e2e: fix resume/full-reconnect. (#194)
* fix: full re-connect. * chore: Reset fullReConnect state after ConnectionState is emitted. * Support full reconnect, fix Migration, NodeFailure, FullReconnect test cases. * revert Timeouts.connection. * update. * Refactor the resume/reconnect implementation. * more changes. * update. * Changed to simpler reconnect/recovery logic. * update. * update. * code format. * tidy. * bump version for flutter-webrtc. * chore: Remove unused exception class (SignalReconnectError). * chore: rename `fullReconnectOnNext` to `fullReconnect`. * update. * chore: Revert changes for `unpublishTrack`. * chore: Reconnect signalClient when resumeConnection. * revert `rethrow` in engine.connect. * Use removePublishedTrack instead of unpublishTrack (RemoteParticipant). * chore: Correctly handle PeerConnectionState for resume/full-reconnect. * tidy.
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@@ -35,6 +35,10 @@ class SignalClient extends Disposable with EventsEmittable<SignalEvent> {
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Duration? _pingIntervalDuration;
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Timer? _pingIntervalTimer;
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int get pingCount => _pingCount;
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int _pingCount = 0;
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@internal
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SignalClient(WebSocketConnector wsConnector) : _wsConnector = wsConnector {
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events.listen((event) {
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@@ -240,6 +244,7 @@ class SignalClient extends Disposable with EventsEmittable<SignalEvent> {
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logger.info('signal message not set');
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break;
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case lk_rtc.SignalResponse_Message.pong:
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_pingCount++;
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_resetPingTimeout();
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break;
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default:
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