Files
client-sdk-flutter/lib/src/transport.dart
T
Hiroshi HorieandGitHub 001f688729 Better audio management (#10)
* add audio_session package

* `AudioManager` initial design

* try to integrate audio manager

* configure audio session

* `DisposeAware`

disposing if already published causes exception.

* organize

* guard flutter_webrtc calls

* websocket async fix

* use `ConnectionState` instead of `_isClosed` and `isReconnecting`

* change create audio track defaults

* update protos

* protocol 3 speaker updates

* fix exception

* emit `RoomDisconnectedEvent` only once

* fix exception

* keep track of local / remote audio tracks

* explicit types

* manage track state

* re-structure audio management

* change defaults

* unpublish all

* use experimental build

* change defaults

* configuring is optional

* call native `RTCAudioSession.setConfiguration`

* defaults adjustment

* iOS only for now

* use lib 92.4515.07

* clean up

* revert audio options for now

* remove pod source

* rename apple related audio

* `createListener` method

* organize native audio

* `SpeakingChangedEvent` only on `Participant`

* refactoring

* fix ios compile

* fix configure audio only for iOS logic

* minor fix & clean up

* change dispose logic

* format protos

* fix unpublishTrack

* `createListener` into a mixin

* simplify

* use flutter_webrtc master

* unpublish for example

* update ios icon

* android icon

* web icon

* favicon
2021-10-01 02:47:18 +09:00

169 lines
4.5 KiB
Dart

import 'dart:async';
import 'package:flutter_webrtc/flutter_webrtc.dart' as rtc;
import 'constants.dart';
import 'extensions.dart';
import 'logger.dart';
import 'support/disposable.dart';
import 'types.dart';
import 'utils.dart';
typedef PCTransportOnOffer = void Function(rtc.RTCSessionDescription offer);
/// a wrapper around PeerConnection
class PCTransport extends Disposable {
final rtc.RTCPeerConnection pc;
final List<rtc.RTCIceCandidate> _pendingCandidates = [];
bool restartingIce = false;
bool renegotiate = false;
PCTransportOnOffer? onOffer;
Function? _cancelDebounce;
// private constructor
PCTransport._(this.pc) {
//
onDispose(() async {
_cancelDebounce?.call();
_cancelDebounce = null;
// Ensure callbacks won't fire any more
pc.onRenegotiationNeeded = null;
pc.onIceCandidate = null;
pc.onIceConnectionState = null;
pc.onTrack = null;
// Remove all senders
List<rtc.RTCRtpSender> senders = [];
try {
senders = await pc.getSenders();
} catch (_) {
logger.warning('getSenders() failed with error: $_');
}
for (final e in senders) {
try {
await pc.removeTrack(e);
} catch (_) {
logger.warning('removeTrack() failed with error: $_');
}
}
await pc.close();
await pc.dispose();
});
}
static Future<PCTransport> create([RTCConfiguration? rtcConfig]) async {
rtcConfig ??= const RTCConfiguration();
logger.fine('[PCTransport] creating ${rtcConfig.toMap()}');
final _ = await rtc.createPeerConnection(rtcConfig.toMap());
return PCTransport._(_);
}
late final negotiate = Utils.createDebounceFunc(
() => createAndSendOffer(),
cancelFunc: (f) => _cancelDebounce = f,
wait: Timeouts.debounce,
);
// @override
// Future<void> dispose() async {
// super.dispose();
// // Ensure debounce won't fire
// }
Future<void> setRemoteDescription(rtc.RTCSessionDescription sd) async {
if (isDisposed) {
logger.warning('[$objectId] setRemoteDescription() already disposed');
return;
}
await pc.setRemoteDescription(sd);
for (final candidate in _pendingCandidates) {
await pc.addCandidate(candidate);
}
_pendingCandidates.clear();
restartingIce = false;
if (renegotiate) {
renegotiate = false;
await createAndSendOffer(); // await or un-awaited ?
}
}
Future<void> createAndSendOffer([RTCOfferOptions? options]) async {
if (isDisposed) {
logger.warning('[$objectId] createAndSendOffer() already disposed');
return;
}
if (onOffer == null) {
logger.warning('onOffer is null');
return;
}
if (options?.iceRestart ?? false) {
logger.fine('restarting ICE');
restartingIce = true;
}
if (pc.signalingState == rtc.RTCSignalingState.RTCSignalingStateHaveLocalOffer) {
// we're waiting for the peer to accept our offer, so we'll just wait
// the only exception to this is when ICE restart is needed
final currentSD = await getRemoteDescription();
if ((options?.iceRestart ?? false) && currentSD != null) {
// TODO: handle when ICE restart is needed but we don't have a remote description
// the best thing to do is to recreate the peerconnection
await pc.setRemoteDescription(currentSD);
} else {
renegotiate = true;
return;
}
}
// actually negotiate
logger.fine('starting to negotiate');
final offer = await pc.createOffer(options?.toMap() ?? <String, dynamic>{});
await pc.setLocalDescription(offer);
onOffer?.call(offer);
}
Future<void> addIceCandidate(rtc.RTCIceCandidate candidate) async {
if (isDisposed) {
logger.warning('[$objectId] addIceCandidate() already disposed');
return;
}
final desc = await getRemoteDescription();
if (desc != null && !restartingIce) {
await pc.addCandidate(candidate);
return;
}
_pendingCandidates.add(candidate);
}
Future<rtc.RTCSessionDescription?> getRemoteDescription() async {
if (isDisposed) {
logger.warning('[$objectId] getRemoteDescription() already disposed');
return null;
}
// Checking agains null doesn't work as intended
// if (pc.iceConnectionState == null) return null;
try {
final result = await pc.getRemoteDescription();
logger.fine('pc.getRemoteDescription $result');
return result;
} catch (_) {
logger.warning('pc.getRemoteDescription failed with error: $_');
}
}
}