Better audio management (#10)

* add audio_session package

* `AudioManager` initial design

* try to integrate audio manager

* configure audio session

* `DisposeAware`

disposing if already published causes exception.

* organize

* guard flutter_webrtc calls

* websocket async fix

* use `ConnectionState` instead of `_isClosed` and `isReconnecting`

* change create audio track defaults

* update protos

* protocol 3 speaker updates

* fix exception

* emit `RoomDisconnectedEvent` only once

* fix exception

* keep track of local / remote audio tracks

* explicit types

* manage track state

* re-structure audio management

* change defaults

* unpublish all

* use experimental build

* change defaults

* configuring is optional

* call native `RTCAudioSession.setConfiguration`

* defaults adjustment

* iOS only for now

* use lib 92.4515.07

* clean up

* revert audio options for now

* remove pod source

* rename apple related audio

* `createListener` method

* organize native audio

* `SpeakingChangedEvent` only on `Participant`

* refactoring

* fix ios compile

* fix configure audio only for iOS logic

* minor fix & clean up

* change dispose logic

* format protos

* fix unpublishTrack

* `createListener` into a mixin

* simplify

* use flutter_webrtc master

* unpublish for example

* update ios icon

* android icon

* web icon

* favicon
This commit is contained in:
Hiroshi Horie
2021-10-01 02:47:18 +09:00
committed by GitHub
parent ec17907cdc
commit 001f688729
101 changed files with 1658 additions and 681 deletions
+90
View File
@@ -0,0 +1,90 @@
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:meta/meta.dart';
import '../extensions.dart';
import '../logger.dart';
typedef OnDisposeFunc = Future<void> Function();
mixin _Disposer {
//
final _disposeFuncs = <OnDisposeFunc>[];
bool _isDisposed = false;
bool get isDisposed => _isDisposed;
// last added func will be called first when disposing
void onDispose(OnDisposeFunc func) => _disposeFuncs.add(func);
Future<bool> _dispose() async {
if (!_isDisposed) {
logger.fine('[${objectId}] dispose()');
_isDisposed = true;
if (_disposeFuncs.isNotEmpty) {
logger.fine('[$objectId] running ${_disposeFuncs.length} dispose funcs...');
// call dispose funcs in reverse order
for (final _func in _disposeFuncs.reversed) {
await _func();
}
_disposeFuncs.clear();
logger.fine('[$objectId] dispose complete.');
}
return true;
} else {
logger.warning('[$objectId] unnecessary dispose() called.');
return false;
}
}
}
abstract class Disposable with _Disposer {
@mustCallSuper
Future<bool> dispose() async {
return await _dispose();
}
}
abstract class DisposableChangeNotifier extends ChangeNotifier with _Disposer {
@override
Future<bool> dispose() async {
if (!isDisposed) super.dispose();
return await super._dispose();
}
@override
bool get hasListeners {
if (isDisposed) {
logger.warning('called hasListeners on a disposed ChangeNotifier');
return false;
}
return super.hasListeners;
}
@override
void addListener(VoidCallback listener) {
if (isDisposed) {
logger.warning('called addListener() on a disposed ChangeNotifier');
return;
}
super.addListener(listener);
}
@override
void notifyListeners() {
if (isDisposed) {
logger.warning('called notifyListeners() on a disposed ChangeNotifier');
return;
}
super.notifyListeners();
}
@override
void removeListener(VoidCallback listener) {
if (isDisposed) {
logger.warning('called removeListener() on a disposed ChangeNotifier');
return;
}
super.removeListener(listener);
}
}