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homechat/'
T
2024-01-27 13:47:39 -08:00

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#include "include/DateTime.hpp"
#include <MessageCache.hpp>
#include <chrono>
#include <ctime>
#include <iomanip>
#include <iostream>
#include <memory>
#include <uWebSockets/App.h>
#include <uWebSockets/WebSocket.h>
struct PerSocketData
{
std::chrono::system_clock::time_point created_at;
std::string remote_addr;
};
std::string full_message(PerSocketData &user_data, std::string_view message)
{
std::cout << user_data.remote_addr << ": " << message << std::endl;
std::stringstream ss;
ss << user_data.remote_addr << ": " << message;
return ss.str();
}
int main()
{
std::cout << "Welcome to the homechat server!\n";
std::mutex message_cache_mutex;
std::unique_ptr<MessageCache> message_cache = std::make_unique<MessageCache>();
/* Keep in mind that uWS::SSLApp({options}) is the same as uWS::App() when compiled without SSL support.
* You may swap to using uWS:App() if you don't need SSL */
uWS::App({/* There are example certificates in uWebSockets.js repo */
.key_file_name = "misc/key.pem",
.cert_file_name = "misc/cert.pem",
.passphrase = "1234"})
.ws<PerSocketData>(
"/*",
{/* Settings */
.compression = uWS::CompressOptions(uWS::DEDICATED_COMPRESSOR_4KB | uWS::DEDICATED_DECOMPRESSOR),
.maxPayloadLength = 100 * 1024 * 1024,
.idleTimeout = 16,
.maxBackpressure = 100 * 1024 * 1024,
.closeOnBackpressureLimit = false,
.resetIdleTimeoutOnSend = false,
.sendPingsAutomatically = true,
/* Handlers */
.upgrade = nullptr,
.open =
[&](uWS::WebSocket<false, true, PerSocketData> *ws) {
auto user_data = ws->getUserData();
user_data->created_at = DateTime::now();
user_data->remote_addr = ws->getRemoteAddressAsText();
DateTime::outputTime("Client connected at ", user_data->created_at);
if (!ws->subscribe("*", true))
{
std::cout << "Failed to subscribe to * channel\n";
ws->close();
}
std::lock_guard<std::mutex> lock(message_cache_mutex);
auto messages = message_cache->last_ten_messages();
ws->send(std::string("Welcome to the homechat server! Here are the last 10 messages: \n"),
uWS::OpCode::TEXT, false);
for (auto &message : messages)
{
ws->send(full_message(*user_data, message), uWS::OpCode::TEXT, false);
}
},
.message =
[&](uWS::WebSocket<false, true, PerSocketData> *ws, std::string_view message, uWS::OpCode opCode) {
/* This is the opposite of what you probably want; compress if message is LARGER than 16 kb
* the reason we do the opposite here; compress if SMALLER than 16 kb is to allow for
* benchmarking of large message sending without compression */
std::cout << "Message received: " << message << std::endl;
ws->send(message, opCode, false);
ws->publish("*", message, opCode, false);
std::lock_guard<std::mutex> lock(message_cache_mutex);
if (!message_cache->add_message(std::string(message)))
{
std::cerr << "Failed to add message to cache" << std::endl;
}
},
.dropped =
[](auto * /*ws*/, std::string_view /*message*/, uWS::OpCode /*opCode*/) {
/* A message was dropped due to set maxBackpressure and closeOnBackpressureLimit limit */
},
.drain =
[](auto * /*ws*/) {
/* Check ws->getBufferedAmount() here */
},
.ping =
[](auto * /*ws*/, std::string_view) {
/* Not implemented yet */
},
.pong =
[](auto * /*ws*/, std::string_view) {
/* Not implemented yet */
},
.close =
[](auto * /*ws*/, int /*code*/, std::string_view /*message*/) {
/* You may access ws->getUserData() here */
std::cout << "Client disconnected\n";
}})
.listen(9001,
[](auto *listen_socket) {
if (listen_socket)
{
std::cout << "Listening on port " << 9001 << std::endl;
}
})
.run();
return 0;
}