Files
client-sdk-rust/webrtc-sys/include/livekit/webrtc.h
T
Théo Monnom a07b3451a3 publish client-sdk-native (#12)
* Create README.md

* add example

* crates & examples

* fix syntax

* add LICENSE

* thirdparty LICENSE

* rearrange repo

* fix build

* egui versions

* prepare publish

* fix demo compilation

* add test ci

* Update rust.yml

* forgot runs-on

* install protoc before building

* avoid rate limit

* include submodules

* updates to readme

* cache rust builds

Co-authored-by: David Zhao <dz@livekit.io>
Co-authored-by: David Zhao <david@davidzhao.com>
2023-01-02 20:13:48 +01:00

45 lines
966 B
C++

//
// Created by theom on 18/09/2022.
//
#ifndef LIVEKIT_WEBRTC_WEBRTC_H
#define LIVEKIT_WEBRTC_WEBRTC_H
#include "rtc_base/physical_socket_server.h"
#include "rtc_base/ssl_adapter.h"
#ifdef WEBRTC_WIN
#include "rtc_base/win32_socket_init.h"
#endif
namespace livekit {
class RTCRuntime {
public:
RTCRuntime();
~RTCRuntime();
RTCRuntime(const RTCRuntime&) = delete;
RTCRuntime& operator=(const RTCRuntime&) = delete;
rtc::Thread* network_thread() const;
rtc::Thread* worker_thread() const;
rtc::Thread* signaling_thread() const;
private:
std::unique_ptr<rtc::Thread> network_thread_;
std::unique_ptr<rtc::Thread> worker_thread_;
std::unique_ptr<rtc::Thread> signaling_thread_;
#ifdef WEBRTC_WIN
rtc::WinsockInitializer winsock_;
rtc::PhysicalSocketServer ss_;
rtc::AutoSocketServerThread main_thread_ {&ss_};
#endif
};
std::shared_ptr<RTCRuntime> create_rtc_runtime();
} // namespace livekit
#endif // LIVEKIT_WEBRTC_WEBRTC_H