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@@ -110,3 +110,12 @@ Other policies are also available, implemented using a separate kind of
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component known as an InputStreamHandler.
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See [Synchronization](synchronization.md) for more details.
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### Realtime data streams
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MediaPipe calculator graphs are often used to process streams of video or audio
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frames for interactive applications. Normally, each Calculator runs as soon as
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all of its input packets for a given timestamp become available. Calculators
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used in realtime graphs need to define output timestamp bounds based on input
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timestamp bounds in order to allow downstream calculators to be scheduled
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promptly. See [Realtime data streams](realtime.md) for details.
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@@ -0,0 +1,187 @@
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---
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layout: default
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title: Processing real-time data streams
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nav_order: 6
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has_children: true
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has_toc: false
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---
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# Processing real-time data streams
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{: .no_toc }
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1. TOC
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{:toc}
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---
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## Realtime timestamps
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MediaPipe calculator graphs are often used to process streams of video or audio
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frames for interactive applications. The MediaPipe framework requires only that
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successive packets be assigned monotonically increasing timestamps. By
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convention, realtime calculators and graphs use the recording time or the
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presentation time of each frame as its timestamp, with each timestamp indicating
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the microseconds since `Jan/1/1970:00:00:00`. This allows packets from various
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sources to be processed in a globally consistent sequence.
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## Realtime scheduling
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Normally, each Calculator runs as soon as all of its input packets for a given
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timestamp become available. Normally, this happens when the calculator has
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finished processing the previous frame, and each of the calculators producing
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its inputs have finished processing the current frame. The MediaPipe scheduler
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invokes each calculator as soon as these conditions are met. See
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[Synchronization](synchronization.md) for more details.
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## Timestamp bounds
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When a calculator does not produce any output packets for a given timestamp, it
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can instead output a "timestamp bound" indicating that no packet will be
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produced for that timestamp. This indication is necessary to allow downstream
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calculators to run at that timestamp, even though no packet has arrived for
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certain streams for that timestamp. This is especially important for realtime
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graphs in interactive applications, where it is crucial that each calculator
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begin processing as soon as possible.
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Consider a graph like the following:
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```
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node {
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calculator: "A"
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input_stream: "alpha_in"
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output_stream: "alpha"
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}
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node {
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calculator: "B"
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input_stream: "alpha"
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input_stream: "foo"
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output_stream: "beta"
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}
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```
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Suppose: at timestamp `T`, node `A` doesn't send a packet in its output stream
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`alpha`. Node `B` gets a packet in `foo` at timestamp `T` and is waiting for a
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packet in `alpha` at timestamp `T`. If `A` doesn't send `B` a timestamp bound
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update for `alpha`, `B` will keep waiting for a packet to arrive in `alpha`.
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Meanwhile, the packet queue of `foo` will accumulate packets at `T`, `T+1` and
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so on.
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To output a packet on a stream, a calculator uses the API functions
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`CalculatorContext::Outputs` and `OutputStream::Add`. To instead output a
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timestamp bound on a stream, a calculator can use the API functions
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`CalculatorContext::Outputs` and `CalculatorContext::SetNextTimestampBound`. The
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specified bound is the lowest allowable timestamp for the next packet on the
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specified output stream. When no packet is output, a calculator will typically
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do something like:
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```
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cc->Outputs().Tag("output_frame").SetNextTimestampBound(
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cc->InputTimestamp().NextAllowedInStream());
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```
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The function `Timestamp::NextAllowedInStream` returns the successive timestamp.
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For example, `Timestamp(1).NextAllowedInStream() == Timestamp(2)`.
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## Propagating timestamp bounds
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Calculators that will be used in realtime graphs need to define output timestamp
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bounds based on input timestamp bounds in order to allow downstream calculators
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to be scheduled promptly. A common pattern is for calculators to output packets
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with the same timestamps as their input packets. In this case, simply outputting
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a packet on every call to `Calculator::Process` is sufficient to define output
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timestamp bounds.
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However, calculators are not required to follow this common pattern for output
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timestamps, they are only required to choose monotonically increasing output
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timestamps. As a result, certain calculators must calculate timestamp bounds
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explicitly. MediaPipe provides several tools for computing appropriate timestamp
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bound for each calculator.
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1\. **SetNextTimestampBound()** can be used to specify the timestamp bound, `t +
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1`, for an output stream.
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```
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cc->Outputs.Tag("OUT").SetNextTimestampBound(t.NextAllowedInStream());
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```
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Alternatively, an empty packet with timestamp `t` can be produced to specify the
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timestamp bound `t + 1`.
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```
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cc->Outputs.Tag("OUT").Add(Packet(), t);
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```
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The timestamp bound of an input stream is indicated by the packet or the empty
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packet on the input stream.
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```
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Timestamp bound = cc->Inputs().Tag("IN").Value().Timestamp();
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```
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2\. **TimestampOffset()** can be specified in order to automatically copy the
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timestamp bound from input streams to output streams.
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```
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cc->SetTimestampOffset(0);
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```
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This setting has the advantage of propagating timestamp bounds automatically,
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even when only timestamp bounds arrive and Calculator::Process is not invoked.
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3\. **ProcessTimestampBounds()** can be specified in order to invoke
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`Calculator::Process` for each new "settled timestamp", where the "settled
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timestamp" is the new highest timestamp below the current timestamp bounds.
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Without `ProcessTimestampBounds()`, `Calculator::Process` is invoked only with
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one or more arriving packets.
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```
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cc->SetProcessTimestampBounds(true);
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```
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This setting allows a calculator to perform its own timestamp bounds calculation
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and propagation, even when only input timestamps are updated. It can be used to
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replicate the effect of `TimestampOffset()`, but it can also be used to
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calculate a timestamp bound that takes into account additional factors.
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For example, in order to replicate `SetTimestampOffset(0)`, a calculator could
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do the following:
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```
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absl::Status Open(CalculatorContext* cc) {
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cc->SetProcessTimestampBounds(true);
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}
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absl::Status Process(CalculatorContext* cc) {
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cc->Outputs.Tag("OUT").SetNextTimestampBound(
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cc->InputTimestamp().NextAllowedInStream());
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}
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```
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## Scheduling of Calculator::Open and Calculator::Close
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`Calculator::Open` is invoked when all required input side-packets have been
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produced. Input side-packets can be provided by the enclosing application or by
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"side-packet calculators" inside the graph. Side-packets can be specified from
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outside the graph using the API's `CalculatorGraph::Initialize` and
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`CalculatorGraph::StartRun`. Side packets can be specified by calculators within
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the graph using `CalculatorGraphConfig::OutputSidePackets` and
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`OutputSidePacket::Set`.
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Calculator::Close is invoked when all of the input streams have become `Done` by
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being closed or reaching timestamp bound `Timestamp::Done`.
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**Note:** If the graph finishes all pending calculator execution and becomes
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`Done`, before some streams become `Done`, then MediaPipe will invoke the
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remaining calls to `Calculator::Close`, so that every calculator can produce its
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final outputs.
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The use of `TimestampOffset` has some implications for `Calculator::Close`. A
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calculator specifying `SetTimestampOffset(0)` will by design signal that all of
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its output streams have reached `Timestamp::Done` when all of its input streams
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have reached `Timestamp::Done`, and therefore no further outputs are possible.
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This prevents such a calculator from emitting any packets during
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`Calculator::Close`. If a calculator needs to produce a summary packet during
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`Calculator::Close`, `Calculator::Process` must specify timestamp bounds such
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that at least one timestamp (such as `Timestamp::Max`) remains available during
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`Calculator::Close`. This means that such a calculator normally cannot rely upon
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`SetTimestampOffset(0)` and must instead specify timestamp bounds explicitly
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using `SetNextTimestampBounds()`.
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-11
@@ -79,19 +79,32 @@ to visualize its associated subgraphs, please see
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## Pose Estimation Quality
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To evaluate the quality of our [models](./models.md#pose) against other
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well-performing publicly available solutions, we use a validation dataset,
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consisting of 1k images with diverse Yoga, HIIT, and Dance postures. Each image
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well-performing publicly available solutions, we use three different validation
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datasets, representing different verticals: Yoga, Dance and HIIT. Each image
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contains only a single person located 2-4 meters from the camera. To be
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consistent with other solutions, we perform evaluation only for 17 keypoints
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from [COCO topology](https://cocodataset.org/#keypoints-2020).
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Method | [mAP](https://cocodataset.org/#keypoints-eval) | [[email protected]](https://github.com/cbsudux/Human-Pose-Estimation-101) | [FPS](https://en.wikipedia.org/wiki/Frame_rate), Pixel 3 [TFLite GPU](https://www.tensorflow.org/lite/performance/gpu_advanced) | [FPS](https://en.wikipedia.org/wiki/Frame_rate), MacBook Pro (15-inch, 2017)
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----------------------------------------------------------------------------------------------------- | ---------------------------------------------: | --------------------------------------------------------------: | ------------------------------------------------------------------------------------------------------------------------------: | ---------------------------------------------------------------------------:
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BlazePose.Lite | 49.1 | 91.7 | 49 | 40
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BlazePose.Full | 64.5 | 95.8 | 40 | 37
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BlazePose.Heavy | 70.9 | 97.0 | 19 | 26
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[AlphaPose.ResNet50](https://github.com/MVIG-SJTU/AlphaPose) | 57.6 | 93.1 | N/A | N/A
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[Apple Vision](https://developer.apple.com/documentation/vision/detecting_human_body_poses_in_images) | 37.0 | 85.3 | N/A | N/A
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Method | Yoga <br/> [`mAP`] | Yoga <br/> [`[email protected]`] | Dance <br/> [`mAP`] | Dance <br/> [`[email protected]`] | HIIT <br/> [`mAP`] | HIIT <br/> [`[email protected]`]
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----------------------------------------------------------------------------------------------------- | -----------------: | ---------------------: | ------------------: | ----------------------: | -----------------: | ---------------------:
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BlazePose.Heavy | 68.1 | **96.4** | 73.0 | **97.2** | 74.0 | **97.5**
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BlazePose.Full | 62.6 | **95.5** | 67.4 | **96.3** | 68.0 | **95.7**
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BlazePose.Lite | 45.0 | **90.2** | 53.6 | **92.5** | 53.8 | **93.5**
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[AlphaPose.ResNet50](https://github.com/MVIG-SJTU/AlphaPose) | 63.4 | **96.0** | 57.8 | **95.5** | 63.4 | **96.0**
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[Apple.Vision](https://developer.apple.com/documentation/vision/detecting_human_body_poses_in_images) | 32.8 | **82.7** | 36.4 | **91.4** | 44.5 | **88.6**
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 |
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:--------------------------------------------------------------------------: |
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*Fig 2. Quality evaluation in [`[email protected]`].* |
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We designed our models specifically for live perception use cases, so all of
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them work in real-time on the majority of modern devices.
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Method | Latency <br/> Pixel 3 [TFLite GPU](https://www.tensorflow.org/lite/performance/gpu_advanced) | Latency <br/> MacBook Pro (15-inch 2017)
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--------------- | -------------------------------------------------------------------------------------------: | ---------------------------------------:
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BlazePose.Heavy | 53 ms | 38 ms
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BlazePose.Full | 25 ms | 27 ms
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BlazePose.Lite | 20 ms | 25 ms
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## Models
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@@ -109,7 +122,7 @@ hip midpoints.
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:----------------------------------------------------------------------------------------------------: |
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*Fig 2. Vitruvian man aligned via two virtual keypoints predicted by BlazePose detector in addition to the face bounding box.* |
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*Fig 3. Vitruvian man aligned via two virtual keypoints predicted by BlazePose detector in addition to the face bounding box.* |
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### Pose Landmark Model (BlazePose GHUM 3D)
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@@ -124,7 +137,7 @@ this [paper](https://arxiv.org/abs/2006.10204) and
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 |
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:----------------------------------------------------------------------------------------------: |
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*Fig 3. 33 pose landmarks.* |
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*Fig 4. 33 pose landmarks.* |
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## Solution APIs
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@@ -384,3 +397,6 @@ on how to build MediaPipe examples.
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* [Models and model cards](./models.md#pose)
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* [Web demo](https://code.mediapipe.dev/codepen/pose)
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* [Python Colab](https://mediapipe.page.link/pose_py_colab)
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[`mAP`]: https://cocodataset.org/#keypoints-eval
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[`[email protected]`]: https\://github.com/cbsudux/Human-Pose-Estimation-101
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