Managing vendor dependencies with glide
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+25
-25
@@ -46,8 +46,7 @@
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// method to get an io.WriteCloser, write the message to the writer and close
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// the writer when done. To receive a message, call the connection NextReader
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// method to get an io.Reader and read until io.EOF is returned. This snippet
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// snippet shows how to echo messages using the NextWriter and NextReader
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// methods:
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// shows how to echo messages using the NextWriter and NextReader methods:
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//
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// for {
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// messageType, r, err := conn.NextReader()
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@@ -86,31 +85,19 @@
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// and pong. Call the connection WriteControl, WriteMessage or NextWriter
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// methods to send a control message to the peer.
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//
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// Connections handle received ping and pong messages by invoking a callback
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// function set with SetPingHandler and SetPongHandler methods. These callback
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// functions can be invoked from the ReadMessage method, the NextReader method
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// or from a call to the data message reader returned from NextReader.
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// Connections handle received ping and pong messages by invoking callback
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// functions set with SetPingHandler and SetPongHandler methods. The default
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// ping handler sends a pong to the client. The callback functions can be
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// invoked from the NextReader, ReadMessage or the message Read method.
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//
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// Connections handle received close messages by returning an error from the
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// ReadMessage method, the NextReader method or from a call to the data message
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// reader returned from NextReader.
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//
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// Concurrency
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//
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// Connections do not support concurrent calls to the write methods
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// (NextWriter, SetWriteDeadline, WriteMessage) or concurrent calls to the read
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// methods methods (NextReader, SetReadDeadline, ReadMessage). Connections do
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// support a concurrent reader and writer.
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//
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// The Close and WriteControl methods can be called concurrently with all other
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// methods.
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//
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// Read is Required
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// Connections handle received close messages by sending a close message to the
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// peer and returning a *CloseError from the the NextReader, ReadMessage or the
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// message Read method.
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//
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// The application must read the connection to process ping and close messages
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// sent from the peer. If the application is not otherwise interested in
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// messages from the peer, then the application should start a goroutine to read
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// and discard messages from the peer. A simple example is:
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// messages from the peer, then the application should start a goroutine to
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// read and discard messages from the peer. A simple example is:
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//
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// func readLoop(c *websocket.Conn) {
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// for {
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@@ -121,6 +108,19 @@
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// }
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// }
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//
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// Concurrency
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//
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// Connections support one concurrent reader and one concurrent writer.
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//
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// Applications are responsible for ensuring that no more than one goroutine
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// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage,
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// WriteJSON) concurrently and that no more than one goroutine calls the read
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// methods (NextReader, SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler,
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// SetPingHandler) concurrently.
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//
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// The Close and WriteControl methods can be called concurrently with all other
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// methods.
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//
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// Origin Considerations
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//
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// Web browsers allow Javascript applications to open a WebSocket connection to
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@@ -138,9 +138,9 @@
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// An application can allow connections from any origin by specifying a
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// function that always returns true:
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//
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// var upgrader = websocket.Upgrader{
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// var upgrader = websocket.Upgrader{
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// CheckOrigin: func(r *http.Request) bool { return true },
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// }
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// }
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//
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// The deprecated Upgrade function does not enforce an origin policy. It's the
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// application's responsibility to check the Origin header before calling
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