adding in instructions
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# How it works
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1. run local server within network
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2. run client on different computers within network
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1. run local server within network (use `server.sh`)
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2. run client on different computers within network (run `client.sh`)
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_Make sure to edit `client/src/Main.cpp` to the right ip address based on which computer you hosted the server.
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# Brainstorm
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Client should connect to websocket server. On connect, client receives a cache of most recent messages.
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On sending message, it is broadcasted to all connected clients, including sender.
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