package generate import ( "fmt" "strings" "github.com/vektah/gqlparser/ast" ) func typeForOperation(operation *ast.OperationDefinition, schema *ast.Schema) (string, error) { var builder strings.Builder err := writeSelectionSetStruct(&builder, operation.SelectionSet, schema) return builder.String(), err } func typeForInputType(typ *ast.Type, schema *ast.Schema) string { var builder strings.Builder // TODO: handle non-scalar types (by passing ...something... as the // SelectionSet?) writeType(&builder, typ, nil, schema) return builder.String() } func writeSelectionSetStruct(builder *strings.Builder, selectionSet ast.SelectionSet, schema *ast.Schema) error { builder.WriteString("struct {\n") for _, selection := range selectionSet { switch selection := selection.(type) { case *ast.Field: var jsonName string if selection.Alias != "" { jsonName = selection.Alias } else { jsonName = selection.Name } // We need an exportable name for JSON-marshaling. goName := strings.Title(jsonName) builder.WriteString(goName) builder.WriteRune(' ') writeType(builder, selection.Definition.Type, selection.SelectionSet, schema) if jsonName != goName { builder.WriteString("`json:\"") builder.WriteString(jsonName) builder.WriteString("\"`") } builder.WriteRune('\n') case *ast.FragmentSpread, *ast.InlineFragment: return fmt.Errorf("not implemented: %T", selection) default: return fmt.Errorf("invalid selection type: %v", selection) } } builder.WriteString("}") return nil } var graphQLNameToGoName = map[string]string{ "Int": "int", // TODO: technically int32 is always enough, use that? "Float": "float64", "String": "string", "Boolean": "bool", "ID": "string", // TODO: named type for IDs? } func writeType(builder *strings.Builder, typ *ast.Type, selectionSet ast.SelectionSet, schema *ast.Schema) error { // gqlgen does slightly different things here since it defines names for // all the intermediate types, but its implementation may be useful to crib // from: // https://github.com/99designs/gqlgen/blob/master/plugin/modelgen/models.go#L113 // TODO: or maybe we should do that? if typ.Elem != nil { // Type is a list. builder.WriteString("[]") typ = typ.Elem } else if !typ.NonNull { // no need for pointer if we have a list builder.WriteString("*") } if selectionSet != nil { return writeSelectionSetStruct(builder, selectionSet, schema) } // TODO: handle enums better. (do unions need special handling?) goName := graphQLNameToGoName[typ.Name()] if goName == "" { return fmt.Errorf("unknown scalar name: %s", typ.Name()) } builder.WriteString(goName) return nil }