#include "include/DateTime.hpp" #include #include #include #include #include #include #include #include struct PerSocketData { std::chrono::system_clock::time_point created_at; std::string remote_addr; }; std::string full_message(PerSocketData &user_data, std::string_view message) { std::cout << user_data.remote_addr << ": " << message << std::endl; std::stringstream ss; ss << user_data.remote_addr << ": " << message; return ss.str(); } int main() { std::cout << "Welcome to the homechat server!\n"; std::mutex message_cache_mutex; std::unique_ptr message_cache = std::make_unique(); /* Keep in mind that uWS::SSLApp({options}) is the same as uWS::App() when compiled without SSL support. * You may swap to using uWS:App() if you don't need SSL */ uWS::App({/* There are example certificates in uWebSockets.js repo */ .key_file_name = "misc/key.pem", .cert_file_name = "misc/cert.pem", .passphrase = "1234"}) .ws( "/*", {/* Settings */ .compression = uWS::CompressOptions(uWS::DEDICATED_COMPRESSOR_4KB | uWS::DEDICATED_DECOMPRESSOR), .maxPayloadLength = 100 * 1024 * 1024, .idleTimeout = 16, .maxBackpressure = 100 * 1024 * 1024, .closeOnBackpressureLimit = false, .resetIdleTimeoutOnSend = false, .sendPingsAutomatically = true, /* Handlers */ .upgrade = nullptr, .open = [&](uWS::WebSocket *ws) { auto user_data = ws->getUserData(); user_data->created_at = DateTime::now(); user_data->remote_addr = ws->getRemoteAddressAsText(); DateTime::outputTime("Client connected at ", user_data->created_at); if (!ws->subscribe("*", true)) { std::cout << "Failed to subscribe to * channel\n"; ws->close(); } std::lock_guard lock(message_cache_mutex); auto messages = message_cache->last_ten_messages(); ws->send(std::string("Welcome to the homechat server! Here are the last 10 messages: \n"), uWS::OpCode::TEXT, false); for (auto &message : messages) { ws->send(full_message(*user_data, message), uWS::OpCode::TEXT, false); } }, .message = [&](uWS::WebSocket *ws, std::string_view message, uWS::OpCode opCode) { /* This is the opposite of what you probably want; compress if message is LARGER than 16 kb * the reason we do the opposite here; compress if SMALLER than 16 kb is to allow for * benchmarking of large message sending without compression */ std::cout << "Message received: " << message << std::endl; ws->send(message, opCode, false); ws->publish("*", message, opCode, false); std::lock_guard lock(message_cache_mutex); if (!message_cache->add_message(std::string(message))) { std::cerr << "Failed to add message to cache" << std::endl; } }, .dropped = [](auto * /*ws*/, std::string_view /*message*/, uWS::OpCode /*opCode*/) { /* A message was dropped due to set maxBackpressure and closeOnBackpressureLimit limit */ }, .drain = [](auto * /*ws*/) { /* Check ws->getBufferedAmount() here */ }, .ping = [](auto * /*ws*/, std::string_view) { /* Not implemented yet */ }, .pong = [](auto * /*ws*/, std::string_view) { /* Not implemented yet */ }, .close = [](auto * /*ws*/, int /*code*/, std::string_view /*message*/) { /* You may access ws->getUserData() here */ std::cout << "Client disconnected\n"; }}) .listen(9001, [](auto *listen_socket) { if (listen_socket) { std::cout << "Listening on port " << 9001 << std::endl; } }) .run(); return 0; }