# LiveKit Flutter SDK Official Flutter SDK for [LiveKit](https://livekit.io). Easily add real-time video and audio to your Flutter apps. This package is published to pub.dev as [livekit_client](https://pub.dev/packages/livekit_client). ## Docs More Docs and guides are available at [https://docs.livekit.io](https://docs.livekit.io) ## Current supported features | Feature | Subscribe/Publish | Simulcast | Background mode | Screen sharing | | :-----: | :---------------: | :-------: | :-------------: | :------------: | | Web | 🟢 | 🟢 | 🟢 | 🟢 | | iOS | 🟢 | 🟢 | 🟢 | 🔴 | | Android | 🟢 | 🟡 | 🟡 | 🔴 | 🟢 = Available 🟡 = Coming soon (Work in progress) 🔴 = Not currently available (Possibly in the future) ## Installation Include this package to your `pubspec.yaml` ```yaml ... dependencies: livekit_client: ``` ### iOS Camera and microphone usage need to be declared in your `Info.plist` file. ```xml ... NSCameraUsageDescription $(PRODUCT_NAME) uses your camera NSMicrophoneUsageDescription $(PRODUCT_NAME) uses your microphone ``` Your application can still run the voice call when it is switched to the background if the background mode is enabled. Select the app target in Xcode, click the Capabilities tab, enable Background Modes, and check **Audio, AirPlay, and Picture in Picture**. Your `Info.plist` should have the following entries. ```xml ... UIBackgroundModes audio ``` ### Android We require a set of permissions that need to be declared in your `AppManifest.xml`. These are required by Flutter WebRTC, which we depend on. ```xml ... ``` ## Example app We built a multi-user conferencing app as an example in the [example/](example/) folder. You can join the same room from any supported LiveKit clients. ## Usage ### Connecting to a room, publish video & audio ```dart var room = await LiveKitClient.connect(url, token); try { // video will fail when running in ios simulator var localVideo = await LocalVideoTrack.createCameraTrack(); await room.localParticipant.publishVideoTrack(localVideo); } catch (e) { print('could not publish video: $e'); } var localAudio = await LocalAudioTrack.createTrack(); await room.localParticipant.publishAudioTrack(localAudio); ``` ### Rendering video Each track can be rendered separately with the provided `VideoTrackRenderer` widget. ```dart VideoTrack? track; @override Widget build(BuildContext context) { if (track != null) { return VideoTrackRenderer(track); } else { return Container( color: Colors.grey, ); } } ``` ### Audio handling Audio tracks are rendered automatically as long as you are subscribed to them. ### Handling changes LiveKit client makes it simple to build declarative UI that reacts to state changes. It notifies changes in two ways * `ChangeNotifier` - generic notification of changes * `RoomDelegate` and `ParticipantDelegate` - notification of specific events. This example will show you how to use both to react to room events. ```dart class RoomWidget extends StatefulWidget { final Room room; RoomWidget(this.room); @override State createState() { return _RoomState(); } } class _RoomState extends State with RoomDelegate { @override void initState() { super.initState(); widget.room.delegate = this; widget.room.addListener(_onChange); } @override void dispose() { widget.room.delegate = null; super.dispose(); } void _onChange() { // perform computations and then call setState // setState will trigger a build setState(() { // your updates here }); } @override void onDisconnected() { // onDisconnected is a RoomDelegate method, handle when disconnected from room } @override Widget build(BuildContext context) { // your build function } } ``` Similarly, you could do the same when rendering participants. Reacting to changes makes it possible to handle tracks published/unpublished or re-ordering participants in your UI. ```dart class VideoView extends StatefulWidget { final Participant participant; VideoView(this.participant); @override State createState() { return _VideoViewState(); } } class _VideoViewState extends State with ParticipantDelegate { TrackPublication? videoPub; @override void initState() { super.initState(); widget.participant.addListener(this._onParticipantChanged); // trigger initial change _onParticipantChanged(); } @override void dispose() { widget.participant.removeListener(this._onParticipantChanged); super.dispose(); } @override void didUpdateWidget(covariant VideoView oldWidget) { oldWidget.participant.removeListener(_onParticipantChanged); widget.participant.addListener(_onParticipantChanged); _onParticipantChanged(); super.didUpdateWidget(oldWidget); } void _onParticipantChanged() { var subscribedVideos = widget.participant.videoTracks.values.where((pub) { return pub.kind == TrackType.VIDEO && !pub.isScreenShare && pub.subscribed; }); setState(() { if (subscribedVideos.length > 0) { var videoPub = subscribedVideos.first; if (videoPub is RemoteTrackPublication) { videoPub.videoQuality = widget.quality; } // when muted, show placeholder if (!videoPub.muted) { this.videoPub = videoPub; return; } } this.videoPub = null; }); } @override Widget build(BuildContext context) { var videoPub = this.videoPub; if (videoPub != null) { return VideoTrackRenderer(videoPub.track as VideoTrack); } else { return Container( color: Colors.grey, ); } } } ``` ### Mute, unmute local tracks On `LocalTrackPublication`s, you could control if the track is muted by setting its `muted` property. Changing the mute status will generate an `onTrackMuted` or `onTrack Unmuted` delegate call for the local participant. Other participant will receive the status change as well. ```dart // mute track trackPub.muted = true; // unmute track trackPub.muted = false; ``` ### Subscriber controls When subscribing to remote tracks, the client has precise control over status of its subscriptions. You could subscribe or unsubscribe to a track, change its quality, or disabling the track temporarily. These controls are accessible on the `RemoteTrackPublication` object. For more info, see [Subscriber controls](https://docs.livekit.io/guides/room/receive#subscriber-controls). ## License Apache License 2.0 ## Thanks A huge thank you to [flutter-webrtc](https://github.com/flutter-webrtc/flutter-webrtc) for making it possible to use WebRTC in Flutter.