connection states and related events
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@@ -106,7 +106,6 @@ impl SessionHandle {
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inner.create_participant(pi.sid.into(), pi.identity.into(), pi.name, pi.metadata)
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};
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participant.update_info(pi.clone());
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participant.update_tracks(pi.tracks).await;
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}
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let (close_emitter, close_receiver) = oneshot::channel();
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@@ -117,9 +116,7 @@ impl SessionHandle {
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room_emitter,
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));
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inner
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.update_connection_state(ConnectionState::Connected)
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.await;
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inner.update_connection_state(ConnectionState::Connected);
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let session = Self {
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session: RoomSession::from(inner),
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@@ -233,7 +230,7 @@ impl SessionInner {
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#[instrument(level = Level::DEBUG)]
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async fn on_engine_event(self: &Arc<Self>, event: EngineEvent) -> RoomResult<()> {
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match event {
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EngineEvent::ParticipantUpdate(update) => self.handle_participant_update(update).await,
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EngineEvent::ParticipantUpdate(update) => self.handle_participant_update(update),
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EngineEvent::MediaTrack {
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track,
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stream,
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@@ -267,11 +264,25 @@ impl SessionInner {
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)))?;
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}
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}
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EngineEvent::Resuming => {}
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EngineEvent::Resumed => {}
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EngineEvent::Restarting => {}
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EngineEvent::Restarted => {}
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EngineEvent::Disconnected => {}
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EngineEvent::Resuming => {
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if self.update_connection_state(ConnectionState::Reconnecting) {
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::Reconnecting));
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}
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}
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EngineEvent::Resumed => {
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self.update_connection_state(ConnectionState::Connected);
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::Reconnected));
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// TODO(theomonnom): Update subscriptions settings
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// TODO(theomonnom): Send sync state
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}
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EngineEvent::Restarting => self.handle_restarting(),
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EngineEvent::Restarted => self.handle_restarted(),
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EngineEvent::Disconnected => self.handle_disconnected(),
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}
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Ok(())
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@@ -282,30 +293,32 @@ impl SessionInner {
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self.rtc_engine.close().await;
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}
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fn get_participant(self: &Arc<Self>, sid: &ParticipantSid) -> Option<Arc<RemoteParticipant>> {
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fn get_participant(&self, sid: &ParticipantSid) -> Option<Arc<RemoteParticipant>> {
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self.participants.read().get(sid).cloned()
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}
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/// Change the connection state and emit an event
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/// Does nothing if the state is already the same
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#[instrument(level = Level::DEBUG)]
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async fn update_connection_state(self: &Arc<Self>, state: ConnectionState) {
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fn update_connection_state(&self, state: ConnectionState) -> bool {
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let old_state = self.state.load(Ordering::Acquire);
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if old_state == state as u8 {
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return;
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return false;
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}
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self.state.store(state as u8, Ordering::Release);
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::ConnectionStateChanged(state)));
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return true;
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}
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/// Update the participants inside a Room.
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/// It'll create, update or remove a participant
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/// It also update the participant tracks.
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#[instrument(level = Level::DEBUG)]
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async fn handle_participant_update(self: &Arc<Self>, update: proto::ParticipantUpdate) {
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fn handle_participant_update(&self, update: proto::ParticipantUpdate) {
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for pi in update.participants {
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if pi.sid == self.local_participant.sid()
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|| pi.identity == self.local_participant.identity()
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@@ -323,7 +336,6 @@ impl SessionInner {
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} else {
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// Participant is already connected, update the it
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remote_participant.update_info(pi.clone());
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remote_participant.update_tracks(pi.tracks).await;
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}
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} else {
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// Create a new participant
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@@ -339,7 +351,6 @@ impl SessionInner {
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)));
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remote_participant.update_info(pi.clone());
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remote_participant.update_tracks(pi.tracks).await;
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}
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}
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}
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@@ -347,7 +358,7 @@ impl SessionInner {
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/// A participant has disconnected
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/// Cleanup the participant and emit an event
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#[instrument(level = Level::DEBUG)]
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fn handle_participant_disconnect(self: &Arc<Self>, remote_participant: Arc<RemoteParticipant>) {
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fn handle_participant_disconnect(&self, remote_participant: Arc<RemoteParticipant>) {
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self.participants.write().remove(&remote_participant.sid());
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// TODO(theomonnom): Unpublish all tracks
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@@ -358,10 +369,57 @@ impl SessionInner {
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)));
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}
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#[instrument(level = Level::DEBUG)]
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fn handle_restarting(&self) {
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// Remove existing participants/subscriptions on full reconnect
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for (_, participant) in self.participants.read().iter() {
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self.handle_participant_disconnect(participant.clone());
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}
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if self.update_connection_state(ConnectionState::Reconnecting) {
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::Reconnecting));
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}
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}
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#[instrument(level = Level::DEBUG)]
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fn handle_restarted(&self) {
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// Full reconnect succeeded!
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let join_response = self.rtc_engine.join_response().unwrap();
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self.update_connection_state(ConnectionState::Connected);
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::Reconnected));
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if let Some(pi) = join_response.participant {
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self.local_participant.update_info(pi); // The sid may have changed
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}
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self.handle_participant_update(proto::ParticipantUpdate {
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participants: join_response.other_participants,
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});
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// TODO(theomonnom): unpublish & republish tracks
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}
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#[instrument(level = Level::DEBUG)]
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fn handle_disconnected(&self) {
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if self.state.load(Ordering::Acquire) == ConnectionState::Disconnected as u8 {
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return;
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}
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self.update_connection_state(ConnectionState::Disconnected);
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let _ = self
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.internal_tx
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.send(SessionEvent::Room(RoomEvent::Disconnected));
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}
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/// Create a new participant
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/// Also add it to the participants list
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fn create_participant(
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self: &Arc<Self>,
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&self,
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sid: ParticipantSid,
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identity: ParticipantIdentity,
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name: String,
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