[camera] Fix wrong orientation (#36)

* Fixed the bug. See: #6 (comment)

* Also, I changed the camera type from back-camera to external-camera.
This commit is contained in:
Hidenori Matsubayashi
2021-08-20 10:45:18 +09:00
committed by GitHub
parent 86271d86b8
commit fe274a8038
5 changed files with 9 additions and 5 deletions
@@ -208,7 +208,7 @@ void CameraPlugin::HandleAvailableCamerasCall(
AvailableCamerasMessage camera;
camera.SetName("camera" + std::to_string(i));
camera.SetSensorOrientation(0);
camera.SetLensFacing("back");
camera.SetLensFacing("external");
cameras.push_back(camera.ToMap());
}