feat(infinite-query): add all the features of query in infinite query
Separated common logic of both `InfiniteQuery` and `Query` in a base class `BaseQuery` resulting in `InfiniteQuery` inheriting already having implemented features of `Query`
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import 'dart:async';
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import 'package:connectivity_plus/connectivity_plus.dart';
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import 'package:fl_query/src/base_operation.dart';
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import 'package:fl_query/src/mixins/autocast.dart';
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import 'package:fl_query/src/query.dart';
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import 'package:fl_query/src/utils.dart';
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import 'package:flutter/widgets.dart';
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abstract class BaseQuery<T extends Object, Outside, Error>
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extends BaseOperation<T, Error> with AutoCast {
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// all params
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final String queryKey;
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bool? refetchOnMount;
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bool? refetchOnReconnect;
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final T? _initialData;
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// got from global options
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Duration _staleTime;
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/// total count of how many times the query retried to get a successful
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/// result
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int refetchCount = 0;
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bool enabled;
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QueryStatus status;
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final Set _onDataListeners = Set();
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final Set _onErrorListeners = Set();
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// externalData will always be passed to the task Callback
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// it will change based on the presence of QueryBuilder
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Outside _externalData;
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Outside? _prevUsedExternalData;
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Duration? refetchInterval;
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Timer? _refetchIntervalTimer;
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Connectivity _connectivity;
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T? _previousData;
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BaseQuery({
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required this.queryKey,
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required Duration staleTime,
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required super.cacheTime,
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required Outside externalData,
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required super.retries,
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required super.retryDelay,
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required super.queryBowl,
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required this.status,
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this.refetchOnMount,
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this.refetchOnReconnect,
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this.refetchInterval,
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this.enabled = true,
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T? previousData,
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Connectivity? connectivity,
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T? initialData,
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onData,
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onError,
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}) : _staleTime = staleTime,
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_initialData = initialData,
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_externalData = externalData,
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_connectivity = connectivity ?? Connectivity(),
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_previousData = previousData,
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super(data: previousData ?? initialData) {
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if (onData != null) _onDataListeners.add(onData);
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if (onError != null) _onErrorListeners.add(onError);
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if (refetchInterval != null && refetchInterval != Duration.zero) {
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_refetchIntervalTimer = _createRefetchTimer();
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}
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}
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// all getters & setters
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Outside get externalData => _externalData;
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Outside? get prevUsedExternalData => _prevUsedExternalData;
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Timer _createRefetchTimer() {
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return Timer.periodic(
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refetchInterval!,
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(_) async {
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// only refetch if its connected to the internet or refetch will
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// always result in error while there's no internet
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if (isStale && await isInternetConnected()) await refetch();
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},
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);
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}
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/// Calls the task function & doesn't check if there's already
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/// cached data available
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@protected
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Future<void> execute() async {
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try {
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retryAttempts = 0;
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await setData();
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_prevUsedExternalData = _externalData;
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updatedAt = DateTime.now();
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status = QueryStatus.success;
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for (final onData in _onDataListeners) {
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onData(data!);
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}
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notifyListeners();
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} catch (e) {
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if (retries == 0) {
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status = QueryStatus.error;
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setError(e);
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for (final onError in _onErrorListeners) {
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onError(error);
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}
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notifyListeners();
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} else {
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// retrying for retry count if failed for the first time
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while (retryAttempts <= retries) {
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await Future.delayed(retryDelay);
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try {
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await setData();
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_prevUsedExternalData = _externalData;
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status = QueryStatus.success;
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for (final onData in _onDataListeners) {
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await onData(data!);
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}
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notifyListeners();
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break;
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} catch (e) {
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if (retryAttempts == retries) {
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status = QueryStatus.error;
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setError(e);
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for (final onError in _onErrorListeners) {
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await onError(error);
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}
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notifyListeners();
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break;
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}
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retryAttempts++;
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}
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}
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}
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}
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}
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void addDataListener(listener) {
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_onDataListeners.add(listener);
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}
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void addErrorListener(listener) {
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_onErrorListeners.add(listener);
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}
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void removeDataListener(listener) {
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_onDataListeners.remove(listener);
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}
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void removeErrorListener(listener) {
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_onErrorListeners.remove(listener);
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}
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/// fetches data or runs the provided task initially
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///
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/// Once [data] is available it won't run the [task] ever again
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/// and will only return the available data
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///
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/// If a [fetch] is already running in the background it'll just return
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/// the current available [data] (which can be nul if no [initialPage]
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/// was provided) instead of running the task to prevent race conditions
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Future<T?> fetch() async {
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if (!enabled) return null;
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/// if isLoading/isRefetching is true that means its already fetching/
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/// refetching. So [_execute] again can create a race condition
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if (isLoading || isRefetching || (hasData && !isPreviousData)) return data;
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status = QueryStatus.loading;
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notifyListeners();
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return execute().then((_) {
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fetched = true;
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return data;
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});
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}
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/// refetches a valid or invalid [Query]
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///
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/// When called before calling [fetch] in a [Query] it'll
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/// automatically run [fetch]
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///
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/// But if it's used to fetch the first data of a non-enabled [Query]
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/// aka `LazyQuery`, it'll execute the task & will set the status
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/// `enabled=true`
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///
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/// If a [refetch] is already running in the background it'll just return
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/// the current available [data] instead of running the task to prevent
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/// race conditions
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Future<T?> refetch() async {
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/// if isLoading/isRefetching is true that means its already fetching/
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/// refetching. So [_execute] again can create a race condition
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if (isRefetching || isLoading) return data;
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if (enabled && !fetched) return await fetch();
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status = QueryStatus.refetching;
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refetchCount++;
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// disabling the lazy query bound when query was actually called
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if (!enabled) enabled = true;
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notifyListeners();
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return await execute().then((_) => data);
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}
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FutureOr<void> setData();
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void setError(dynamic);
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/// Sets the [externalData] from outside of the query
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///
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/// Remember, it's for the very instance of [Query]
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/// So this won't persist through later UI/[Query] updates
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void setExternalData(Outside externalData) {
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_prevUsedExternalData = _externalData;
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_externalData = externalData;
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}
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/// Resets the query
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///
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/// The values of internal state of the query are reset to the
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/// initial ones
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void reset() {
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refetchCount = 0;
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data = _previousData ?? _initialData;
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error = null;
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fetched = false;
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status = QueryStatus.idle;
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retryAttempts = 0;
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_onDataListeners.clear();
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_onErrorListeners.clear();
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mounts.clear();
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}
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/// Update configurations of the query
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/// after already creating the Query instance
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///
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/// Remember, it's just for the single query instance
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/// In the next UI update/render the options will get reset
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/// to the default ones defined in the [QueryJob] or [QueryBowlScope]
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void updateDefaultOptions({
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Duration? refetchInterval,
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Duration? staleTime,
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Duration? cacheTime,
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bool? refetchOnMount,
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bool? refetchOnReconnect,
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}) {
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if (this.refetchInterval == null &&
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refetchInterval != null &&
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refetchInterval != Duration.zero) {
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this.refetchInterval = refetchInterval;
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_refetchIntervalTimer?.cancel();
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_refetchIntervalTimer = _createRefetchTimer();
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}
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if (this.cacheTime == Duration(minutes: 5) && cacheTime != null)
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this.cacheTime = cacheTime;
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if (this._staleTime == const Duration(milliseconds: 500) &&
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staleTime != null) this._staleTime = staleTime;
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if (this.refetchOnMount == null && refetchOnMount != null)
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this.refetchOnMount = refetchOnMount;
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if (this.refetchOnReconnect == null && refetchOnReconnect != null)
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this.refetchOnReconnect = refetchOnReconnect;
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notifyListeners();
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}
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/// checks if the application is connected to internet in any mean
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///
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/// It's true when any one this is connected -
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/// - ethernet
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/// - mobile
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/// - wifi
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Future<bool> isInternetConnected() async {
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return isConnectedToInternet(await _connectivity.checkConnectivity());
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}
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/// invalidates the query
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///
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/// Forcefully makes the query stale & expired which results in a refetch
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/// when met conditions
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void invalidate() {
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/// subtracting [staleTime] from [updatedAt] as staleTime=Duration.zero
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/// indicates the query must never become stale but subtracting the
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/// [staleTime] will always revert the updatedAt time to the default
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/// time whenever isStale is called
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updatedAt = updatedAt.subtract(_staleTime);
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notifyListeners();
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}
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bool get isStale {
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/// when [_staleTime] is [Duration.zero], the query will always be
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/// stale & will never refetch in the background. But can be inactive
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/// if [mounts.length] become zero
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if (_staleTime == Duration.zero) return false;
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// when [DateTime.now()] is after [update_at + stale_time] it means
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// the data has become stale
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return DateTime.now().isAfter(updatedAt.add(_staleTime));
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}
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bool get isError => status == QueryStatus.error;
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bool get isIdle => status == QueryStatus.idle;
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bool get isLoading => status == QueryStatus.loading;
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bool get isRefetching => status == QueryStatus.refetching;
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bool get isSuccess => status == QueryStatus.success;
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bool get isPreviousData {
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return _previousData != null ? _previousData == data : false;
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}
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String get debugLabel;
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@override
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String toString() {
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return debugLabel;
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}
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operator ==(other);
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}
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