Project import generated by Copybara.
GitOrigin-RevId: 6e4aff1cc351be3ae4537b677f36d139ee50ce09
This commit is contained in:
@@ -12,19 +12,30 @@ nav_order: 3
|
||||
{:toc}
|
||||
---
|
||||
|
||||
Each calculator is a node of of a graph. We describe how to create a new calculator, how to initialize a calculator, how to perform its calculations, input and output streams, timestamps, and options
|
||||
Calculators communicate by sending and receiving packets. Typically a single
|
||||
packet is sent along each input stream at each input timestamp. A packet can
|
||||
contain any kind of data, such as a single frame of video or a single integer
|
||||
detection count.
|
||||
|
||||
## Creating a packet
|
||||
|
||||
Packets are generally created with `MediaPipe::Adopt()` (from packet.h).
|
||||
Packets are generally created with `mediapipe::MakePacket<T>()` or
|
||||
`mediapipe::Adopt()` (from packet.h).
|
||||
|
||||
```c++
|
||||
// Create some data.
|
||||
auto data = absl::make_unique<MyDataClass>("constructor_argument");
|
||||
// Create a packet to own the data.
|
||||
Packet p = Adopt(data.release());
|
||||
// Create a packet containing some new data.
|
||||
Packet p = MakePacket<MyDataClass>("constructor_argument");
|
||||
// Make a new packet with the same data and a different timestamp.
|
||||
Packet p2 = p.At(Timestamp::PostStream());
|
||||
```
|
||||
|
||||
or:
|
||||
|
||||
```c++
|
||||
// Create some new data.
|
||||
auto data = absl::make_unique<MyDataClass>("constructor_argument");
|
||||
// Create a packet to own the data.
|
||||
Packet p = Adopt(data.release()).At(Timestamp::PostStream());
|
||||
```
|
||||
|
||||
Data within a packet is accessed with `Packet::Get<T>()`
|
||||
|
||||
@@ -28,7 +28,7 @@ Gradle.
|
||||
* Install MediaPipe following these [instructions](./install.md).
|
||||
* Setup Java Runtime.
|
||||
* Setup Android SDK release 28.0.3 and above.
|
||||
* Setup Android NDK r18b and above.
|
||||
* Setup Android NDK version between 18 and 21.
|
||||
|
||||
MediaPipe recommends setting up Android SDK and NDK via Android Studio (and see
|
||||
below for Android Studio setup). However, if you prefer using MediaPipe without
|
||||
|
||||
@@ -25,25 +25,11 @@ install --user six`.
|
||||
|
||||
## Installing on Debian and Ubuntu
|
||||
|
||||
1. Install Bazel.
|
||||
1. Install Bazelisk.
|
||||
|
||||
Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-ubuntu.html)
|
||||
to install Bazel 3.4 or higher.
|
||||
|
||||
For Nvidia Jetson and Raspberry Pi devices with aarch64 Linux, Bazel needs
|
||||
to be built from source:
|
||||
|
||||
```bash
|
||||
# For Bazel 3.4.1
|
||||
mkdir $HOME/bazel-3.4.1
|
||||
cd $HOME/bazel-3.4.1
|
||||
wget https://github.com/bazelbuild/bazel/releases/download/3.4.1/bazel-3.4.1-dist.zip
|
||||
sudo apt-get install build-essential openjdk-8-jdk python zip unzip
|
||||
unzip bazel-3.4.1-dist.zip
|
||||
env EXTRA_BAZEL_ARGS="--host_javabase=@local_jdk//:jdk" bash ./compile.sh
|
||||
sudo cp output/bazel /usr/local/bin/
|
||||
```
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-bazelisk.html)
|
||||
to install Bazelisk.
|
||||
|
||||
2. Checkout MediaPipe repository.
|
||||
|
||||
@@ -207,11 +193,11 @@ build issues.
|
||||
|
||||
**Disclaimer**: Running MediaPipe on CentOS is experimental.
|
||||
|
||||
1. Install Bazel.
|
||||
1. Install Bazelisk.
|
||||
|
||||
Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-redhat.html)
|
||||
to install Bazel 3.4 or higher.
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-bazelisk.html)
|
||||
to install Bazelisk.
|
||||
|
||||
2. Checkout MediaPipe repository.
|
||||
|
||||
@@ -336,11 +322,11 @@ build issues.
|
||||
* Install [Xcode](https://developer.apple.com/xcode/) and its Command Line
|
||||
Tools by `xcode-select --install`.
|
||||
|
||||
2. Install Bazel.
|
||||
2. Install Bazelisk.
|
||||
|
||||
Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-os-x.html#install-with-installer-mac-os-x)
|
||||
to install Bazel 3.4 or higher.
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-bazelisk.html)
|
||||
to install Bazelisk.
|
||||
|
||||
3. Checkout MediaPipe repository.
|
||||
|
||||
@@ -353,7 +339,7 @@ build issues.
|
||||
4. Install OpenCV and FFmpeg.
|
||||
|
||||
Option 1. Use HomeBrew package manager tool to install the pre-compiled
|
||||
OpenCV 3.4.5 libraries. FFmpeg will be installed via OpenCV.
|
||||
OpenCV 3 libraries. FFmpeg will be installed via OpenCV.
|
||||
|
||||
```bash
|
||||
$ brew install opencv@3
|
||||
@@ -484,29 +470,36 @@ next section.
|
||||
|
||||
4. Install Visual C++ Build Tools 2019 and WinSDK
|
||||
|
||||
Go to https://visualstudio.microsoft.com/visual-cpp-build-tools, download
|
||||
build tools, and install Microsoft Visual C++ 2019 Redistributable and
|
||||
Microsoft Build Tools 2019.
|
||||
Go to
|
||||
[the VisualStudio website](ttps://visualstudio.microsoft.com/visual-cpp-build-tools),
|
||||
download build tools, and install Microsoft Visual C++ 2019 Redistributable
|
||||
and Microsoft Build Tools 2019.
|
||||
|
||||
Download the WinSDK from
|
||||
https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/ and
|
||||
install.
|
||||
[the official MicroSoft website](https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk/)
|
||||
and install.
|
||||
|
||||
5. Install Bazel and add the location of the Bazel executable to the `%PATH%`
|
||||
environment variable.
|
||||
5. Install Bazel or Bazelisk and add the location of the Bazel executable to
|
||||
the `%PATH%` environment variable.
|
||||
|
||||
Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-windows.html)
|
||||
to install Bazel 3.4 or higher.
|
||||
Option 1. Follow
|
||||
[the official Bazel documentation](https://docs.bazel.build/versions/master/install-windows.html)
|
||||
to install Bazel 3.7.2 or higher.
|
||||
|
||||
6. Set Bazel variables.
|
||||
Option 2. Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-bazelisk.html)
|
||||
to install Bazelisk.
|
||||
|
||||
6. Set Bazel variables. Learn more details about
|
||||
["Build on Windows"](https://docs.bazel.build/versions/master/windows.html#build-c-with-msvc)
|
||||
in the Bazel official documentation.
|
||||
|
||||
```
|
||||
# Find the exact paths and version numbers from your local version.
|
||||
# Please find the exact paths and version numbers from your local version.
|
||||
C:\> set BAZEL_VS=C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools
|
||||
C:\> set BAZEL_VC=C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC
|
||||
C:\> set BAZEL_VC_FULL_VERSION=14.25.28610
|
||||
C:\> set BAZEL_WINSDK_FULL_VERSION=10.1.18362.1
|
||||
C:\> set BAZEL_VC_FULL_VERSION=<Your local VC version>
|
||||
C:\> set BAZEL_WINSDK_FULL_VERSION=<Your local WinSDK version>
|
||||
```
|
||||
|
||||
7. Checkout MediaPipe repository.
|
||||
@@ -593,19 +586,11 @@ cameras. Alternatively, you use a video file as input.
|
||||
username@DESKTOP-TMVLBJ1:~$ sudo apt-get update && sudo apt-get install -y build-essential git python zip adb openjdk-8-jdk
|
||||
```
|
||||
|
||||
5. Install Bazel.
|
||||
5. Install Bazelisk.
|
||||
|
||||
```bash
|
||||
username@DESKTOP-TMVLBJ1:~$ curl -sLO --retry 5 --retry-max-time 10 \
|
||||
https://storage.googleapis.com/bazel/3.4.1/release/bazel-3.4.1-installer-linux-x86_64.sh && \
|
||||
sudo mkdir -p /usr/local/bazel/3.4.1 && \
|
||||
chmod 755 bazel-3.4.1-installer-linux-x86_64.sh && \
|
||||
sudo ./bazel-3.4.1-installer-linux-x86_64.sh --prefix=/usr/local/bazel/3.4.1 && \
|
||||
source /usr/local/bazel/3.4.1/lib/bazel/bin/bazel-complete.bash
|
||||
|
||||
username@DESKTOP-TMVLBJ1:~$ /usr/local/bazel/3.4.1/lib/bazel/bin/bazel version && \
|
||||
alias bazel='/usr/local/bazel/3.4.1/lib/bazel/bin/bazel'
|
||||
```
|
||||
Follow the official
|
||||
[Bazel documentation](https://docs.bazel.build/versions/master/install-bazelisk.html)
|
||||
to install Bazelisk.
|
||||
|
||||
6. Checkout MediaPipe repository.
|
||||
|
||||
|
||||
+1
-1
@@ -44,7 +44,7 @@ Hair Segmentation
|
||||
[Object Detection](https://google.github.io/mediapipe/solutions/object_detection) | ✅ | ✅ | ✅ | | | ✅
|
||||
[Box Tracking](https://google.github.io/mediapipe/solutions/box_tracking) | ✅ | ✅ | ✅ | | |
|
||||
[Instant Motion Tracking](https://google.github.io/mediapipe/solutions/instant_motion_tracking) | ✅ | | | | |
|
||||
[Objectron](https://google.github.io/mediapipe/solutions/objectron) | ✅ | | | ✅ | |
|
||||
[Objectron](https://google.github.io/mediapipe/solutions/objectron) | ✅ | | ✅ | ✅ | |
|
||||
[KNIFT](https://google.github.io/mediapipe/solutions/knift) | ✅ | | | | |
|
||||
[AutoFlip](https://google.github.io/mediapipe/solutions/autoflip) | | | ✅ | | |
|
||||
[MediaSequence](https://google.github.io/mediapipe/solutions/media_sequence) | | | ✅ | | |
|
||||
|
||||
@@ -183,8 +183,8 @@ function onResults(results) {
|
||||
canvasCtx.restore();
|
||||
}
|
||||
|
||||
const faceDetection = new Objectron({locateFile: (file) => {
|
||||
return `https://cdn.jsdelivr.net/npm/@mediapipe/objectron@0.0/${file}`;
|
||||
const faceDetection = new FaceDetection({locateFile: (file) => {
|
||||
return `https://cdn.jsdelivr.net/npm/@mediapipe/face_detection@0.0/${file}`;
|
||||
}});
|
||||
faceDetection.setOptions({
|
||||
minDetectionConfidence: 0.5
|
||||
|
||||
+40
-11
@@ -358,15 +358,17 @@ cap.release()
|
||||
## Example Apps
|
||||
|
||||
Please first see general instructions for
|
||||
[Android](../getting_started/android.md) and [iOS](../getting_started/ios.md) on
|
||||
how to build MediaPipe examples.
|
||||
[Android](../getting_started/android.md), [iOS](../getting_started/ios.md), and
|
||||
[desktop](../getting_started/cpp.md) on how to build MediaPipe examples.
|
||||
|
||||
Note: To visualize a graph, copy the graph and paste it into
|
||||
[MediaPipe Visualizer](https://viz.mediapipe.dev/). For more information on how
|
||||
to visualize its associated subgraphs, please see
|
||||
[visualizer documentation](../tools/visualizer.md).
|
||||
|
||||
### Two-stage Objectron
|
||||
### Mobile
|
||||
|
||||
#### Two-stage Objectron
|
||||
|
||||
* Graph:
|
||||
[`mediapipe/graphs/object_detection_3d/object_occlusion_tracking.pbtxt`](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/object_occlusion_tracking.pbtxt)
|
||||
@@ -404,7 +406,7 @@ to visualize its associated subgraphs, please see
|
||||
|
||||
* iOS target: Not available
|
||||
|
||||
### Single-stage Objectron
|
||||
#### Single-stage Objectron
|
||||
|
||||
* Graph:
|
||||
[`mediapipe/graphs/object_detection_3d/object_occlusion_tracking_1stage.pbtxt`](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/object_occlusion_tracking.pbtxt)
|
||||
@@ -428,7 +430,7 @@ to visualize its associated subgraphs, please see
|
||||
|
||||
* iOS target: Not available
|
||||
|
||||
### Assets
|
||||
#### Assets
|
||||
|
||||
Example app bounding boxes are rendered with [GlAnimationOverlayCalculator](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/calculators/gl_animation_overlay_calculator.cc) using a parsing of the sequenced .obj file
|
||||
format into a custom .uuu format. This can be done for user assets as follows:
|
||||
@@ -449,9 +451,35 @@ Example app bounding boxes are rendered with [GlAnimationOverlayCalculator](http
|
||||
> single .uuu animation file, using the order given by sorting the filenames alphanumerically. Also the ObjParser directory inputs must be given as
|
||||
> absolute paths, not relative paths. See parser utility library at [`mediapipe/graphs/object_detection_3d/obj_parser/`](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/obj_parser/) for more details.
|
||||
|
||||
### Coordinate Systems
|
||||
|
||||
#### Object Coordinate
|
||||
### Desktop
|
||||
|
||||
To build the application, run:
|
||||
|
||||
```bash
|
||||
bazel build -c opt --define MEDIAPIPE_DISABLE_GPU=1 mediapipe/examples/desktop/object_detection_3d:objectron_cpu
|
||||
```
|
||||
|
||||
To run the application, replace `<input video path>` and `<output video path>`
|
||||
in the command below with your own paths, and `<landmark model path>` and
|
||||
`<allowed labels>` with the following:
|
||||
|
||||
Category | `<landmark model path>` | `<allowed labels>`
|
||||
:------- | :-------------------------------------------------------------------------- | :-----------------
|
||||
Shoe | mediapipe/modules/objectron/object_detection_3d_sneakers.tflite | Footwear
|
||||
Chair | mediapipe/modules/objectron/object_detection_3d_chair.tflite | Chair
|
||||
Cup | mediapipe/modules/objectron/object_detection_3d_cup.tflite | Mug
|
||||
Camera | mediapipe/modules/objectron/object_detection_3d_camera.tflite | Camera
|
||||
|
||||
```
|
||||
GLOG_logtostderr=1 bazel-bin/mediapipe/examples/desktop/object_detection_3d/objectron_cpu \
|
||||
--calculator_graph_config_file=mediapipe/graphs/object_detection_3d/objectron_desktop_cpu.pbtxt \
|
||||
--input_side_packets=input_video_path=<input video path>,output_video_path=<output video path>,box_landmark_model_path=<landmark model path>,allowed_labels=<allowed labels>
|
||||
```
|
||||
|
||||
## Coordinate Systems
|
||||
|
||||
### Object Coordinate
|
||||
|
||||
Each object has its object coordinate frame. We use the below object coordinate
|
||||
definition, with `+x` pointing right, `+y` pointing up and `+z` pointing front,
|
||||
@@ -459,7 +487,7 @@ origin is at the center of the 3D bounding box.
|
||||
|
||||

|
||||
|
||||
#### Camera Coordinate
|
||||
### Camera Coordinate
|
||||
|
||||
A 3D object is parameterized by its `scale` and `rotation`, `translation` with
|
||||
regard to the camera coordinate frame. In this API we use the below camera
|
||||
@@ -476,7 +504,7 @@ camera frame by applying `rotation` and `translation`:
|
||||
landmarks_3d = rotation * scale * unit_box + translation
|
||||
```
|
||||
|
||||
#### NDC Space
|
||||
### NDC Space
|
||||
|
||||
In this API we use
|
||||
[NDC(normalized device coordinates)](http://www.songho.ca/opengl/gl_projectionmatrix.html)
|
||||
@@ -495,7 +523,7 @@ y_ndc = -fy * Y / Z + py
|
||||
z_ndc = 1 / Z
|
||||
```
|
||||
|
||||
#### Pixel Space
|
||||
### Pixel Space
|
||||
|
||||
In this API we set upper-left coner of an image as the origin of pixel
|
||||
coordinate. One can convert from NDC to pixel space as follows:
|
||||
@@ -532,10 +560,11 @@ py = -py_pixel * 2.0 / image_height + 1.0
|
||||
[Announcing the Objectron Dataset](https://ai.googleblog.com/2020/11/announcing-objectron-dataset.html)
|
||||
* Google AI Blog:
|
||||
[Real-Time 3D Object Detection on Mobile Devices with MediaPipe](https://ai.googleblog.com/2020/03/real-time-3d-object-detection-on-mobile.html)
|
||||
* Paper: [Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotations](https://arxiv.org/abs/2012.09988), to appear in CVPR 2021
|
||||
* Paper: [MobilePose: Real-Time Pose Estimation for Unseen Objects with Weak
|
||||
Shape Supervision](https://arxiv.org/abs/2003.03522)
|
||||
* Paper:
|
||||
[Instant 3D Object Tracking with Applications in Augmented Reality](https://drive.google.com/open?id=1O_zHmlgXIzAdKljp20U_JUkEHOGG52R8)
|
||||
([presentation](https://www.youtube.com/watch?v=9ndF1AIo7h0))
|
||||
([presentation](https://www.youtube.com/watch?v=9ndF1AIo7h0)), Fourth Workshop on Computer Vision for AR/VR, CVPR 2020
|
||||
* [Models and model cards](./models.md#objectron)
|
||||
* [Python Colab](https://mediapipe.page.link/objectron_py_colab)
|
||||
|
||||
@@ -25,10 +25,11 @@ One of the applications
|
||||
[BlazePose](https://ai.googleblog.com/2020/08/on-device-real-time-body-pose-tracking.html)
|
||||
can enable is fitness. More specifically - pose classification and repetition
|
||||
counting. In this section we'll provide basic guidance on building a custom pose
|
||||
classifier with the help of [Colabs](#colabs) and wrap it in a simple
|
||||
[fitness app](https://mediapipe.page.link/mlkit-pose-classification-demo-app)
|
||||
powered by [ML Kit](https://developers.google.com/ml-kit). Push-ups and squats
|
||||
are used for demonstration purposes as the most common exercises.
|
||||
classifier with the help of [Colabs](#colabs) and wrap it in a simple fitness
|
||||
demo within
|
||||
[ML Kit quickstart app](https://developers.google.com/ml-kit/vision/pose-detection/classifying-poses#4_integrate_with_the_ml_kit_quickstart_app).
|
||||
Push-ups and squats are used for demonstration purposes as the most common
|
||||
exercises.
|
||||
|
||||
 |
|
||||
:--------------------------------------------------------------------------------------------------------: |
|
||||
@@ -47,7 +48,7 @@ determines the object's class based on the closest samples in the training set.
|
||||
classifier and form a training set using these [Colabs](#colabs),
|
||||
3. Perform the classification itself followed by repetition counting (e.g., in
|
||||
the
|
||||
[ML Kit demo app](https://mediapipe.page.link/mlkit-pose-classification-demo-app)).
|
||||
[ML Kit quickstart app](https://developers.google.com/ml-kit/vision/pose-detection/classifying-poses#4_integrate_with_the_ml_kit_quickstart_app)).
|
||||
|
||||
## Training Set
|
||||
|
||||
@@ -76,7 +77,7 @@ video right in the Colab.
|
||||
|
||||
Code of the classifier is available both in the
|
||||
[`Pose Classification Colab (Extended)`] and in the
|
||||
[ML Kit demo app](https://mediapipe.page.link/mlkit-pose-classification-demo-app).
|
||||
[ML Kit quickstart app](https://developers.google.com/ml-kit/vision/pose-detection/classifying-poses#4_integrate_with_the_ml_kit_quickstart_app).
|
||||
Please refer to them for details of the approach described below.
|
||||
|
||||
The k-NN algorithm used for pose classification requires a feature vector
|
||||
@@ -127,11 +128,13 @@ where the pose class and the counter can't be changed.
|
||||
|
||||
## Future Work
|
||||
|
||||
We are actively working on improving BlazePose GHUM 3D's Z prediction. It will
|
||||
allow us to use joint angles in the feature vectors, which are more natural and
|
||||
easier to configure (although distances can still be useful to detect touches
|
||||
between body parts) and to perform rotation normalization of poses and reduce
|
||||
the number of camera angles required for accurate k-NN classification.
|
||||
We are actively working on improving
|
||||
[BlazePose GHUM 3D](./pose.md#pose-landmark-model-blazepose-ghum-3d)'s Z
|
||||
prediction. It will allow us to use joint angles in the feature vectors, which
|
||||
are more natural and easier to configure (although distances can still be useful
|
||||
to detect touches between body parts) and to perform rotation normalization of
|
||||
poses and reduce the number of camera angles required for accurate k-NN
|
||||
classification.
|
||||
|
||||
## Colabs
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ has_toc: false
|
||||
[Object Detection](https://google.github.io/mediapipe/solutions/object_detection) | ✅ | ✅ | ✅ | | | ✅
|
||||
[Box Tracking](https://google.github.io/mediapipe/solutions/box_tracking) | ✅ | ✅ | ✅ | | |
|
||||
[Instant Motion Tracking](https://google.github.io/mediapipe/solutions/instant_motion_tracking) | ✅ | | | | |
|
||||
[Objectron](https://google.github.io/mediapipe/solutions/objectron) | ✅ | | | ✅ | |
|
||||
[Objectron](https://google.github.io/mediapipe/solutions/objectron) | ✅ | | ✅ | ✅ | |
|
||||
[KNIFT](https://google.github.io/mediapipe/solutions/knift) | ✅ | | | | |
|
||||
[AutoFlip](https://google.github.io/mediapipe/solutions/autoflip) | | | ✅ | | |
|
||||
[MediaSequence](https://google.github.io/mediapipe/solutions/media_sequence) | | | ✅ | | |
|
||||
|
||||
@@ -41,6 +41,7 @@ profiler_config {
|
||||
trace_enabled: true
|
||||
enable_profiler: true
|
||||
trace_log_interval_count: 200
|
||||
trace_log_path: "/sdcard/Download/"
|
||||
}
|
||||
```
|
||||
|
||||
@@ -64,7 +65,7 @@ MediaPipe will emit data into a pre-specified directory:
|
||||
|
||||
* On the desktop, this will be the `/tmp` directory.
|
||||
|
||||
* On Android, this will be the `/sdcard` directory.
|
||||
* On Android, this will be the external storage directory (e.g., `/storage/emulated/0/`).
|
||||
|
||||
* On iOS, this can be reached through XCode. Select "Window/Devices and
|
||||
Simulators" and select the "Devices" tab.
|
||||
@@ -103,7 +104,7 @@ we record ten intervals of half a second each. This can be overridden by adding
|
||||
* Include the line below in your `AndroidManifest.xml` file.
|
||||
|
||||
```xml
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
|
||||
```
|
||||
|
||||
* Grant the permission either upon first app launch, or by going into
|
||||
@@ -130,8 +131,8 @@ we record ten intervals of half a second each. This can be overridden by adding
|
||||
events to a trace log files at:
|
||||
|
||||
```bash
|
||||
/sdcard/mediapipe_trace_0.binarypb
|
||||
/sdcard/mediapipe_trace_1.binarypb
|
||||
/storage/emulated/0/Download/mediapipe_trace_0.binarypb
|
||||
/storage/emulated/0/Download/mediapipe_trace_1.binarypb
|
||||
```
|
||||
|
||||
After every 5 sec, writing shifts to a successive trace log file, such that
|
||||
@@ -139,10 +140,10 @@ we record ten intervals of half a second each. This can be overridden by adding
|
||||
trace files have been written to the device using adb shell.
|
||||
|
||||
```bash
|
||||
adb shell "ls -la /sdcard/"
|
||||
adb shell "ls -la /storage/emulated/0/Download"
|
||||
```
|
||||
|
||||
On android, MediaPipe selects the external storage directory `/sdcard` for
|
||||
On android, MediaPipe selects the external storage (e.g., `/storage/emulated/0/`) for
|
||||
trace logs. This directory can be overridden using the setting
|
||||
`trace_log_path`, like:
|
||||
|
||||
@@ -150,7 +151,7 @@ we record ten intervals of half a second each. This can be overridden by adding
|
||||
profiler_config {
|
||||
trace_enabled: true
|
||||
enable_profiler: true
|
||||
trace_log_path: "/sdcard/profiles/"
|
||||
trace_log_path: "/sdcard/Download/profiles/"
|
||||
}
|
||||
```
|
||||
|
||||
@@ -161,7 +162,7 @@ we record ten intervals of half a second each. This can be overridden by adding
|
||||
|
||||
```bash
|
||||
# from your terminal
|
||||
adb pull /sdcard/mediapipe_trace_0.binarypb
|
||||
adb pull /storage/emulated/0/Download/mediapipe_trace_0.binarypb
|
||||
# if successful you should see something like
|
||||
# /sdcard/mediapipe_trace_0.binarypb: 1 file pulled. 0.1 MB/s (6766 bytes in 0.045s)
|
||||
```
|
||||
|
||||
Reference in New Issue
Block a user