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llink/js/mobile/src/features/stream-view/TextParticleView.tsx
T
Arjun Patel 3d80ac2993 feat: increase feature parity between mobile and desktop (#298)
* mobile: add invitations, network creation, and settings (parity phase 1)

Surface backend capabilities that already existed in the mobile API client
but had no UI:

- NetworkListScreen now lists pending invitations with an Accept action and
  a header "+" to create a network; empty state offers creation instead of
  pointing users to desktop.
- New CreateNetworkSheet and use-invitations hooks (accept invite, create
  network) following the existing react-query patterns.
- SettingsScreen replaces its placeholder with an email-notifications toggle
  (optimistic, mirrors desktop), app version, and sign out.
- Wire the previously-unreachable Settings row into the Drawer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: network member management and avatars (parity phase 2)

- New NetworkSettingsScreen (reachable from the stream-list header) lists
  members with admin remove, an invite-by-email sheet, and pending
  invitations with revoke — backed by new use-member-management hooks.
- Avatars: add avatar_object_id to HumanSchema, uploadAvatar/deleteAvatar/
  getAvatarDownloadUrl client methods (raw PUT via expo-file-system), a
  use-avatar-url hook, and image rendering in the shared Avatar component.
  AccountScreen gains a tap-to-change profile picture via expo-image-picker.
- auth-store gains refreshUser to pick up avatar changes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: task particles — view, edit, and compose (parity phase 3)

Bring the task particle to parity with desktop's richer model:

- Replace the thin `quest` schema with desktop's `task` model
  (ChecklistItem, TaskProperties: title/notes/checklist/assigned_to/done)
  in the discriminated union, the Firestore converter, and consumers
  (StreamCard, FallbackParticleView).
- New TaskParticleView renders an editable card (round done checkbox,
  title, notes, checklist with add/toggle/edit/remove, assignee chips)
  persisting each edit to Firestore; an 8s dwell auto-advances and
  field focus suspends playback. Wired into StreamView's render switch.
- Compose: a task button in the ComposeDock opens a TaskComposeSheet
  (createTaskParticle helper). Gated off in the new-stream flow, where a
  stream's first particle must be text or media.

Note: particles are written client-side to Firestore, matching desktop;
Orion's REST validator still only accepts `quest`, which is a pre-existing
inconsistency to reconcile backend-side separately.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: paper and file particle views (parity phase 4)

- Extract the shared markdown renderer/theme out of TextParticleView into
  a reusable MarkdownBody component (DRY).
- PaperParticleView renders desktop-authored documents (title + markdown)
  with a length-based dwell.
- FileParticleView shows name/size and a Download action that opens a
  signed URL via the OS.
- Both wired into StreamView's render switch; FallbackParticleView is now a
  true catch-all for unknown/folder types only.

Deferred (documented for a follow-up phase): composing papers/files from
mobile, particle attachments + lightbox, and link previews in text.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: billing & usage in network settings (parity phase 5)

Surface the network plan, daily usage, and Stripe management — all backed
by client methods that already existed. New use-billing hooks and a
BillingSection (mirroring desktop): every member sees the plan + usage
summary; admins get cadence selection + "Upgrade to Pro" (checkout) and
"Manage subscription" (portal), opening Stripe in the system browser.
Added to NetworkSettingsScreen.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* mobile: let users dismiss the keyboard from a task card

Focusing a task field opened the keyboard with no way out — it covered the
card and the stream's tap-to-advance zones. Now:

- A "Done" pill appears at the card's top-right while editing (reusing the
  existing `editing` flag) and calls Keyboard.dismiss(); the title row
  reserves space so the pill never overlaps a long title.
- The card ScrollView gains keyboardDismissMode (interactive on iOS, on-drag
  on Android) so dragging the card also dismisses the keyboard.

Dismissing blurs the active field, which flips `editing` off and resumes the
dwell timer and tap navigation automatically.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LqGPzXQ1AA9CqYHgCgmbtV

* decrease clutter in stream-view

* format

* format

* consolidate avatar

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-06-21 10:38:16 -07:00

144 lines
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TypeScript
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import { useEffect, useRef } from 'react';
import { ScrollView, Text, View } from 'react-native';
import type { Particle } from '@/api/types';
import { cn } from '@/lib/utils';
import { MarkdownBody } from '@/components/MarkdownBody';
import { RelativeTimestamp } from '@/components/RelativeTimestamp';
import { useStreamSafeArea } from './stream-safe-area';
type TextParticle = Extract<Particle, { type: 'text' }>;
interface TextParticleViewProps {
particle: TextParticle;
paused: boolean;
onEnded: () => void;
onProgress: (ratio: number) => void;
}
// Mirrors desktop's read-duration math (chars/min ≈ 1000, plus +2s per
// link/attachment, clamped 315s). Mobile v1 has no attachments and we
// don't extract link previews mid-render, so the formula collapses to
// a length-only base.
const CHARS_PER_MINUTE = 1000;
const MIN_DURATION_S = 3;
const MAX_DURATION_S = 15;
const TICK_MS = 100;
const IMMERSIVE_CHAR_LIMIT = 120;
function computeReadDuration(text: string): number {
const base = (text.length / CHARS_PER_MINUTE) * 60;
return Math.min(Math.max(base, MIN_DURATION_S), MAX_DURATION_S);
}
function getImmersiveStyle(length: number) {
if (length < 30) return { className: 'text-5xl font-semibold leading-tight' };
if (length < 70) return { className: 'text-3xl font-semibold leading-snug' };
return { className: 'text-2xl font-normal leading-snug' };
}
// Mirrors desktop's text-particle-view: short plain notes get the immersive
// centered treatment; anything with markdown syntax renders formatted instead
// of showing raw `**asterisks**`. Covers the full GFM set desktop's Crepe
// engine handles — including ~~strikethrough~~ and tables — so short formatted
// messages drop to the rendered card rather than showing raw syntax.
function hasMarkdownFormatting(content: string): boolean {
return /^#{1,6} |^\s*[-*+] |^\s*\d+\. |^```|`[^`]+`|\*\*|__|\*[^*]|_[^_]|~~|^>|\|.*\|/m.test(
content,
);
}
export function TextParticleView({
particle,
paused,
onEnded,
onProgress,
}: TextParticleViewProps) {
const content = particle.properties.content;
const editedAt = particle.properties.edited_at;
const durationS = computeReadDuration(content);
const elapsedRef = useRef(0);
const safe = useStreamSafeArea();
const editedLabel = editedAt ? (
<View className="mt-3 items-center">
<Text className="text-white/40 text-xs">
edited <RelativeTimestamp date={editedAt} />
</Text>
</View>
) : null;
// Reset when the particle changes.
useEffect(() => {
elapsedRef.current = 0;
onProgress(0);
}, [particle.id, onProgress]);
useEffect(() => {
if (paused) return;
const interval = setInterval(() => {
elapsedRef.current += TICK_MS / 1000;
const ratio = Math.min(elapsedRef.current / durationS, 1);
onProgress(ratio);
if (ratio >= 1) {
clearInterval(interval);
onEnded();
}
}, TICK_MS);
return () => clearInterval(interval);
}, [paused, durationS, onEnded, onProgress, particle.id]);
// Immersive (short, plain): centered, large type — feels like a lock-screen
// note. Short messages that contain markdown fall through to the rendered
// card so formatting isn't shown as raw syntax.
if (
content.length < IMMERSIVE_CHAR_LIMIT &&
!hasMarkdownFormatting(content)
) {
const style = getImmersiveStyle(content.length);
return (
<View
className="flex-1 items-center justify-center px-8"
style={{
paddingTop: safe.top + 16,
paddingBottom: safe.bottom + 16,
}}
>
<Text
className={cn('text-white text-center max-w-xl', style.className)}
>
{content}
</Text>
{editedLabel}
</View>
);
}
// Long text or markdown: scrollable card so the reader can pace themselves;
// the duration timer keeps ticking either way, which is intentional — long
// messages should still auto-advance at the 15s cap. Markdown is rendered
// via the useMarkdown hook (not the FlatList-based component) so its blocks
// nest cleanly inside this ScrollView. Padding is pulled from the
// StreamSafeArea so the card never slips under chrome.
return (
<View
className="flex-1 items-center justify-center px-6"
style={{
paddingTop: safe.top + 16,
paddingBottom: safe.bottom + 16,
}}
>
<ScrollView
className="max-h-full w-full max-w-xl rounded-2xl bg-white/10"
contentContainerClassName="px-5 py-5"
showsVerticalScrollIndicator
indicatorStyle="white"
>
<MarkdownBody content={content} />
{editedLabel}
</ScrollView>
</View>
);
}