# Icon sources These files are **not shipped** in the app. They are the masters used to regenerate the platform icon files that live one level up in `assets/`. ## What ships (in `assets/`) | File | Platform | Used by | Shape | | ------------ | -------- | ----------------------------------------- | ------------ | | `flowy.ico` | Windows | `forge.config.ts` (`setupIcon` + app icon)| full-bleed | | `flowy.icns` | macOS | `forge.config.ts` (`icon: './assets/flowy'`) | rounded/padded | | `icon.png` | both | dev dock icon (`main.ts`) + in-app favicon | rounded/padded | `forge.config.ts` references the app icon as `./assets/flowy` (no extension); Electron Forge appends `.ico` on Windows and `.icns` on macOS, so those two files must keep the same `flowy` basename. ## Why two different shapes - **Windows** draws icons edge-to-edge and adds no rounding, so its source is **full-bleed** (`windows-fullbleed-1024.png`). A padded/rounded image renders visibly smaller than neighboring app icons. - **macOS** expects the Apple icon grid: a rounded squircle with ~10% transparent margin baked in (`macos.iconset/`). Full-bleed art looks oversized on the Dock. ## Regenerating ### Windows — `flowy.ico` From a full-bleed 1024×1024 PNG (`windows-fullbleed-1024.png`): ```sh npx png-to-ico ./icon-sources/windows-fullbleed-1024.png > ./flowy.ico ``` Produces a multi-resolution `.ico` (16/32/48/256) — the sizes Windows actually uses. ### macOS — `flowy.icns` From the `.iconset` folder (run on macOS): ```sh iconutil -c icns ./icon-sources/macos.iconset -o ./flowy.icns ```