - start);
}
#endif
}
// Human-readable description of the memory layout. Useful for debugging.
// Slow.
//
// // char[5], 3 bytes of padding, int[3], 4 bytes of padding, followed
// // by an unknown number of doubles.
// auto x = Layout<char, int, double>::Partial(5, 3);
// assert(x.DebugString() ==
// "@0<char>(1)[5]; @8<int>(4)[3]; @24<double>(8)");
//
// Each field is in the following format: @offset<type>(sizeof)[size] (<type>
// may be missing depending on the target platform). For example,
// @8<int>(4)[3] means that at offset 8 we have an array of ints, where each
// int is 4 bytes, and we have 3 of those ints. The size of the last field may
// be missing (as in the example above). Only fields with known offsets are
// described. Type names may differ across platforms: one compiler might
// produce "unsigned*" where another produces "unsigned int *".
std::string DebugString() const {
const auto offsets = Offsets();
const size_t sizes[] = {SizeOf<ElementType<OffsetSeq>>()...};
const std::string types[] = {
adl_barrier::TypeName<ElementType<OffsetSeq>>()...};
std::string res = absl::StrCat("@0", types[0], "(", sizes[0], ")");
for (size_t i = 0; i != NumOffsets - 1; ++i) {
absl::StrAppend(&res, "[", size_[i], "]; @", offsets[i + 1], types[i + 1],
"(", sizes[i + 1], ")");
}
// NumSizes is a constant that may be zero. Some compilers cannot see that
// inside the if statement "size_[NumSizes - 1]" must be valid.
int last = static_cast<int>(NumSizes) - 1;
if (NumTypes == NumSizes && last >= 0) {
absl::StrAppend(&res, "[", size_[last], "]");
}
return res;
}
private:
// Arguments of `Layout::Partial()` or `Layout::Layout()`.
size_t size_[NumSizes > 0 ? NumSizes : 1];
};
template <size_t NumSizes, class... Ts>
using LayoutType = LayoutImpl<
std::tuple<Ts...>, absl::make_index_sequence<NumSizes>,
absl::make_index_sequence<adl_barrier::Min(sizeof...(Ts), NumSizes + 1)>>;
} // namespace internal_layout
// Descriptor of arrays of various types and sizes laid out in memory one after
// another. See the top of the file for documentation.
//
// Check out the public API of internal_layout::LayoutImpl above. The type is
// internal to the library but its methods are public, and they are inherited
// by `Layout`.
template <class... Ts>
class Layout : public internal_layout::LayoutType<sizeof...(Ts), Ts...> {
public:
static_assert(sizeof...(Ts) > 0, "At least one field is required");
static_assert(
absl::conjunction<internal_layout::IsLegalElementType<Ts>...>::value,
"Invalid element type (see IsLegalElementType)");
// The result type of `Partial()` with `NumSizes` arguments.
template <size_t NumSizes>
using PartialType = internal_layout::LayoutType<NumSizes, Ts...>;
// `Layout` knows the element types of the arrays we want to lay out in
// memory but not the number of elements in each array.
// `Partial(size1, ..., sizeN)` allows us to specify the latter. The
// resulting immutable object can be used to obtain pointers to the
// individual arrays.
//
// It's allowed to pass fewer array sizes than the number of arrays. E.g.,
// if all you need is to the offset of the second array, you only need to
// pass one argument -- the number of elements in the first array.
//
// // int[3] followed by 4 bytes of padding and an unknown number of
// // doubles.
// auto x = Layout<int, double>::Partial(3);
// // doubles start at byte 16.
// assert(x.Offset<1>() == 16);
//
// If you know the number of elements in all arrays, you can still call
// `Partial()` but it's more convenient to use the constructor of `Layout`.
//
// Layout<int, double> x(3, 5);
//
// Note: The sizes of the arrays must be specified in number of elements,
// not in bytes.
//
// Requires: `sizeof...(Sizes) <= sizeof...(Ts)`.
// Requires: all arguments are convertible to `size_t`.
template <class... Sizes>
static constexpr PartialType<sizeof...(Sizes)> Partial(Sizes&&... sizes) {
static_assert(sizeof...(Sizes) <= sizeof...(Ts), "");
return PartialType<sizeof...(Sizes)>(absl::forward<Sizes>(sizes)...);
}
// Creates a layout with the sizes of all arrays specified. If you know
// only the sizes of the first N arrays (where N can be zero), you can use
// `Partial()` defined above. The constructor is essentially equivalent to
// calling `Partial()` and passing in all array sizes; the constructor is
// provided as a convenient abbreviation.
//
// Note: The sizes of the arrays must be specified in number of elements,
// not in bytes.
constexpr explicit Layout(internal_layout::TypeToSize<Ts>... sizes)
: internal_layout::LayoutType<sizeof...(Ts), Ts...>(sizes...) {}
};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_LAYOUT_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_CONTAINER_INTERNAL_RAW_HASH_MAP_H_
#define ABSL_CONTAINER_INTERNAL_RAW_HASH_MAP_H_
#include <tuple>
#include <type_traits>
#include <utility>
#include "absl/base/internal/throw_delegate.h"
#include "absl/container/internal/container_memory.h"
#include "absl/container/internal/raw_hash_set.h" // IWYU pragma: export
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
template <class Policy, class Hash, class Eq, class Alloc>
class raw_hash_map : public raw_hash_set<Policy, Hash, Eq, Alloc> {
// P is Policy. It's passed as a template argument to support maps that have
// incomplete types as values, as in unordered_map<K, IncompleteType>.
// MappedReference<> may be a non-reference type.
template <class P>
using MappedReference = decltype(P::value(
std::addressof(std::declval<typename raw_hash_map::reference>())));
// MappedConstReference<> may be a non-reference type.
template <class P>
using MappedConstReference = decltype(P::value(
std::addressof(std::declval<typename raw_hash_map::const_reference>())));
using KeyArgImpl =
KeyArg<IsTransparent<Eq>::value && IsTransparent<Hash>::value>;
public:
using key_type = typename Policy::key_type;
using mapped_type = typename Policy::mapped_type;
template <class K>
using key_arg = typename KeyArgImpl::template type<K, key_type>;
static_assert(!std::is_reference<key_type>::value, "");
// TODO(alkis): remove this assertion and verify that reference mapped_type is
// supported.
static_assert(!std::is_reference<mapped_type>::value, "");
using iterator = typename raw_hash_map::raw_hash_set::iterator;
using const_iterator = typename raw_hash_map::raw_hash_set::const_iterator;
raw_hash_map() {}
using raw_hash_map::raw_hash_set::raw_hash_set;
// The last two template parameters ensure that both arguments are rvalues
// (lvalue arguments are handled by the overloads below). This is necessary
// for supporting bitfield arguments.
//
// union { int n : 1; };
// flat_hash_map<int, int> m;
// m.insert_or_assign(n, n);
template <class K = key_type, class V = mapped_type, K* = nullptr,
V* = nullptr>
std::pair<iterator, bool> insert_or_assign(key_arg<K>&& k, V&& v) {
return insert_or_assign_impl(std::forward<K>(k), std::forward<V>(v));
}
template <class K = key_type, class V = mapped_type, K* = nullptr>
std::pair<iterator, bool> insert_or_assign(key_arg<K>&& k, const V& v) {
return insert_or_assign_impl(std::forward<K>(k), v);
}
template <class K = key_type, class V = mapped_type, V* = nullptr>
std::pair<iterator, bool> insert_or_assign(const key_arg<K>& k, V&& v) {
return insert_or_assign_impl(k, std::forward<V>(v));
}
template <class K = key_type, class V = mapped_type>
std::pair<iterator, bool> insert_or_assign(const key_arg<K>& k, const V& v) {
return insert_or_assign_impl(k, v);
}
template <class K = key_type, class V = mapped_type, K* = nullptr,
V* = nullptr>
iterator insert_or_assign(const_iterator, key_arg<K>&& k, V&& v) {
return insert_or_assign(std::forward<K>(k), std::forward<V>(v)).first;
}
template <class K = key_type, class V = mapped_type, K* = nullptr>
iterator insert_or_assign(const_iterator, key_arg<K>&& k, const V& v) {
return insert_or_assign(std::forward<K>(k), v).first;
}
template <class K = key_type, class V = mapped_type, V* = nullptr>
iterator insert_or_assign(const_iterator, const key_arg<K>& k, V&& v) {
return insert_or_assign(k, std::forward<V>(v)).first;
}
template <class K = key_type, class V = mapped_type>
iterator insert_or_assign(const_iterator, const key_arg<K>& k, const V& v) {
return insert_or_assign(k, v).first;
}
// All `try_emplace()` overloads make the same guarantees regarding rvalue
// arguments as `std::unordered_map::try_emplace()`, namely that these
// functions will not move from rvalue arguments if insertions do not happen.
template <class K = key_type, class... Args,
typename std::enable_if<
!std::is_convertible<K, const_iterator>::value, int>::type = 0,
K* = nullptr>
std::pair<iterator, bool> try_emplace(key_arg<K>&& k, Args&&... args) {
return try_emplace_impl(std::forward<K>(k), std::forward<Args>(args)...);
}
template <class K = key_type, class... Args,
typename std::enable_if<
!std::is_convertible<K, const_iterator>::value, int>::type = 0>
std::pair<iterator, bool> try_emplace(const key_arg<K>& k, Args&&... args) {
return try_emplace_impl(k, std::forward<Args>(args)...);
}
template <class K = key_type, class... Args, K* = nullptr>
iterator try_emplace(const_iterator, key_arg<K>&& k, Args&&... args) {
return try_emplace(std::forward<K>(k), std::forward<Args>(args)...).first;
}
template <class K = key_type, class... Args>
iterator try_emplace(const_iterator, const key_arg<K>& k, Args&&... args) {
return try_emplace(k, std::forward<Args>(args)...).first;
}
template <class K = key_type, class P = Policy>
MappedReference<P> at(const key_arg<K>& key) {
auto it = this->find(key);
if (it == this->end()) {
base_internal::ThrowStdOutOfRange(
"absl::container_internal::raw_hash_map<>::at");
}
return Policy::value(&*it);
}
template <class K = key_type, class P = Policy>
MappedConstReference<P> at(const key_arg<K>& key) const {
auto it = this->find(key);
if (it == this->end()) {
base_internal::ThrowStdOutOfRange(
"absl::container_internal::raw_hash_map<>::at");
}
return Policy::value(&*it);
}
template <class K = key_type, class P = Policy, K* = nullptr>
MappedReference<P> operator[](key_arg<K>&& key) {
return Policy::value(&*try_emplace(std::forward<K>(key)).first);
}
template <class K = key_type, class P = Policy>
MappedReference<P> operator[](const key_arg<K>& key) {
return Policy::value(&*try_emplace(key).first);
}
private:
template <class K, class V>
std::pair<iterator, bool> insert_or_assign_impl(K&& k, V&& v) {
auto res = this->find_or_prepare_insert(k);
if (res.second)
this->emplace_at(res.first, std::forward<K>(k), std::forward<V>(v));
else
Policy::value(&*this->iterator_at(res.first)) = std::forward<V>(v);
return {this->iterator_at(res.first), res.second};
}
template <class K = key_type, class... Args>
std::pair<iterator, bool> try_emplace_impl(K&& k, Args&&... args) {
auto res = this->find_or_prepare_insert(k);
if (res.second)
this->emplace_at(res.first, std::piecewise_construct,
std::forward_as_tuple(std::forward<K>(k)),
std::forward_as_tuple(std::forward<Args>(args)...));
return {this->iterator_at(res.first), res.second};
}
};
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_CONTAINER_INTERNAL_RAW_HASH_MAP_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/container/internal/raw_hash_set.h"
#include <atomic>
#include <cstddef>
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace container_internal {
constexpr size_t Group::kWidth;
// Returns "random" seed.
inline size_t RandomSeed() {
#if ABSL_HAVE_THREAD_LOCAL
static thread_local size_t counter = 0;
size_t value = ++counter;
#else // ABSL_HAVE_THREAD_LOCAL
static std::atomic<size_t> counter(0);
size_t value = counter.fetch_add(1, std::memory_order_relaxed);
#endif // ABSL_HAVE_THREAD_LOCAL
return value ^ static_cast<size_t>(reinterpret_cast<uintptr_t>(&counter));
}
bool ShouldInsertBackwards(size_t hash, ctrl_t* ctrl) {
// To avoid problems with weak hashes and single bit tests, we use % 13.
// TODO(kfm,sbenza): revisit after we do unconditional mixing
return (H1(hash, ctrl) ^ RandomSeed()) % 13 > 6;
}
} // namespace container_internal
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// base::AddressIsReadable() probes an address to see whether it is readable,
// without faulting.
#include "absl/debugging/internal/address_is_readable.h"
#if !defined(__linux__) || defined(__ANDROID__)
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// On platforms other than Linux, just return true.
bool AddressIsReadable(const void* /* addr */) { return true; }
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#else
#include <fcntl.h>
#include <sys/syscall.h>
#include <unistd.h>
#include <atomic>
#include <cerrno>
#include <cstdint>
#include "absl/base/internal/errno_saver.h"
#include "absl/base/internal/raw_logging.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Pack a pid and two file descriptors into a 64-bit word,
// using 16, 24, and 24 bits for each respectively.
static uint64_t Pack(uint64_t pid, uint64_t read_fd, uint64_t write_fd) {
ABSL_RAW_CHECK((read_fd >> 24) == 0 && (write_fd >> 24) == 0,
"fd out of range");
return (pid << 48) | ((read_fd & 0xffffff) << 24) | (write_fd & 0xffffff);
}
// Unpack x into a pid and two file descriptors, where x was created with
// Pack().
static void Unpack(uint64_t x, int *pid, int *read_fd, int *write_fd) {
*pid = x >> 48;
*read_fd = (x >> 24) & 0xffffff;
*write_fd = x & 0xffffff;
}
// Return whether the byte at *addr is readable, without faulting.
// Save and restores errno. Returns true on systems where
// unimplemented.
// This is a namespace-scoped variable for correct zero-initialization.
static std::atomic<uint64_t> pid_and_fds; // initially 0, an invalid pid.
bool AddressIsReadable(const void *addr) {
absl::base_internal::ErrnoSaver errno_saver;
// We test whether a byte is readable by using write(). Normally, this would
// be done via a cached file descriptor to /dev/null, but linux fails to
// check whether the byte is readable when the destination is /dev/null, so
// we use a cached pipe. We store the pid of the process that created the
// pipe to handle the case where a process forks, and the child closes all
// the file descriptors and then calls this routine. This is not perfect:
// the child could use the routine, then close all file descriptors and then
// use this routine again. But the likely use of this routine is when
// crashing, to test the validity of pages when dumping the stack. Beware
// that we may leak file descriptors, but we're unlikely to leak many.
int bytes_written;
int current_pid = getpid() & 0xffff; // we use only the low order 16 bits
do { // until we do not get EBADF trying to use file descriptors
int pid;
int read_fd;
int write_fd;
uint64_t local_pid_and_fds = pid_and_fds.load(std::memory_order_relaxed);
Unpack(local_pid_and_fds, &pid, &read_fd, &write_fd);
while (current_pid != pid) {
int p[2];
// new pipe
if (pipe(p) != 0) {
ABSL_RAW_LOG(FATAL, "Failed to create pipe, errno=%d", errno);
}
fcntl(p[0], F_SETFD, FD_CLOEXEC);
fcntl(p[1], F_SETFD, FD_CLOEXEC);
uint64_t new_pid_and_fds = Pack(current_pid, p[0], p[1]);
if (pid_and_fds.compare_exchange_strong(
local_pid_and_fds, new_pid_and_fds, std::memory_order_relaxed,
std::memory_order_relaxed)) {
local_pid_and_fds = new_pid_and_fds; // fds exposed to other threads
} else { // fds not exposed to other threads; we can close them.
close(p[0]);
close(p[1]);
local_pid_and_fds = pid_and_fds.load(std::memory_order_relaxed);
}
Unpack(local_pid_and_fds, &pid, &read_fd, &write_fd);
}
errno = 0;
// Use syscall(SYS_write, ...) instead of write() to prevent ASAN
// and other checkers from complaining about accesses to arbitrary
// memory.
do {
bytes_written = syscall(SYS_write, write_fd, addr, 1);
} while (bytes_written == -1 && errno == EINTR);
if (bytes_written == 1) { // remove the byte from the pipe
char c;
while (read(read_fd, &c, 1) == -1 && errno == EINTR) {
}
}
if (errno == EBADF) { // Descriptors invalid.
// If pid_and_fds contains the problematic file descriptors we just used,
// this call will forget them, and the loop will try again.
pid_and_fds.compare_exchange_strong(local_pid_and_fds, 0,
std::memory_order_relaxed,
std::memory_order_relaxed);
}
} while (errno == EBADF);
return bytes_written == 1;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif
@@ -0,0 +1,32 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_DEBUGGING_INTERNAL_ADDRESS_IS_READABLE_H_
#define ABSL_DEBUGGING_INTERNAL_ADDRESS_IS_READABLE_H_
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Return whether the byte at *addr is readable, without faulting.
// Save and restores errno.
bool AddressIsReadable(const void *addr);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_ADDRESS_IS_READABLE_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// An async-signal-safe and thread-safe demangler for Itanium C++ ABI
// (aka G++ V3 ABI).
//
// The demangler is implemented to be used in async signal handlers to
// symbolize stack traces. We cannot use libstdc++'s
// abi::__cxa_demangle() in such signal handlers since it's not async
// signal safe (it uses malloc() internally).
//
// Note that this demangler doesn't support full demangling. More
// specifically, it doesn't print types of function parameters and
// types of template arguments. It just skips them. However, it's
// still very useful to extract basic information such as class,
// function, constructor, destructor, and operator names.
//
// See the implementation note in demangle.cc if you are interested.
//
// Example:
//
// | Mangled Name | The Demangler | abi::__cxa_demangle()
// |---------------|---------------|-----------------------
// | _Z1fv | f() | f()
// | _Z1fi | f() | f(int)
// | _Z3foo3bar | foo() | foo(bar)
// | _Z1fIiEvi | f<>() | void f<int>(int)
// | _ZN1N1fE | N::f | N::f
// | _ZN3Foo3BarEv | Foo::Bar() | Foo::Bar()
// | _Zrm1XS_" | operator%() | operator%(X, X)
// | _ZN3FooC1Ev | Foo::Foo() | Foo::Foo()
// | _Z1fSs | f() | f(std::basic_string<char,
// | | | std::char_traits<char>,
// | | | std::allocator<char> >)
//
// See the unit test for more examples.
//
// Note: we might want to write demanglers for ABIs other than Itanium
// C++ ABI in the future.
//
#ifndef ABSL_DEBUGGING_INTERNAL_DEMANGLE_H_
#define ABSL_DEBUGGING_INTERNAL_DEMANGLE_H_
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Demangle `mangled`. On success, return true and write the
// demangled symbol name to `out`. Otherwise, return false.
// `out` is modified even if demangling is unsuccessful.
bool Demangle(const char *mangled, char *out, int out_size);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_DEMANGLE_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Allow dynamic symbol lookup in an in-memory Elf image.
//
#include "absl/debugging/internal/elf_mem_image.h"
#ifdef ABSL_HAVE_ELF_MEM_IMAGE // defined in elf_mem_image.h
#include <string.h>
#include <cassert>
#include <cstddef>
#include "absl/base/internal/raw_logging.h"
// From binutils/include/elf/common.h (this doesn't appear to be documented
// anywhere else).
//
// /* This flag appears in a Versym structure. It means that the symbol
// is hidden, and is only visible with an explicit version number.
// This is a GNU extension. */
// #define VERSYM_HIDDEN 0x8000
//
// /* This is the mask for the rest of the Versym information. */
// #define VERSYM_VERSION 0x7fff
#define VERSYM_VERSION 0x7fff
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
namespace {
#if __WORDSIZE == 32
const int kElfClass = ELFCLASS32;
int ElfBind(const ElfW(Sym) *symbol) { return ELF32_ST_BIND(symbol->st_info); }
int ElfType(const ElfW(Sym) *symbol) { return ELF32_ST_TYPE(symbol->st_info); }
#elif __WORDSIZE == 64
const int kElfClass = ELFCLASS64;
int ElfBind(const ElfW(Sym) *symbol) { return ELF64_ST_BIND(symbol->st_info); }
int ElfType(const ElfW(Sym) *symbol) { return ELF64_ST_TYPE(symbol->st_info); }
#else
const int kElfClass = -1;
int ElfBind(const ElfW(Sym) *) {
ABSL_RAW_LOG(FATAL, "Unexpected word size");
return 0;
}
int ElfType(const ElfW(Sym) *) {
ABSL_RAW_LOG(FATAL, "Unexpected word size");
return 0;
}
#endif
// Extract an element from one of the ELF tables, cast it to desired type.
// This is just a simple arithmetic and a glorified cast.
// Callers are responsible for bounds checking.
template <typename T>
const T *GetTableElement(const ElfW(Ehdr) * ehdr, ElfW(Off) table_offset,
ElfW(Word) element_size, size_t index) {
return reinterpret_cast<const T*>(reinterpret_cast<const char *>(ehdr)
+ table_offset
+ index * element_size);
}
} // namespace
// The value of this variable doesn't matter; it's used only for its
// unique address.
const int ElfMemImage::kInvalidBaseSentinel = 0;
ElfMemImage::ElfMemImage(const void *base) {
ABSL_RAW_CHECK(base != kInvalidBase, "bad pointer");
Init(base);
}
int ElfMemImage::GetNumSymbols() const {
if (!hash_) {
return 0;
}
// See http://www.caldera.com/developers/gabi/latest/ch5.dynamic.html#hash
return hash_[1];
}
const ElfW(Sym) *ElfMemImage::GetDynsym(int index) const {
ABSL_RAW_CHECK(index < GetNumSymbols(), "index out of range");
return dynsym_ + index;
}
const ElfW(Versym) *ElfMemImage::GetVersym(int index) const {
ABSL_RAW_CHECK(index < GetNumSymbols(), "index out of range");
return versym_ + index;
}
const ElfW(Phdr) *ElfMemImage::GetPhdr(int index) const {
ABSL_RAW_CHECK(index < ehdr_->e_phnum, "index out of range");
return GetTableElement<ElfW(Phdr)>(ehdr_,
ehdr_->e_phoff,
ehdr_->e_phentsize,
index);
}
const char *ElfMemImage::GetDynstr(ElfW(Word) offset) const {
ABSL_RAW_CHECK(offset < strsize_, "offset out of range");
return dynstr_ + offset;
}
const void *ElfMemImage::GetSymAddr(const ElfW(Sym) *sym) const {
if (sym->st_shndx == SHN_UNDEF || sym->st_shndx >= SHN_LORESERVE) {
// Symbol corresponds to "special" (e.g. SHN_ABS) section.
return reinterpret_cast<const void *>(sym->st_value);
}
ABSL_RAW_CHECK(link_base_ < sym->st_value, "symbol out of range");
return GetTableElement<char>(ehdr_, 0, 1, sym->st_value - link_base_);
}
const ElfW(Verdef) *ElfMemImage::GetVerdef(int index) const {
ABSL_RAW_CHECK(0 <= index && static_cast<size_t>(index) <= verdefnum_,
"index out of range");
const ElfW(Verdef) *version_definition = verdef_;
while (version_definition->vd_ndx < index && version_definition->vd_next) {
const char *const version_definition_as_char =
reinterpret_cast<const char *>(version_definition);
version_definition =
reinterpret_cast<const ElfW(Verdef) *>(version_definition_as_char +
version_definition->vd_next);
}
return version_definition->vd_ndx == index ? version_definition : nullptr;
}
const ElfW(Verdaux) *ElfMemImage::GetVerdefAux(
const ElfW(Verdef) *verdef) const {
return reinterpret_cast<const ElfW(Verdaux) *>(verdef+1);
}
const char *ElfMemImage::GetVerstr(ElfW(Word) offset) const {
ABSL_RAW_CHECK(offset < strsize_, "offset out of range");
return dynstr_ + offset;
}
void ElfMemImage::Init(const void *base) {
ehdr_ = nullptr;
dynsym_ = nullptr;
dynstr_ = nullptr;
versym_ = nullptr;
verdef_ = nullptr;
hash_ = nullptr;
strsize_ = 0;
verdefnum_ = 0;
link_base_ = ~0L; // Sentinel: PT_LOAD .p_vaddr can't possibly be this.
if (!base) {
return;
}
const char *const base_as_char = reinterpret_cast<const char *>(base);
if (base_as_char[EI_MAG0] != ELFMAG0 || base_as_char[EI_MAG1] != ELFMAG1 ||
base_as_char[EI_MAG2] != ELFMAG2 || base_as_char[EI_MAG3] != ELFMAG3) {
assert(false);
return;
}
int elf_class = base_as_char[EI_CLASS];
if (elf_class != kElfClass) {
assert(false);
return;
}
switch (base_as_char[EI_DATA]) {
case ELFDATA2LSB: {
if (__LITTLE_ENDIAN != __BYTE_ORDER) {
assert(false);
return;
}
break;
}
case ELFDATA2MSB: {
if (__BIG_ENDIAN != __BYTE_ORDER) {
assert(false);
return;
}
break;
}
default: {
assert(false);
return;
}
}
ehdr_ = reinterpret_cast<const ElfW(Ehdr) *>(base);
const ElfW(Phdr) *dynamic_program_header = nullptr;
for (int i = 0; i < ehdr_->e_phnum; ++i) {
const ElfW(Phdr) *const program_header = GetPhdr(i);
switch (program_header->p_type) {
case PT_LOAD:
if (!~link_base_) {
link_base_ = program_header->p_vaddr;
}
break;
case PT_DYNAMIC:
dynamic_program_header = program_header;
break;
}
}
if (!~link_base_ || !dynamic_program_header) {
assert(false);
// Mark this image as not present. Can not recur infinitely.
Init(nullptr);
return;
}
ptrdiff_t relocation =
base_as_char - reinterpret_cast<const char *>(link_base_);
ElfW(Dyn) *dynamic_entry =
reinterpret_cast<ElfW(Dyn) *>(dynamic_program_header->p_vaddr +
relocation);
for (; dynamic_entry->d_tag != DT_NULL; ++dynamic_entry) {
const ElfW(Xword) value = dynamic_entry->d_un.d_val + relocation;
switch (dynamic_entry->d_tag) {
case DT_HASH:
hash_ = reinterpret_cast<ElfW(Word) *>(value);
break;
case DT_SYMTAB:
dynsym_ = reinterpret_cast<ElfW(Sym) *>(value);
break;
case DT_STRTAB:
dynstr_ = reinterpret_cast<const char *>(value);
break;
case DT_VERSYM:
versym_ = reinterpret_cast<ElfW(Versym) *>(value);
break;
case DT_VERDEF:
verdef_ = reinterpret_cast<ElfW(Verdef) *>(value);
break;
case DT_VERDEFNUM:
verdefnum_ = dynamic_entry->d_un.d_val;
break;
case DT_STRSZ:
strsize_ = dynamic_entry->d_un.d_val;
break;
default:
// Unrecognized entries explicitly ignored.
break;
}
}
if (!hash_ || !dynsym_ || !dynstr_ || !versym_ ||
!verdef_ || !verdefnum_ || !strsize_) {
assert(false); // invalid VDSO
// Mark this image as not present. Can not recur infinitely.
Init(nullptr);
return;
}
}
bool ElfMemImage::LookupSymbol(const char *name,
const char *version,
int type,
SymbolInfo *info_out) const {
for (const SymbolInfo& info : *this) {
if (strcmp(info.name, name) == 0 && strcmp(info.version, version) == 0 &&
ElfType(info.symbol) == type) {
if (info_out) {
*info_out = info;
}
return true;
}
}
return false;
}
bool ElfMemImage::LookupSymbolByAddress(const void *address,
SymbolInfo *info_out) const {
for (const SymbolInfo& info : *this) {
const char *const symbol_start =
reinterpret_cast<const char *>(info.address);
const char *const symbol_end = symbol_start + info.symbol->st_size;
if (symbol_start <= address && address < symbol_end) {
if (info_out) {
// Client wants to know details for that symbol (the usual case).
if (ElfBind(info.symbol) == STB_GLOBAL) {
// Strong symbol; just return it.
*info_out = info;
return true;
} else {
// Weak or local. Record it, but keep looking for a strong one.
*info_out = info;
}
} else {
// Client only cares if there is an overlapping symbol.
return true;
}
}
}
return false;
}
ElfMemImage::SymbolIterator::SymbolIterator(const void *const image, int index)
: index_(index), image_(image) {
}
const ElfMemImage::SymbolInfo *ElfMemImage::SymbolIterator::operator->() const {
return &info_;
}
const ElfMemImage::SymbolInfo& ElfMemImage::SymbolIterator::operator*() const {
return info_;
}
bool ElfMemImage::SymbolIterator::operator==(const SymbolIterator &rhs) const {
return this->image_ == rhs.image_ && this->index_ == rhs.index_;
}
bool ElfMemImage::SymbolIterator::operator!=(const SymbolIterator &rhs) const {
return !(*this == rhs);
}
ElfMemImage::SymbolIterator &ElfMemImage::SymbolIterator::operator++() {
this->Update(1);
return *this;
}
ElfMemImage::SymbolIterator ElfMemImage::begin() const {
SymbolIterator it(this, 0);
it.Update(0);
return it;
}
ElfMemImage::SymbolIterator ElfMemImage::end() const {
return SymbolIterator(this, GetNumSymbols());
}
void ElfMemImage::SymbolIterator::Update(int increment) {
const ElfMemImage *image = reinterpret_cast<const ElfMemImage *>(image_);
ABSL_RAW_CHECK(image->IsPresent() || increment == 0, "");
if (!image->IsPresent()) {
return;
}
index_ += increment;
if (index_ >= image->GetNumSymbols()) {
index_ = image->GetNumSymbols();
return;
}
const ElfW(Sym) *symbol = image->GetDynsym(index_);
const ElfW(Versym) *version_symbol = image->GetVersym(index_);
ABSL_RAW_CHECK(symbol && version_symbol, "");
const char *const symbol_name = image->GetDynstr(symbol->st_name);
const ElfW(Versym) version_index = version_symbol[0] & VERSYM_VERSION;
const ElfW(Verdef) *version_definition = nullptr;
const char *version_name = "";
if (symbol->st_shndx == SHN_UNDEF) {
// Undefined symbols reference DT_VERNEED, not DT_VERDEF, and
// version_index could well be greater than verdefnum_, so calling
// GetVerdef(version_index) may trigger assertion.
} else {
version_definition = image->GetVerdef(version_index);
}
if (version_definition) {
// I am expecting 1 or 2 auxiliary entries: 1 for the version itself,
// optional 2nd if the version has a parent.
ABSL_RAW_CHECK(
version_definition->vd_cnt == 1 || version_definition->vd_cnt == 2,
"wrong number of entries");
const ElfW(Verdaux) *version_aux = image->GetVerdefAux(version_definition);
version_name = image->GetVerstr(version_aux->vda_name);
}
info_.name = symbol_name;
info_.version = version_name;
info_.address = image->GetSymAddr(symbol);
info_.symbol = symbol;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_HAVE_ELF_MEM_IMAGE
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/*
* Copyright 2017 The Abseil Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Allow dynamic symbol lookup for in-memory Elf images.
#ifndef ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_
#define ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_
// Including this will define the __GLIBC__ macro if glibc is being
// used.
#include <climits>
#include "absl/base/config.h"
// Maybe one day we can rewrite this file not to require the elf
// symbol extensions in glibc, but for right now we need them.
#ifdef ABSL_HAVE_ELF_MEM_IMAGE
#error ABSL_HAVE_ELF_MEM_IMAGE cannot be directly set
#endif
#if defined(__ELF__) && defined(__GLIBC__) && !defined(__native_client__) && \
!defined(__asmjs__) && !defined(__wasm__)
#define ABSL_HAVE_ELF_MEM_IMAGE 1
#endif
#ifdef ABSL_HAVE_ELF_MEM_IMAGE
#include <link.h> // for ElfW
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// An in-memory ELF image (may not exist on disk).
class ElfMemImage {
private:
// Sentinel: there could never be an elf image at &kInvalidBaseSentinel.
static const int kInvalidBaseSentinel;
public:
// Sentinel: there could never be an elf image at this address.
static constexpr const void *const kInvalidBase =
static_cast<const void*>(&kInvalidBaseSentinel);
// Information about a single vdso symbol.
// All pointers are into .dynsym, .dynstr, or .text of the VDSO.
// Do not free() them or modify through them.
struct SymbolInfo {
const char *name; // E.g. "__vdso_getcpu"
const char *version; // E.g. "LINUX_2.6", could be ""
// for unversioned symbol.
const void *address; // Relocated symbol address.
const ElfW(Sym) *symbol; // Symbol in the dynamic symbol table.
};
// Supports iteration over all dynamic symbols.
class SymbolIterator {
public:
friend class ElfMemImage;
const SymbolInfo *operator->() const;
const SymbolInfo &operator*() const;
SymbolIterator& operator++();
bool operator!=(const SymbolIterator &rhs) const;
bool operator==(const SymbolIterator &rhs) const;
private:
SymbolIterator(const void *const image, int index);
void Update(int incr);
SymbolInfo info_;
int index_;
const void *const image_;
};
explicit ElfMemImage(const void *base);
void Init(const void *base);
bool IsPresent() const { return ehdr_ != nullptr; }
const ElfW(Phdr)* GetPhdr(int index) const;
const ElfW(Sym)* GetDynsym(int index) const;
const ElfW(Versym)* GetVersym(int index) const;
const ElfW(Verdef)* GetVerdef(int index) const;
const ElfW(Verdaux)* GetVerdefAux(const ElfW(Verdef) *verdef) const;
const char* GetDynstr(ElfW(Word) offset) const;
const void* GetSymAddr(const ElfW(Sym) *sym) const;
const char* GetVerstr(ElfW(Word) offset) const;
int GetNumSymbols() const;
SymbolIterator begin() const;
SymbolIterator end() const;
// Look up versioned dynamic symbol in the image.
// Returns false if image is not present, or doesn't contain given
// symbol/version/type combination.
// If info_out is non-null, additional details are filled in.
bool LookupSymbol(const char *name, const char *version,
int symbol_type, SymbolInfo *info_out) const;
// Find info about symbol (if any) which overlaps given address.
// Returns true if symbol was found; false if image isn't present
// or doesn't have a symbol overlapping given address.
// If info_out is non-null, additional details are filled in.
bool LookupSymbolByAddress(const void *address, SymbolInfo *info_out) const;
private:
const ElfW(Ehdr) *ehdr_;
const ElfW(Sym) *dynsym_;
const ElfW(Versym) *versym_;
const ElfW(Verdef) *verdef_;
const ElfW(Word) *hash_;
const char *dynstr_;
size_t strsize_;
size_t verdefnum_;
ElfW(Addr) link_base_; // Link-time base (p_vaddr of first PT_LOAD).
};
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_HAVE_ELF_MEM_IMAGE
#endif // ABSL_DEBUGGING_INTERNAL_ELF_MEM_IMAGE_H_
@@ -0,0 +1,192 @@
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
// Generate stack tracer for aarch64
#if defined(__linux__)
#include <sys/mman.h>
#include <ucontext.h>
#include <unistd.h>
#endif
#include <atomic>
#include <cassert>
#include <cstdint>
#include <iostream>
#include "absl/base/attributes.h"
#include "absl/debugging/internal/address_is_readable.h"
#include "absl/debugging/internal/vdso_support.h" // a no-op on non-elf or non-glibc systems
#include "absl/debugging/stacktrace.h"
static const uintptr_t kUnknownFrameSize = 0;
#if defined(__linux__)
// Returns the address of the VDSO __kernel_rt_sigreturn function, if present.
static const unsigned char* GetKernelRtSigreturnAddress() {
constexpr uintptr_t kImpossibleAddress = 1;
ABSL_CONST_INIT static std::atomic<uintptr_t> memoized{kImpossibleAddress};
uintptr_t address = memoized.load(std::memory_order_relaxed);
if (address != kImpossibleAddress) {
return reinterpret_cast<const unsigned char*>(address);
}
address = reinterpret_cast<uintptr_t>(nullptr);
#ifdef ABSL_HAVE_VDSO_SUPPORT
absl::debugging_internal::VDSOSupport vdso;
if (vdso.IsPresent()) {
absl::debugging_internal::VDSOSupport::SymbolInfo symbol_info;
if (!vdso.LookupSymbol("__kernel_rt_sigreturn", "LINUX_2.6.39", STT_FUNC,
&symbol_info) ||
symbol_info.address == nullptr) {
// Unexpected: VDSO is present, yet the expected symbol is missing
// or null.
assert(false && "VDSO is present, but doesn't have expected symbol");
} else {
if (reinterpret_cast<uintptr_t>(symbol_info.address) !=
kImpossibleAddress) {
address = reinterpret_cast<uintptr_t>(symbol_info.address);
} else {
assert(false && "VDSO returned invalid address");
}
}
}
#endif
memoized.store(address, std::memory_order_relaxed);
return reinterpret_cast<const unsigned char*>(address);
}
#endif // __linux__
// Compute the size of a stack frame in [low..high). We assume that
// low < high. Return size of kUnknownFrameSize.
template<typename T>
static inline uintptr_t ComputeStackFrameSize(const T* low,
const T* high) {
const char* low_char_ptr = reinterpret_cast<const char *>(low);
const char* high_char_ptr = reinterpret_cast<const char *>(high);
return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize;
}
// Given a pointer to a stack frame, locate and return the calling
// stackframe, or return null if no stackframe can be found. Perform sanity
// checks (the strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template<bool STRICT_UNWINDING, bool WITH_CONTEXT>
static void **NextStackFrame(void **old_frame_pointer, const void *uc) {
void **new_frame_pointer = reinterpret_cast<void**>(*old_frame_pointer);
bool check_frame_size = true;
#if defined(__linux__)
if (WITH_CONTEXT && uc != nullptr) {
// Check to see if next frame's return address is __kernel_rt_sigreturn.
if (old_frame_pointer[1] == GetKernelRtSigreturnAddress()) {
const ucontext_t *ucv = static_cast<const ucontext_t *>(uc);
// old_frame_pointer[0] is not suitable for unwinding, look at
// ucontext to discover frame pointer before signal.
void **const pre_signal_frame_pointer =
reinterpret_cast<void **>(ucv->uc_mcontext.regs[29]);
// Check that alleged frame pointer is actually readable. This is to
// prevent "double fault" in case we hit the first fault due to e.g.
// stack corruption.
if (!absl::debugging_internal::AddressIsReadable(
pre_signal_frame_pointer))
return nullptr;
// Alleged frame pointer is readable, use it for further unwinding.
new_frame_pointer = pre_signal_frame_pointer;
// Skip frame size check if we return from a signal. We may be using a
// an alternate stack for signals.
check_frame_size = false;
}
}
#endif
// aarch64 ABI requires stack pointer to be 16-byte-aligned.
if ((reinterpret_cast<uintptr_t>(new_frame_pointer) & 15) != 0)
return nullptr;
// Check frame size. In strict mode, we assume frames to be under
// 100,000 bytes. In non-strict mode, we relax the limit to 1MB.
if (check_frame_size) {
const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000;
const uintptr_t frame_size =
ComputeStackFrameSize(old_frame_pointer, new_frame_pointer);
if (frame_size == kUnknownFrameSize || frame_size > max_size)
return nullptr;
}
return new_frame_pointer;
}
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
#ifdef __GNUC__
void **frame_pointer = reinterpret_cast<void**>(__builtin_frame_address(0));
#else
# error reading stack point not yet supported on this platform.
#endif
skip_count++; // Skip the frame for this function.
int n = 0;
// The frame pointer points to low address of a frame. The first 64-bit
// word of a frame points to the next frame up the call chain, which normally
// is just after the high address of the current frame. The second word of
// a frame contains return adress of to the caller. To find a pc value
// associated with the current frame, we need to go down a level in the call
// chain. So we remember return the address of the last frame seen. This
// does not work for the first stack frame, which belongs to UnwindImp() but
// we skip the frame for UnwindImp() anyway.
void* prev_return_address = nullptr;
while (frame_pointer && n < max_depth) {
// The absl::GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example).
// Use the non-strict unwinding rules to produce a stack trace
// that is as complete as possible (even if it contains a few bogus
// entries in some rare cases).
void **next_frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp);
if (skip_count > 0) {
skip_count--;
} else {
result[n] = prev_return_address;
if (IS_STACK_FRAMES) {
sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer);
}
n++;
}
prev_return_address = frame_pointer[1];
frame_pointer = next_frame_pointer;
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 200;
int j = 0;
for (; frame_pointer != nullptr && j < kMaxUnwind; j++) {
frame_pointer =
NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp);
}
*min_dropped_frames = j;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return true;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_AARCH64_INL_H_
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// Copyright 2011 and onwards Google Inc.
// All rights reserved.
//
// Author: Doug Kwan
// This is inspired by Craig Silverstein's PowerPC stacktrace code.
//
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
#include <cstdint>
#include "absl/debugging/stacktrace.h"
// WARNING:
// This only works if all your code is in either ARM or THUMB mode. With
// interworking, the frame pointer of the caller can either be in r11 (ARM
// mode) or r7 (THUMB mode). A callee only saves the frame pointer of its
// mode in a fixed location on its stack frame. If the caller is a different
// mode, there is no easy way to find the frame pointer. It can either be
// still in the designated register or saved on stack along with other callee
// saved registers.
// Given a pointer to a stack frame, locate and return the calling
// stackframe, or return nullptr if no stackframe can be found. Perform sanity
// checks (the strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template<bool STRICT_UNWINDING>
static void **NextStackFrame(void **old_sp) {
void **new_sp = (void**) old_sp[-1];
// Check that the transition from frame pointer old_sp to frame
// pointer new_sp isn't clearly bogus
if (STRICT_UNWINDING) {
// With the stack growing downwards, older stack frame must be
// at a greater address that the current one.
if (new_sp <= old_sp) return nullptr;
// Assume stack frames larger than 100,000 bytes are bogus.
if ((uintptr_t)new_sp - (uintptr_t)old_sp > 100000) return nullptr;
} else {
// In the non-strict mode, allow discontiguous stack frames.
// (alternate-signal-stacks for example).
if (new_sp == old_sp) return nullptr;
// And allow frames upto about 1MB.
if ((new_sp > old_sp)
&& ((uintptr_t)new_sp - (uintptr_t)old_sp > 1000000)) return nullptr;
}
if ((uintptr_t)new_sp & (sizeof(void *) - 1)) return nullptr;
return new_sp;
}
// This ensures that absl::GetStackTrace sets up the Link Register properly.
#ifdef __GNUC__
void StacktraceArmDummyFunction() __attribute__((noinline));
void StacktraceArmDummyFunction() { __asm__ volatile(""); }
#else
# error StacktraceArmDummyFunction() needs to be ported to this platform.
#endif
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
const void * /* ucp */, int *min_dropped_frames) {
#ifdef __GNUC__
void **sp = reinterpret_cast<void**>(__builtin_frame_address(0));
#else
# error reading stack point not yet supported on this platform.
#endif
// On ARM, the return address is stored in the link register (r14).
// This is not saved on the stack frame of a leaf function. To
// simplify code that reads return addresses, we call a dummy
// function so that the return address of this function is also
// stored in the stack frame. This works at least for gcc.
StacktraceArmDummyFunction();
int n = 0;
while (sp && n < max_depth) {
// The absl::GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example).
// Use the non-strict unwinding rules to produce a stack trace
// that is as complete as possible (even if it contains a few bogus
// entries in some rare cases).
void **next_sp = NextStackFrame<!IS_STACK_FRAMES>(sp);
if (skip_count > 0) {
skip_count--;
} else {
result[n] = *sp;
if (IS_STACK_FRAMES) {
if (next_sp > sp) {
sizes[n] = (uintptr_t)next_sp - (uintptr_t)sp;
} else {
// A frame-size of 0 is used to indicate unknown frame size.
sizes[n] = 0;
}
}
n++;
}
sp = next_sp;
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 200;
int j = 0;
for (; sp != nullptr && j < kMaxUnwind; j++) {
sp = NextStackFrame<!IS_STACK_FRAMES>(sp);
}
*min_dropped_frames = j;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return false;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_ARM_INL_H_
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/*
* Copyright 2017 The Abseil Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* Defines ABSL_STACKTRACE_INL_HEADER to the *-inl.h containing
* actual unwinder implementation.
* This header is "private" to stacktrace.cc.
* DO NOT include it into any other files.
*/
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_CONFIG_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_CONFIG_H_
#if defined(ABSL_STACKTRACE_INL_HEADER)
#error ABSL_STACKTRACE_INL_HEADER cannot be directly set
#elif defined(_WIN32)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_win32-inl.inc"
#elif defined(__linux__) && !defined(__ANDROID__)
#if !defined(NO_FRAME_POINTER)
# if defined(__i386__) || defined(__x86_64__)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_x86-inl.inc"
# elif defined(__ppc__) || defined(__PPC__)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_powerpc-inl.inc"
# elif defined(__aarch64__)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_aarch64-inl.inc"
# elif defined(__arm__)
// Note: When using glibc this may require -funwind-tables to function properly.
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_generic-inl.inc"
# else
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_unimplemented-inl.inc"
# endif
#else // defined(NO_FRAME_POINTER)
# if defined(__i386__) || defined(__x86_64__) || defined(__aarch64__)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_generic-inl.inc"
# elif defined(__ppc__) || defined(__PPC__)
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_generic-inl.inc"
# else
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_unimplemented-inl.inc"
# endif
#endif // NO_FRAME_POINTER
#else
#define ABSL_STACKTRACE_INL_HEADER \
"absl/debugging/internal/stacktrace_unimplemented-inl.inc"
#endif
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_CONFIG_H_
@@ -0,0 +1,99 @@
// Copyright 2000 - 2007 Google Inc.
// All rights reserved.
//
// Author: Sanjay Ghemawat
//
// Portable implementation - just use glibc
//
// Note: The glibc implementation may cause a call to malloc.
// This can cause a deadlock in HeapProfiler.
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
#include <execinfo.h>
#include <atomic>
#include <cstring>
#include "absl/debugging/stacktrace.h"
#include "absl/base/attributes.h"
// Sometimes, we can try to get a stack trace from within a stack
// trace, because we don't block signals inside this code (which would be too
// expensive: the two extra system calls per stack trace do matter here).
// That can cause a self-deadlock.
// Protect against such reentrant call by failing to get a stack trace.
//
// We use __thread here because the code here is extremely low level -- it is
// called while collecting stack traces from within malloc and mmap, and thus
// can not call anything which might call malloc or mmap itself.
static __thread int recursive = 0;
// The stack trace function might be invoked very early in the program's
// execution (e.g. from the very first malloc if using tcmalloc). Also, the
// glibc implementation itself will trigger malloc the first time it is called.
// As such, we suppress usage of backtrace during this early stage of execution.
static std::atomic<bool> disable_stacktraces(true); // Disabled until healthy.
// Waiting until static initializers run seems to be late enough.
// This file is included into stacktrace.cc so this will only run once.
ABSL_ATTRIBUTE_UNUSED static int stacktraces_enabler = []() {
void* unused_stack[1];
// Force the first backtrace to happen early to get the one-time shared lib
// loading (allocation) out of the way. After the first call it is much safer
// to use backtrace from a signal handler if we crash somewhere later.
backtrace(unused_stack, 1);
disable_stacktraces.store(false, std::memory_order_relaxed);
return 0;
}();
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
if (recursive || disable_stacktraces.load(std::memory_order_relaxed)) {
return 0;
}
++recursive;
static_cast<void>(ucp); // Unused.
static const int kStackLength = 64;
void * stack[kStackLength];
int size;
size = backtrace(stack, kStackLength);
skip_count++; // we want to skip the current frame as well
int result_count = size - skip_count;
if (result_count < 0)
result_count = 0;
if (result_count > max_depth)
result_count = max_depth;
for (int i = 0; i < result_count; i++)
result[i] = stack[i + skip_count];
if (IS_STACK_FRAMES) {
// No implementation for finding out the stack frame sizes yet.
memset(sizes, 0, sizeof(*sizes) * result_count);
}
if (min_dropped_frames != nullptr) {
if (size - skip_count - max_depth > 0) {
*min_dropped_frames = size - skip_count - max_depth;
} else {
*min_dropped_frames = 0;
}
}
--recursive;
return result_count;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return true;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
@@ -0,0 +1,248 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Produce stack trace. I'm guessing (hoping!) the code is much like
// for x86. For apple machines, at least, it seems to be; see
// https://developer.apple.com/documentation/mac/runtimehtml/RTArch-59.html
// https://www.linux-foundation.org/spec/ELF/ppc64/PPC-elf64abi-1.9.html#STACK
// Linux has similar code: http://patchwork.ozlabs.org/linuxppc/patch?id=8882
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_POWERPC_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_POWERPC_INL_H_
#if defined(__linux__)
#include <asm/ptrace.h> // for PT_NIP.
#include <ucontext.h> // for ucontext_t
#endif
#include <unistd.h>
#include <cassert>
#include <cstdint>
#include <cstdio>
#include "absl/base/attributes.h"
#include "absl/base/optimization.h"
#include "absl/base/port.h"
#include "absl/debugging/stacktrace.h"
#include "absl/debugging/internal/address_is_readable.h"
#include "absl/debugging/internal/vdso_support.h" // a no-op on non-elf or non-glibc systems
// Given a stack pointer, return the saved link register value.
// Note that this is the link register for a callee.
static inline void *StacktracePowerPCGetLR(void **sp) {
// PowerPC has 3 main ABIs, which say where in the stack the
// Link Register is. For DARWIN and AIX (used by apple and
// linux ppc64), it's in sp[2]. For SYSV (used by linux ppc),
// it's in sp[1].
#if defined(_CALL_AIX) || defined(_CALL_DARWIN)
return *(sp+2);
#elif defined(_CALL_SYSV)
return *(sp+1);
#elif defined(__APPLE__) || defined(__FreeBSD__) || \
(defined(__linux__) && defined(__PPC64__))
// This check is in case the compiler doesn't define _CALL_AIX/etc.
return *(sp+2);
#elif defined(__linux)
// This check is in case the compiler doesn't define _CALL_SYSV.
return *(sp+1);
#else
#error Need to specify the PPC ABI for your archiecture.
#endif
}
// Given a pointer to a stack frame, locate and return the calling
// stackframe, or return null if no stackframe can be found. Perform sanity
// checks (the strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template<bool STRICT_UNWINDING, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static void **NextStackFrame(void **old_sp, const void *uc) {
void **new_sp = (void **) *old_sp;
enum { kStackAlignment = 16 };
// Check that the transition from frame pointer old_sp to frame
// pointer new_sp isn't clearly bogus
if (STRICT_UNWINDING) {
// With the stack growing downwards, older stack frame must be
// at a greater address that the current one.
if (new_sp <= old_sp) return nullptr;
// Assume stack frames larger than 100,000 bytes are bogus.
if ((uintptr_t)new_sp - (uintptr_t)old_sp > 100000) return nullptr;
} else {
// In the non-strict mode, allow discontiguous stack frames.
// (alternate-signal-stacks for example).
if (new_sp == old_sp) return nullptr;
// And allow frames upto about 1MB.
if ((new_sp > old_sp)
&& ((uintptr_t)new_sp - (uintptr_t)old_sp > 1000000)) return nullptr;
}
if ((uintptr_t)new_sp % kStackAlignment != 0) return nullptr;
#if defined(__linux__)
enum StackTraceKernelSymbolStatus {
kNotInitialized = 0, kAddressValid, kAddressInvalid };
if (IS_WITH_CONTEXT && uc != nullptr) {
static StackTraceKernelSymbolStatus kernel_symbol_status =
kNotInitialized; // Sentinel: not computed yet.
// Initialize with sentinel value: __kernel_rt_sigtramp_rt64 can not
// possibly be there.
static const unsigned char *kernel_sigtramp_rt64_address = nullptr;
if (kernel_symbol_status == kNotInitialized) {
absl::debugging_internal::VDSOSupport vdso;
if (vdso.IsPresent()) {
absl::debugging_internal::VDSOSupport::SymbolInfo
sigtramp_rt64_symbol_info;
if (!vdso.LookupSymbol(
"__kernel_sigtramp_rt64", "LINUX_2.6.15",
absl::debugging_internal::VDSOSupport::kVDSOSymbolType,
&sigtramp_rt64_symbol_info) ||
sigtramp_rt64_symbol_info.address == nullptr) {
// Unexpected: VDSO is present, yet the expected symbol is missing
// or null.
assert(false && "VDSO is present, but doesn't have expected symbol");
kernel_symbol_status = kAddressInvalid;
} else {
kernel_sigtramp_rt64_address =
reinterpret_cast<const unsigned char *>(
sigtramp_rt64_symbol_info.address);
kernel_symbol_status = kAddressValid;
}
} else {
kernel_symbol_status = kAddressInvalid;
}
}
if (new_sp != nullptr &&
kernel_symbol_status == kAddressValid &&
StacktracePowerPCGetLR(new_sp) == kernel_sigtramp_rt64_address) {
const ucontext_t* signal_context =
reinterpret_cast<const ucontext_t*>(uc);
void **const sp_before_signal =
reinterpret_cast<void**>(signal_context->uc_mcontext.gp_regs[PT_R1]);
// Check that alleged sp before signal is nonnull and is reasonably
// aligned.
if (sp_before_signal != nullptr &&
((uintptr_t)sp_before_signal % kStackAlignment) == 0) {
// Check that alleged stack pointer is actually readable. This is to
// prevent a "double fault" in case we hit the first fault due to e.g.
// a stack corruption.
if (absl::debugging_internal::AddressIsReadable(sp_before_signal)) {
// Alleged stack pointer is readable, use it for further unwinding.
new_sp = sp_before_signal;
}
}
}
}
#endif
return new_sp;
}
// This ensures that absl::GetStackTrace sets up the Link Register properly.
ABSL_ATTRIBUTE_NOINLINE static void AbslStacktracePowerPCDummyFunction() {
ABSL_BLOCK_TAIL_CALL_OPTIMIZATION();
}
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
void **sp;
// Apple macOS uses an old version of gnu as -- both Darwin 7.9.0 (Panther)
// and Darwin 8.8.1 (Tiger) use as 1.38. This means we have to use a
// different asm syntax. I don't know quite the best way to discriminate
// systems using the old as from the new one; I've gone with __APPLE__.
#ifdef __APPLE__
__asm__ volatile ("mr %0,r1" : "=r" (sp));
#else
__asm__ volatile ("mr %0,1" : "=r" (sp));
#endif
// On PowerPC, the "Link Register" or "Link Record" (LR), is a stack
// entry that holds the return address of the subroutine call (what
// instruction we run after our function finishes). This is the
// same as the stack-pointer of our parent routine, which is what we
// want here. While the compiler will always(?) set up LR for
// subroutine calls, it may not for leaf functions (such as this one).
// This routine forces the compiler (at least gcc) to push it anyway.
AbslStacktracePowerPCDummyFunction();
// The LR save area is used by the callee, so the top entry is bogus.
skip_count++;
int n = 0;
// Unlike ABIs of X86 and ARM, PowerPC ABIs say that return address (in
// the link register) of a function call is stored in the caller's stack
// frame instead of the callee's. When we look for the return address
// associated with a stack frame, we need to make sure that there is a
// caller frame before it. So we call NextStackFrame before entering the
// loop below and check next_sp instead of sp for loop termination.
// The outermost frame is set up by runtimes and it does not have a
// caller frame, so it is skipped.
// The absl::GetStackFrames routine is called when we are in some
// informational context (the failure signal handler for example).
// Use the non-strict unwinding rules to produce a stack trace
// that is as complete as possible (even if it contains a few
// bogus entries in some rare cases).
void **next_sp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(sp, ucp);
while (next_sp && n < max_depth) {
if (skip_count > 0) {
skip_count--;
} else {
result[n] = StacktracePowerPCGetLR(sp);
if (IS_STACK_FRAMES) {
if (next_sp > sp) {
sizes[n] = (uintptr_t)next_sp - (uintptr_t)sp;
} else {
// A frame-size of 0 is used to indicate unknown frame size.
sizes[n] = 0;
}
}
n++;
}
sp = next_sp;
next_sp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(sp, ucp);
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 1000;
int j = 0;
for (; next_sp != nullptr && j < kMaxUnwind; j++) {
next_sp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(next_sp, ucp);
}
*min_dropped_frames = j;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return true;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_POWERPC_INL_H_
@@ -0,0 +1,24 @@
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_UNIMPLEMENTED_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_UNIMPLEMENTED_INL_H_
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** /* result */, int* /* sizes */,
int /* max_depth */, int /* skip_count */,
const void* /* ucp */, int *min_dropped_frames) {
if (min_dropped_frames != nullptr) {
*min_dropped_frames = 0;
}
return 0;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return false;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_UNIMPLEMENTED_INL_H_
@@ -0,0 +1,85 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Produces a stack trace for Windows. Normally, one could use
// stacktrace_x86-inl.h or stacktrace_x86_64-inl.h -- and indeed, that
// should work for binaries compiled using MSVC in "debug" mode.
// However, in "release" mode, Windows uses frame-pointer
// optimization, which makes getting a stack trace very difficult.
//
// There are several approaches one can take. One is to use Windows
// intrinsics like StackWalk64. These can work, but have restrictions
// on how successful they can be. Another attempt is to write a
// version of stacktrace_x86-inl.h that has heuristic support for
// dealing with FPO, similar to what WinDbg does (see
// http://www.nynaeve.net/?p=97). There are (non-working) examples of
// these approaches, complete with TODOs, in stacktrace_win32-inl.h#1
//
// The solution we've ended up doing is to call the undocumented
// windows function RtlCaptureStackBackTrace, which probably doesn't
// work with FPO but at least is fast, and doesn't require a symbol
// server.
//
// This code is inspired by a patch from David Vitek:
// https://code.google.com/p/google-perftools/issues/detail?id=83
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
#include <windows.h> // for GetProcAddress and GetModuleHandle
#include <cassert>
typedef USHORT NTAPI RtlCaptureStackBackTrace_Function(
IN ULONG frames_to_skip,
IN ULONG frames_to_capture,
OUT PVOID *backtrace,
OUT PULONG backtrace_hash);
// Load the function we need at static init time, where we don't have
// to worry about someone else holding the loader's lock.
static RtlCaptureStackBackTrace_Function* const RtlCaptureStackBackTrace_fn =
(RtlCaptureStackBackTrace_Function*)
GetProcAddress(GetModuleHandleA("ntdll.dll"), "RtlCaptureStackBackTrace");
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
const void*, int* min_dropped_frames) {
int n = 0;
if (!RtlCaptureStackBackTrace_fn) {
// can't find a stacktrace with no function to call
} else {
n = (int)RtlCaptureStackBackTrace_fn(skip_count + 2, max_depth, result, 0);
}
if (IS_STACK_FRAMES) {
// No implementation for finding out the stack frame sizes yet.
memset(sizes, 0, sizeof(*sizes) * n);
}
if (min_dropped_frames != nullptr) {
// Not implemented.
*min_dropped_frames = 0;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return false;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_WIN32_INL_H_
+346
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@@ -0,0 +1,346 @@
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Produce stack trace
#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_
#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_
#if defined(__linux__) && (defined(__i386__) || defined(__x86_64__))
#include <ucontext.h> // for ucontext_t
#endif
#if !defined(_WIN32)
#include <unistd.h>
#endif
#include <cassert>
#include <cstdint>
#include "absl/base/macros.h"
#include "absl/base/port.h"
#include "absl/debugging/internal/address_is_readable.h"
#include "absl/debugging/internal/vdso_support.h" // a no-op on non-elf or non-glibc systems
#include "absl/debugging/stacktrace.h"
#include "absl/base/internal/raw_logging.h"
using absl::debugging_internal::AddressIsReadable;
#if defined(__linux__) && defined(__i386__)
// Count "push %reg" instructions in VDSO __kernel_vsyscall(),
// preceeding "syscall" or "sysenter".
// If __kernel_vsyscall uses frame pointer, answer 0.
//
// kMaxBytes tells how many instruction bytes of __kernel_vsyscall
// to analyze before giving up. Up to kMaxBytes+1 bytes of
// instructions could be accessed.
//
// Here are known __kernel_vsyscall instruction sequences:
//
// SYSENTER (linux-2.6.26/arch/x86/vdso/vdso32/sysenter.S).
// Used on Intel.
// 0xffffe400 <__kernel_vsyscall+0>: push %ecx
// 0xffffe401 <__kernel_vsyscall+1>: push %edx
// 0xffffe402 <__kernel_vsyscall+2>: push %ebp
// 0xffffe403 <__kernel_vsyscall+3>: mov %esp,%ebp
// 0xffffe405 <__kernel_vsyscall+5>: sysenter
//
// SYSCALL (see linux-2.6.26/arch/x86/vdso/vdso32/syscall.S).
// Used on AMD.
// 0xffffe400 <__kernel_vsyscall+0>: push %ebp
// 0xffffe401 <__kernel_vsyscall+1>: mov %ecx,%ebp
// 0xffffe403 <__kernel_vsyscall+3>: syscall
//
// The sequence below isn't actually expected in Google fleet,
// here only for completeness. Remove this comment from OSS release.
// i386 (see linux-2.6.26/arch/x86/vdso/vdso32/int80.S)
// 0xffffe400 <__kernel_vsyscall+0>: int $0x80
// 0xffffe401 <__kernel_vsyscall+1>: ret
//
static const int kMaxBytes = 10;
// We use assert()s instead of DCHECK()s -- this is too low level
// for DCHECK().
static int CountPushInstructions(const unsigned char *const addr) {
int result = 0;
for (int i = 0; i < kMaxBytes; ++i) {
if (addr[i] == 0x89) {
// "mov reg,reg"
if (addr[i + 1] == 0xE5) {
// Found "mov %esp,%ebp".
return 0;
}
++i; // Skip register encoding byte.
} else if (addr[i] == 0x0F &&
(addr[i + 1] == 0x34 || addr[i + 1] == 0x05)) {
// Found "sysenter" or "syscall".
return result;
} else if ((addr[i] & 0xF0) == 0x50) {
// Found "push %reg".
++result;
} else if (addr[i] == 0xCD && addr[i + 1] == 0x80) {
// Found "int $0x80"
assert(result == 0);
return 0;
} else {
// Unexpected instruction.
assert(false && "unexpected instruction in __kernel_vsyscall");
return 0;
}
}
// Unexpected: didn't find SYSENTER or SYSCALL in
// [__kernel_vsyscall, __kernel_vsyscall + kMaxBytes) interval.
assert(false && "did not find SYSENTER or SYSCALL in __kernel_vsyscall");
return 0;
}
#endif
// Assume stack frames larger than 100,000 bytes are bogus.
static const int kMaxFrameBytes = 100000;
// Returns the stack frame pointer from signal context, 0 if unknown.
// vuc is a ucontext_t *. We use void* to avoid the use
// of ucontext_t on non-POSIX systems.
static uintptr_t GetFP(const void *vuc) {
#if !defined(__linux__)
static_cast<void>(vuc); // Avoid an unused argument compiler warning.
#else
if (vuc != nullptr) {
auto *uc = reinterpret_cast<const ucontext_t *>(vuc);
#if defined(__i386__)
const auto bp = uc->uc_mcontext.gregs[REG_EBP];
const auto sp = uc->uc_mcontext.gregs[REG_ESP];
#elif defined(__x86_64__)
const auto bp = uc->uc_mcontext.gregs[REG_RBP];
const auto sp = uc->uc_mcontext.gregs[REG_RSP];
#else
const uintptr_t bp = 0;
const uintptr_t sp = 0;
#endif
// Sanity-check that the base pointer is valid. It should be as long as
// SHRINK_WRAP_FRAME_POINTER is not set, but it's possible that some code in
// the process is compiled with --copt=-fomit-frame-pointer or
// --copt=-momit-leaf-frame-pointer.
//
// TODO(bcmills): -momit-leaf-frame-pointer is currently the default
// behavior when building with clang. Talk to the C++ toolchain team about
// fixing that.
if (bp >= sp && bp - sp <= kMaxFrameBytes) return bp;
// If bp isn't a plausible frame pointer, return the stack pointer instead.
// If we're lucky, it points to the start of a stack frame; otherwise, we'll
// get one frame of garbage in the stack trace and fail the sanity check on
// the next iteration.
return sp;
}
#endif
return 0;
}
// Given a pointer to a stack frame, locate and return the calling
// stackframe, or return null if no stackframe can be found. Perform sanity
// checks (the strictness of which is controlled by the boolean parameter
// "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned.
template <bool STRICT_UNWINDING, bool WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
static void **NextStackFrame(void **old_fp, const void *uc) {
void **new_fp = (void **)*old_fp;
#if defined(__linux__) && defined(__i386__)
if (WITH_CONTEXT && uc != nullptr) {
// How many "push %reg" instructions are there at __kernel_vsyscall?
// This is constant for a given kernel and processor, so compute
// it only once.
static int num_push_instructions = -1; // Sentinel: not computed yet.
// Initialize with sentinel value: __kernel_rt_sigreturn can not possibly
// be there.
static const unsigned char *kernel_rt_sigreturn_address = nullptr;
static const unsigned char *kernel_vsyscall_address = nullptr;
if (num_push_instructions == -1) {
#ifdef ABSL_HAVE_VDSO_SUPPORT
absl::debugging_internal::VDSOSupport vdso;
if (vdso.IsPresent()) {
absl::debugging_internal::VDSOSupport::SymbolInfo
rt_sigreturn_symbol_info;
absl::debugging_internal::VDSOSupport::SymbolInfo vsyscall_symbol_info;
if (!vdso.LookupSymbol("__kernel_rt_sigreturn", "LINUX_2.5", STT_FUNC,
&rt_sigreturn_symbol_info) ||
!vdso.LookupSymbol("__kernel_vsyscall", "LINUX_2.5", STT_FUNC,
&vsyscall_symbol_info) ||
rt_sigreturn_symbol_info.address == nullptr ||
vsyscall_symbol_info.address == nullptr) {
// Unexpected: 32-bit VDSO is present, yet one of the expected
// symbols is missing or null.
assert(false && "VDSO is present, but doesn't have expected symbols");
num_push_instructions = 0;
} else {
kernel_rt_sigreturn_address =
reinterpret_cast<const unsigned char *>(
rt_sigreturn_symbol_info.address);
kernel_vsyscall_address =
reinterpret_cast<const unsigned char *>(
vsyscall_symbol_info.address);
num_push_instructions =
CountPushInstructions(kernel_vsyscall_address);
}
} else {
num_push_instructions = 0;
}
#else // ABSL_HAVE_VDSO_SUPPORT
num_push_instructions = 0;
#endif // ABSL_HAVE_VDSO_SUPPORT
}
if (num_push_instructions != 0 && kernel_rt_sigreturn_address != nullptr &&
old_fp[1] == kernel_rt_sigreturn_address) {
const ucontext_t *ucv = static_cast<const ucontext_t *>(uc);
// This kernel does not use frame pointer in its VDSO code,
// and so %ebp is not suitable for unwinding.
void **const reg_ebp =
reinterpret_cast<void **>(ucv->uc_mcontext.gregs[REG_EBP]);
const unsigned char *const reg_eip =
reinterpret_cast<unsigned char *>(ucv->uc_mcontext.gregs[REG_EIP]);
if (new_fp == reg_ebp && kernel_vsyscall_address <= reg_eip &&
reg_eip - kernel_vsyscall_address < kMaxBytes) {
// We "stepped up" to __kernel_vsyscall, but %ebp is not usable.
// Restore from 'ucv' instead.
void **const reg_esp =
reinterpret_cast<void **>(ucv->uc_mcontext.gregs[REG_ESP]);
// Check that alleged %esp is not null and is reasonably aligned.
if (reg_esp &&
((uintptr_t)reg_esp & (sizeof(reg_esp) - 1)) == 0) {
// Check that alleged %esp is actually readable. This is to prevent
// "double fault" in case we hit the first fault due to e.g. stack
// corruption.
void *const reg_esp2 = reg_esp[num_push_instructions - 1];
if (AddressIsReadable(reg_esp2)) {
// Alleged %esp is readable, use it for further unwinding.
new_fp = reinterpret_cast<void **>(reg_esp2);
}
}
}
}
}
#endif
const uintptr_t old_fp_u = reinterpret_cast<uintptr_t>(old_fp);
const uintptr_t new_fp_u = reinterpret_cast<uintptr_t>(new_fp);
// Check that the transition from frame pointer old_fp to frame
// pointer new_fp isn't clearly bogus. Skip the checks if new_fp
// matches the signal context, so that we don't skip out early when
// using an alternate signal stack.
//
// TODO(bcmills): The GetFP call should be completely unnecessary when
// SHRINK_WRAP_FRAME_POINTER is set (because we should be back in the thread's
// stack by this point), but it is empirically still needed (e.g. when the
// stack includes a call to abort). unw_get_reg returns UNW_EBADREG for some
// frames. Figure out why GetValidFrameAddr and/or libunwind isn't doing what
// it's supposed to.
if (STRICT_UNWINDING &&
(!WITH_CONTEXT || uc == nullptr || new_fp_u != GetFP(uc))) {
// With the stack growing downwards, older stack frame must be
// at a greater address that the current one.
if (new_fp_u <= old_fp_u) return nullptr;
if (new_fp_u - old_fp_u > kMaxFrameBytes) return nullptr;
} else {
if (new_fp == nullptr) return nullptr; // skip AddressIsReadable() below
// In the non-strict mode, allow discontiguous stack frames.
// (alternate-signal-stacks for example).
if (new_fp == old_fp) return nullptr;
}
if (new_fp_u & (sizeof(void *) - 1)) return nullptr;
#ifdef __i386__
// On 32-bit machines, the stack pointer can be very close to
// 0xffffffff, so we explicitly check for a pointer into the
// last two pages in the address space
if (new_fp_u >= 0xffffe000) return nullptr;
#endif
#if !defined(_WIN32)
if (!STRICT_UNWINDING) {
// Lax sanity checks cause a crash in 32-bit tcmalloc/crash_reason_test
// on AMD-based machines with VDSO-enabled kernels.
// Make an extra sanity check to insure new_fp is readable.
// Note: NextStackFrame<false>() is only called while the program
// is already on its last leg, so it's ok to be slow here.
if (!AddressIsReadable(new_fp)) {
return nullptr;
}
}
#endif
return new_fp;
}
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack.
ABSL_ATTRIBUTE_NOINLINE
static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count,
const void *ucp, int *min_dropped_frames) {
int n = 0;
void **fp = reinterpret_cast<void **>(__builtin_frame_address(0));
while (fp && n < max_depth) {
if (*(fp + 1) == reinterpret_cast<void *>(0)) {
// In 64-bit code, we often see a frame that
// points to itself and has a return address of 0.
break;
}
void **next_fp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(fp, ucp);
if (skip_count > 0) {
skip_count--;
} else {
result[n] = *(fp + 1);
if (IS_STACK_FRAMES) {
if (next_fp > fp) {
sizes[n] = (uintptr_t)next_fp - (uintptr_t)fp;
} else {
// A frame-size of 0 is used to indicate unknown frame size.
sizes[n] = 0;
}
}
n++;
}
fp = next_fp;
}
if (min_dropped_frames != nullptr) {
// Implementation detail: we clamp the max of frames we are willing to
// count, so as not to spend too much time in the loop below.
const int kMaxUnwind = 1000;
int j = 0;
for (; fp != nullptr && j < kMaxUnwind; j++) {
fp = NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(fp, ucp);
}
*min_dropped_frames = j;
}
return n;
}
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
bool StackTraceWorksForTest() {
return true;
}
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_X86_INL_INC_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This file contains internal parts of the Abseil symbolizer.
// Do not depend on the anything in this file, it may change at anytime.
#ifndef ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_
#define ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_
#include <cstddef>
#include <cstdint>
#include "absl/base/config.h"
#ifdef ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE
#error ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE cannot be directly set
#elif defined(__ELF__) && defined(__GLIBC__) && !defined(__native_client__) && \
!defined(__asmjs__) && !defined(__wasm__)
#define ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE 1
#include <elf.h>
#include <link.h> // For ElfW() macro.
#include <functional>
#include <string>
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// Iterates over all sections, invoking callback on each with the section name
// and the section header.
//
// Returns true on success; otherwise returns false in case of errors.
//
// This is not async-signal-safe.
bool ForEachSection(int fd,
const std::function<bool(const std::string& name,
const ElfW(Shdr) &)>& callback);
// Gets the section header for the given name, if it exists. Returns true on
// success. Otherwise, returns false.
bool GetSectionHeaderByName(int fd, const char *name, size_t name_len,
ElfW(Shdr) *out);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
struct SymbolDecoratorArgs {
// The program counter we are getting symbolic name for.
const void *pc;
// 0 for main executable, load address for shared libraries.
ptrdiff_t relocation;
// Read-only file descriptor for ELF image covering "pc",
// or -1 if no such ELF image exists in /proc/self/maps.
int fd;
// Output buffer, size.
// Note: the buffer may not be empty -- default symbolizer may have already
// produced some output, and earlier decorators may have adorned it in
// some way. You are free to replace or augment the contents (within the
// symbol_buf_size limit).
char *const symbol_buf;
size_t symbol_buf_size;
// Temporary scratch space, size.
// Use that space in preference to allocating your own stack buffer to
// conserve stack.
char *const tmp_buf;
size_t tmp_buf_size;
// User-provided argument
void* arg;
};
using SymbolDecorator = void (*)(const SymbolDecoratorArgs *);
// Installs a function-pointer as a decorator. Returns a value less than zero
// if the system cannot install the decorator. Otherwise, returns a unique
// identifier corresponding to the decorator. This identifier can be used to
// uninstall the decorator - See RemoveSymbolDecorator() below.
int InstallSymbolDecorator(SymbolDecorator decorator, void* arg);
// Removes a previously installed function-pointer decorator. Parameter "ticket"
// is the return-value from calling InstallSymbolDecorator().
bool RemoveSymbolDecorator(int ticket);
// Remove all installed decorators. Returns true if successful, false if
// symbolization is currently in progress.
bool RemoveAllSymbolDecorators(void);
// Registers an address range to a file mapping.
//
// Preconditions:
// start <= end
// filename != nullptr
//
// Returns true if the file was successfully registered.
bool RegisterFileMappingHint(
const void* start, const void* end, uint64_t offset, const char* filename);
// Looks up the file mapping registered by RegisterFileMappingHint for an
// address range. If there is one, the file name is stored in *filename and
// *start and *end are modified to reflect the registered mapping. Returns
// whether any hint was found.
bool GetFileMappingHint(const void** start,
const void** end,
uint64_t * offset,
const char** filename);
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_INTERNAL_SYMBOLIZE_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Allow dynamic symbol lookup in the kernel VDSO page.
//
// VDSOSupport -- a class representing kernel VDSO (if present).
#include "absl/debugging/internal/vdso_support.h"
#ifdef ABSL_HAVE_VDSO_SUPPORT // defined in vdso_support.h
#include <errno.h>
#include <fcntl.h>
#include <sys/syscall.h>
#include <unistd.h>
#if __GLIBC_PREREQ(2, 16) // GLIBC-2.16 implements getauxval.
#include <sys/auxv.h>
#endif
#include "absl/base/dynamic_annotations.h"
#include "absl/base/internal/raw_logging.h"
#include "absl/base/port.h"
#ifndef AT_SYSINFO_EHDR
#define AT_SYSINFO_EHDR 33 // for crosstoolv10
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
ABSL_CONST_INIT
std::atomic<const void *> VDSOSupport::vdso_base_(
debugging_internal::ElfMemImage::kInvalidBase);
std::atomic<VDSOSupport::GetCpuFn> VDSOSupport::getcpu_fn_(&InitAndGetCPU);
VDSOSupport::VDSOSupport()
// If vdso_base_ is still set to kInvalidBase, we got here
// before VDSOSupport::Init has been called. Call it now.
: image_(vdso_base_.load(std::memory_order_relaxed) ==
debugging_internal::ElfMemImage::kInvalidBase
? Init()
: vdso_base_.load(std::memory_order_relaxed)) {}
// NOTE: we can't use GoogleOnceInit() below, because we can be
// called by tcmalloc, and none of the *once* stuff may be functional yet.
//
// In addition, we hope that the VDSOSupportHelper constructor
// causes this code to run before there are any threads, and before
// InitGoogle() has executed any chroot or setuid calls.
//
// Finally, even if there is a race here, it is harmless, because
// the operation should be idempotent.
const void *VDSOSupport::Init() {
const auto kInvalidBase = debugging_internal::ElfMemImage::kInvalidBase;
#if __GLIBC_PREREQ(2, 16)
if (vdso_base_.load(std::memory_order_relaxed) == kInvalidBase) {
errno = 0;
const void *const sysinfo_ehdr =
reinterpret_cast<const void *>(getauxval(AT_SYSINFO_EHDR));
if (errno == 0) {
vdso_base_.store(sysinfo_ehdr, std::memory_order_relaxed);
}
}
#endif // __GLIBC_PREREQ(2, 16)
if (vdso_base_.load(std::memory_order_relaxed) == kInvalidBase) {
// Valgrind zaps AT_SYSINFO_EHDR and friends from the auxv[]
// on stack, and so glibc works as if VDSO was not present.
// But going directly to kernel via /proc/self/auxv below bypasses
// Valgrind zapping. So we check for Valgrind separately.
if (RunningOnValgrind()) {
vdso_base_.store(nullptr, std::memory_order_relaxed);
getcpu_fn_.store(&GetCPUViaSyscall, std::memory_order_relaxed);
return nullptr;
}
int fd = open("/proc/self/auxv", O_RDONLY);
if (fd == -1) {
// Kernel too old to have a VDSO.
vdso_base_.store(nullptr, std::memory_order_relaxed);
getcpu_fn_.store(&GetCPUViaSyscall, std::memory_order_relaxed);
return nullptr;
}
ElfW(auxv_t) aux;
while (read(fd, &aux, sizeof(aux)) == sizeof(aux)) {
if (aux.a_type == AT_SYSINFO_EHDR) {
vdso_base_.store(reinterpret_cast<void *>(aux.a_un.a_val),
std::memory_order_relaxed);
break;
}
}
close(fd);
if (vdso_base_.load(std::memory_order_relaxed) == kInvalidBase) {
// Didn't find AT_SYSINFO_EHDR in auxv[].
vdso_base_.store(nullptr, std::memory_order_relaxed);
}
}
GetCpuFn fn = &GetCPUViaSyscall; // default if VDSO not present.
if (vdso_base_.load(std::memory_order_relaxed)) {
VDSOSupport vdso;
SymbolInfo info;
if (vdso.LookupSymbol("__vdso_getcpu", "LINUX_2.6", STT_FUNC, &info)) {
fn = reinterpret_cast<GetCpuFn>(const_cast<void *>(info.address));
}
}
// Subtle: this code runs outside of any locks; prevent compiler
// from assigning to getcpu_fn_ more than once.
getcpu_fn_.store(fn, std::memory_order_relaxed);
return vdso_base_.load(std::memory_order_relaxed);
}
const void *VDSOSupport::SetBase(const void *base) {
ABSL_RAW_CHECK(base != debugging_internal::ElfMemImage::kInvalidBase,
"internal error");
const void *old_base = vdso_base_.load(std::memory_order_relaxed);
vdso_base_.store(base, std::memory_order_relaxed);
image_.Init(base);
// Also reset getcpu_fn_, so GetCPU could be tested with simulated VDSO.
getcpu_fn_.store(&InitAndGetCPU, std::memory_order_relaxed);
return old_base;
}
bool VDSOSupport::LookupSymbol(const char *name,
const char *version,
int type,
SymbolInfo *info) const {
return image_.LookupSymbol(name, version, type, info);
}
bool VDSOSupport::LookupSymbolByAddress(const void *address,
SymbolInfo *info_out) const {
return image_.LookupSymbolByAddress(address, info_out);
}
// NOLINT on 'long' because this routine mimics kernel api.
long VDSOSupport::GetCPUViaSyscall(unsigned *cpu, // NOLINT(runtime/int)
void *, void *) {
#ifdef SYS_getcpu
return syscall(SYS_getcpu, cpu, nullptr, nullptr);
#else
// x86_64 never implemented sys_getcpu(), except as a VDSO call.
static_cast<void>(cpu); // Avoid an unused argument compiler warning.
errno = ENOSYS;
return -1;
#endif
}
// Use fast __vdso_getcpu if available.
long VDSOSupport::InitAndGetCPU(unsigned *cpu, // NOLINT(runtime/int)
void *x, void *y) {
Init();
GetCpuFn fn = getcpu_fn_.load(std::memory_order_relaxed);
ABSL_RAW_CHECK(fn != &InitAndGetCPU, "Init() did not set getcpu_fn_");
return (*fn)(cpu, x, y);
}
// This function must be very fast, and may be called from very
// low level (e.g. tcmalloc). Hence I avoid things like
// GoogleOnceInit() and ::operator new.
ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY
int GetCPU() {
unsigned cpu;
int ret_code = (*VDSOSupport::getcpu_fn_)(&cpu, nullptr, nullptr);
return ret_code == 0 ? cpu : ret_code;
}
// We need to make sure VDSOSupport::Init() is called before
// InitGoogle() does any setuid or chroot calls. If VDSOSupport
// is used in any global constructor, this will happen, since
// VDSOSupport's constructor calls Init. But if not, we need to
// ensure it here, with a global constructor of our own. This
// is an allowed exception to the normal rule against non-trivial
// global constructors.
static class VDSOInitHelper {
public:
VDSOInitHelper() { VDSOSupport::Init(); }
} vdso_init_helper;
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_HAVE_VDSO_SUPPORT
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//
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Allow dynamic symbol lookup in the kernel VDSO page.
//
// VDSO stands for "Virtual Dynamic Shared Object" -- a page of
// executable code, which looks like a shared library, but doesn't
// necessarily exist anywhere on disk, and which gets mmap()ed into
// every process by kernels which support VDSO, such as 2.6.x for 32-bit
// executables, and 2.6.24 and above for 64-bit executables.
//
// More details could be found here:
// http://www.trilithium.com/johan/2005/08/linux-gate/
//
// VDSOSupport -- a class representing kernel VDSO (if present).
//
// Example usage:
// VDSOSupport vdso;
// VDSOSupport::SymbolInfo info;
// typedef (*FN)(unsigned *, void *, void *);
// FN fn = nullptr;
// if (vdso.LookupSymbol("__vdso_getcpu", "LINUX_2.6", STT_FUNC, &info)) {
// fn = reinterpret_cast<FN>(info.address);
// }
#ifndef ABSL_DEBUGGING_INTERNAL_VDSO_SUPPORT_H_
#define ABSL_DEBUGGING_INTERNAL_VDSO_SUPPORT_H_
#include <atomic>
#include "absl/base/attributes.h"
#include "absl/debugging/internal/elf_mem_image.h"
#ifdef ABSL_HAVE_ELF_MEM_IMAGE
#ifdef ABSL_HAVE_VDSO_SUPPORT
#error ABSL_HAVE_VDSO_SUPPORT cannot be directly set
#else
#define ABSL_HAVE_VDSO_SUPPORT 1
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace debugging_internal {
// NOTE: this class may be used from within tcmalloc, and can not
// use any memory allocation routines.
class VDSOSupport {
public:
VDSOSupport();
typedef ElfMemImage::SymbolInfo SymbolInfo;
typedef ElfMemImage::SymbolIterator SymbolIterator;
// On PowerPC64 VDSO symbols can either be of type STT_FUNC or STT_NOTYPE
// depending on how the kernel is built. The kernel is normally built with
// STT_NOTYPE type VDSO symbols. Let's make things simpler first by using a
// compile-time constant.
#ifdef __powerpc64__
enum { kVDSOSymbolType = STT_NOTYPE };
#else
enum { kVDSOSymbolType = STT_FUNC };
#endif
// Answers whether we have a vdso at all.
bool IsPresent() const { return image_.IsPresent(); }
// Allow to iterate over all VDSO symbols.
SymbolIterator begin() const { return image_.begin(); }
SymbolIterator end() const { return image_.end(); }
// Look up versioned dynamic symbol in the kernel VDSO.
// Returns false if VDSO is not present, or doesn't contain given
// symbol/version/type combination.
// If info_out != nullptr, additional details are filled in.
bool LookupSymbol(const char *name, const char *version,
int symbol_type, SymbolInfo *info_out) const;
// Find info about symbol (if any) which overlaps given address.
// Returns true if symbol was found; false if VDSO isn't present
// or doesn't have a symbol overlapping given address.
// If info_out != nullptr, additional details are filled in.
bool LookupSymbolByAddress(const void *address, SymbolInfo *info_out) const;
// Used only for testing. Replace real VDSO base with a mock.
// Returns previous value of vdso_base_. After you are done testing,
// you are expected to call SetBase() with previous value, in order to
// reset state to the way it was.
const void *SetBase(const void *s);
// Computes vdso_base_ and returns it. Should be called as early as
// possible; before any thread creation, chroot or setuid.
static const void *Init();
private:
// image_ represents VDSO ELF image in memory.
// image_.ehdr_ == nullptr implies there is no VDSO.
ElfMemImage image_;
// Cached value of auxv AT_SYSINFO_EHDR, computed once.
// This is a tri-state:
// kInvalidBase => value hasn't been determined yet.
// 0 => there is no VDSO.
// else => vma of VDSO Elf{32,64}_Ehdr.
//
// When testing with mock VDSO, low bit is set.
// The low bit is always available because vdso_base_ is
// page-aligned.
static std::atomic<const void *> vdso_base_;
// NOLINT on 'long' because these routines mimic kernel api.
// The 'cache' parameter may be used by some versions of the kernel,
// and should be nullptr or point to a static buffer containing at
// least two 'long's.
static long InitAndGetCPU(unsigned *cpu, void *cache, // NOLINT 'long'.
void *unused);
static long GetCPUViaSyscall(unsigned *cpu, void *cache, // NOLINT 'long'.
void *unused);
typedef long (*GetCpuFn)(unsigned *cpu, void *cache, // NOLINT 'long'.
void *unused);
// This function pointer may point to InitAndGetCPU,
// GetCPUViaSyscall, or __vdso_getcpu at different stages of initialization.
ABSL_CONST_INIT static std::atomic<GetCpuFn> getcpu_fn_;
friend int GetCPU(void); // Needs access to getcpu_fn_.
VDSOSupport(const VDSOSupport&) = delete;
VDSOSupport& operator=(const VDSOSupport&) = delete;
};
// Same as sched_getcpu() on later glibc versions.
// Return current CPU, using (fast) __vdso_getcpu@LINUX_2.6 if present,
// otherwise use syscall(SYS_getcpu,...).
// May return -1 with errno == ENOSYS if the kernel doesn't
// support SYS_getcpu.
int GetCPU();
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_HAVE_ELF_MEM_IMAGE
#endif // ABSL_DEBUGGING_INTERNAL_VDSO_SUPPORT_H_
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// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Produce stack trace.
//
// There are three different ways we can try to get the stack trace:
//
// 1) Our hand-coded stack-unwinder. This depends on a certain stack
// layout, which is used by gcc (and those systems using a
// gcc-compatible ABI) on x86 systems, at least since gcc 2.95.
// It uses the frame pointer to do its work.
//
// 2) The libunwind library. This is still in development, and as a
// separate library adds a new dependency, but doesn't need a frame
// pointer. It also doesn't call malloc.
//
// 3) The gdb unwinder -- also the one used by the c++ exception code.
// It's obviously well-tested, but has a fatal flaw: it can call
// malloc() from the unwinder. This is a problem because we're
// trying to use the unwinder to instrument malloc().
//
// Note: if you add a new implementation here, make sure it works
// correctly when absl::GetStackTrace() is called with max_depth == 0.
// Some code may do that.
#include "absl/debugging/stacktrace.h"
#include <atomic>
#include "absl/base/attributes.h"
#include "absl/base/port.h"
#include "absl/debugging/internal/stacktrace_config.h"
#if defined(ABSL_STACKTRACE_INL_HEADER)
#include ABSL_STACKTRACE_INL_HEADER
#else
# error Cannot calculate stack trace: will need to write for your environment
# include "absl/debugging/internal/stacktrace_aarch64-inl.inc"
# include "absl/debugging/internal/stacktrace_arm-inl.inc"
# include "absl/debugging/internal/stacktrace_generic-inl.inc"
# include "absl/debugging/internal/stacktrace_powerpc-inl.inc"
# include "absl/debugging/internal/stacktrace_unimplemented-inl.inc"
# include "absl/debugging/internal/stacktrace_win32-inl.inc"
# include "absl/debugging/internal/stacktrace_x86-inl.inc"
#endif
namespace absl {
ABSL_NAMESPACE_BEGIN
namespace {
typedef int (*Unwinder)(void**, int*, int, int, const void*, int*);
std::atomic<Unwinder> custom;
template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
ABSL_ATTRIBUTE_ALWAYS_INLINE inline int Unwind(void** result, int* sizes,
int max_depth, int skip_count,
const void* uc,
int* min_dropped_frames) {
Unwinder f = &UnwindImpl<IS_STACK_FRAMES, IS_WITH_CONTEXT>;
Unwinder g = custom.load(std::memory_order_acquire);
if (g != nullptr) f = g;
// Add 1 to skip count for the unwinder function itself
int size = (*f)(result, sizes, max_depth, skip_count + 1, uc,
min_dropped_frames);
// To disable tail call to (*f)(...)
ABSL_BLOCK_TAIL_CALL_OPTIMIZATION();
return size;
}
} // anonymous namespace
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int GetStackFrames(
void** result, int* sizes, int max_depth, int skip_count) {
return Unwind<true, false>(result, sizes, max_depth, skip_count, nullptr,
nullptr);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int
GetStackFramesWithContext(void** result, int* sizes, int max_depth,
int skip_count, const void* uc,
int* min_dropped_frames) {
return Unwind<true, true>(result, sizes, max_depth, skip_count, uc,
min_dropped_frames);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int GetStackTrace(
void** result, int max_depth, int skip_count) {
return Unwind<false, false>(result, nullptr, max_depth, skip_count, nullptr,
nullptr);
}
ABSL_ATTRIBUTE_NOINLINE ABSL_ATTRIBUTE_NO_TAIL_CALL int
GetStackTraceWithContext(void** result, int max_depth, int skip_count,
const void* uc, int* min_dropped_frames) {
return Unwind<false, true>(result, nullptr, max_depth, skip_count, uc,
min_dropped_frames);
}
void SetStackUnwinder(Unwinder w) {
custom.store(w, std::memory_order_release);
}
int DefaultStackUnwinder(void** pcs, int* sizes, int depth, int skip,
const void* uc, int* min_dropped_frames) {
skip++; // For this function
Unwinder f = nullptr;
if (sizes == nullptr) {
if (uc == nullptr) {
f = &UnwindImpl<false, false>;
} else {
f = &UnwindImpl<false, true>;
}
} else {
if (uc == nullptr) {
f = &UnwindImpl<true, false>;
} else {
f = &UnwindImpl<true, true>;
}
}
volatile int x = 0;
int n = (*f)(pcs, sizes, depth, skip, uc, min_dropped_frames);
x = 1; (void) x; // To disable tail call to (*f)(...)
return n;
}
ABSL_NAMESPACE_END
} // namespace absl
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: stacktrace.h
// -----------------------------------------------------------------------------
//
// This file contains routines to extract the current stack trace and associated
// stack frames. These functions are thread-safe and async-signal-safe.
//
// Note that stack trace functionality is platform dependent and requires
// additional support from the compiler/build system in most cases. (That is,
// this functionality generally only works on platforms/builds that have been
// specifically configured to support it.)
//
// Note: stack traces in Abseil that do not utilize a symbolizer will result in
// frames consisting of function addresses rather than human-readable function
// names. (See symbolize.h for information on symbolizing these values.)
#ifndef ABSL_DEBUGGING_STACKTRACE_H_
#define ABSL_DEBUGGING_STACKTRACE_H_
#include "absl/base/config.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// GetStackFrames()
//
// Records program counter values for up to `max_depth` frames, skipping the
// most recent `skip_count` stack frames, stores their corresponding values
// and sizes in `results` and `sizes` buffers, and returns the number of frames
// stored. (Note that the frame generated for the `absl::GetStackFrames()`
// routine itself is also skipped.)
//
// Example:
//
// main() { foo(); }
// foo() { bar(); }
// bar() {
// void* result[10];
// int sizes[10];
// int depth = absl::GetStackFrames(result, sizes, 10, 1);
// }
//
// The current stack frame would consist of three function calls: `bar()`,
// `foo()`, and then `main()`; however, since the `GetStackFrames()` call sets
// `skip_count` to `1`, it will skip the frame for `bar()`, the most recently
// invoked function call. It will therefore return 2 and fill `result` with
// program counters within the following functions:
//
// result[0] foo()
// result[1] main()
//
// (Note: in practice, a few more entries after `main()` may be added to account
// for startup processes.)
//
// Corresponding stack frame sizes will also be recorded:
//
// sizes[0] 16
// sizes[1] 16
//
// (Stack frame sizes of `16` above are just for illustration purposes.)
//
// Stack frame sizes of 0 or less indicate that those frame sizes couldn't
// be identified.
//
// This routine may return fewer stack frame entries than are
// available. Also note that `result` and `sizes` must both be non-null.
extern int GetStackFrames(void** result, int* sizes, int max_depth,
int skip_count);
// GetStackFramesWithContext()
//
// Records program counter values obtained from a signal handler. Records
// program counter values for up to `max_depth` frames, skipping the most recent
// `skip_count` stack frames, stores their corresponding values and sizes in
// `results` and `sizes` buffers, and returns the number of frames stored. (Note
// that the frame generated for the `absl::GetStackFramesWithContext()` routine
// itself is also skipped.)
//
// The `uc` parameter, if non-null, should be a pointer to a `ucontext_t` value
// passed to a signal handler registered via the `sa_sigaction` field of a
// `sigaction` struct. (See
// http://man7.org/linux/man-pages/man2/sigaction.2.html.) The `uc` value may
// help a stack unwinder to provide a better stack trace under certain
// conditions. `uc` may safely be null.
//
// The `min_dropped_frames` output parameter, if non-null, points to the
// location to note any dropped stack frames, if any, due to buffer limitations
// or other reasons. (This value will be set to `0` if no frames were dropped.)
// The number of total stack frames is guaranteed to be >= skip_count +
// max_depth + *min_dropped_frames.
extern int GetStackFramesWithContext(void** result, int* sizes, int max_depth,
int skip_count, const void* uc,
int* min_dropped_frames);
// GetStackTrace()
//
// Records program counter values for up to `max_depth` frames, skipping the
// most recent `skip_count` stack frames, stores their corresponding values
// in `results`, and returns the number of frames
// stored. Note that this function is similar to `absl::GetStackFrames()`
// except that it returns the stack trace only, and not stack frame sizes.
//
// Example:
//
// main() { foo(); }
// foo() { bar(); }
// bar() {
// void* result[10];
// int depth = absl::GetStackTrace(result, 10, 1);
// }
//
// This produces:
//
// result[0] foo
// result[1] main
// .... ...
//
// `result` must not be null.
extern int GetStackTrace(void** result, int max_depth, int skip_count);
// GetStackTraceWithContext()
//
// Records program counter values obtained from a signal handler. Records
// program counter values for up to `max_depth` frames, skipping the most recent
// `skip_count` stack frames, stores their corresponding values in `results`,
// and returns the number of frames stored. (Note that the frame generated for
// the `absl::GetStackFramesWithContext()` routine itself is also skipped.)
//
// The `uc` parameter, if non-null, should be a pointer to a `ucontext_t` value
// passed to a signal handler registered via the `sa_sigaction` field of a
// `sigaction` struct. (See
// http://man7.org/linux/man-pages/man2/sigaction.2.html.) The `uc` value may
// help a stack unwinder to provide a better stack trace under certain
// conditions. `uc` may safely be null.
//
// The `min_dropped_frames` output parameter, if non-null, points to the
// location to note any dropped stack frames, if any, due to buffer limitations
// or other reasons. (This value will be set to `0` if no frames were dropped.)
// The number of total stack frames is guaranteed to be >= skip_count +
// max_depth + *min_dropped_frames.
extern int GetStackTraceWithContext(void** result, int max_depth,
int skip_count, const void* uc,
int* min_dropped_frames);
// SetStackUnwinder()
//
// Provides a custom function for unwinding stack frames that will be used in
// place of the default stack unwinder when invoking the static
// GetStack{Frames,Trace}{,WithContext}() functions above.
//
// The arguments passed to the unwinder function will match the
// arguments passed to `absl::GetStackFramesWithContext()` except that sizes
// will be non-null iff the caller is interested in frame sizes.
//
// If unwinder is set to null, we revert to the default stack-tracing behavior.
//
// *****************************************************************************
// WARNING
// *****************************************************************************
//
// absl::SetStackUnwinder is not suitable for general purpose use. It is
// provided for custom runtimes.
// Some things to watch out for when calling `absl::SetStackUnwinder()`:
//
// (a) The unwinder may be called from within signal handlers and
// therefore must be async-signal-safe.
//
// (b) Even after a custom stack unwinder has been unregistered, other
// threads may still be in the process of using that unwinder.
// Therefore do not clean up any state that may be needed by an old
// unwinder.
// *****************************************************************************
extern void SetStackUnwinder(int (*unwinder)(void** pcs, int* sizes,
int max_depth, int skip_count,
const void* uc,
int* min_dropped_frames));
// DefaultStackUnwinder()
//
// Records program counter values of up to `max_depth` frames, skipping the most
// recent `skip_count` stack frames, and stores their corresponding values in
// `pcs`. (Note that the frame generated for this call itself is also skipped.)
// This function acts as a generic stack-unwinder; prefer usage of the more
// specific `GetStack{Trace,Frames}{,WithContext}()` functions above.
//
// If you have set your own stack unwinder (with the `SetStackUnwinder()`
// function above, you can still get the default stack unwinder by calling
// `DefaultStackUnwinder()`, which will ignore any previously set stack unwinder
// and use the default one instead.
//
// Because this function is generic, only `pcs` is guaranteed to be non-null
// upon return. It is legal for `sizes`, `uc`, and `min_dropped_frames` to all
// be null when called.
//
// The semantics are the same as the corresponding `GetStack*()` function in the
// case where `absl::SetStackUnwinder()` was never called. Equivalents are:
//
// null sizes | non-nullptr sizes
// |==========================================================|
// null uc | GetStackTrace() | GetStackFrames() |
// non-null uc | GetStackTraceWithContext() | GetStackFramesWithContext() |
// |==========================================================|
extern int DefaultStackUnwinder(void** pcs, int* sizes, int max_depth,
int skip_count, const void* uc,
int* min_dropped_frames);
namespace debugging_internal {
// Returns true for platforms which are expected to have functioning stack trace
// implementations. Intended to be used for tests which want to exclude
// verification of logic known to be broken because stack traces are not
// working.
extern bool StackTraceWorksForTest();
} // namespace debugging_internal
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_STACKTRACE_H_
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "absl/debugging/symbolize.h"
#if defined(ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE)
#include "absl/debugging/symbolize_elf.inc"
#elif defined(_WIN32)
// The Windows Symbolizer only works if PDB files containing the debug info
// are available to the program at runtime.
#include "absl/debugging/symbolize_win32.inc"
#else
#include "absl/debugging/symbolize_unimplemented.inc"
#endif
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// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// -----------------------------------------------------------------------------
// File: symbolize.h
// -----------------------------------------------------------------------------
//
// This file configures the Abseil symbolizer for use in converting instruction
// pointer addresses (program counters) into human-readable names (function
// calls, etc.) within Abseil code.
//
// The symbolizer may be invoked from several sources:
//
// * Implicitly, through the installation of an Abseil failure signal handler.
// (See failure_signal_handler.h for more information.)
// * By calling `Symbolize()` directly on a program counter you obtain through
// `absl::GetStackTrace()` or `absl::GetStackFrames()`. (See stacktrace.h
// for more information.
// * By calling `Symbolize()` directly on a program counter you obtain through
// other means (which would be platform-dependent).
//
// In all of the above cases, the symbolizer must first be initialized before
// any program counter values can be symbolized. If you are installing a failure
// signal handler, initialize the symbolizer before you do so.
//
// Example:
//
// int main(int argc, char** argv) {
// // Initialize the Symbolizer before installing the failure signal handler
// absl::InitializeSymbolizer(argv[0]);
//
// // Now you may install the failure signal handler
// absl::FailureSignalHandlerOptions options;
// absl::InstallFailureSignalHandler(options);
//
// // Start running your main program
// ...
// return 0;
// }
//
#ifndef ABSL_DEBUGGING_SYMBOLIZE_H_
#define ABSL_DEBUGGING_SYMBOLIZE_H_
#include "absl/debugging/internal/symbolize.h"
namespace absl {
ABSL_NAMESPACE_BEGIN
// InitializeSymbolizer()
//
// Initializes the program counter symbolizer, given the path of the program
// (typically obtained through `main()`s `argv[0]`). The Abseil symbolizer
// allows you to read program counters (instruction pointer values) using their
// human-readable names within output such as stack traces.
//
// Example:
//
// int main(int argc, char *argv[]) {
// absl::InitializeSymbolizer(argv[0]);
// // Now you can use the symbolizer
// }
void InitializeSymbolizer(const char* argv0);
//
// Symbolize()
//
// Symbolizes a program counter (instruction pointer value) `pc` and, on
// success, writes the name to `out`. The symbol name is demangled, if possible.
// Note that the symbolized name may be truncated and will be NUL-terminated.
// Demangling is supported for symbols generated by GCC 3.x or newer). Returns
// `false` on failure.
//
// Example:
//
// // Print a program counter and its symbol name.
// static void DumpPCAndSymbol(void *pc) {
// char tmp[1024];
// const char *symbol = "(unknown)";
// if (absl::Symbolize(pc, tmp, sizeof(tmp))) {
// symbol = tmp;
// }
// absl::PrintF("%p %s\n", pc, symbol);
// }
bool Symbolize(const void *pc, char *out, int out_size);
ABSL_NAMESPACE_END
} // namespace absl
#endif // ABSL_DEBUGGING_SYMBOLIZE_H_

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