46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
// Compile with:
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// g++ -std=gnu++0x example-client-cpp11.cpp -o example-client-cpp11
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#include "easywsclient.hpp"
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//#include "easywsclient.cpp" // <-- include only if you don't want compile separately
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#ifdef _WIN32
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#pragma comment( lib, "ws2_32" )
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#include <WinSock2.h>
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#endif
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#include <assert.h>
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#include <stdio.h>
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#include <string>
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#include <memory>
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int main()
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{
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using easywsclient::WebSocket;
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#ifdef _WIN32
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INT rc;
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WSADATA wsaData;
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rc = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (rc) {
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printf("WSAStartup Failed.\n");
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return 1;
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}
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#endif
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std::unique_ptr<WebSocket> ws(WebSocket::from_url("ws://localhost:8126/foo"));
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assert(ws);
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ws->send("goodbye");
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ws->send("hello");
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while (ws->getReadyState() != WebSocket::CLOSED) {
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WebSocket::pointer wsp = &*ws; // <-- because a unique_ptr cannot be copied into a lambda
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ws->poll();
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ws->dispatch([wsp](const std::string & message) {
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printf(">>> %s\n", message.c_str());
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if (message == "world") { wsp->close(); }
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});
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}
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#ifdef _WIN32
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WSACleanup();
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#endif
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// N.B. - unique_ptr will free the WebSocket instance upon return:
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return 0;
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}
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