Files
flutter-samples/imessage/pubspec.yaml
T
Salvatore Giordano f861eb4584 imessage fix (#6)
* first draft : static views wip

* refactor to ChatMessage and ChatMessageHeader

* add pedantic

* fix lints

* remove hardcoded message

* appBar title : iMessage

* format date

* cupertino style and model view

* fix display of message based on isReceived or sent

* SendMessageInput

* refactor to MessagesPage

* MissingPluginException

* use builtins instead of custom stream builders

* handle isReceived

* delete channel header

* fix layout issues in ChannelPreview

* fix formatDate

* sticky message input

* usage of builtin MessageListCore

* remove unused imports and a todo

* rename channelsStates to channels

* replace file imports /w package:imessage/filename

* remove size required ChannelNameText

* lint and format

* sendMessage

* transition animation

* stream_chat_flutter_core instead

* format Date differently if same week

* add padding to bubble

* remove iMessage text from header

* reverse message order

* if same day don't display date

* padding chat bubble right

* remove unused extension

* constraint message width

* group messages By dates

* unused import

* fix bug input + layout+ preview onTap

* change updatedAt to createdAt

* add filter on channel

* handle refresh

* handle pagination with core LazyLoadScrollView

* preview simple medias

* upload bug

* fix attachment

* visual changes to message input

* remove size

* clean up

* wait 5 sec before displaying image(hack)

* fix a couple of things

* fix padding in channel preview

* fix upload + debugShowCheckedModeBanner false

* fix overflow and refactor to Divider

* fix android build

* add imessage clone hero image

* update README

Co-authored-by: Sacha Arbonel <sacha.arbonel@hotmail.fr>
2021-02-26 18:06:54 +01:00

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3.1 KiB
YAML

name: imessage
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
intl: ^0.16.1
#stream_chat_flutter: ^1.2.0-beta
stream_chat_flutter:
git:
url: git://github.com/GetStream/stream-chat-flutter.git
path: packages/stream_chat_flutter
ref: develop
animations: ^1.0.0+5
collection: ^1.14.13
cached_network_image: ^2.0.0-rc
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.0
dev_dependencies:
flutter_test:
sdk: flutter
pedantic: ^1.9.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages