cmake_minimum_required(VERSION 3.16) project(llink VERSION 0.1 LANGUAGES CXX) set(CMAKE_CXX_STANDARD_REQUIRED ON) find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets SvgWidgets ) qt_standard_project_setup(REQUIRES 6.8) qt_add_executable(llink main.cpp src/MainWindow.cpp src/MainWindow.h ) qt_add_resources(llink PREFIX_PATH "/" FILES assets/icons/mono/basic/menu-rec.svg assets/icons/mono/basic/plus.svg ) # Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. # If you are developing for iOS or macOS you should consider setting an # explicit, fixed bundle identifier manually though. set_target_properties(llink PROPERTIES # MACOSX_BUNDLE_GUI_IDENTIFIER com.example.llink MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} MACOSX_BUNDLE TRUE WIN32_EXECUTABLE TRUE ) target_link_libraries(llink PRIVATE Qt6::Core Qt6::Gui Qt6::Widgets Qt6::SvgWidgets ) include(GNUInstallDirs) install(TARGETS llink BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) qt_generate_deploy_app_script( TARGET llink OUTPUT_SCRIPT deploy_script NO_UNSUPPORTED_PLATFORM_ERROR ) install(SCRIPT ${deploy_script})