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GitOrigin-RevId: 373e3ac1e5839befd95bf7d73ceff3c5f1171969
This commit is contained in:
MediaPipe Team
2021-10-06 14:27:49 -07:00
committed by jqtang
parent 137e1cc763
commit 33d683c671
153 changed files with 7871 additions and 1349 deletions
+15 -15
View File
@@ -269,12 +269,10 @@ with mp_hands.Hands(
# If loading a video, use 'break' instead of 'continue'.
continue
# Flip the image horizontally for a later selfie-view display, and convert
# the BGR image to RGB.
image = cv2.cvtColor(cv2.flip(image, 1), cv2.COLOR_BGR2RGB)
# To improve performance, optionally mark the image as not writeable to
# pass by reference.
image.flags.writeable = False
image = cv2.cvtColor(image, cv2.COLOR_BGR2RGB)
results = hands.process(image)
# Draw the hand annotations on the image.
@@ -288,7 +286,8 @@ with mp_hands.Hands(
mp_hands.HAND_CONNECTIONS,
mp_drawing_styles.get_default_hand_landmarks_style(),
mp_drawing_styles.get_default_hand_connections_style())
cv2.imshow('MediaPipe Hands', image)
# Flip the image horizontally for a selfie-view display.
cv2.imshow('MediaPipe Hands', cv2.flip(image, 1))
if cv2.waitKey(5) & 0xFF == 27:
break
cap.release()
@@ -372,7 +371,7 @@ camera.start();
Please first follow general
[instructions](../getting_started/android_solutions.md#integrate-mediapipe-android-solutions-api)
to add MediaPipe Gradle dependencies, then try the Hands solution API in the
to add MediaPipe Gradle dependencies, then try the Hands Solution API in the
companion
[example Android Studio project](https://github.com/google/mediapipe/tree/master/mediapipe/examples/android/solutions/hands)
following
@@ -391,14 +390,14 @@ Supported configuration options:
// For camera input and result rendering with OpenGL.
HandsOptions handsOptions =
HandsOptions.builder()
.setMode(HandsOptions.STREAMING_MODE) // API soon to become
.setMaxNumHands(1) // setStaticImageMode(false)
.setStaticImageMode(false)
.setMaxNumHands(1)
.setRunOnGpu(true).build();
Hands hands = new Hands(this, handsOptions);
hands.setErrorListener(
(message, e) -> Log.e(TAG, "MediaPipe Hands error:" + message));
// Initializes a new CameraInput instance and connects it to MediaPipe Hands.
// Initializes a new CameraInput instance and connects it to MediaPipe Hands Solution.
CameraInput cameraInput = new CameraInput(this);
cameraInput.setNewFrameListener(
textureFrame -> hands.send(textureFrame));
@@ -444,13 +443,13 @@ glSurfaceView.post(
// For reading images from gallery and drawing the output in an ImageView.
HandsOptions handsOptions =
HandsOptions.builder()
.setMode(HandsOptions.STATIC_IMAGE_MODE) // API soon to become
.setMaxNumHands(1) // setStaticImageMode(true)
.setStaticImageMode(true)
.setMaxNumHands(1)
.setRunOnGpu(true).build();
Hands hands = new Hands(this, handsOptions);
// Connects MediaPipe Hands to the user-defined ImageView instance that allows
// users to have the custom drawing of the output landmarks on it.
// Connects MediaPipe Hands Solution to the user-defined ImageView instance that
// allows users to have the custom drawing of the output landmarks on it.
// See mediapipe/examples/android/solutions/hands/src/main/java/com/google/mediapipe/examples/hands/HandsResultImageView.java
// as an example.
HandsResultImageView imageView = new HandsResultImageView(this);
@@ -484,6 +483,7 @@ ActivityResultLauncher<Intent> imageGetter =
bitmap =
MediaStore.Images.Media.getBitmap(
this.getContentResolver(), resultIntent.getData());
// Please also rotate the Bitmap based on its orientation.
} catch (IOException e) {
Log.e(TAG, "Bitmap reading error:" + e);
}
@@ -503,14 +503,14 @@ imageGetter.launch(gallery);
// For video input and result rendering with OpenGL.
HandsOptions handsOptions =
HandsOptions.builder()
.setMode(HandsOptions.STREAMING_MODE) // API soon to become
.setMaxNumHands(1) // setStaticImageMode(false)
.setStaticImageMode(false)
.setMaxNumHands(1)
.setRunOnGpu(true).build();
Hands hands = new Hands(this, handsOptions);
hands.setErrorListener(
(message, e) -> Log.e(TAG, "MediaPipe Hands error:" + message));
// Initializes a new VideoInput instance and connects it to MediaPipe Hands.
// Initializes a new VideoInput instance and connects it to MediaPipe Hands Solution.
VideoInput videoInput = new VideoInput(this);
videoInput.setNewFrameListener(
textureFrame -> hands.send(textureFrame));