doc: update readme

This commit is contained in:
ksenia312
2024-02-07 18:06:56 +01:00
parent fd547133fe
commit 0886b0aaec
+17 -17
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@@ -7,8 +7,9 @@
[![Xenikii Website](https://img.shields.io/badge/-xenikii.one-bd2727?style=flat&logoColor=white)](https://xenikii.one)
[![LICENSE BSD](https://img.shields.io/badge/License-BSD-4577d9)](https://github.com/ksenia312/nearby_service/blob/main/LICENSE)
Nearby Service Flutter Plugin is used to create connections in a P2P network. With this plugin you can easily create any
kind of information sharing application **without Internet connection**.
Nearby Service Flutter Plugin is used to create connections in a P2P network.
With this plugin,
you can easily create any kind of information sharing application **without Internet connection**.
## Table of Contents
@@ -52,9 +53,8 @@ To check permissions and Wi-fi status, the
For IOS, the P2P connection is implemented through the `Multipeer Connectivity` framework.
This framework **automatically selects** the best network technology depending on the situation - using **Wi-Fi** if
both
devices are on the same network, or using **peer-to-peer Wi-Fi** or **Bluetooth** otherwise.
This framework **automatically selects** the best network technology depending on the situationusing **Wi-Fi**
if both devices are on the same network, or using **peer-to-peer Wi-Fi** or **Bluetooth** otherwise.
The module will work even with Wi-fi turned off (via Bluetooth), but you can still use `openServicesSettings()` from
the `nearby_service` plugin to open the settings and prompt the user to turn Wi-fi on.
@@ -63,7 +63,7 @@ the `nearby_service` plugin to open the settings and prompt the user to turn Wi-
### Android <a id="android_setup"></a>
All necessary Android permissions are already in the **AndroidManifest.xml** of the plugin
All necessary Android permissions are already in the **AndroidManifest.xml** of the plugin,
so you don't need to add anything **to work with p2p network**.
> Note that if you want to use the plugin **to send files**, you need to add
@@ -123,13 +123,13 @@ For IOS, you need to add the following values to **Info.plist**:
> For Android:
>
> ```dart
> final _nearbyService = NearbyService.getInstance()
> final _nearbyService = NearbyService.getInstance();
> _nearbyService.android..
> ```
> For IOS:
>
> ```dart
> final _nearbyService = NearbyService.getInstance()
> final _nearbyService = NearbyService.getInstance();
> _nearbyService.ios..
> ```
@@ -143,7 +143,7 @@ import 'package:nearby_service/nearby_service.dart';
```dart
// getInstance() returns an instance for the current platform.
final _nearbyService = NearbyService.getInstance()
final _nearbyService = NearbyService.getInstance();
```
3. Initialize the plugin:
@@ -180,8 +180,8 @@ if (isWifiEnabled ?? false) {
> **Browser**: This component discovers nearby devices that report their availability. It is
> responsible for finding peers that advertise themselves and inviting them to join the shared session.
>
> **Advertiser**: This component advertises the availability of the device to nearby peers. It is used to let
> the browser know that the device is available for inviting and connecting.
> **Advertiser**: This component advertises the availability of the device to nearby peers. It is used to let know
> the browser that the device is available for inviting and connecting.
The code for selecting a role:
@@ -190,7 +190,7 @@ _nearbyService.ios?.setIsBrowser(value: isBrowser);
// go to the starting discovery step
```
4. Start discover the P2P network.
4. Start to discover the P2P network.
```dart
final result = await _nearbyService.discover();
@@ -199,7 +199,7 @@ if (result) {
}
```
5. Start listening peers:
5. Start listening to peers:
```dart
_nearbyService.getPeersStream().listen((event) => peers = event);
@@ -279,8 +279,8 @@ typed data.
First, it's essential to say that when you send a message, you are required to pass the `OutgoingNearbyMessage` model.
This contains the `receiver` - the recipient to whom the message is addressed. The receiver is someone with whom you
already have an established communication channel. Also `OutgoingNearbyMessage` contains a content field, it can be one
of 4 types:
already have an established communication channel. Also `OutgoingNearbyMessage` contains a `content` field, it can be
one of 4 types:
- `NearbyMessageTextRequest`
- `NearbyMessageTextResponse`
@@ -297,7 +297,7 @@ use that information.
Description of the operating logic:
1. One of the devices sends a message using the send() method:
1. One of the devices sends a message using the `send()` method:
```dart
// DEVICE A
@@ -352,7 +352,7 @@ final messagesListener = NearbyServiceMessagesListener(
Description of the operating logic:
1. One of the devices sends a message with `NearbyMessageFilesRequest` using the send() method:
1. One of the devices sends a message with `NearbyMessageFilesRequest` using the `send()` method:
```dart
// DEVICE A