Project import generated by Copybara.

GitOrigin-RevId: afeb9cf5a8c069c0a566d16e1622bbb086170e4d
This commit is contained in:
MediaPipe Team
2020-05-21 13:37:51 -04:00
committed by chuoling
parent b6e680647c
commit b133b0f200
258 changed files with 4146 additions and 5147 deletions
@@ -1,29 +0,0 @@
MediaPipe Examples
==================
This directory contains MediaPipe Android example applications for different use cases. The applications use CameraX API to access the camera.
## Use Cases
| Use Case | Directory |
|---------------------------------------|:-----------------------------------:|
| Edge Detection on GPU | edgedetectiongpu |
| Face Detection on CPU | facedetectioncpu |
| Face Detection on GPU | facedetectiongpu |
| Object Detection on CPU | objectdetectioncpu |
| Object Detection on GPU | objectdetectiongpu |
| Hair Segmentation on GPU | hairsegmentationgpu |
| Hand Detection on GPU | handdetectiongpu |
| Hand Tracking on GPU | handtrackinggpu |
For instance, to build an example app for face detection on CPU, run:
```bash
bazel build -c opt --config=android_arm64 mediapipe/examples/android/src/java/com/google/mediapipe/apps/facedetectioncpu
```
To further install the app on an Android device, run:
```bash
adb install bazel-bin/mediapipe/examples/android/src/java/com/google/mediapipe/apps/facedetectioncpu/facedetectioncpu.apk
```
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.facedetectiongpu">
package="com.google.mediapipe.apps.basic">
<uses-sdk
android:minSdkVersion="21"
@@ -9,18 +9,16 @@
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:icon="@mipmap/ic_launcher"
android:label="${appName}"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:name="${mainActivity}"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
@@ -28,6 +26,10 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<meta-data android:name="cameraFacingFront" android:value="${cameraFacingFront}"/>
<meta-data android:name="binaryGraphName" android:value="${binaryGraphName}"/>
<meta-data android:name="inputVideoStreamName" android:value="${inputVideoStreamName}"/>
<meta-data android:name="outputVideoStreamName" android:value="${outputVideoStreamName}"/>
</application>
</manifest>
@@ -14,45 +14,14 @@
licenses(["notice"]) # Apache 2.0
package(default_visibility = ["//visibility:private"])
cc_binary(
name = "libmediapipe_jni.so",
linkshared = 1,
linkstatic = 1,
deps = [
"//mediapipe/graphs/edge_detection:mobile_calculators",
"//mediapipe/java/com/google/mediapipe/framework/jni:mediapipe_framework_jni",
],
)
cc_library(
name = "mediapipe_jni_lib",
srcs = [":libmediapipe_jni.so"],
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/edge_detection:mobile_gpu_binary_graph"],
outs = ["edgedetectiongpu.binarypb"],
cmd = "cp $< $@",
)
# Basic library common across example apps.
android_library(
name = "mediapipe_lib",
name = "basic_lib",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
visibility = ["//visibility:public"],
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
@@ -65,12 +34,49 @@ android_library(
],
)
android_binary(
name = "edgedetectiongpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.edgedetectiongpu"},
multidex = "native",
# Manifest common across example apps.
exports_files(
srcs = ["AndroidManifest.xml"],
)
# Native dependencies to perform edge detection in the Hello World example.
cc_binary(
name = "libmediapipe_jni.so",
linkshared = 1,
linkstatic = 1,
deps = [
":mediapipe_lib",
"//mediapipe/graphs/edge_detection:mobile_calculators",
"//mediapipe/java/com/google/mediapipe/framework/jni:mediapipe_framework_jni",
],
)
# Converts the .so cc_binary into a cc_library, to be consumed in an android_binary.
cc_library(
name = "mediapipe_jni_lib",
srcs = [":libmediapipe_jni.so"],
alwayslink = 1,
)
# Hello World example app.
android_binary(
name = "helloworld",
assets = [
"//mediapipe/graphs/edge_detection:mobile_gpu.binarypb",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.basic",
"appName": "Hello World",
"mainActivity": ".MainActivity",
"cameraFacingFront": "False",
"binaryGraphName": "mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":basic_lib",
":mediapipe_jni_lib",
],
)
@@ -12,11 +12,15 @@
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.facedetectioncpu;
package com.google.mediapipe.apps.basic;
import android.content.pm.ApplicationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
@@ -30,15 +34,10 @@ import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
/** Main activity of MediaPipe basic app. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "facedetectioncpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
@@ -48,9 +47,20 @@ public class MainActivity extends AppCompatActivity {
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
try {
System.loadLibrary("opencv_java3");
} catch (java.lang.UnsatisfiedLinkError e) {
// Some example apps (e.g. template matching) require OpenCV 4.
System.loadLibrary("opencv_java4");
}
}
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
protected FrameProcessor processor;
// Handles camera access via the {@link CameraX} Jetpack support library.
protected CameraXPreviewHelper cameraHelper;
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
@@ -58,36 +68,39 @@ public class MainActivity extends AppCompatActivity {
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
// ApplicationInfo for retrieving metadata defined in the manifest.
private ApplicationInfo applicationInfo;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
try {
applicationInfo =
getPackageManager().getApplicationInfo(getPackageName(), PackageManager.GET_META_DATA);
} catch (NameNotFoundException e) {
Log.e(TAG, "Cannot find application info: " + e);
}
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
applicationInfo.metaData.getString("binaryGraphName"),
applicationInfo.metaData.getString("inputVideoStreamName"),
applicationInfo.metaData.getString("outputVideoStreamName"));
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
@@ -117,6 +130,26 @@ public class MainActivity extends AppCompatActivity {
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
protected void onCameraStarted(SurfaceTexture surfaceTexture) {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
}
public void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
onCameraStarted(surfaceTexture);
});
CameraHelper.CameraFacing cameraFacing =
applicationInfo.metaData.getBoolean("cameraFacingFront", false)
? CameraHelper.CameraFacing.FRONT
: CameraHelper.CameraFacing.BACK;
cameraHelper.startCamera(this, cameraFacing, /*surfaceTexture=*/ null);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
@@ -155,16 +188,4 @@ public class MainActivity extends AppCompatActivity {
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -0,0 +1,34 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportHeight="108"
android:viewportWidth="108">
<path
android:fillType="evenOdd"
android:pathData="M32,64C32,64 38.39,52.99 44.13,50.95C51.37,48.37 70.14,49.57 70.14,49.57L108.26,87.69L108,109.01L75.97,107.97L32,64Z"
android:strokeColor="#00000000"
android:strokeWidth="1">
<aapt:attr name="android:fillColor">
<gradient
android:endX="78.5885"
android:endY="90.9159"
android:startX="48.7653"
android:startY="61.0927"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
android:pathData="M66.94,46.02L66.94,46.02C72.44,50.07 76,56.61 76,64L32,64C32,56.61 35.56,50.11 40.98,46.06L36.18,41.19C35.45,40.45 35.45,39.3 36.18,38.56C36.91,37.81 38.05,37.81 38.78,38.56L44.25,44.05C47.18,42.57 50.48,41.71 54,41.71C57.48,41.71 60.78,42.57 63.68,44.05L69.11,38.56C69.84,37.81 70.98,37.81 71.71,38.56C72.44,39.3 72.44,40.45 71.71,41.19L66.94,46.02ZM62.94,56.92C64.08,56.92 65,56.01 65,54.88C65,53.76 64.08,52.85 62.94,52.85C61.8,52.85 60.88,53.76 60.88,54.88C60.88,56.01 61.8,56.92 62.94,56.92ZM45.06,56.92C46.2,56.92 47.13,56.01 47.13,54.88C47.13,53.76 46.2,52.85 45.06,52.85C43.92,52.85 43,53.76 43,54.88C43,56.01 43.92,56.92 45.06,56.92Z"
android:strokeColor="#00000000"
android:strokeWidth="1" />
</vector>
@@ -0,0 +1,74 @@
<?xml version="1.0" encoding="utf-8"?>
<vector
android:height="108dp"
android:width="108dp"
android:viewportHeight="108"
android:viewportWidth="108"
xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="#26A69A"
android:pathData="M0,0h108v108h-108z"/>
<path android:fillColor="#00000000" android:pathData="M9,0L9,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,0L19,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M29,0L29,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M39,0L39,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M49,0L49,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M59,0L59,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M69,0L69,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M79,0L79,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M89,0L89,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M99,0L99,108"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,9L108,9"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,19L108,19"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,29L108,29"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,39L108,39"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,49L108,49"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,59L108,59"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,69L108,69"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,79L108,79"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,89L108,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M0,99L108,99"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,29L89,29"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,39L89,39"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,49L89,49"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,59L89,59"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,69L89,69"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M19,79L89,79"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M29,19L29,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M39,19L39,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M49,19L49,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M59,19L59,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M69,19L69,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
<path android:fillColor="#00000000" android:pathData="M79,19L79,89"
android:strokeColor="#33FFFFFF" android:strokeWidth="0.8"/>
</vector>
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>
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@@ -1,4 +1,3 @@
<resources>
<string name="app_name" translatable="false">Face Mesh GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,29 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.edgedetectiongpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -1,169 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.edgedetectiongpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Bare-bones main activity. */
public class MainActivity extends AppCompatActivity {
private static final String BINARY_GRAPH_NAME = "edgedetectiongpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.BACK;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
public void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
}
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Edge Detection GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.facedetectioncpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,51 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/face_detection:mobile_cpu_binary_graph"],
outs = ["facedetectioncpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "facedetectioncpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/face_detection:mobile_cpu.binarypb",
"//mediapipe/models:face_detection_front.tflite",
"//mediapipe/models:face_detection_front_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "facedetectioncpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.facedetectioncpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.facedetectioncpu",
"appName": "Face Detection (CPU)",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "mobile_cpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Face Detection CPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -32,51 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/face_detection:mobile_gpu_binary_graph"],
outs = ["facedetectiongpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "facedetectiongpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/face_detection:mobile_gpu.binarypb",
"//mediapipe/models:face_detection_front.tflite",
"//mediapipe/models:face_detection_front_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "facedetectiongpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.facedetectiongpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.facedetectiongpu",
"appName": "Face Detection",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.facedetectiongpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "facedetectiongpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Face Detection GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.facemeshgpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,51 +32,30 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/face_mesh:face_mesh_mobile_gpu_binary_graph"],
outs = ["facemeshgpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "facemeshgpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/face_mesh:face_mesh_mobile_gpu.binarypb",
"//mediapipe/modules/face_landmark:face_landmark.tflite",
"//mediapipe/modules/face_detection:face_detection_front.tflite",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "facemeshgpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.facemeshgpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.facemeshgpu",
"appName": "Face Mesh",
"mainActivity": ".MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "face_mesh_mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
],
)
@@ -14,95 +14,29 @@
package com.google.mediapipe.apps.facemeshgpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmark;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmarkList;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.framework.AndroidPacketCreator;
import com.google.mediapipe.framework.Packet;
import com.google.mediapipe.framework.PacketGetter;
import com.google.mediapipe.glutil.EglManager;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
/** Main activity of MediaPipe face mesh app. */
public class MainActivity extends com.google.mediapipe.apps.basic.MainActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "facemeshgpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String INPUT_NUM_FACES_SIDE_PACKET_NAME = "num_faces";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final String OUTPUT_LANDMARKS_STREAM_NAME = "multi_face_landmarks";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Max number of faces to detect/process.
private static final int NUM_FACES = 1;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
AndroidPacketCreator packetCreator = processor.getPacketCreator();
Map<String, Packet> inputSidePackets = new HashMap<>();
@@ -122,83 +56,6 @@ public class MainActivity extends AppCompatActivity {
+ "] "
+ getMultiFaceLandmarksDebugString(multiFaceLandmarks));
});
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
private static String getMultiFaceLandmarksDebugString(
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.hairsegmentationgpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,50 +32,27 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/hair_segmentation:mobile_gpu_binary_graph"],
outs = ["hairsegmentationgpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "hairsegmentationgpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/hair_segmentation:mobile_gpu.binarypb",
"//mediapipe/models:hair_segmentation.tflite",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "hairsegmentationgpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.hairsegmentationgpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.hairsegmentationgpu",
"appName": "Hair Segmentation",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.hairsegmentationgpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "hairsegmentationgpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Hair Segmentation GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.handdetectiongpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,51 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/hand_tracking:hand_detection_mobile_gpu_binary_graph"],
outs = ["handdetectiongpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "handdetectiongpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/hand_tracking:hand_detection_mobile_gpu.binarypb",
"//mediapipe/models:palm_detection.tflite",
"//mediapipe/models:palm_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "handdetectiongpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.handdetectiongpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.handdetectiongpu",
"appName": "Hand Detection",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "hand_detection_mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.handdetectiongpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "handdetectiongpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Hand Detection GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.handtrackinggpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,72 +32,32 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/hand_tracking:hand_tracking_mobile_gpu_binary_graph"],
outs = ["handtrackinggpu.binarypb"],
cmd = "cp $< $@",
)
# To use the 3D model instead of the default 2D model, add "--define 3D=true" to the
# bazel build command.
config_setting(
name = "use_3d_model",
define_values = {
"3D": "true",
},
)
genrule(
name = "model",
srcs = select({
"//conditions:default": ["//mediapipe/models:hand_landmark.tflite"],
":use_3d_model": ["//mediapipe/models:hand_landmark_3d.tflite"],
}),
outs = ["hand_landmark.tflite"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "handtrackinggpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
":model",
"//mediapipe/graphs/hand_tracking:hand_tracking_mobile_gpu.binarypb",
"//mediapipe/models:handedness.txt",
"//mediapipe/models:hand_landmark.tflite",
"//mediapipe/models:palm_detection.tflite",
"//mediapipe/models:palm_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "handtrackinggpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.handtrackinggpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.handtrackinggpu",
"appName": "Hand Tracking",
"mainActivity": ".MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "hand_tracking_mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
],
)
@@ -14,88 +14,23 @@
package com.google.mediapipe.apps.handtrackinggpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmark;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmarkList;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.framework.PacketGetter;
import com.google.mediapipe.glutil.EglManager;
import com.google.protobuf.InvalidProtocolBufferException;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
/** Main activity of MediaPipe hand tracking app. */
public class MainActivity extends com.google.mediapipe.apps.basic.MainActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "handtrackinggpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final String OUTPUT_HAND_PRESENCE_STREAM_NAME = "hand_presence";
private static final String OUTPUT_LANDMARKS_STREAM_NAME = "hand_landmarks";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
processor.addPacketCallback(
OUTPUT_HAND_PRESENCE_STREAM_NAME,
@@ -131,83 +66,6 @@ public class MainActivity extends AppCompatActivity {
return;
}
});
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
private static String getLandmarksDebugString(NormalizedLandmarkList landmarks) {
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Hand Tracking GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.multihandtrackinggpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,72 +32,32 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/hand_tracking:multi_hand_tracking_mobile_gpu_binary_graph"],
outs = ["multihandtrackinggpu.binarypb"],
cmd = "cp $< $@",
)
# To use the 3D model instead of the default 2D model, add "--define 3D=true" to the
# bazel build command.
config_setting(
name = "use_3d_model",
define_values = {
"3D": "true",
},
)
genrule(
name = "model",
srcs = select({
"//conditions:default": ["//mediapipe/models:hand_landmark.tflite"],
":use_3d_model": ["//mediapipe/models:hand_landmark_3d.tflite"],
}),
outs = ["hand_landmark.tflite"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "multihandtrackinggpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
":model",
"//mediapipe/graphs/hand_tracking:multi_hand_tracking_mobile_gpu.binarypb",
"//mediapipe/models:handedness.txt",
"//mediapipe/models:hand_landmark.tflite",
"//mediapipe/models:palm_detection.tflite",
"//mediapipe/models:palm_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "multihandtrackinggpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.multihandtrackinggpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.multihandtrackinggpu",
"appName": "Multi-hand Tracking",
"mainActivity": ".MainActivity",
"cameraFacingFront": "True",
"binaryGraphName": "multi_hand_tracking_mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
"//mediapipe/framework/formats:landmark_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
],
)
@@ -14,87 +14,22 @@
package com.google.mediapipe.apps.multihandtrackinggpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmark;
import com.google.mediapipe.formats.proto.LandmarkProto.NormalizedLandmarkList;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.framework.PacketGetter;
import com.google.mediapipe.glutil.EglManager;
import java.util.List;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
/** Main activity of MediaPipe multi-hand tracking app. */
public class MainActivity extends com.google.mediapipe.apps.basic.MainActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "multihandtrackinggpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final String OUTPUT_LANDMARKS_STREAM_NAME = "multi_hand_landmarks";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.FRONT;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
processor.addPacketCallback(
OUTPUT_LANDMARKS_STREAM_NAME,
@@ -109,83 +44,6 @@ public class MainActivity extends AppCompatActivity {
+ "] "
+ getMultiHandLandmarksDebugString(multiHandLandmarks));
});
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
private String getMultiHandLandmarksDebugString(List<NormalizedLandmarkList> multiHandLandmarks) {
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Multi-Hand Tracking GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.objectdetectioncpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,51 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/object_detection:mobile_cpu_binary_graph"],
outs = ["objectdetectioncpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "objectdetectioncpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/object_detection:mobile_cpu.binarypb",
"//mediapipe/models:ssdlite_object_detection.tflite",
"//mediapipe/models:ssdlite_object_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "objectdetectioncpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.objectdetectioncpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.objectdetectioncpu",
"appName": "Object Detection (CPU)",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "False",
"binaryGraphName": "mobile_cpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.objectdetectioncpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "objectdetectioncpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.BACK;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Object Detection CPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.objectdetectiongpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,52 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/object_detection:mobile_gpu_binary_graph"],
outs = ["objectdetectiongpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "objectdetectiongpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/object_detection:mobile_gpu.binarypb",
"//mediapipe/models:ssdlite_object_detection.tflite",
"//mediapipe/models:ssdlite_object_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/framework/formats:detection_java_proto_lite",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_code_findbugs_jsr305",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "objectdetectiongpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.objectdetectiongpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.objectdetectiongpu",
"appName": "Object Detection",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "False",
"binaryGraphName": "mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,201 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.objectdetectiongpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.formats.proto.DetectionProto.Detection;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.framework.PacketGetter;
import com.google.mediapipe.glutil.EglManager;
import java.util.List;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "objectdetectiongpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final String OUTPUT_DETECTIONS_STREAM_NAME = "output_detections";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.BACK;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
processor.addPacketCallback(
OUTPUT_DETECTIONS_STREAM_NAME,
(packet) -> {
Log.d(TAG, "Received detections packet.");
List<Detection> detections = PacketGetter.getProtoVector(packet, Detection.parser());
Log.d(TAG, "[TS:" + packet.getTimestamp() + "] " + getDetectionsDebugString(detections));
});
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
private static String getDetectionsDebugString(List<Detection> detections) {
if (detections.isEmpty()) {
return "No detections";
}
String detectionsStr = "Number of objects detected: " + detections.size() + "\n";
int objectIndex = 0;
for (Detection detection : detections) {
detectionsStr += "\t#Object[" + objectIndex + "]: \n";
List<String> labels = detection.getLabelList();
List<Float> scores = detection.getScoreList();
for (int i = 0; i < labels.size(); ++i) {
detectionsStr += "\t\tLabel [" + i + "]: " + labels.get(i) + ", " + scores.get(i) + "\n";
}
++objectIndex;
}
return detectionsStr;
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Object Detection GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.objecttrackinggpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,50 +32,28 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/tracking:mobile_gpu_binary_graph"],
outs = ["objecttrackinggpu.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "objecttrackinggpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/tracking:mobile_gpu.binarypb",
"//mediapipe/models:ssdlite_object_detection.tflite",
"//mediapipe/models:ssdlite_object_detection_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "objecttrackinggpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.objecttrackinggpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.objecttrackinggpu",
"appName": "Object Tracking",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "False",
"binaryGraphName": "mobile_gpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.objecttrackinggpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "objecttrackinggpu.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.BACK;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java3");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}
@@ -1,20 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="@+id/preview_display_layout"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_weight="1">
<TextView
android:id="@+id/no_camera_access_view"
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:gravity="center"
android:text="@string/no_camera_access" />
</FrameLayout>
</androidx.constraintlayout.widget.ConstraintLayout>
@@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#008577</color>
<color name="colorPrimaryDark">#00574B</color>
<color name="colorAccent">#D81B60</color>
</resources>
@@ -1,4 +0,0 @@
<resources>
<string name="app_name" translatable="false">Object Tracking GPU</string>
<string name="no_camera_access" translatable="false">Please grant camera permissions.</string>
</resources>
@@ -1,11 +0,0 @@
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.mediapipe.apps.templatematchingcpu">
<uses-sdk
android:minSdkVersion="21"
android:targetSdkVersion="27" />
<!-- For using the camera -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<!-- For MediaPipe -->
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application
android:allowBackup="true"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:name=".MainActivity"
android:exported="true"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -32,51 +32,29 @@ cc_library(
alwayslink = 1,
)
# Maps the binary graph to an alias (e.g., the app name) for convenience so that the alias can be
# easily incorporated into the app via, for example,
# MainActivity.BINARY_GRAPH_NAME = "appname.binarypb".
genrule(
name = "binary_graph",
srcs = ["//mediapipe/graphs/template_matching:mobile_cpu_binary_graph"],
outs = ["templatematching.binarypb"],
cmd = "cp $< $@",
)
android_library(
name = "mediapipe_lib",
android_binary(
name = "templatematchingcpu",
srcs = glob(["*.java"]),
assets = [
":binary_graph",
"//mediapipe/graphs/template_matching:mobile_cpu.binarypb",
"//mediapipe/models:knift_index.pb",
"//mediapipe/models:knift_float.tflite",
"//mediapipe/models:knift_labelmap.txt",
],
assets_dir = "",
manifest = "AndroidManifest.xml",
resource_files = glob(["res/**"]),
deps = [
":mediapipe_jni_lib",
"//mediapipe/java/com/google/mediapipe/components:android_camerax_helper",
"//mediapipe/java/com/google/mediapipe/components:android_components",
"//mediapipe/java/com/google/mediapipe/framework:android_framework",
"//mediapipe/java/com/google/mediapipe/glutil",
"//third_party:androidx_appcompat",
"//third_party:androidx_constraint_layout",
"//third_party:androidx_legacy_support_v4",
"//third_party:androidx_recyclerview",
"//third_party:opencv",
"@maven//:androidx_concurrent_concurrent_futures",
"@maven//:androidx_lifecycle_lifecycle_common",
"@maven//:com_google_guava_guava",
],
)
android_binary(
name = "templatematchingcpu",
manifest = "AndroidManifest.xml",
manifest_values = {"applicationId": "com.google.mediapipe.apps.templatematchingcpu"},
manifest = "//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:AndroidManifest.xml",
manifest_values = {
"applicationId": "com.google.mediapipe.apps.templatematchingcpu",
"appName": "Template Matching",
"mainActivity": "com.google.mediapipe.apps.basic.MainActivity",
"cameraFacingFront": "False",
"binaryGraphName": "mobile_cpu.binarypb",
"inputVideoStreamName": "input_video",
"outputVideoStreamName": "output_video",
},
multidex = "native",
deps = [
":mediapipe_lib",
":mediapipe_jni_lib",
"//mediapipe/examples/android/src/java/com/google/mediapipe/apps/basic:basic_lib",
],
)
@@ -1,170 +0,0 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package com.google.mediapipe.apps.templatematchingcpu;
import android.graphics.SurfaceTexture;
import android.os.Bundle;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Size;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.ViewGroup;
import com.google.mediapipe.components.CameraHelper;
import com.google.mediapipe.components.CameraXPreviewHelper;
import com.google.mediapipe.components.ExternalTextureConverter;
import com.google.mediapipe.components.FrameProcessor;
import com.google.mediapipe.components.PermissionHelper;
import com.google.mediapipe.framework.AndroidAssetUtil;
import com.google.mediapipe.glutil.EglManager;
/** Main activity of MediaPipe example apps. */
public class MainActivity extends AppCompatActivity {
private static final String TAG = "MainActivity";
private static final String BINARY_GRAPH_NAME = "templatematching.binarypb";
private static final String INPUT_VIDEO_STREAM_NAME = "input_video";
private static final String OUTPUT_VIDEO_STREAM_NAME = "output_video";
private static final CameraHelper.CameraFacing CAMERA_FACING = CameraHelper.CameraFacing.BACK;
// Flips the camera-preview frames vertically before sending them into FrameProcessor to be
// processed in a MediaPipe graph, and flips the processed frames back when they are displayed.
// This is needed because OpenGL represents images assuming the image origin is at the bottom-left
// corner, whereas MediaPipe in general assumes the image origin is at top-left.
private static final boolean FLIP_FRAMES_VERTICALLY = true;
static {
// Load all native libraries needed by the app.
System.loadLibrary("mediapipe_jni");
System.loadLibrary("opencv_java4");
}
// {@link SurfaceTexture} where the camera-preview frames can be accessed.
private SurfaceTexture previewFrameTexture;
// {@link SurfaceView} that displays the camera-preview frames processed by a MediaPipe graph.
private SurfaceView previewDisplayView;
// Creates and manages an {@link EGLContext}.
private EglManager eglManager;
// Sends camera-preview frames into a MediaPipe graph for processing, and displays the processed
// frames onto a {@link Surface}.
private FrameProcessor processor;
// Converts the GL_TEXTURE_EXTERNAL_OES texture from Android camera into a regular texture to be
// consumed by {@link FrameProcessor} and the underlying MediaPipe graph.
private ExternalTextureConverter converter;
// Handles camera access via the {@link CameraX} Jetpack support library.
private CameraXPreviewHelper cameraHelper;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
previewDisplayView = new SurfaceView(this);
setupPreviewDisplayView();
// Initialize asset manager so that MediaPipe native libraries can access the app assets, e.g.,
// binary graphs.
AndroidAssetUtil.initializeNativeAssetManager(this);
eglManager = new EglManager(null);
processor =
new FrameProcessor(
this,
eglManager.getNativeContext(),
BINARY_GRAPH_NAME,
INPUT_VIDEO_STREAM_NAME,
OUTPUT_VIDEO_STREAM_NAME);
processor.getVideoSurfaceOutput().setFlipY(FLIP_FRAMES_VERTICALLY);
PermissionHelper.checkAndRequestCameraPermissions(this);
}
@Override
protected void onResume() {
super.onResume();
converter = new ExternalTextureConverter(eglManager.getContext());
converter.setFlipY(FLIP_FRAMES_VERTICALLY);
converter.setConsumer(processor);
if (PermissionHelper.cameraPermissionsGranted(this)) {
startCamera();
}
}
@Override
protected void onPause() {
super.onPause();
converter.close();
}
@Override
public void onRequestPermissionsResult(
int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
PermissionHelper.onRequestPermissionsResult(requestCode, permissions, grantResults);
}
private void setupPreviewDisplayView() {
previewDisplayView.setVisibility(View.GONE);
ViewGroup viewGroup = findViewById(R.id.preview_display_layout);
viewGroup.addView(previewDisplayView);
previewDisplayView
.getHolder()
.addCallback(
new SurfaceHolder.Callback() {
@Override
public void surfaceCreated(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(holder.getSurface());
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
// (Re-)Compute the ideal size of the camera-preview display (the area that the
// camera-preview frames get rendered onto, potentially with scaling and rotation)
// based on the size of the SurfaceView that contains the display.
Size viewSize = new Size(width, height);
Size displaySize = cameraHelper.computeDisplaySizeFromViewSize(viewSize);
boolean isCameraRotated = cameraHelper.isCameraRotated();
// Connect the converter to the camera-preview frames as its input (via
// previewFrameTexture), and configure the output width and height as the computed
// display size.
converter.setSurfaceTextureAndAttachToGLContext(
previewFrameTexture,
isCameraRotated ? displaySize.getHeight() : displaySize.getWidth(),
isCameraRotated ? displaySize.getWidth() : displaySize.getHeight());
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
processor.getVideoSurfaceOutput().setSurface(null);
}
});
}
private void startCamera() {
cameraHelper = new CameraXPreviewHelper();
cameraHelper.setOnCameraStartedListener(
surfaceTexture -> {
previewFrameTexture = surfaceTexture;
// Make the display view visible to start showing the preview. This triggers the
// SurfaceHolder.Callback added to (the holder of) previewDisplayView.
previewDisplayView.setVisibility(View.VISIBLE);
});
cameraHelper.startCamera(this, CAMERA_FACING, /*surfaceTexture=*/ null);
}
}

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