resolved some issue and added method to read readystate of the websocket
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+16
-15
@@ -57,7 +57,10 @@ struct _DummyWebSocket : public WebSocket
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{
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void poll() { }
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void send(std::string message) { }
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void close() { } void _dispatch(Callback & callable) { }
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void close() { }
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void _dispatch(Callback & callable) { }
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const readyStateValues getReadyState() {}
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};
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@@ -107,17 +110,17 @@ struct _RealWebSocket : public WebSocket
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std::vector<char> txbuf;
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int sockfd;
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/* I suppose we should add the others websocket status.
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* Right now only this two are used, so, to avoid problems,
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* I've added a dummy status that includes all the non "closing" ones */
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enum clientStatusValues { CLOSING, CLOSE, DUMMYSTATUS } clientStatus;
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readyStateValues readyState;
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_RealWebSocket(int sockfd) : sockfd(sockfd), readyState(OPEN) {
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}
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_RealWebSocket(int sockfd) : sockfd(sockfd), clientStatus(DUMMYSTATUS) {
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const readyStateValues getReadyState() {
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return readyState;
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}
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void poll() {
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if(clientStatus==CLOSE) { return; }
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if(readyState==CLOSED) { return; }
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while (true) {
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// FD_ISSET(0, &rfds) will be true
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int N = rxbuf.size();
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@@ -132,7 +135,8 @@ struct _RealWebSocket : public WebSocket
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else if (ret == 0) {
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rxbuf.resize(N);
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::close(sockfd);
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clientStatus = CLOSE;
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readyState = CLOSED;
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fprintf(stderr, "Connection closed!\n");
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break;
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}
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else {
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@@ -211,10 +215,7 @@ struct _RealWebSocket : public WebSocket
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else if (ws.opcode == wsheader_type::PING) { }
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else if (ws.opcode == wsheader_type::PONG) { }
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else if (ws.opcode == wsheader_type::CLOSE) {
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if(clientStatus != CLOSING) { close(); }
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::close(sockfd);
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clientStatus = CLOSE;
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fprintf(stderr, "Connection closed!\n");
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if(readyState != CLOSING) { close(); }
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}
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else { fprintf(stderr, "ERROR: Got unexpected WebSocket message.\n"); close(); }
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@@ -224,7 +225,7 @@ struct _RealWebSocket : public WebSocket
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void send(std::string message) {
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// TODO: consider acquiring a lock on txbuf...
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if(clientStatus == CLOSING || clientStatus == CLOSE) { return; }
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if(readyState == CLOSING || readyState == CLOSED) { return; }
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std::vector<uint8_t> header;
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header.assign(2 + (message.size() >= 126 ? 2 : 0) + (message.size() >= 65536 ? 6 : 0), 0);
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header[0] = 0x80 | wsheader_type::TEXT_FRAME;
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@@ -253,8 +254,8 @@ struct _RealWebSocket : public WebSocket
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}
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void close() {
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if(clientStatus == CLOSING || clientStatus == CLOSE) { return; }
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clientStatus = CLOSING;
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if(readyState == CLOSING || readyState == CLOSED) { return; }
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readyState = CLOSING;
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char closeFrame[4] = {0x88, 0x00, 0x00, 0x00};
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std::vector<char> header(closeFrame, closeFrame+4);
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txbuf.insert(txbuf.end(), header.begin(), header.end());
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@@ -14,6 +14,7 @@ namespace easywsclient {
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struct WebSocket {
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typedef WebSocket * pointer;
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typedef enum readyStateValues { CLOSING, CLOSED, CONNECTING, OPEN } readyStateValues;
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// Factories:
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static pointer create_dummy();
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@@ -24,6 +25,7 @@ struct WebSocket {
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virtual void poll() = 0;
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virtual void send(std::string message) = 0;
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virtual void close() = 0;
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virtual const readyStateValues getReadyState() = 0;
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template<class Callable>
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void dispatch(Callable callable) { // N.B. this is compatible with both C++11 lambdas, functors and C function pointers
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struct _Callback : public Callback {
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+2
-1
@@ -17,7 +17,8 @@ int main()
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ws->send("goodbye");
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ws->send("hello");
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ws->close();
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while(true) {
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while(ws->getReadyState() != WebSocket::CLOSED)
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{
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ws->poll();
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ws->dispatch(handle_message);
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}
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