Files
client-sdk-flutter/example/lib/exts.dart
T
Hiroshi HorieandGitHub 001f688729 Better audio management (#10)
* add audio_session package

* `AudioManager` initial design

* try to integrate audio manager

* configure audio session

* `DisposeAware`

disposing if already published causes exception.

* organize

* guard flutter_webrtc calls

* websocket async fix

* use `ConnectionState` instead of `_isClosed` and `isReconnecting`

* change create audio track defaults

* update protos

* protocol 3 speaker updates

* fix exception

* emit `RoomDisconnectedEvent` only once

* fix exception

* keep track of local / remote audio tracks

* explicit types

* manage track state

* re-structure audio management

* change defaults

* unpublish all

* use experimental build

* change defaults

* configuring is optional

* call native `RTCAudioSession.setConfiguration`

* defaults adjustment

* iOS only for now

* use lib 92.4515.07

* clean up

* revert audio options for now

* remove pod source

* rename apple related audio

* `createListener` method

* organize native audio

* `SpeakingChangedEvent` only on `Participant`

* refactoring

* fix ios compile

* fix configure audio only for iOS logic

* minor fix & clean up

* change dispose logic

* format protos

* fix unpublishTrack

* `createListener` into a mixin

* simplify

* use flutter_webrtc master

* unpublish for example

* update ios icon

* android icon

* web icon

* favicon
2021-10-01 02:47:18 +09:00

123 lines
3.7 KiB
Dart

import 'package:flutter/material.dart';
extension LKExampleExt on BuildContext {
//
Future<bool?> showPublishDialog() => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Publish'),
content: const Text('Would you like to publish your Camera & Mic ?'),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, false),
child: const Text('NO'),
),
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('YES'),
),
],
),
);
Future<bool?> showUnPublishDialog() => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('UnPublish'),
content: const Text('Would you like to un-publish your Camera & Mic ?'),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, false),
child: const Text('NO'),
),
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('YES'),
),
],
),
);
Future<void> showErrorDialog(dynamic exception) => showDialog<void>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Error'),
content: Text(exception.toString()),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx),
child: const Text('OK'),
)
],
),
);
Future<bool?> showDisconnectDialog() => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Disconnect'),
content: const Text('Are you sure to disconnect?'),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, false),
child: const Text('Cancel'),
),
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('Disconnect'),
),
],
),
);
Future<bool?> showReconnectDialog() => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Reconnect'),
content: const Text('This will force a reconnection'),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, false),
child: const Text('Cancel'),
),
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('Reconnect'),
),
],
),
);
Future<bool?> showSendDataDialog() => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Send data'),
content: const Text('This will send a sample data to all participants in the room'),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, false),
child: const Text('Cancel'),
),
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('Send'),
),
],
),
);
Future<bool?> showDataReceivedDialog(String data) => showDialog<bool>(
context: this,
builder: (ctx) => AlertDialog(
title: const Text('Received data'),
content: Text(data),
actions: [
TextButton(
onPressed: () => Navigator.pop(ctx, true),
child: const Text('OK'),
),
],
),
);
}