Files
client-sdk-rust/crates/livekit-core/src/rtc_engine/mod.rs
T

432 lines
13 KiB
Rust

use futures::future::BoxFuture;
use futures::FutureExt;
use livekit_webrtc::data_channel::DataSendError;
use livekit_webrtc::jsep::SdpParseError;
use livekit_webrtc::media_stream::{MediaStream, MediaStreamTrackHandle};
use livekit_webrtc::rtc_error::RTCError;
use livekit_webrtc::rtp_receiver::RtpReceiver;
use parking_lot::Mutex;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Weak};
use std::time::Duration;
use thiserror::Error;
use tokio::sync::RwLock as AsyncRwLock;
use tokio::task::JoinHandle;
use tokio::time::{interval, Interval};
use lazy_static::lazy_static;
use tokio::sync::{mpsc, oneshot};
use tracing::{error, info, warn};
use crate::proto::{data_packet, DataPacket, JoinResponse, ParticipantUpdate};
use crate::rtc_engine::lk_runtime::LKRuntime;
use crate::signal_client::{SignalError, SignalOptions};
use self::rtc_session::{RTCSession, SessionEvent, SessionEvents, SessionInfo};
mod lk_runtime;
mod pc_transport;
mod rtc_events;
mod rtc_session;
pub(crate) type EngineEmitter = mpsc::Sender<EngineEvent>;
pub(crate) type EngineEvents = mpsc::Receiver<EngineEvent>;
pub(crate) type EngineResult<T> = Result<T, EngineError>;
#[derive(Debug, Clone, Eq, PartialEq)]
#[repr(u8)]
pub enum SimulateScenario {
SignalReconnect,
Speaker,
NodeFailure,
ServerLeave,
Migration,
ForceTcp,
ForceTls,
}
#[derive(Error, Debug)]
pub enum EngineError {
#[error("signal failure: {0}")]
Signal(#[from] SignalError),
#[error("internal webrtc failure")]
Rtc(#[from] RTCError),
#[error("failed to parse sdp")]
Parse(#[from] SdpParseError),
#[error("serde error")]
Serde(#[from] serde_json::Error),
#[error("failed to send data to the datachannel")]
Data(#[from] DataSendError),
#[error("connection error: {0}")]
Connection(String),
#[error("decode error")]
Decode(#[from] prost::DecodeError),
#[error("internal error: {0}")]
Internal(String), // Unexpected error
}
#[derive(Debug)]
pub enum EngineEvent {
ParticipantUpdate(ParticipantUpdate),
MediaTrack {
track: MediaStreamTrackHandle,
stream: MediaStream,
receiver: RtpReceiver,
},
Resuming,
Resumed,
Restarting,
Restarted,
Disconnected,
}
pub const RECONNECT_ATTEMPTS: u32 = 10;
pub const RECONNECT_INTERVAL: Duration = Duration::from_secs(5);
lazy_static! {
// Share one LKRuntime across all RTCEngine instances
static ref LK_RUNTIME: Mutex<Weak<LKRuntime>> = Mutex::new(Weak::new());
}
///
/// Represents a running RTCSession with the ability to close the session
/// and the engine_task
#[derive(Debug)]
struct EngineHandle {
session: RTCSession,
engine_task: JoinHandle<()>,
close_sender: oneshot::Sender<()>,
}
#[derive(Debug)]
struct EngineInner {
lk_runtime: Arc<LKRuntime>,
session_info: Mutex<Option<SessionInfo>>, // Last/Current Sessioninfo
running_handle: AsyncRwLock<Option<EngineHandle>>,
opened: AtomicBool,
engine_emitter: EngineEmitter,
// Reconnecting fields
reconnecting: AtomicBool,
full_reconnect: AtomicBool,
reconnect_interval: Mutex<Interval>,
}
#[derive(Debug)]
pub struct RTCEngine {
inner: Arc<EngineInner>,
}
impl RTCEngine {
pub fn new() -> (Self, EngineEvents) {
let mut lk_runtime = None;
{
let mut lk_runtime_ref = LK_RUNTIME.lock();
lk_runtime = lk_runtime_ref.upgrade();
if lk_runtime.is_none() {
let new_runtime = Arc::new(LKRuntime::default());
*lk_runtime_ref = Arc::downgrade(&new_runtime);
lk_runtime = Some(new_runtime);
}
}
let (engine_emitter, engine_events) = mpsc::channel(8);
let inner = Arc::new(EngineInner {
lk_runtime: lk_runtime.unwrap(),
session_info: Default::default(),
running_handle: Default::default(),
opened: Default::default(),
engine_emitter,
reconnecting: Default::default(),
full_reconnect: Default::default(),
reconnect_interval: Mutex::new(interval(RECONNECT_INTERVAL)),
});
(Self { inner }, engine_events)
}
#[tracing::instrument]
pub async fn connect(
&self,
url: &str,
token: &str,
options: SignalOptions,
) -> EngineResult<()> {
self.inner.connect(url, token, options).await
}
#[tracing::instrument]
pub async fn close(&self) {
self.inner.close().await
}
#[tracing::instrument(skip(data))]
pub async fn publish_data(
&self,
data: &DataPacket,
kind: data_packet::Kind,
) -> EngineResult<()> {
self.inner.wait_reconnection().await?;
self.inner
.running_handle
.read()
.await
.as_ref()
.unwrap()
.session
.publish_data(data, kind)
.await
}
pub async fn simulate_scenario(&self, scenario: SimulateScenario) -> EngineResult<()> {
self.inner.wait_reconnection().await?;
self.inner
.running_handle
.read()
.await
.as_ref()
.unwrap()
.session
.simulate_scenario(scenario)
.await;
Ok(())
}
pub fn join_response(&self) -> Option<JoinResponse> {
if let Some(info) = self.inner.session_info.lock().as_ref() {
Some(info.join_response.clone())
} else {
None
}
}
}
impl EngineInner {
async fn engine_task(
self: Arc<Self>,
mut session_events: SessionEvents,
mut close_receiver: oneshot::Receiver<()>,
) {
loop {
tokio::select! {
res = session_events.recv() => {
if let Some(event) = res {
if let Err(err) = self.on_session_event(event).await {
error!("failed to handle session event: {:?}", err);
}
} else {
panic!("rtc_sessions has been closed unexpectedly");
}
},
_ = &mut close_receiver => {
break;
}
}
}
}
async fn on_session_event(self: &Arc<Self>, event: SessionEvent) -> EngineResult<()> {
match event {
SessionEvent::Close {
source,
reason,
can_reconnect,
retry_now,
full_reconnect,
} => {
info!("received session close: {}, {:?}", source, reason);
if can_reconnect {
self.clone().try_reconnect(retry_now, full_reconnect);
} else {
self.close().await;
}
}
SessionEvent::Data { data } => {}
SessionEvent::MediaTrack {
track,
stream,
receiver,
} => {
let _ = self
.engine_emitter
.send(EngineEvent::MediaTrack {
track,
stream,
receiver,
})
.await;
}
SessionEvent::Connected => {}
}
Ok(())
}
fn connect<'a>(
self: &'a Arc<Self>,
url: &'a str,
token: &'a str,
options: SignalOptions,
) -> BoxFuture<'a, EngineResult<()>> {
async {
let (session_emitter, session_events) = mpsc::unbounded_channel();
let session = RTCSession::connect(
url,
token,
options,
self.lk_runtime.clone(),
session_emitter,
)
.await?;
let (close_sender, close_receiver) = oneshot::channel();
let engine_task =
tokio::spawn(self.clone().engine_task(session_events, close_receiver));
*self.session_info.lock() = Some(session.info().clone());
*self.running_handle.write().await = Some(EngineHandle {
session,
engine_task,
close_sender,
});
self.opened.store(true, Ordering::SeqCst);
Ok(())
}
.boxed()
}
async fn terminate_session(&self) {
if let Some(handle) = self.running_handle.write().await.take() {
handle.session.close().await;
let _ = handle.close_sender.send(());
let _ = handle.engine_task.await;
}
}
async fn close(&self) {
self.opened.store(false, Ordering::SeqCst);
self.terminate_session().await;
let _ = self.engine_emitter.send(EngineEvent::Disconnected).await;
}
// Wait for the reconnection task to finish
// Return directly if no open RTCSession
async fn wait_reconnection(&self) -> EngineResult<()> {
if !self.opened.load(Ordering::SeqCst) {
Err(EngineError::Connection("not opened".to_owned()))?
}
while self.reconnecting.load(Ordering::Acquire) {
tokio::task::yield_now().await;
}
if self.running_handle.read().await.is_none() {
Err(EngineError::Connection("reconnection failed".to_owned()))?
}
Ok(())
}
/// Start the reconnect task if not already started
fn try_reconnect(self: Arc<Self>, retry_now: bool, full_reconnect: bool) {
if !self.opened.load(Ordering::SeqCst) {
return;
}
if self.reconnecting.load(Ordering::SeqCst) {
if retry_now {
self.reconnect_interval.lock().reset();
self.full_reconnect.store(full_reconnect, Ordering::SeqCst);
}
return;
}
warn!("reconnecting RTCEngine...");
self.reconnecting.store(true, Ordering::SeqCst);
self.full_reconnect.store(full_reconnect, Ordering::SeqCst);
self.reconnect_interval.lock().reset();
tokio::spawn({
let inner = self.clone();
async move {
let res = inner.reconnect_task().await;
inner.reconnecting.store(false, Ordering::SeqCst);
if res.is_err() {
error!("failed to reconnect after {} attemps", RECONNECT_ATTEMPTS);
inner.close().await;
}
}
});
}
/// Called every time the PeerConnection or the SignalClient is closed
/// We first try to resume the connection, if it fails, we start a full reconnect.
async fn reconnect_task(self: &Arc<Self>) -> EngineResult<()> {
for i in 0..RECONNECT_ATTEMPTS {
if !self.opened.load(Ordering::Acquire) {
// The user closed the RTCEngine, cancel the reconnection task
return Ok(());
}
self.reconnect_interval.lock().tick().await;
if self.full_reconnect.load(Ordering::SeqCst) {
if i == 0 {
let _ = self.engine_emitter.send(EngineEvent::Restarting).await;
}
info!("restarting connection... attempt: {}", i);
if let Err(err) = self.try_restart_connection().await {
error!("restarting connection failed: {}", err);
} else {
let _ = self.engine_emitter.send(EngineEvent::Restarted).await;
return Ok(());
}
} else {
if i == 0 {
let _ = self.engine_emitter.send(EngineEvent::Resuming).await;
}
info!("resuming connection... attempt: {}", i);
if let Err(err) = self.try_resume_connection().await {
error!("resuming connection failed: {}", err);
if let EngineError::Signal(_) = err {
self.full_reconnect.store(true, Ordering::SeqCst);
}
} else {
let _ = self.engine_emitter.send(EngineEvent::Resumed).await;
return Ok(());
}
}
}
Err(EngineError::Connection("failed to reconnect".to_owned()))
}
/// Try to recover the connection by doing a full reconnect.
/// It recreates a new RTCSession
async fn try_restart_connection(self: &Arc<Self>) -> EngineResult<()> {
let info = self.session_info.lock().clone().unwrap();
self.terminate_session().await;
self.connect(&info.url, &info.token, info.options).await?;
self.running_handle
.read()
.await
.as_ref()
.unwrap()
.session
.wait_pc_connection()
.await
// TODO(theomonnom): Resend SignalClient queue
}
/// Try to restart the current session
async fn try_resume_connection(&self) -> EngineResult<()> {
let handle = self.running_handle.read().await;
handle.as_ref().unwrap().session.restart().await?;
handle.as_ref().unwrap().session.wait_pc_connection().await
}
}