af69f98583
Streams previously prefetched every particle through an unbounded Firestore subscription. This adds a windowed source that anchors a `created_at desc` limit query at the newest particle and grows it backward on demand, so the already-seen history before a viewer's playback marker is no longer loaded. - `useWindowedStreamParticles`: tail-anchored live window that grows backward to cover the resume marker and to service `loadOlder()` (list scroll-up). Because the window always includes the newest particle, new arrivals stream in and forward playback never needs a fetch. Includes anti-eviction growth so a new tail particle never pushes loaded particles out of the window. - `useStreamPlayback`: consumes the windowed source instead of loading all children. New-tail and removal handling are derived from the children array (Firestore change events can't tell a genuine arrival from pagination backfill). Resume-from-marker waits for backward growth to reach an older marker; `prev` at the window edge pulls in older history. Playback resume, forward-only marker persistence, auto-advance-on-new, and removal fallback are all preserved. List view and progress indicator continue to render off the (now windowed) children; their pagination UX is a follow-up. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01V8gsmdVd7R8PJtn4UFnC4J
350 lines
11 KiB
TypeScript
350 lines
11 KiB
TypeScript
import {
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useCallback,
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useEffect,
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useEffectEvent,
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useMemo,
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useReducer,
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useRef,
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} from 'react';
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import { useAuthStore } from '@/stores/auth-store';
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import type { Particle } from '@/api/types';
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import { useWindowedStreamParticles } from '@/hooks/use-windowed-stream-particles';
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import { toFirestoreDocPath, type ParticlePath } from '@/lib/particle-path';
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import { updateStreamPlaybackMarker } from '@/lib/firestore-particles';
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// --- Playback reducer (ID-based) ---
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type PlaybackStatus = 'idle' | 'playing' | 'ended';
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interface PlaybackState {
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currentParticleId: string | null;
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status: PlaybackStatus;
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initialized: boolean;
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}
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type PlaybackAction =
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| { type: 'INIT'; particleId: string }
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| { type: 'SET_PARTICLE'; particleId: string }
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| { type: 'END' }
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| { type: 'PARTICLE_ADDED'; particleId: string }
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| {
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type: 'PARTICLE_REMOVED';
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removedParticleId: string;
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fallbackParticleId: string | null;
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};
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const initialState: PlaybackState = {
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currentParticleId: null,
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status: 'idle',
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initialized: false,
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};
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function playbackReducer(
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state: PlaybackState,
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action: PlaybackAction,
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): PlaybackState {
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switch (action.type) {
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case 'INIT':
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return {
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currentParticleId: action.particleId,
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status: 'playing',
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initialized: true,
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};
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case 'SET_PARTICLE':
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return {
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...state,
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currentParticleId: action.particleId,
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status: 'playing',
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};
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case 'END':
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return { ...state, status: 'ended' };
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case 'PARTICLE_ADDED':
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if (state.status === 'ended') {
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return {
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...state,
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currentParticleId: action.particleId,
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status: 'playing',
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};
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}
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return state;
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case 'PARTICLE_REMOVED':
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if (action.removedParticleId !== state.currentParticleId) return state;
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if (action.fallbackParticleId) {
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return {
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...state,
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currentParticleId: action.fallbackParticleId,
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status: 'playing',
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};
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}
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return { ...state, currentParticleId: null, status: 'idle' };
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}
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}
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// --- Init timeout ---
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const INIT_FALLBACK_TIMEOUT_MS = 5000;
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// --- Hook ---
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interface UseStreamPlaybackResult {
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children: Particle[];
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currentParticle: Particle | null;
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currentIndex: number;
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status: PlaybackStatus;
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initialized: boolean;
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/** Whether older particles exist before the loaded window (list scroll-up). */
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hasMoreOlder: boolean;
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/** Extend the loaded window backward. */
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loadOlder: () => void;
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isLoadingOlder: boolean;
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next: () => void;
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prev: () => void;
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goTo: (index: number) => void;
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goToParticle: (particleId: string) => void;
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}
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interface UseStreamPlaybackOptions {
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/**
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* When false, newly arriving particles don't pull playback forward after
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* it has ended (list mode browses; selection must stay put). Default true.
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*/
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autoAdvanceOnNew?: boolean;
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}
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export function useStreamPlayback(
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streamParticle: Particle & { type: 'stream' },
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path: ParticlePath,
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{ autoAdvanceOnNew = true }: UseStreamPlaybackOptions = {},
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): UseStreamPlaybackResult {
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const userId = useAuthStore((s) => s.user?.id);
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const [state, dispatch] = useReducer(playbackReducer, initialState);
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const marker = userId
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? (streamParticle.playback_markers?.[userId] ?? null)
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: null;
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// Windowed source: only the tail (plus enough history to cover the marker)
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// is loaded, instead of every particle in the stream.
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const { children, hasMoreOlder, loadOlder, isLoadingOlder } =
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useWindowedStreamParticles(path, { marker });
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// Read via ref so the new-particle effect stays cheap to reason about.
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const autoAdvanceOnNewRef = useRef(autoAdvanceOnNew);
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useEffect(() => {
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autoAdvanceOnNewRef.current = autoAdvanceOnNew;
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}, [autoAdvanceOnNew]);
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// Track the stream ID we've initialized for, to reset when navigating streams.
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const initializedForRef = useRef<string | null>(null);
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// Derive current index and particle from ID.
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const currentIndex = useMemo(() => {
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if (!state.currentParticleId) return -1;
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return children.findIndex((c) => c.id === state.currentParticleId);
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}, [children, state.currentParticleId]);
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const currentParticle = currentIndex !== -1 ? children[currentIndex] : null;
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// Remember the last index the current particle was actually found at, so a
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// removal can fall back to a sensible neighbour even though `currentIndex`
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// has already gone to -1 by the time we notice.
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const lastValidIndexRef = useRef(0);
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useEffect(() => {
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if (currentIndex >= 0) lastValidIndexRef.current = currentIndex;
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}, [currentIndex]);
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// --- New tail particle → resume from end ---
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// Derive arrivals from the children tail rather than Firestore change events,
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// which can't distinguish a genuine new particle from pagination backfill.
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const prevNewestIdRef = useRef<string | null>(null);
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useEffect(() => {
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if (children.length === 0) {
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prevNewestIdRef.current = null;
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return;
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}
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const newestId = children[children.length - 1].id;
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const prevNewestId = prevNewestIdRef.current;
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prevNewestIdRef.current = newestId;
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if (prevNewestId === null || newestId === prevNewestId) return;
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if (!autoAdvanceOnNewRef.current) return;
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// Resume at the first particle added after where playback ended.
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const prevIndex = children.findIndex((c) => c.id === prevNewestId);
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const firstNew =
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prevIndex >= 0
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? (children[prevIndex + 1] ?? children[children.length - 1])
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: children[children.length - 1];
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dispatch({ type: 'PARTICLE_ADDED', particleId: firstNew.id });
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}, [children]);
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// --- Current particle removed (deletion) → fall back to a neighbour ---
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const prevIdsRef = useRef<Set<string>>(new Set());
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useEffect(() => {
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const id = state.currentParticleId;
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const prevIds = prevIdsRef.current;
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const currIds = new Set(children.map((c) => c.id));
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prevIdsRef.current = currIds;
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if (!id || children.length === 0) return;
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if (currIds.has(id)) return;
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// Only treat as a removal if it was present before — a not-yet-arrived id
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// (e.g. optimistic goToParticle) should wait, not fall back.
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if (!prevIds.has(id)) return;
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const fallbackIndex = Math.min(
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lastValidIndexRef.current,
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children.length - 1,
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);
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const fallback = children[Math.max(0, fallbackIndex)];
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dispatch({
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type: 'PARTICLE_REMOVED',
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removedParticleId: id,
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fallbackParticleId: fallback?.id ?? null,
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});
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}, [children, state.currentParticleId]);
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// Fallback init — always sees latest children/state via useEffectEvent.
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const initFallback = useEffectEvent(() => {
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if (state.initialized || children.length === 0) return;
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initializedForRef.current = streamParticle.id;
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dispatch({ type: 'INIT', particleId: children[0].id });
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});
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// --- Init logic: runs on every children change until initialized ---
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useEffect(() => {
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// Reset if we navigated to a different stream.
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if (
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initializedForRef.current !== null &&
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initializedForRef.current !== streamParticle.id
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) {
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initializedForRef.current = null;
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}
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// Already initialized for this stream.
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if (state.initialized && initializedForRef.current === streamParticle.id)
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return;
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if (children.length === 0) return;
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const playbackPosition = streamParticle.playback_markers?.[userId ?? ''];
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if (!playbackPosition) {
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// No marker — start from the start of the loaded window.
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initializedForRef.current = streamParticle.id;
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dispatch({ type: 'INIT', particleId: children[0].id });
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return;
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}
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// Resume at the first particle after the marker.
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const found = children.find(
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(c) => c.created_at.getTime() > playbackPosition.getTime(),
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);
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if (found) {
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initializedForRef.current = streamParticle.id;
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dispatch({ type: 'INIT', particleId: found.id });
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return;
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}
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// Marker is older than everything loaded so far. If the window is still
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// growing backward to reach it, wait for more particles to arrive.
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if (hasMoreOlder) {
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const timeout = setTimeout(initFallback, INIT_FALLBACK_TIMEOUT_MS);
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return () => clearTimeout(timeout);
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}
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// Reached the start with no particle after the marker → caught up.
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initializedForRef.current = streamParticle.id;
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dispatch({ type: 'INIT', particleId: children[children.length - 1].id });
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}, [
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children,
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streamParticle.id,
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streamParticle.playback_markers,
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userId,
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state.initialized,
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hasMoreOlder,
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]);
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// --- Persist playback marker (only advance forward, never backwards) ---
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const lastPersistedMarkerRef = useRef<Date | null>(null);
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useEffect(() => {
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if (!userId || !state.initialized || !currentParticle) return;
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const currentTime = currentParticle.created_at;
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const existingMarker =
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lastPersistedMarkerRef.current ??
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streamParticle.playback_markers?.[userId];
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// Only update if advancing beyond the current marker.
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if (existingMarker && currentTime.getTime() <= existingMarker.getTime())
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return;
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lastPersistedMarkerRef.current = currentTime;
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const streamDocPath = toFirestoreDocPath(path);
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updateStreamPlaybackMarker(streamDocPath, userId, currentTime);
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}, [
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currentParticle,
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streamParticle.playback_markers,
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state.initialized,
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userId,
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path,
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]);
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// --- Navigation callbacks ---
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const next = useCallback(() => {
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if (currentIndex === -1) return;
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if (currentIndex < children.length - 1) {
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dispatch({
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type: 'SET_PARTICLE',
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particleId: children[currentIndex + 1].id,
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});
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} else {
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dispatch({ type: 'END' });
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}
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}, [children, currentIndex]);
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const prev = useCallback(() => {
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if (currentIndex < 0) return;
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if (currentIndex === 0) {
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// At the start of the loaded window — pull in older history so the user
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// can keep going back.
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if (hasMoreOlder) loadOlder();
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return;
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}
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dispatch({
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type: 'SET_PARTICLE',
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particleId: children[currentIndex - 1].id,
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});
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}, [children, currentIndex, hasMoreOlder, loadOlder]);
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const goTo = useCallback(
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(index: number) => {
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if (index >= 0 && index < children.length) {
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dispatch({ type: 'SET_PARTICLE', particleId: children[index].id });
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}
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},
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[children],
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);
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// NOTE: if particle doesn't exist in children, this will lead to a brief moment where currentParticle is null
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const goToParticle = useCallback((particleId: string) => {
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// Dispatch directly by ID — if the particle isn't in children yet
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// (e.g. just created), it will resolve once the live query delivers it.
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dispatch({ type: 'SET_PARTICLE', particleId });
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}, []);
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return {
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children,
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currentParticle,
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currentIndex,
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status: state.status,
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initialized: state.initialized,
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hasMoreOlder,
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loadOlder,
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isLoadingOlder,
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next,
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prev,
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goTo,
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goToParticle,
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};
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}
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