// Copyright 2021 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_RECTANGLE_UTIL_H_ #define MEDIAPIPE_RECTANGLE_UTIL_H_ #include "absl/status/statusor.h" #include "absl/types/span.h" #include "mediapipe/framework/formats/rect.pb.h" #include "mediapipe/framework/port/rectangle.h" namespace mediapipe { // Converts a NormalizedRect into a Rectangle_f. absl::StatusOr ToRectangle(const mediapipe::NormalizedRect& input); // If the new_rect overlaps with any of the rectangles in // existing_rects, then return true. Otherwise, return false. absl::StatusOr DoesRectOverlap( const mediapipe::NormalizedRect& new_rect, absl::Span existing_rects, float min_similarity_threshold); // Computes the Intersection over Union (IoU) between two rectangles. float CalculateIou(const Rectangle_f& rect1, const Rectangle_f& rect2); } // namespace mediapipe #endif // MEDIAPIPE_RECTANGLE_UTIL_H_