Updated dependencies
This commit is contained in:
+73
-2
@@ -1,8 +1,8 @@
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# Chat Example
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This application shows how to use use the
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[websocket](https://github.com/gorilla/websocket) package and
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[jQuery](http://jquery.com) to implement a simple web chat application.
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[websocket](https://github.com/gorilla/websocket) package to implement a simple
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web chat application.
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## Running the example
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@@ -18,3 +18,74 @@ using the following commands.
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$ go run *.go
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To use the chat example, open http://localhost:8080/ in your browser.
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## Server
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The server application defines two types, `Client` and `Hub`. The server
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creates an instance of the `Client` type for each websocket connection. A
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`Client` acts as an intermediary between the websocket connection and a single
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instance of the `Hub` type. The `Hub` maintains a set of registered clients and
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broadcasts messages to the clients.
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The application runs one goroutine for the `Hub` and two goroutines for each
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`Client`. The goroutines communicate with each other using channels. The `Hub`
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has channels for registering clients, unregistering clients and broadcasting
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messages. A `Client` has a buffered channel of outbound messages. One of the
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client's goroutines reads messages from this channel and writes the messages to
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the websocket. The other client goroutine reads messages from the websocket and
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sends them to the hub.
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### Hub
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The code for the `Hub` type is in
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[hub.go](https://github.com/gorilla/websocket/blob/master/examples/chat/hub.go).
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The application's `main` function starts the hub's `run` method as a goroutine.
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Clients send requests to the hub using the `register`, `unregister` and
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`broadcast` channels.
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The hub registers clients by adding the client pointer as a key in the
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`clients` map. The map value is always true.
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The unregister code is a little more complicated. In addition to deleting the
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client pointer from the `clients` map, the hub closes the clients's `send`
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channel to signal the client that no more messages will be sent to the client.
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The hub handles messages by looping over the registered clients and sending the
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message to the client's `send` channel. If the client's `send` buffer is full,
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then the hub assumes that the client is dead or stuck. In this case, the hub
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unregisters the client and closes the websocket.
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### Client
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The code for the `Client` type is in [client.go](https://github.com/gorilla/websocket/blob/master/examples/chat/client.go).
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The `wsHandler` function is registered by the application's `main` function as
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an HTTP handler. The handler upgrades the HTTP connection to the WebSocket
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protocol, creates a client, registers the client with the hub and schedules the
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client to be unregistered using a defer statement.
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Next, the HTTP handler starts the client's `writePump` method as a goroutine.
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This method transfers messages from the client's send channel to the websocket
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connection. The writer method exits when the channel is closed by the hub or
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there's an error writing to the websocket connection.
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Finally, the HTTP handler calls the client's `readPump` method. This method
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transfers inbound messages from the websocket to the hub.
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## Frontend
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The frontend code is in [home.html](https://github.com/gorilla/websocket/blob/master/examples/chat/home.html).
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On document load, the script checks for websocket functionality in the browser.
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If websocket functionality is available, then the script opens a connection to
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the server and registers a callback to handle messages from the server. The
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callback appends the message to the chat log using the appendLog function.
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To allow the user to manually scroll through the chat log without interruption
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from new messages, the `appendLog` function checks the scroll position before
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adding new content. If the chat log is scrolled to the bottom, then the
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function scrolls new content into view after adding the content. Otherwise, the
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scroll position is not changed.
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The form handler writes the user input to the websocket and clears the input
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field.
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Generated
Vendored
+50
-24
@@ -5,10 +5,12 @@
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package main
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import (
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"github.com/gorilla/websocket"
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"bytes"
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"log"
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"net/http"
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"time"
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"github.com/gorilla/websocket"
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)
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const (
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@@ -25,62 +27,86 @@ const (
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maxMessageSize = 512
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)
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var (
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newline = []byte{'\n'}
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space = []byte{' '}
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)
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var upgrader = websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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}
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// connection is an middleman between the websocket connection and the hub.
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type connection struct {
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// Client is an middleman between the websocket connection and the hub.
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type Client struct {
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hub *Hub
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// The websocket connection.
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ws *websocket.Conn
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conn *websocket.Conn
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// Buffered channel of outbound messages.
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send chan []byte
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}
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// readPump pumps messages from the websocket connection to the hub.
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func (c *connection) readPump() {
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func (c *Client) readPump() {
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defer func() {
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h.unregister <- c
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c.ws.Close()
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c.hub.unregister <- c
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c.conn.Close()
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}()
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c.ws.SetReadLimit(maxMessageSize)
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c.ws.SetReadDeadline(time.Now().Add(pongWait))
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c.ws.SetPongHandler(func(string) error { c.ws.SetReadDeadline(time.Now().Add(pongWait)); return nil })
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c.conn.SetReadLimit(maxMessageSize)
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c.conn.SetReadDeadline(time.Now().Add(pongWait))
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c.conn.SetPongHandler(func(string) error { c.conn.SetReadDeadline(time.Now().Add(pongWait)); return nil })
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for {
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_, message, err := c.ws.ReadMessage()
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_, message, err := c.conn.ReadMessage()
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if err != nil {
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if websocket.IsUnexpectedCloseError(err, websocket.CloseGoingAway) {
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log.Printf("error: %v", err)
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}
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break
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}
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h.broadcast <- message
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message = bytes.TrimSpace(bytes.Replace(message, newline, space, -1))
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c.hub.broadcast <- message
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}
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}
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// write writes a message with the given message type and payload.
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func (c *connection) write(mt int, payload []byte) error {
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c.ws.SetWriteDeadline(time.Now().Add(writeWait))
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return c.ws.WriteMessage(mt, payload)
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func (c *Client) write(mt int, payload []byte) error {
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c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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return c.conn.WriteMessage(mt, payload)
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}
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// writePump pumps messages from the hub to the websocket connection.
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func (c *connection) writePump() {
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func (c *Client) writePump() {
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ticker := time.NewTicker(pingPeriod)
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defer func() {
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ticker.Stop()
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c.ws.Close()
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c.conn.Close()
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}()
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for {
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select {
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case message, ok := <-c.send:
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if !ok {
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// The hub closed the channel.
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c.write(websocket.CloseMessage, []byte{})
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return
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}
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if err := c.write(websocket.TextMessage, message); err != nil {
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c.conn.SetWriteDeadline(time.Now().Add(writeWait))
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w, err := c.conn.NextWriter(websocket.TextMessage)
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if err != nil {
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return
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}
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w.Write(message)
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// Add queued chat messages to the current websocket message.
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n := len(c.send)
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for i := 0; i < n; i++ {
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w.Write(newline)
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w.Write(<-c.send)
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}
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if err := w.Close(); err != nil {
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return
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}
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case <-ticker.C:
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@@ -92,14 +118,14 @@ func (c *connection) writePump() {
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}
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// serveWs handles websocket requests from the peer.
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func serveWs(w http.ResponseWriter, r *http.Request) {
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ws, err := upgrader.Upgrade(w, r, nil)
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func serveWs(hub *Hub, w http.ResponseWriter, r *http.Request) {
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conn, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Println(err)
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return
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}
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c := &connection{send: make(chan []byte, 256), ws: ws}
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h.register <- c
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go c.writePump()
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c.readPump()
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client := &Client{hub: hub, conn: conn, send: make(chan []byte, 256)}
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client.hub.register <- client
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go client.writePump()
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client.readPump()
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}
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+30
-24
@@ -2,47 +2,53 @@
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<html lang="en">
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<head>
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<title>Chat Example</title>
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<script src="//ajax.googleapis.com/ajax/libs/jquery/2.0.3/jquery.min.js"></script>
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<script type="text/javascript">
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$(function() {
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window.onload = function () {
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var conn;
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var msg = $("#msg");
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var log = $("#log");
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var msg = document.getElementById("msg");
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var log = document.getElementById("log");
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function appendLog(msg) {
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var d = log[0]
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var doScroll = d.scrollTop == d.scrollHeight - d.clientHeight;
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msg.appendTo(log)
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function appendLog(item) {
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var doScroll = log.scrollTop === log.scrollHeight - log.clientHeight;
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log.appendChild(item);
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if (doScroll) {
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d.scrollTop = d.scrollHeight - d.clientHeight;
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log.scrollTop = log.scrollHeight - log.clientHeight;
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}
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}
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$("#form").submit(function() {
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document.getElementById("form").onsubmit = function () {
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if (!conn) {
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return false;
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}
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if (!msg.val()) {
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if (!msg.value) {
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return false;
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}
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conn.send(msg.val());
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msg.val("");
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return false
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});
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conn.send(msg.value);
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msg.value = "";
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return false;
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};
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if (window["WebSocket"]) {
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conn = new WebSocket("ws://{{$}}/ws");
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conn.onclose = function(evt) {
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appendLog($("<div><b>Connection closed.</b></div>"))
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}
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conn.onmessage = function(evt) {
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appendLog($("<div/>").text(evt.data))
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}
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conn.onclose = function (evt) {
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var item = document.createElement("div");
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item.innerHTML = "<b>Connection closed.</b>";
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appendLog(item);
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};
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conn.onmessage = function (evt) {
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var messages = evt.data.split('\n');
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for (var i = 0; i < messages.length; i++) {
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var item = document.createElement("div");
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item.innerText = messages[i];
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appendLog(item);
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}
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};
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} else {
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appendLog($("<div><b>Your browser does not support WebSockets.</b></div>"))
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var item = document.createElement("div");
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item.innerHTML = "<b>Your browser does not support WebSockets.</b>";
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appendLog(item);
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}
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});
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};
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</script>
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<style type="text/css">
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html {
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+29
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@@ -4,46 +4,48 @@
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package main
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// hub maintains the set of active connections and broadcasts messages to the
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// connections.
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type hub struct {
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// Registered connections.
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connections map[*connection]bool
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// hub maintains the set of active clients and broadcasts messages to the
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// clients.
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type Hub struct {
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// Registered clients.
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clients map[*Client]bool
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// Inbound messages from the connections.
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// Inbound messages from the clients.
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broadcast chan []byte
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// Register requests from the connections.
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register chan *connection
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// Register requests from the clients.
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register chan *Client
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// Unregister requests from connections.
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unregister chan *connection
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// Unregister requests from clients.
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unregister chan *Client
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}
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var h = hub{
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broadcast: make(chan []byte),
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register: make(chan *connection),
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unregister: make(chan *connection),
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connections: make(map[*connection]bool),
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func newHub() *Hub {
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return &Hub{
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broadcast: make(chan []byte),
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register: make(chan *Client),
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unregister: make(chan *Client),
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clients: make(map[*Client]bool),
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}
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}
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func (h *hub) run() {
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func (h *Hub) run() {
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for {
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select {
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case c := <-h.register:
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h.connections[c] = true
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case c := <-h.unregister:
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if _, ok := h.connections[c]; ok {
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delete(h.connections, c)
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close(c.send)
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case client := <-h.register:
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h.clients[client] = true
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case client := <-h.unregister:
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if _, ok := h.clients[client]; ok {
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delete(h.clients, client)
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close(client.send)
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}
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case m := <-h.broadcast:
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for c := range h.connections {
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case message := <-h.broadcast:
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for client := range h.clients {
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select {
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case c.send <- m:
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case client.send <- message:
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default:
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close(c.send)
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delete(h.connections, c)
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close(client.send)
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delete(h.clients, client)
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}
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}
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}
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+8
-4
@@ -12,9 +12,10 @@ import (
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)
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var addr = flag.String("addr", ":8080", "http service address")
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var homeTempl = template.Must(template.ParseFiles("home.html"))
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var homeTemplate = template.Must(template.ParseFiles("home.html"))
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func serveHome(w http.ResponseWriter, r *http.Request) {
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log.Println(r.URL)
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if r.URL.Path != "/" {
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http.Error(w, "Not found", 404)
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return
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@@ -24,14 +25,17 @@ func serveHome(w http.ResponseWriter, r *http.Request) {
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return
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}
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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homeTempl.Execute(w, r.Host)
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homeTemplate.Execute(w, r.Host)
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}
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func main() {
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flag.Parse()
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go h.run()
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hub := newHub()
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go hub.run()
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http.HandleFunc("/", serveHome)
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http.HandleFunc("/ws", serveWs)
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http.HandleFunc("/ws", func(w http.ResponseWriter, r *http.Request) {
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serveWs(hub, w, r)
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})
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err := http.ListenAndServe(*addr, nil)
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if err != nil {
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log.Fatal("ListenAndServe: ", err)
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+1
-1
@@ -120,7 +120,7 @@ func serveWs(w http.ResponseWriter, r *http.Request) {
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}
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var lastMod time.Time
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if n, err := strconv.ParseInt(r.FormValue("lastMod"), 16, 64); err != nil {
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if n, err := strconv.ParseInt(r.FormValue("lastMod"), 16, 64); err == nil {
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lastMod = time.Unix(0, n)
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}
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Reference in New Issue
Block a user