/* * Copyright 2023 LiveKit * * Licensed under the Apache License, Version 2.0 (the “License”); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an “AS IS” BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "rtc_base/physical_socket_server.h" #include "rtc_base/ssl_adapter.h" #include "rust/cxx.h" #ifdef WEBRTC_WIN #include "rtc_base/win32_socket_init.h" #endif namespace livekit { class RTCRuntime; } #include "webrtc-sys/src/webrtc.rs.h" namespace livekit { class RTCRuntime { public: RTCRuntime(); ~RTCRuntime(); RTCRuntime(const RTCRuntime&) = delete; RTCRuntime& operator=(const RTCRuntime&) = delete; rtc::Thread* network_thread() const; rtc::Thread* worker_thread() const; rtc::Thread* signaling_thread() const; private: std::unique_ptr network_thread_; std::unique_ptr worker_thread_; std::unique_ptr signaling_thread_; #ifdef WEBRTC_WIN rtc::WinsockInitializer winsock_; rtc::PhysicalSocketServer ss_; rtc::AutoSocketServerThread main_thread_{&ss_}; #endif }; rust::String create_random_uuid(); std::shared_ptr create_rtc_runtime(); } // namespace livekit