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MediaPipe Team
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@@ -186,6 +186,175 @@ trained our 3D object detection models. The technical details of the Objectron
dataset, including usage and tutorials, are available on
the [dataset website](https://github.com/google-research-datasets/Objectron/).
## Solution APIs
### Cross-platform Configuration Options
Naming style and availability may differ slightly across platforms/languages.
#### static_image_mode
If set to `false`, the solution treats the input images as a video stream. It
will try to detect objects in the very first images, and upon successful
detection further localizes the 3D bounding box landmarks. In subsequent images,
once all [max_num_objects](#max_num_objects) objects are detected and the
corresponding 3D bounding box landmarks are localized, it simply tracks those
landmarks without invoking another detection until it loses track of any of the
objects. This reduces latency and is ideal for processing video frames. If set
to `true`, object detection runs every input image, ideal for processing a batch
of static, possibly unrelated, images. Default to `false`.
#### max_num_objects
Maximum number of objects to detect. Default to `5`.
#### min_detection_confidence
Minimum confidence value (`[0.0, 1.0]`) from the object-detection model for the
detection to be considered successful. Default to `0.5`.
#### min_tracking_confidence
Minimum confidence value (`[0.0, 1.0]`) from the landmark-tracking model for the
3D bounding box landmarks to be considered tracked successfully, or otherwise
object detection will be invoked automatically on the next input image. Setting
it to a higher value can increase robustness of the solution, at the expense of
a higher latency. Ignored if [static_image_mode](#static_image_mode) is `true`,
where object detection simply runs on every image. Default to `0.99`.
#### model_name
Name of the model to use for predicting 3D bounding box landmarks. Currently supports
`{'Shoe', 'Chair', 'Cup', 'Camera'}`.
#### focal_length
Camera focal length `(fx, fy)`, by default is defined in
[NDC space](#ndc-space). To use focal length `(fx_pixel, fy_pixel)` in
[pixel space](#pixel-space), users should provide `image_size` = `(image_width,
image_height)` to enable conversions inside the API. For further details about
NDC and pixel space, please see [Coordinate Systems](#coordinate-systems).
#### principal_point
Camera principal point `(px, py)`, by default is defined in
[NDC space](#ndc-space). To use principal point `(px_pixel, py_pixel)` in
[pixel space](#pixel-space), users should provide `image_size` = `(image_width,
image_height)` to enable conversions inside the API. For further details about
NDC and pixel space, please see [Coordinate Systems](#coordinate-systems).
#### image_size
(**Optional**) size `(image_width, image_height)` of the input image, **ONLY**
needed when use `focal_length` and `principal_point` in pixel space.
### Output
<!-- Naming style may differ slightly across platforms/languages. -->
#### detected_objects
A list of detected 3D bounding box. Each 3D bounding box consists of the
following:
* `landmarks_2d` : 2D landmarks of the object's 3D bounding box. The landmark
coordinates are normalized to `[0.0, 1.0]` by the image width and height
respectively.
* `landmarks_3d` : 3D landmarks of the object's 3D bounding box. The landmark
coordinates are represented in [camera coordinate](#camera-coordinate)
frame.
* `rotation` : rotation matrix from object coordinate frame to camera
coordinate frame.
* `translation` : translation vector from object coordinate frame to camera
coordinate frame.
* `scale` : relative scale of the object along `x`, `y` and `z` directions.
## Python Solution API
Please first follow general [instructions](../getting_started/python.md) to
install MediaPipe Python package, then learn more in the companion
[Python Colab](#resources) and the following usage example.
Supported configuration options:
* [static_image_mode](#static_image_mode)
* [max_num_objects](#max_num_objects)
* [min_detection_confidence](#min_detection_confidence)
* [min_tracking_confidence](#min_tracking_confidence)
* [model_name](#model_name)
* [focal_length](#focal_length)
* [principal_point](#principal_point)
* [image_size](#image_size)
```python
import cv2
import mediapipe as mp
mp_drawing = mp.solutions.drawing_utils
mp_objectron = mp.solutions.objectron
# For static images:
with mp_objectron.Objectron(static_image_mode=True,
max_num_objects=5,
min_detection_confidence=0.5,
model_name='Shoe') as objectron:
for idx, file in enumerate(file_list):
image = cv2.imread(file)
# Convert the BGR image to RGB and process it with MediaPipe Objectron.
results = objectron.process(cv2.cvtColor(image, cv2.COLOR_BGR2RGB))
# Draw box landmarks.
if not results.detected_objects:
print(f'No box landmarks detected on {file}')
continue
print(f'Box landmarks of {file}:')
annotated_image = image.copy()
for detected_object in results.detected_objects:
mp_drawing.draw_landmarks(
annotated_image, detected_object.landmarks_2d, mp_objectron.BOX_CONNECTIONS)
mp_drawing.draw_axis(annotated_image, detected_object.rotation,
detected_object.translation)
cv2.imwrite('/tmp/annotated_image' + str(idx) + '.png', annotated_image)
# For webcam input:
cap = cv2.VideoCapture(0)
with mp_objectron.Objectron(static_image_mode=False,
max_num_objects=5,
min_detection_confidence=0.5,
min_tracking_confidence=0.99,
model_name='Shoe') as objectron:
while cap.isOpened():
success, image = cap.read()
if not success:
print("Ignoring empty camera frame.")
# If loading a video, use 'break' instead of 'continue'.
continue
# Convert the BGR image to RGB.
image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
# To improve performance, optionally mark the image as not writeable to
# pass by reference.
image.flags.writeable = False
results = objectron.process(image)
# Draw the box landmarks on the image.
image.flags.writeable = True
image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
if results.detected_objects:
for detected_object in results.detected_objects:
mp_drawing.draw_landmarks(
image, detected_object.landmarks_2d, mp_objectron.BOX_CONNECTIONS)
mp_drawing.draw_axis(image, detected_object.rotation,
detected_object.translation)
cv2.imshow('MediaPipe Objectron', image)
if cv2.waitKey(5) & 0xFF == 27:
break
cap.release()
```
## Example Apps
Please first see general instructions for
@@ -259,6 +428,104 @@ to visualize its associated subgraphs, please see
* iOS target: Not available
### Assets
Example app bounding boxes are rendered with [GlAnimationOverlayCalculator](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/calculators/gl_animation_overlay_calculator.cc) using a parsing of the sequenced .obj file
format into a custom .uuu format. This can be done for user assets as follows:
> First run
>
> ```shell
> ./mediapipe/graphs/object_detection_3d/obj_parser/obj_cleanup.sh [INPUT_DIR] [INTERMEDIATE_OUTPUT_DIR]
> ```
> and then run
>
> ```build
> bazel run -c opt mediapipe/graphs/object_detection_3d/obj_parser:ObjParser -- input_dir=[INTERMEDIATE_OUTPUT_DIR] output_dir=[OUTPUT_DIR]
> ```
> INPUT_DIR should be the folder with initial asset .obj files to be processed,
> and OUTPUT_DIR is the folder where the processed asset .uuu file will be placed.
>
> Note: ObjParser combines all .obj files found in the given directory into a
> single .uuu animation file, using the order given by sorting the filenames alphanumerically. Also the ObjParser directory inputs must be given as
> absolute paths, not relative paths. See parser utility library at [`mediapipe/graphs/object_detection_3d/obj_parser/`](https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection_3d/obj_parser/) for more details.
### Coordinate Systems
#### Object Coordinate
Each object has its object coordinate frame. We use the below object coordinate
definition, with `+x` pointing right, `+y` pointing up and `+z` pointing front,
origin is at the center of the 3D bounding box.
![box_coordinate.svg](../images/box_coordinate.svg)
#### Camera Coordinate
A 3D object is parameterized by its `scale` and `rotation`, `translation` with
regard to the camera coordinate frame. In this API we use the below camera
coordinate definition, with `+x` pointing right, `+y` pointing up and `-z`
pointing to the scene.
![camera_coordinate.svg](../images/camera_coordinate.svg)
To work with box landmarks, one can first derive landmark coordinates in object
frame by scaling a origin centered unit box with `scale`, then transform to
camera frame by applying `rotation` and `translation`:
```
landmarks_3d = rotation * scale * unit_box + translation
```
#### NDC Space
In this API we use
[NDC(normalized device coordinates)](http://www.songho.ca/opengl/gl_projectionmatrix.html)
as an intermediate space when projecting points from 3D to 2D. In NDC space,
`x`, `y` are confined to `[-1, 1]`.
![ndc_coordinate.svg](../images/ndc_coordinate.svg)
By default the camera parameters `(fx, fy)` and `(px, py)` are defined in NDC
space. Given `(X, Y, Z)` of 3D points in camera coordinate, one can project 3D
points to NDC space as follows:
```
x_ndc = -fx * X / Z + px
y_ndc = -fy * Y / Z + py
z_ndc = 1 / Z
```
#### Pixel Space
In this API we set upper-left coner of an image as the origin of pixel
coordinate. One can convert from NDC to pixel space as follows:
```
x_pixel = (1 + x_ndc) / 2.0 * image_width
y_pixel = (1 - y_ndc) / 2.0 * image_height
```
Alternatively one can directly project from camera coordinate to pixel
coordinate with camera parameters `(fx_pixel, fy_pixel)` and `(px_pixel,
py_pixel)` defined in pixel space as follows:
```
x_pixel = -fx_pixel * X / Z + px_pixel
y_pixel = fy_pixel * Y / Z + py_pixel
```
Conversion of camera parameters from pixel space to NDC space:
```
fx = fx_pixel * 2.0 / image_width
fy = fy_pixel * 2.0 / image_height
```
```
px = -px_pixel * 2.0 / image_width + 1.0
py = -py_pixel * 2.0 / image_height + 1.0
```
## Resources
* Google AI Blog:
@@ -271,3 +538,4 @@ to visualize its associated subgraphs, please see
[Instant 3D Object Tracking with Applications in Augmented Reality](https://drive.google.com/open?id=1O_zHmlgXIzAdKljp20U_JUkEHOGG52R8)
([presentation](https://www.youtube.com/watch?v=9ndF1AIo7h0))
* [Models and model cards](./models.md#objectron)
* [Python Colab](https://mediapipe.page.link/objectron_py_colab)