Project import generated by Copybara.
GitOrigin-RevId: ec25bf2e416c3689477e82946fb69de2e53b9161
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@@ -35,20 +35,28 @@ namespace api2 {
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namespace {
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int GetXnnpackDefaultNumThreads() {
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#if defined(MEDIAPIPE_ANDROID) || defined(MEDIAPIPE_IOS) || \
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defined(__EMSCRIPTEN_PTHREADS__)
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constexpr int kMinNumThreadsByDefault = 1;
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constexpr int kMaxNumThreadsByDefault = 4;
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return std::clamp(NumCPUCores() / 2, kMinNumThreadsByDefault,
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kMaxNumThreadsByDefault);
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#else
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return 1;
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#endif // MEDIAPIPE_ANDROID || MEDIAPIPE_IOS || __EMSCRIPTEN_PTHREADS__
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}
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// Returns number of threads to configure XNNPACK delegate with.
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// (Equal to user provided value if specified. Otherwise, it returns number of
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// high cores (hard-coded to 1 for Emscripten without Threads extension))
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// Returns user provided value if specified. Otherwise, tries to choose optimal
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// number of threads depending on the device.
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int GetXnnpackNumThreads(const mediapipe::InferenceCalculatorOptions& opts) {
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static constexpr int kDefaultNumThreads = -1;
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if (opts.has_delegate() && opts.delegate().has_xnnpack() &&
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opts.delegate().xnnpack().num_threads() != kDefaultNumThreads) {
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return opts.delegate().xnnpack().num_threads();
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}
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#if !defined(__EMSCRIPTEN__) || defined(__EMSCRIPTEN_PTHREADS__)
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return InferHigherCoreIds().size();
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#else
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return 1;
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#endif // !__EMSCRIPTEN__ || __EMSCRIPTEN_PTHREADS__
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return GetXnnpackDefaultNumThreads();
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}
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} // namespace
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@@ -269,8 +269,8 @@ absl::Status InferenceCalculatorGlImpl::InitTFLiteGPURunner(
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break;
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}
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}
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MP_RETURN_IF_ERROR(
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tflite_gpu_runner_->InitializeWithModel(model, op_resolver));
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MP_RETURN_IF_ERROR(tflite_gpu_runner_->InitializeWithModel(
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model, op_resolver, /*allow_quant_ops=*/true));
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// Create and bind OpenGL buffers for outputs.
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// The buffers are created once and their ids are passed to calculator outputs
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@@ -226,6 +226,10 @@ absl::Status InferenceCalculatorMetalImpl::LoadDelegate(CalculatorContext* cc) {
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// Configure and create the delegate.
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TFLGpuDelegateOptions options;
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// `enable_quantization` enables the run of sparse models i.e. the models with
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// DENSIFY op preceding DEQUINTIZE op. Both ops get removed from the execution
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// graph after the tensor of the weights is read.
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options.enable_quantization = true;
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options.allow_precision_loss = allow_precision_loss_;
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options.wait_type = TFLGpuDelegateWaitType::TFLGpuDelegateWaitTypeDoNotWait;
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delegate_ =
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@@ -763,9 +763,13 @@ out vec4 fragColor;
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#endif // defined(GL_ES);
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void main() {
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vec4 input_value = texture2D(input_texture, sample_coordinate);
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vec2 gid = sample_coordinate;
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#ifdef FLIP_Y_COORD
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float y_coord = 1.0 - sample_coordinate.y;
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#else
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float y_coord = sample_coordinate.y;
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#endif // defined(FLIP_Y_COORD)
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vec2 adjusted_coordinate = vec2(sample_coordinate.x, y_coord);
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vec4 input_value = texture2D(input_texture, adjusted_coordinate);
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// Run activation function.
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// One and only one of FN_SOFTMAX,FN_SIGMOID,FN_NONE will be defined.
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@@ -787,13 +791,6 @@ void main() {
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float new_mask_value = input_value.r;
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#endif // FN_NONE
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#ifdef FLIP_Y_COORD
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float y_coord = 1.0 - gid.y;
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#else
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float y_coord = gid.y;
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#endif // defined(FLIP_Y_COORD)
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vec2 output_coordinate = vec2(gid.x, y_coord);
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vec4 out_value = vec4(new_mask_value, 0.0, 0.0, new_mask_value);
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fragColor = out_value;
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})";
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