Project import generated by Copybara.
GitOrigin-RevId: a67c2c19ade0ba122816a250ecee3aab490ef16b
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@@ -14,6 +14,7 @@
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#
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load("//mediapipe/framework/port:build_config.bzl", "mediapipe_proto_library")
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load("//mediapipe/framework:mediapipe_register_type.bzl", "mediapipe_register_type")
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package(
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default_visibility = ["//visibility:private"],
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@@ -221,6 +222,19 @@ mediapipe_proto_library(
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],
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)
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mediapipe_register_type(
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base_name = "landmark",
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include_headers = ["mediapipe/framework/formats/landmark.pb.h"],
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types = [
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"::mediapipe::Landmark",
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"::mediapipe::NormalizedLandmark",
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"::mediapipe::NormalizedLandmarkList",
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"::std::vector<::mediapipe::Landmark>",
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"::std::vector<::mediapipe::NormalizedLandmark>",
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],
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deps = [":landmark_cc_proto"],
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)
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# Expose the proto source files for building mediapipe AAR.
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filegroup(
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name = "protos_src",
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@@ -28,9 +28,17 @@ message Landmark {
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optional float z = 3;
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// Landmark visibility. Float score of whether landmark is visible or occluded
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// by other obects. Depending on the model, visibility value is either a
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// by other objects. Landmark considered as invisible also if it is
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// not present on the screen (out of scene bounds).
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// Depending on the model, visibility value is either a
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// sigmoid or an argument of sigmoid.
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optional float visibility = 4;
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// Landmark presence. Float score of whether landmark is present on the scene
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// (located within scene bounds).
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// Depending on the model, presence value is either a result of sigmoid
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// or an argument of sigmoid function to get landmark presence probability.
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optional float presence = 5;
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}
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// Group of Landmark protos.
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@@ -45,6 +53,7 @@ message NormalizedLandmark {
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optional float y = 2;
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optional float z = 3;
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optional float visibility = 4;
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optional float presence = 5;
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}
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// Group of NormalizedLandmark protos.
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