Files
client-sdk-flutter/example/lib/widgets/controls.dart
T
Hiroshi Horie 50f56c5e1e Simulcast, Screen sharing & Various improvements (#4)
* Respect `RTCIceTransportPolicy` enum and organize

* Simplify syntax where possible etc.

* Combine `VideoPreset` and `VideoPresets`

* Default values for `ConnectOptions`

* Build URI instead of String manipulation

* Slight modifications to Exception

* `LiveKitTheme` for example

* `VideoEncoding` class

* Organize imports

* First simulcast implementation

* Remove unnecessary try-catches

* Update Android settings

* Remember uri and token

* example improvements

* `fit` parameter for VideoTrackRenderer

* Simulcast option for example

* Pass `defaultPublishOptions`

* Show only `VideoQuality`

* Pass tests

* Better buildUri logic

* Named parameter to positional

* Explicit imports

* `VideoParameter` instead of `VideoPreset`

* Use `mediaTrack.getSettings` when possible

* Safer dispose logic

* Safer `PCTransport`

Update transport.dart

* Synchronized events for `SignalClient`

* Use logger instead of print

* Make example compile for iOS

* First screen share implementation

* Make example work with screen share

* Example improvement

* Code optimization

* Don't depend on web_socket_channel

* Fix: Unpublish track bug

* Show participant mute state & identity

* Update protos

* Remote mute/unmute

* iOS Background mode

* Separate `createCameraTrack` and `createScreenTrack`

* Clean up

* PB fix

* format

* Fix analyzer warning

* Android clean up

* Update README.md

* Clean up
2021-09-11 03:14:14 +09:00

167 lines
4.0 KiB
Dart

import 'package:eva_icons_flutter/eva_icons_flutter.dart';
import 'package:flutter/material.dart';
import 'package:livekit_client/livekit_client.dart';
import 'package:collection/collection.dart';
class ControlsWidget extends StatefulWidget {
//
final Room room;
final LocalParticipant participant;
ControlsWidget(
this.room, {
Key? key,
}) : participant = room.localParticipant,
super(key: key);
@override
State<StatefulWidget> createState() => _ControlsWidgetState();
}
class _ControlsWidgetState extends State<ControlsWidget> {
//
CameraPosition position = CameraPosition.front;
@override
void initState() {
super.initState();
participant.addListener(_onChange);
}
@override
void dispose() {
participant.removeListener(_onChange);
super.dispose();
}
LocalParticipant get participant => widget.participant;
void _onChange() {
// trigger refresh
setState(() {});
}
void _muteAudio() {
if (participant.hasAudio) {
final audioPub = participant.audioTracks.first;
audioPub.muted = true;
}
}
Future<void> _unmuteAudio() async {
if (participant.hasAudio) {
final audioPub = participant.audioTracks.first;
audioPub.muted = false;
} else {
// publish audio track
final audioTrack = await LocalAudioTrack.create();
await participant.publishAudioTrack(audioTrack);
}
}
void _muteVideo() {
if (participant.hasVideo) {
final videoPub = participant.videoTracks.first;
videoPub.muted = true;
}
}
void _unmuteVideo() async {
if (participant.hasVideo) {
print('Un-muting video');
final videoPub = participant.videoTracks.first;
videoPub.muted = false;
} else {
// publish audio track
final videoTrack = await LocalVideoTrack.createCameraTrack();
await participant.publishVideoTrack(videoTrack);
}
}
void _toggleCamera() async {
//
final track = participant.videoTracks.firstOrNull?.track as LocalVideoTrack?;
if (track == null) return;
try {
final newPosition = position.swap();
await track.setCameraPosition(newPosition);
setState(() {
position = newPosition;
});
} catch (error) {
print('could not restart track: $error');
return;
}
}
void _shareScreen() async {
//
final lp = widget.room.localParticipant;
for (final tracks in lp.videoTracks) {
await lp.unpublishTrack(tracks.track!);
}
try {
final screenTrack = await LocalVideoTrack.createScreenTrack(); // Defaults to camera
await widget.room.localParticipant.publishVideoTrack(
screenTrack,
);
} catch (e) {
print('could not publish video: $e');
}
}
void _exit() {
widget.room.disconnect();
}
@override
Widget build(BuildContext context) {
// mute audio
final canMute = participant.hasAudio && !participant.isMuted;
final videoPub = participant.videoTracks.firstOrNull;
final videoEnabled = videoPub != null && !videoPub.muted;
return Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
if (canMute)
IconButton(
onPressed: _muteAudio,
icon: const Icon(EvaIcons.mic),
)
else
IconButton(
onPressed: _unmuteAudio,
icon: const Icon(EvaIcons.micOff),
),
if (videoEnabled)
IconButton(
onPressed: _muteVideo,
icon: const Icon(EvaIcons.video),
)
else
IconButton(
onPressed: _unmuteVideo,
icon: const Icon(EvaIcons.videoOff),
),
IconButton(
icon: Icon(position == CameraPosition.back ? EvaIcons.camera : EvaIcons.person),
onPressed: () => _toggleCamera(),
),
IconButton(
icon: const Icon(EvaIcons.monitor),
onPressed: () => _shareScreen(),
),
IconButton(
onPressed: _exit,
icon: const Icon(EvaIcons.closeCircle),
)
],
);
}
}